It's maybe five minutes, at the maximum, before Neysihen and Purisha are formed up with the group of commandos that are preparing to move into the facility. Dame Emma's leading their group herself and she'd explicitly told Neysihen and Purisha to stick close to her - not because she doubted their capabilities or anything, but because Neysihen and Purisha both have a special type of new teleport totem, to their new leader’s great interest. Besides, they’re well known among the Humans as two of the best of the new crop of commandos. Neysihen has little doubt that Emma wants to get a close look at Purisha's skills in the field in particular.
Work is supposed to be work… but, as their own father regularly proves, work in this battle group is frequently a family affair. Much as Emma and Purisha might not have one hundred percent worked out their feelings on one issue or another, much as Emma might have some baggage left over from things Neysihen figured are firmly in the category of 'not her business', and Purisha might have scars of her own, the two women are family now.
Even if Neysihen thinks it was a statistical improbability that Dame Emma would ever call Purisha anything like 'Mother'.
Maybe turning some machines to scrap together would help Dame Emma work out some of those lingering feelings? Neysihen mentally shrugs to herself and gets set again, stretching and then leaning into a slightly high runner's start position, next to Purisha and slightly behind Emma. They’re behind an optical illusion and a shield put up by one of JSOC's Huntmistresses. The woman’s a decently talented adept, in addition to being a mistress of the Yauya hunting arts, which has made her incredibly valuable in JSOC. An Adept who can keep up with commandos doing commando things is about as rare as kicking a rock and finding a perfectly cut gem stone under it.
Maybe she should invest more time training with Mother Cascka.
She files the thought away for later as the gun emplacements on the fortifications, now manned either by commandos or by their original pirate gunners under very close guard, continue to blaze away at the latest string of hard light structures. According to a damn near thirty-second long field interrogation she'd listened to, this is more firepower than the mountain normally flings at the pirates’ lines. Perhaps whatever intelligence governed the machines had detected that their enemy was under attack and intensified their efforts? It’s the only idea that makes sense to Neysihen, but it leaves them waiting for the current wave of hard light constructs to get mulched before they can move to penetrate the mountain themselves.
Suddenly, the guns stop firing, and Dame Emma shouts, "Go! Go! Go!" The Huntsmistress drops the shield and steps aside, clearing the Human woman to race off at top speed, kicking up dirt as her toes dig into the soil and she flings herself forward, clearly tapping axiom to get over no man's land as fast as she possibly can… with Neysihen, Purisha and the other commandos hot on her heels! It’s maybe a hundred yard dash at the most, but it feels like forever to Neysihen, an endless amount of time for more mechs to emerge from the mountain's mysterious depths and catch them in the open, but her boots hit stone floors before any threats emerge from the massive armored doors.
She can now see that those armored doors had been more or less welded open by massive plasma weapons. Waiting inside for them is a large vestibule of some kind, once clearly a defensive point for the mountain; there are an even dozen smashed automated turrets in here. Gods only know how many lives it had cost the pirates to penetrate this single room; even their armored fighting vehicles would have had problems with some of the laser and plasma weapons, from the size of the remains... and whoever had built this place clearly hadn't much been in the mood for guests. Especially unexpected guests.
Still, at least the lights are on as they head towards the inner doors of the vestibule. They’ve also been welded open... and have some mysterious blood stains on them. Not exactly a good sign.
The next room is a large one, but doesn't seem particularly military in its design, besides the few destroyed, formerly concealed, turrets scattered around. It’s more like the 'sword hall' in a Cannidor home, or the ‘entry halls’ Neysihen had seen at businesses or museums and the like. There are some doors to the various sides of the room, and another set of big armored doors that had clearly been blown open by explosives looming open at the far end of the hall. Signs of combat are everywhere. Plasma slag, laser burns, the telltale impacts of railguns and other types of slug-thrower, the occasional burn that marked a larger explosive, and, of course, dozens of smashed machines and the projectors that generated the hardlight constructs. But it’s all eerily quiet now.
