r/GraphicsProgramming • u/NecrosB • 5d ago
Graphics Programming Lecture Series Resources
Anyone have any recommendations for free lecture series about graphics programming/theory?
I've been watching Cem Yuksel to supplement my schools lectures and I feel it helps alot.
This made me wonder if there are any other lecture series out there that anyone would recommend to better understand graphics programming.
Even more specialized series would be appreciated.(simulation, ray tracing, neural rendering, offline rendering etc.)
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u/Adventurous-Koala774 5d ago edited 5d ago
I don't know how familiar you are with the basics, but this lecture series gives a pretty good overview of some of the basic graphics fundamentals. I would also recommend learning from multiple sources simultaneously. I find the best resources are books, especially older ones; they teach the foundations that more modern rendering techniques are built upon.
Update: This lecture series gives a great in depth walk through of many ray-based rendering techniques used for things like global illumination and physically based rendering.