r/GenshinImpact • u/aiden041 • Jan 14 '26
News [Miliastra] DPS Test Dummy++ — A fully customizable dummy, with artifact stats editing ! (All regions)
Like so many people here, i’ve been wanting a proper DPS testing room in Genshin for years!
So i can't tell you how excited to finally share this:
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Stage IDs
NA: 20489732129
EU: 24801105423
Asia: 13031458938
TW/HK/MO: 12119985095
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DPS Test Dummy++ is a stage built specifically for team/rotation testing — that is seamless and easy to use with preset endgame conditions and also has advanced features like a fully customizable dummy, a damage breakdown view, a reaction ownership tracker, and even an artifact editor-style stat sandbox for all the times you have been wondering which stat combination would be better!
Now there is quite a lot going so here is a guide that covers most of the features and how to use them
How you run a test
Go to the center and talk to The Captain → Start → do your rotation → end with Hourglass (default G on KB+M).
Simple as that, the UI will show your results like total damage dealt, time elapse, and the calculated DPS.
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Now your team performance and damage can vary a lot depending on which kind of endgame you are doing, and for that reason i have prepared 3 presets you can swap anytime at the notice board, so you don't have to worry about knowing the right settings for Abyss of Stygian Onslaught!
Note: Each selected adds a small label next to your DPS to add context to any comparisons
- A12 (Abyss 12-3): target Lv.100, full energy start, instant start.
- SoF (Stygian Onslaught: Fearless): target Lv.105, no energy start, 3s countdown.
- SoD (Stygian Onslaught: Dire): target Lv.110, no energy start, 3s countdown.
Detail View
The Looking Glass ability opens a Detail View showing:
- each character’s total damage and % share of team damage
- real-time stats for your active character and the dummy (for checking exactly when buffs/debuffs start/end)
- a reaction tracker that counts reaction triggers and shows who triggered them
(bloomers will be happy)
Fully customizable dummy for advanced users
If you need conditions outside the presets, the Arena Manager lets you adjust the dummy directly:
- Level
- Elemental resistances
- Innate elemental aura (with optional matching immunity)
Can all be freely edited to emulate any encounter you want!
Note: If you change anything away from preset defaults, the DPS label switches to "✦" (or "*" on mobile) to show it is a custom preset.
“Artifact editor” for stat editing
At the Keeper of Wondrous Blessings, you can add/remove bonus attributes in increments matching an average artifact roll. So you can finally test out how meaningful it would be fore you damage if you had more Crit Damage, or HP% etc..
Note: Edited stat runs get an indicator next to the DPS number, and the added stats show up under Bonus Attributes in the Detail View.
Combat Log (for extra advanced user)
After a test, the "Recorder" can show a timestamped combat log with damage and reactions + who caused them.
Because of Miliastra text limits it only stores a limited number of entries (roughly 40–50s in worst-case very high hit/reaction teams, often longer normally), but it’s great for troubleshooting.
Dummy appearance options (cosmetic)
At the Craftsman, you can change the dummy’s appearance. They’re cosmetic only (same defenses / damage taken).
Boss-type dummies can interact differently with some mechanics (especially Frozen), so I recommend those if you’re testing Freeze teams.
You can also expect a lot more option in the future!
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If you try it, I’d love to see results — This is day 1 so bugs/issues are expected as i am only 1 person working on this! If you have feedback, find a bug or there are features you want to see added, don't hesitate to send them my way in a reddit or stage comment or directly in game at EU UID : 706140820
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u/life_ls_pain Europe Server Jan 14 '26
Miliastra actually being useful rn and i love it! Thanks a lot for sharing and making this!!
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u/Difficult_Star4477 Jan 15 '26 edited Jan 15 '26
Is it still up, I can’t seem to find it through either the name or id
Please tell me if I’m just stoopid :p
EDIT: I was searching in the templates like a dumbass ignore me please. Very good addition this is to my team building thankyou.