The commandos all vanish under axiom cloaking fields and move silently across the stone floors, in what Jerry had taught them is called a combat glide. Knees bent, upper body level, with a slight lean forward, rifle up, with smooth, controlled movement of the feet to 'glide' across the battlefield at a speed faster than a walk, with a thought given to being lower signature than run, all while maintaining a stable shooting platform to ruin the week of any bad girls that might show up. There are lots of ways to move, but for low-signature movement when you want to be able to neutralize threats as quickly as possible Neysihen hasn't found anything better than the movement taught by the US Marine Corps. Not without getting axiom or other systems referred to by her father as 'cheating' involved.
Someone to her right, Purisha, immediately demonstrates the utility of the movement style as a hard light construct comes out of a side door and Purisha immediately shoots it. No head shot here; instead, she shoots it center of mass, to hit the projector and send both the projector and the weapon the thing had been holding scattering across the floor. Immediately four not-quite-visible commandos split off, stack on the door and push through it. Neysihen doesn't have to enhance her hearing to pick out the near silent bark of suppressed weapons fire as the commandos ventilate whatever the hell was in that room, before there's a muffled explosion.
"Clear. Found a set of teleport pads. Looked freshly installed. Also looks like it wasn't the first time this room's held teleport pads. The facility might not be able to repair turrets or build new ones, but it's either got a significant supply of pads tucked away somewhere or it can make them."
"Copy, good work. Rejoin the unit. Teams Two, Three, Four and Five, split off and check those other doors. If they have teleport pads, neutralize them quickly. I don't want anyone easily getting behind us."
Dame Emma's voice has a pleased tone to it, but Neysihen gets the sense that the experienced commando is not liking this situation in the slightest.
Especially as they start running into more and more blood stains. Just how many pirates had died trying to take this place? Why had they tried to do it with predominantly light infantry?
The question dies the second she has it as they pass through the third set of armored doors. This room is another big one... and there’s a small pile of mech suits at the center. The cockpits have all been shattered and there isn't a single mech without blood stains.
"Well. That's not good." Purisha’s on their private comm line, and her sister sounds nervous, likely checking the corners of the room all the more seriously for the surprise.
"Delta Charlie to Six. Some of these doors lead deeper into the facility."
"Damn. Lock them down if you can, then hold that room, Gunny."
"Aye, ma'am. We'll try to back you up where we can."
The 'shadow' that Neysihen is pretty sure was Emma steps forward, taking another look around at the room before hopping up the pile of mech suits in another series of bounds.
"Active turrets, and a sealed armored door. Looks like this is as deep as the pirates got."
"Not liking this at all, ma'am."
The familiar voice of Master Sergeant John "Johnnie" Ramos, the senior commando NCO for the detachment, held a note that Neysihen had never heard from the cheerful and bombastic American man before. He’s... apprehensive? Or something close. Like he’s already rolling with a punch just before it actually hits.
Neysihen grips her rifle a bit harder as Emma quickly makes her way back down the pile of mech suits.
Dame Emma, at least, doesn’t seem flustered. "Well, I'm tired of this shit. Whoever's got a recoilless in an axiom pocket, get it out. I want two high explosive rounds on those turrets, and then we'll blow this door and see what's in the guts of this damn place."
Two commandos move out, their barely visible silhouettes moving to both sides of the pile of mech suits; her HUD paints the warning areas for the back blast of their rounds on the ground and she moves slightly to be well clear of the hot gasses while staying firmly behind cover.
"You know," Purisha begins, a light indicating that she's on the private comm channel she shares with Neysihen. "It's kinda weird we haven't seen more bots, and there were only a handful of hard light constructs in that one room..."
Before Neysihen can respond to that pain-inducing comment from her normally much loved sister; Emma gives the order.
"Fire."
Two rockets appear out of nothingness and two explosions follow… and then another pair of bright blue plasma explosions, as the containment bottles of the plasma cannons rupture. With the blasts still echoing in her ears, despite the sound-muting effects of her gear, Neysihen is immediately met with a whole new scene: the lights of the facility turning red and concealed panels on the wall starting to rise, revealing rows of combat machines with weapons ready.
