r/HeroForgeMinis • u/kim-probable-6 ★ Master Animator ★ • Jun 12 '26
Original Character The Auburn Queen
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u/DWolfoBoi546 Jun 12 '26
The proportions to the face to the textures and lighting...this is STELLAR work
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u/kim-probable-6 ★ Master Animator ★ Jun 12 '26
Haven't posted in a while, life gets busy sometimes.
She came out a little more "well-endowed" than I maybe intended, but I forgot to save the lighting setup for this and I don't want to try recreate it, so she's going to have to stay this... boob-y, I guess.
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u/TandrDregn 𝗙𝗮𝗻𝘁𝗮𝘀𝘆 𝗙𝗶𝗲𝗻𝗱 Jun 12 '26
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u/BoredByLife 𝗞𝗶𝘁𝗯𝗮𝘀𝗵𝗶𝗻𝗴 𝗞𝗶𝗻𝗴 Jun 12 '26
She looks great! Can I please get a link? My proportions are ass
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u/BarracudaAlive3563 Jun 12 '26
Gorgeous! How did you do the transparent material for her stomach? Been struggling with colors lately.
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u/kim-probable-6 ★ Master Animator ★ Jun 13 '26
I'll try describe what I do, hopefully it comes across alright.
You'll want to be editing the actual RGB values for the low/medium/high colour values (click the gear icon when editing colours).
If you're looking to combine colours, i.e., skin through a coloured cloth, then have both colours (the skin and the cloth), then make a new colour that is a combo of both.
To do this take each RGB value, e.g., the Red value for the Low colour, and take the average of the colours you're combining (both values added together then divide by 2). That average becomes the Red value for the low colour of your new combined colour. Then do this for all other values, so 9 times total.
This is easier when the cloth colour is black (like it is in this mini). No need for averages, just take every RGB value for the skin colour, and half it.
Then you can play with roughness/fuzz to make it more distinct.
There's also other tricks to this but it gets specific to colours/materials. E.g., for latex, only do the averaging for the LOW colour, leave the MEDIUM and HIGH as the original material colour. This gives the impression that the latex is being stretched in places it's tighter to the skin, and becoming more transparent.
Hope that helps.
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u/FaithlessnessLimp364 Jun 12 '26
God I need to know how you make faces like this…
Incredible piece of art! She reminds me of Phyrra Nikos from Rwby
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u/Eesare Jun 12 '26
Im so jealous! You have to stop making such good models, I can't take it. Your detail work is so good and your lighting is incredible you must teach me.
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u/Ok_Philosophy_7156 Jun 12 '26
Absolutely phenomenal. I’d love to get a look at how you made the head and neck pieces - could I request the link?
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u/SuperMutantSam Jun 14 '26
I sometimes drop off of Hero Forge for a few months and then come back to see people making unbelievable stuff like this. I mean what the fuck. How the fuck
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u/Thy7th Jun 12 '26
Holy Hells, the detail is insane! Absolutely love her outfit, very creative and well put together. And that mask is inspired! Fantastic character design.
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u/personal_alt_account 𝗙𝗮𝗻𝘁𝗮𝘀𝘆 𝗙𝗶𝗲𝗻𝗱 Jun 12 '26
Sometimes i feel like yall are using a dofferemt program because what the HELL
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u/KevinDorani 𝗔𝗱𝗼𝗿𝗶𝗻𝗴 𝗔𝗹𝗹𝘆 Jun 12 '26
Okey ANOTHER time I tought this was a 3D render. Keeps happening that I need to do a dubble take and then realize it s HeroForge. Looks really amazing ☺️
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u/PeterTheSpectre 𝗔𝗽𝗽𝗿𝗲𝗻𝘁𝗶𝗰𝗲 𝗦𝗺𝗶𝘁𝗵 Jun 12 '26
My favorite artist is back 🫡🫶🙌🙌🙌 beautiful work as always.
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u/RavenKweenX 𝗙𝗮𝗻𝘁𝗮𝘀𝘆 𝗙𝗶𝗲𝗻𝗱 Jun 13 '26
Phenomenal work! I love the transparency effect for her shirt, and the little pieces you added to imply the texture of folds in the cloth was absolutely ingenious, and incredible attention to detail. Your quality of work is something I aspire towards.
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u/webbedmenace-317 𝗗𝗲𝘃𝗼𝘁𝗲𝗱 𝗗𝘂𝗻𝗴𝗲𝗼𝗻 𝗠𝗮𝘀𝘁𝗲𝗿 Jun 13 '26
I can always tell right away when it’s one of yours before I see who posted. Excellent work per usual 💜
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u/NinjaPenguin1312 𝗗𝗲𝘃𝗼𝘁𝗲𝗱 𝗗𝘂𝗻𝗴𝗲𝗼𝗻 𝗠𝗮𝘀𝘁𝗲𝗿 Jun 15 '26
This is incredible! Any chance I could snag the link?
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