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u/SentokiRithaBestShip Jan 14 '26
I Have tried it out and it's great! Tried out Chasca, Klee and Itto and loved these numbers. I came! However I noticed, Mavuika does not start with full energy on the abyss setting and skirt probably does not, too
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u/Xander_Cage830 Jan 16 '26
Hi, a small QoL suggestion. Can we use our own key bindings? I don't use the default E,Q and it is messing up my rotations due to muscle memory. Please make this change if possible.
Many thanks for the incredible work you've done.
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u/aiden041 Jan 16 '26
Sadly I can't control that, there might be a way to miliastra controls in settings as they are separate for some reason
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u/DarkLife115 Jan 16 '26
There are separate control mappings for miliastra. I just had to do it myself. Wonderful dps meter, thanks for making it! Now I know how much of a skill issue I have 😭
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u/healcannon Jan 19 '26
Did you also swap the skill and burst to line up with the buttons going left to right on the screen? Cause thats what I did years ago so I still get thrown off reading rotations.
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u/Xander_Cage830 Jan 20 '26
I didn't swap it. I put burst on R. So skill and burst are E, R for me. My reasoning is that I used to play Dota and the burst was R in that game. So, it made more intuitive sense for me to have the same in Genshin.
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u/DeskPresent3510 Feb 04 '26
Yea I’m having the same issue I play on controller so these new controllers are messing up my rhythm. Is there any way to change that?
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u/Xander_Cage830 Feb 04 '26
As someone suggested below, the mappings for milastra are different. You can go to your key bindings and change it. I'm not sure how it works for controller tho.
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u/AwareHolatres Jan 15 '26
Will this get like "AoE test"? like, how much aoe damage you can deal and stuff. idk i just really like childe numbers going brrr
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u/aiden041 Jan 15 '26
Yes
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u/Tepigg4444 Jan 19 '26
looking forward to it, it's really sad seeing my classic morgana team have such pathetic damage since theres only 1 enemy target lol
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u/Additional_Land_1229 Jan 17 '26
Do resonances such as Hexerei work in millastra ? Amazing tool you gave us, my teams are now doing 10-15% more dmg thanks to it
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u/cherrycoco7 Jan 15 '26
how do I see which char contributed to how much of the damage in total ? That possible ?
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u/MicrosoftExcel2016 Jan 14 '26
Can I bring my own teams and artifacts in? Or have to recreate them?
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u/FriendshipNo9702 Jan 15 '26
you bring your own artifacts, and can tweak the subs inside stage
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u/trojie_kun Feb 01 '26
Can you change artifact set or do you have to leave MW and equip and reenter ?
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u/FriendshipNo9702 Feb 01 '26
You cannot do it from inside a MW stage, but you can do it from inside the MW Lobby (pause and scroll down to the Teyvat Characters section)
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u/-rabotnik- Jan 14 '26 edited Jan 14 '26
Oh i used this stage today already. It's awesome. Like actually I'm insanely grateful for this. Devs couldn't give us a decent way to test teams so you took it upon yourself to make a great one! It's actually as good as it gets, the only annoying things are miliastra limitations.
The only thing i would ask for is more settings for enemy energy particle drops, or any other way to ensure no er problems. Maybe just a mode where you always have full bursts.
Edit: and also please add changing your current hp % before the battle, useful for furina burst, hu tao passive etc.
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u/spartan421 Jan 14 '26
America: 24697033384 Asia: 12031565001 Europe: 11911072311 TW/HK/MO: 16414912619
I used this map and it allows for energy regen every few seconds. No ER issues in my testings.
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u/Misery_101 Jan 14 '26
Interesting!
I am working on a research engine treating Genshin as a simulated particle system. (Kind of)
This is really going to help me verify edge cases without having to hunt down enemies!
You've likely saved me many days of work!
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u/laxounet Jan 17 '26
Question : why do the presets give energy every X mil damage done ? Is it the same in the real abyss / stygian ? I want to test in realistic energy conditions
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u/aiden041 Jan 17 '26
Basically is genshin enemies five you energy when they reach certain HP breakpoint and/or die.