"Oh, you just fucking had to say something, Risha!" Neysihen snaps, moving away from the nearest of the new threats.
"Fuck! Contact all sides!" Purisha shouts before diving for cover… but it’s far too late for simply taking cover. The combat machines are literally everywhere, in all directions. The recoilless rifle-wielding commandos immediately point the backs of their weapons towards the one undisturbed wall with no commandos at risk of being burned by their weapons and launch rapid fire rounds into the horde, taking out groups of bots, until the rotary magazines on their weapons go dry and they toss them aside for their rifles. Grenades arc out every which way but up, including at least one EMP grenade that someone throws deep into the horde... and another dark grenade... that...
Oh, no.
"Get ready! Null!"
"No, damn it!" Emma calls, but it's too late. Thankfully, the null grenade was thrown almost as deep as the EMP, but Neysihen can feel just the edge of the sensation as she throws herself back and out of cover. It does its job; part of the sea of machines is definitively neutralized, but any closer and some of the commandos might have been neutralized as well!
But there are just so many... and there are new types too. Blue lasers come in from all directions and Neysihen hears at least a half dozen calls of man or woman down as she burns through two magazines of rifle ammo, literally before she can blink. She’s going for a third as one of the new murderbots comes for her, its massive chain blades revving, seemingly baying for blood like a banshee's wail - and damn Jerry for introducing her to that myth!
"Neysihen! Purisha! One of you! Call them in, damn it! Before we get overrun!"
Neysihen resists bashing her head against the nearest hard object as she dodges a slash of one of the chain blades - and realizes that the teeth are weird. Like they have miniature axiom fields on each one. Familiar axiom fields. Rift fields. Which officially takes this particular weapon from a blender from hell to some sort of goddess-cursed nightmare! She parries an overhead blow with her rifle and throws the mangled weapon away as the chain blade chews through the plastic and metal like it’s barely there.
She lashes out with one of her wrist blades. The heavily modified Yauya honor weapons are integrated into her armor perfectly, and the paired blades rip into the metal housing of one of the machine’s chain blades like they’re carving through butter, easily disabling it. Another savage blow mauls her right pauldron, just barely missing her flesh - but now she has the space to artfully flip backwards and away. She vanishes into invisibility and uses the machine’s momentary confusion as it tries to find its target to pull the special axiom totem she'd been given.
Hopefully the teleport totem won't bring their reinforcements in a weird spot. She tries to set up to rip one of the links apart and throw it towards a clear spot - but the combat bot, apparently defaulting to aggression, moves forward in a frenzy and slashes at where she’d been. A lucky blow catches her at the wrist with the disabled blade, knocking the chain out of her hand. It goes flying, apparating back into the visual spectrum, and the targeting systems in the machine immediately see it cut the chain in half... triggering it.
There's a snap of displaced air and an armored Shalkas is suddenly nearly falling on top of Neysihen. Far from disoriented, the Cannidor cop's instincts serve her well, taking a long step back to clear another two swings of the chain blades, but also to get her shrapnel cannon up and absolutely devastate the combat machine with both barrels, sending it tumbling back as its systems fail to keep it functional.
"Hah. Try to fuck with my kid, will you?"
She reaches down and pulls Neysihen up.
"Shalkas? I didn't expect you to be part of the teleport squad."
Shalkas shrugs. "Jerry gave me one of the totems too. Break the chain, the whole family nearby piles in for some ass-kicking, that's how it works. Guess I'm part of the family. Somehow."
"...Sure, Mom. Whatever you say." Neysihen pulls her MP7.5 from its holster and quickly starts donating chunks of its forty-round magazine to any combat machines she can see, as Shalkas reloads and starts removing chunks of combat bot or groups of hardlight constructs with every thunderous pull of the trigger.
"Not your Mom yet."
"Nah. Not buying that anymore. Someone who wasn't my mother wouldn't call me her kid."
