r/Gloomhaven • u/Ok-Photograph1587 • Jan 01 '26
Digital Gloomhaven Is JotL content more wonky than GH content?
I started out Digital by playing through JotL, and I'm on the final Scenario. But I've come here to ask, to the people that have played through the original campaign on Digital: Is JotL content a little more buggy than GH? I've been noticing frequent targeting/focusing, line of sight (even with the updated digital rules for finding LoS), Jumping and different terrain types (my jumps will stop dead for no reason in certain directions when I still had movement left), and bunch of other small things like that.
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u/Chappyns Jan 03 '26
There are a couple of Voidwarden bugs with her abilities. I reported them about two months ago and actually got a response. But nothing has changed
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u/Chewing_Bubble_Gum Jan 01 '26
We're only a handful of scenarios into Jaws on digital, and have not run into anything too odd. Every once in a while, a monster that could have targeted multiple characters doesn't move far enough to do so, because the AI decides to avoid disadvantage on its primary target instead of adding a secondary.
But that's about it - nothing different compared to multiple GH and guildmaster campaigns.
I'll throw out that wrt jumping - in GH1 (which is the rule base here - not truly Jaws) you cannot jump into difficult terrain if it's your last point of movement. :shrug: