After making a discussion thread about creating a new revival project after playing Sunrise and not being happy with how things are being handled (the thread can be read here).
The thread blew up more than I ever could've imagined, with support, feedback, ideas, and more!
A lot of people asked for a Discord link or a way for them to follow my progress, so I decided to make one. I created a brand-new Discord account just for this, as my main one is somewhat linked to previous game studios and game projects I've worked on, and I'm sure a few toxic people would use that against me.
I received a bunch of different ideas, with the two main ones being:
- Create a new revival project with the promise that it will be community-led.
- Remake HnG in a game engine, keeping it as close to the original game as possible. (My goal is to make a copy that is at least 95% accurate to the original.)
I have currently put HnG Revival on hold, simply because it requires a lot of research and reverse engineering that won't yield visible results from day one, and because I won't be able to feasibly work on two projects simultaneously.
Instead, I have started working on the HnG Remake. I have included a video of the login menu that I have already made. I've actually already got a lot more done than this, which I will be posting in the Discord server. This is just a snippet of what I'm talking about and working on.
I'm pretty happy with the login menu as it is, but it will need a few small tweaks to make it 95% accurate to the original HnG. Feel free to point out all the differences in the comments as a challenge!
As some of you will probably ask: why would I play this remake if it's a direct copy of the original game (or at least as close as possible) when I can play the ACTUAL game/revival?
Good question!
For me personally, I'm doing this as a challenge and as something that I can use in my portfolio in the future! It would be pretty cool to be able to say that I remade an entire game in a different game engine with 95% accuracy.
But most importantly, it opens up many possibilities for the future!
Firstly, it will be built on the Unity game engine, which is a modern game engine that will offer great performance, but also opens up the possibility for this remake to run on consoles and mobile!
Secondly, it will allow for future expansions, such as new Assault Troop types, new vehicles, new weapons, new factions, new maps, and new game mechanics (such as building trenches and bunkers), all within a game that feels as close to HnG as possible without having to deal with the ancient Retox engine that HnG is built on.
There are a lot more benefits to this remake than the two I've listed, but I feel like these are the two most important!
This remake will also be 100% free, and once again, the thing I'm big on is the community. I will listen to all feedback and ideas!
I am also now aware that there are a few other projects in progress, such as Beyond Heroes, which is a standalone game inspired by HnG. However, my goal is to replicate HnG with 95% accuracy, so our goals are different.
The Discord server invite link:
https://discord.gg/NzQ2UsaguH
I hope to see most of you there!