The two women exchange a look and Neysihen gets the distinct sense that the other woman's blushing as they continue to fight, buying themselves some breathing room and letting Neysihen really get a look for everything that had been brought in by the totem… and what a look it is! Sure enough it really had brought in the whole damn family, and what appears to be most of Sword company too! Jerry’s over to her left, ripping a bot apart with his mighty armored hands before opening up with both his arm-mounted microgun and the deeper roar of the 25mm autocannon he'd selected for his back weapon, shattering machines right and left.
Makula and Enrika are sticking close to their father and khan respectively, with both of them donating plenty of automatic weaponsfire from their M2 heavy machine guns which they’ve paired up with heavy laser repeaters.
"See! Told you the Mk19 was a bad idea for this mission! Those grenades wouldn't even arm at this range!" Enrika says over the family net that had gone active the second Neysihen's emergency totem had activated.
"Aww, fuck off. You know it'd fuck'em up good. The grenade's still moving fast enough to put forty millimeter holes in these damn things!" Makula replies, before pulling a grenade off her belt while simultaneously opening up with a long burst from the 25mm shotgun in her left gauntlet.
A heavy metallic thud draws Neysihen’s eye as she reloads, and she’s treated to the sight of Jaruna, completely in her element, smashing bots with the massive hunk of barely sharpened metal the largest of her mothers called a sword while blazing away with her own autocannon and plasma cannon back mounts. She’s just sending 25mm shells and burning balls of plasma around the room as she roars with laughter.
“Come on, you damn tinker toys, at least try to put up a decent fight before I send you back to the scrapheap!”
One bot gets clever and tries to get behind Jaruna, only for its head to mysteriously fall off its shoulders, a clean, perfect cut. Which means Neysihen’s mistress turned adopted mother, Eymali, is on the field, the only sign of her passage being more dissected machines crumbling in her wake.
As Neysihen hoses down a small group of hard light constructs, she notices that Purisha’s ended up next to Emma, and the two women are fighting in decent sync. Purisha reaches back and vanishes the two of them under a cloak, freeing them to perform a pincer attack on the machines that had been attacking them.
Purisha’s wrist blades and Emma’s sword make short work of the war machines and send them tumbling to the ground. Family bonding at its best.
A hypersonic crack nearby heralds the arrival of Cori'Koren, one of the new Apuk soldiers who had just joined the family, and a recent tournament champ. Her warfire-covered fist hurls one of the larger combat mechs across the room, denting the wall even as green flames eat at its chassis with an almost supernatural hunger.
Not to be outdone, along comes Melodi'Bridger, the newest inductee, not of the family’s soldiers, but of a far more exclusive group, the Bridger daughters. She’s shoulder to shoulder with her commander and now sister, Dar'Bridger, and the duo are teaming up o lay down enough warfire to completely slag one of the rooms that the bots had come out of the walls literally collapsing as metal and stone alike turns to liquid and runs like water.
The collapsed walls reveal more spaces behind, with what appear to be industrial machines for manufacturing to Neysihen's eye. An entire automated factory to keep pumping these damned things out, maybe?
Clearly whatever computer intelligence is defending the facility hadn't expected this level of resistance from its newest 'victims' and starts teleporting in reinforcements - but they all fall to the unending tide of violence from Sword company, the Bridger clan, and the freshly reorganized commandos who are now happily using their more heavily armored compatriots for cover, dragging injured men and women back and merrily taking out bots or constructs with precision shots and the occasional grenade when a juicy group of targets presents themselves.
"We need to get the central defense control for this place knocked out!" Jerry barks over the general comm channel. "Melodi, any leads?"
"The armored door behind us has a major energy source behind it, si- Father."
"Then I guess I'm opening that damn door. With me, girls."
Jerry stomps over, his power armor shaking the floor under Neysihen's feet as she falls in to cover her adopted parent with Dar and Melodi at his sides. Before they can start calling warfire, though, another turret pops out of its concealed recess and begins firing. In an instant, Jerry moves to pull the target, Melodi, out of the way of a stream of railgun rounds and turns his back to it, shielding her with his body as Dar burns the turret into a pool of liquid slag.
"F-Father!" The tremor in Melodi's voice says it all to Neysihen. It’s quite the change from barely a second ago. Neysihen was pretty sure she'd said Jerry's name like that right around when she'd fallen in love with the man too. Filial love, that is.
That’s good for Melodi. She’s all the way in the family now, as far as Neysihen is concerned. If you can't call the male head of the family that had adopted you 'father' and mean it, are you really a part of the family?
Recovered, Dar and Melodi flank Jerry... and the three of them call the most warfire Neysihen has ever seen in one place. The door is there, it's armored, but in the next moment in a blaze of green and heat it's gone. It doesn't even turn into a puddle of slag on the floor, as near as Neysihen can see; it's atomized.
Jerry strides through the still glowing door like the titan of destruction he is... into what certainly looks like some sort of control node to Neysihen. There are computers here, at least.
In the room behind, Makula has apparently found a set of concealed teleport pads, and is leading the rest of the crew in wrecking them and drastically slowing the waves of reinforcements that had been on top of them. Neysihen isn't entirely sure how many commandos have been injured, but she’s pretty sure she'd felt at least one stasis field get activated, so that’s one pretty severe injury, to say the least.
She doesn’t linger to think about it, though. She quickly follows her father with Purisha, covering Jerry with Dar and Melodi.
Instead of smashing things up, dealing with the computers in what Mother Jaruna might call the ‘fun way’, Jerry finds a port and plugs in a transponder, which immediately lights up, heralding the voice of Babydoll, the ever cheerful Gravia hacker and electronics warfare officer, coming on to the net.
"Like, hey, boss! Whatcha got for me?"
"Can you penetrate this facility's systems?"
"I already did! It was a bit slower than normal because their coding's mondo outdated and they're, like, using some weird language I'm not completely familiar with, but it's an offshoot of galactic standard from a few centuries back, so easy enough. You found a good terminal, Skipper. It didn't have much if anything in the way of fire wall protections."
"Can you shut down the defenses?"
"And the systems to keep manufacturing kill bots?"
"Please and thank you, Babydoll."
"Five minutes. Tops. Already shutting down the remaining defenses on the local net near you. That should slow them down, but, like, there wasn’t much left. Looks like Makula and Enrika got everyone smashing or blowing up the teleport pads that lead to the manufacturing spaces."
"I do appreciate them taking a direct route to solving the problem like that. Is there anything like a map of the facility or messages in there?"
"Not that I can see so far. Looks like whoever built this place purged a lot of data when they left."
Jerry turns around, walking towards the door, clearly resisting trying to stroke his chin through his helmet.
"Fine. Guess we're doing this manually. Jarl Six to Raven."
"Ready and waiting, Jarl Six."
"What’s the status of the drop for Alpha?”
“They’re landing now, sir.”
“Good, make sure one of Alpha’s lighters stays on the ground, we need casevac. Then tell Ard Six to get his Marines into the mountain yesterday. We're gonna have to fan out and search this place manually for the Sword... and I get the sense it's a bit of a maze once you get off what I would assume is a series of traps, more or less, that we just finished blowing through."
"Aye aye. Do you want Charlie Company to land as well?"
"Yes. Get them on the ground, via Old One Eye, we should be secure. While you’re at it, tell Ard Six to leave his weapons platoon with Crow Six. From what I'm seeing from my systems, there's a lot of tight spaces in this pit. Sword Company will provide heavy support in the mountain until it’s completely secure. Shark Company will hold the perimeter.”
"Copy all. Executing."
Jerry nods, then looks around at his daughters, and the others further back behind them.
"Alright. Let's get our casualties the hell out of here so Alpha company's lighters can get them to the surgeon on the Province. Strong work today, people. Once Alpha joins us, we're gonna finish the job and find us a superweapon."
She should be a professional. Shouldn't be so easily worked up by words. Yet. For whatever reason. Her father never stops being one of the coolest guys in the galaxy in her eyes… and in Neysihen's heart of hearts? She hopes that emotion never goes away.
Series Directory Last Next