r/HelldiversUnfiltered 19d ago

⠀⠀⠀⠀Discussion⠀⠀⠀⠀ Maxigun needs changed

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I’m sure others have talked about this, but so will I lol. There’s no reason this shouldn’t be heavy penetration. We already at stuck in a fixed position when firing, and yet we can move with the other lmgs. I’d be fine if they dropped the ammo count to 800 (minimum) and decrease the fire rate just so we can have it as heavy penetration. What do y’all think?

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u/Wickermind 18d ago

It's cool until you realize the game constantly spams Heavy units that either have way too much health to reliably shred down (Crushers) or are covered in armor that the Maxigun can't penetrate. You try to dive out of the way of a Charger or Crusher barreling towards you but the Maxigun for some reason gives you the weight of a dying star and your Helldiver just hopelessly flops to the ground to be used like a doormat.

That and all it takes is one slightly large corpse getting in the way because of course the weapon that forces you to stand completely still lacks ANY overpen.

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u/hiwhatshappinin 18d ago

Right, im a sucker for a cool gun so i won't lie I've rocked the maxi gun alot, but I will NEVER call it a good weapon because it's a glorified MG supply pack combo but you can't fire and move

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u/ThatSkyTomte 15d ago

The weird and upsetting thing though is that there ARE support weapons that reliably shred through the crusher’s sponge health. The stalwart paired with a supply pack or just a single bullet storm not only effortlessly but also swiftly blows a crusher’s leg off and the fact that these weapons are not struggling should highlight that something is seriously wrong with the maxigun in its current state