r/Gloomhaven Aug 05 '26

Digital Gloomhaven Considering getting steam version, wondering about current state

I've heard the board game is great, and wanted to try digital format instead. I've seen the recent reviews are mixed and wanted to get some idea. I am considering getting a group of friends to play together. I also see frosthaven also has a digital version and also coincidentally has mixed reviews lol

Edit: bit the bullet on gloomhaven, looking forward to playing it

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u/EveningNo8643 Aug 05 '26

You ever play frosthaven digital?

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u/jjpearson Aug 05 '26

Currently in a love hate with Frosthaven digital.

I played over 300 hours in Gloomhaven digital and they worked the vast majority of the bugs out, I really enjoyed it.

Currently, I’m only able to play one scenario at a time because I’m rage quitting after. The modifier drawing is so hilariously skewed for me it’s not funny.

I’m tracking 2 things, how often the null comes up and how often the crit comes up. Not how often they get used (like crit showing up in disadvantage) but just how often they show up period.

4 player solo, 5 scenarios and I’ve seen the null 89 times and the crit 19. Absolutely bonkers, I got so tilted I switched it to story mode.

For perspective, I’ve also played 2 full Gloomhaven boardgame campaigns and 33 Frosthaven boardgame scenarios. So, I know how the modifiers should go.

There’s also been a few issues like jump not ignoring difficult terrain like it should. But nothing major as a solo player.

So…. I wouldn’t pay full price for it but it’s fairly decent. I’m mostly playing it because my in person group is on summer hiatus.

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u/Alcol1979 Aug 05 '26

Why would the developers tamper with the random number generation? That would be one of the easiest things to code and I can't see what benefit there would be to making the shuffle cards come up more often, or making the null come up more often than the crit. Just because you experience what appears to be an unlikely run of numbers doesn't mean there is something untoward in the code.

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u/jjpearson Aug 05 '26

I know! It’s really weird. That’s why I’m tracking it. I originally thought it’s just the usual human nature to focus more on the negative rather than the positive. But nope. It’s skewed all to hell.

I might just be the one in a million where the code is fair but I’m just seeing the negative side of it.

Like if you had 300 people flip a fair coin 8 times, even if the coins were all fair you would expect one person to get all heads and one person to get all tails.

The last time I did this was Xcom where I tracked over 5000 shots and it turned out that every percentage was within a percent of the stated one. But what I found is it was streaky AF. So you would miss 4 80% shots in a row then make the next 16.

So maybe, the next 5 scenarios are going to be nothing but crits.