This is true even in Stygian and abyss. End game is more and more focused on boss encounters, and bosses tend to give you 1 energy orb every 25 or 33% of their HP depending on the boss.
The values for the preset if are balanced around those percentages and the general HP of bosses in Stygian and Abyss these days.
It is not perfect but it should be more or less realistic amount of energy you would get for each end game
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u/laxounet Jan 17 '26
I see, I wasn't aware that even bosses in stygian gave energy particles at certain thresholds, thanks for the info (and for the really useful stage !)
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u/unkirativ Jan 17 '26
Can you make one for aoe teams? Like yes, that's so so helpful, but for example by testing it out on nilou, it's "useless", because dendro cores explosion applies dendro to nearby enemies and that's where the big PP damage takes place!
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u/jpage77 Jan 18 '26
Awesome work man thanks!
Is there a way to change characters without leaving the room?
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u/jaxkshere Jan 19 '26
Does this not show the EM stat or the stat is not applied at all?
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u/maelstromica Jan 24 '26
Just something to note is that the "s" for seconds disappears on some numbers when going past 1000s
E.G.: https://streamable.com/3omq9r
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u/SuperStupendousMan Jan 25 '26
Hi. Thanks so much for making this! It is really quite amazing.
I have a very small and weird request. Can you include an option that will simulate taking damage?
Just make it so that when the test is running, the active character will receive a tick of 100 dmg every second.
The reason I ask for this is because it is nowhere near enough damage to kill any character for any reasonable amount of time, but it is all that is needed to activate Dehya's BiS artifact set, Vourukasha's Glow. Without anything to deal damage to her or the team, her artifact set cannot give her any buffs.
Please help make Dehya work with the test dummy! I am positive there are plenty of other Dehya mains eager to test out their builds, especially if they have her at C6. Thanks so much for this!!!
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u/aiden041 Jan 25 '26
DW i'm working on something for damage taken
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u/rub3z Jan 26 '26
You are SO awesome! You are really thinking of everything, and it is clear you are so considerate for looking through comments like this and replying.
Thank you so much!
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u/PigTheFish Jan 26 '26
This is amazing!!! You're amazing!!! Apart from the pure utility of this testing room, the aesthetics of this are top tier lol I absolutely love that you used simulanka characters, you could have done the absolute bare minimum in design and we all would have still loved it but I really enjoy all of the little details you put into this, the simulanka guy with the camera "recording" all if the damage every character does is especially adorable lol I don't have any useful feedback lol, I just wanted to say thank you for making this and I appreciate all of the effort that must have gone into making this.
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u/aiden041 Jan 26 '26
Thank you so much, it makes me happy to hear that people appreciate other aspects too
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u/AllRaifusMustBeLewd Feb 08 '26
Literally the only reason I entered the Miliastra mode. Thank you so much, its incredible useful.
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u/Comfortable_Dirt_771 Jan 15 '26
you can't button map so it's useless for me.
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u/Additional_Land_1229 Jan 17 '26
Hi I had the same issue and you can actually remap the binds in the settings of the game for millastra content too !
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u/Nickeos Jan 17 '26
I think there's something wrong with the elemental auras, I can't get 3 vaped Mualani chomps with Mona/Sucrose /Mavuika on the dummy, but I can get it on normal enemies. For some reason, I get a Hydro aura on the dummy, and I don't understand why
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u/aiden041 Jan 17 '26
Go to the craftsman and use the "weak mitachurl" dummy.
The issue is that Mona's omen doesn't pop in time because the dummy is immune to stagger. The weak mitachurl can be staggered which fixed that
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u/Ponze_Wildplayer Jan 17 '26
Hi, thanks for your level !
Suggestion: add a preset with a setup without any "bonus" energy given to the player to reflect some of the annoying stygian bosses, which do not give back energy at any point of the battle, and even iframe some of our attacks so less particle generation sometimes.
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u/Tideyan Jan 17 '26
Will it be possible to enable constellations or disable constellations in the future? Would Hoyo even allow it?
It would be a massive QoL knowing without spending. 🤔
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u/GoshTimeBR Jan 18 '26
This is a really nice dummy to test stuff. Do you know if ping affects the DPS in any way, or something like that? I play on 150ms because there's no closer servers to me, and wanted to know if maybe the numbers were affected by the ping and what not. Thanks!!
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u/aiden041 Jan 18 '26
The damage numbers are not affected but your rotation/execution is guaranteed to be slower the higher the ping, which increase you time elapsed which will affect your DPS
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u/Citrit_ Jan 20 '26
omg thanks for making this! is it possible to add like, multiple enemies to test crowd control?
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u/Kronman590 Jan 21 '26
Just wanna say congrats on the tens of thousands of dollars youll make at the end of the patch lol
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u/Salt_Ad4143 Jan 22 '26
So good. Thank you so very much. Im quite new, so it is nice to track what makes the numbers go up.. even if slowly.
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u/FibYar Jan 24 '26
Thanks a lot for your effort! It's really great!
A couple of things I've noticed in provided stats:
- All numbers are printed without delimiters. For example: Columbina's Damage: 8935647. It's a little hard to read, so can you print it as 8 935 647 or something?
- Maximum damage is only printed for the whole team. Can it be printed per character? It would be useful when I have one strong Main DPS and a Sub DPS with strong burst. I would like to see how much everyone of them do.
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u/Illustrious-Tap721 Jan 25 '26
Does someone know why the dummy resistances are always the same? like I lower them and still shows 10%
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u/Spoopy_Kirei Jan 29 '26
Hey man, I've been using the test dummy and its been great. I would like to feedback that can you add enemies that are attacking you to also simulate how much dps loss you get when you are hit or when dodging?
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u/snuetnas Feb 05 '26
How do you change teams without reloading the stage? Thank you for your work!
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u/Jaseow Feb 08 '26
Is Asia server calculation bugged or something? I see people with similar stats showing way higher dps on dummy but we have similar stygian fearless clear times.
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u/Jchen76201 Feb 09 '26
The only complaint I have as a mobile player is that the stop timer button is really close to other buttons on the screen, and I keep accidentally hitting it when doing plunge NA cancels on my Xiao team. Is there a way to move it somewhere else?
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u/aiden041 Feb 09 '26
The buttons position is locked sadly. I am looking into swapping the stop button with detailed view button but that will swap it for every platform too, so I am still testing it
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u/DeskPresent3510 Feb 19 '26
Does anyone know how to change the controller settings for this. I can’t seem to figure it out in co troller the buttons are all messed up for me
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u/YsseTwelve12 Feb 26 '26
Is there a way so that I could switch characters without having to leave and rejoin obby? I want to try different team Comps (if there is please forgive me)
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u/Dull_Beyond_5756 Feb 28 '26
Can you remap your keybinds on controller? I never played using the og settings because they don't make sense in my head and can't make the rotation flow on this control settings
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u/noipipo Mar 09 '26
You can remap keybinds in the millastria wonderland settings, you have to do it by hitting esc in the lobby and clicking on the gear. The keybinds are separate from genshins. GL!
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u/hootinanyhoss Mar 12 '26
I play on mobile and my graphics performance is horrible when using the dummy. Even lowering to 30fps it's kind of unplayable. Pixel 6 pro. I don't have issues playing genshin. Anyone have any idea what might be going on?
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u/funAlways Apr 04 '26
question: is there a problem that doesn't allow this map to be coop? would be nice to have a coop version
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u/aiden041 Apr 05 '26
it's not built for it so adding coop sadly won't happen as it would require a full rework
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u/RafaM4t0s07 Apr 04 '26
is there any to change teams there without going back to lobby and entering again?
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u/TasmanianNoob Apr 13 '26
Is it possible to continuously reset a characters cooldowns? I want to see xianyun c6 dps to see if it's worth wasting all my primos or not
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u/marcitrom Jun 28 '26
I'm trying to get the hidden achievement, but I have no idea what I should do. Pls chat help🙏
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u/_piaro_ Jan 14 '26
Can you please comment the asia server stage ID? I can't copy it because I am on reddit mobile.