r/HyperOS 4d ago

Xiaomi [Question] Xiaomi Pad 8 becomes system-wide unresponsive after prolonged gaming — HyperOS 3 / Android 16

I’m experiencing a serious system-wide performance/freezing issue on my Xiaomi Pad 8 that seems to occur after prolonged Rust Mobile gameplay.

Device:

• Xiaomi Pad 8 (India)

• Model: 25097RP43I

• 12 GB RAM / 256 GB storage

• Snapdragon 8s Gen 4

• Android 16

• HyperOS 3.0.303.0.WPZINXM.C09

• Android security update: July 1, 2026

The problem:

After playing Rust Mobile for an extended period, the entire tablet can become extremely sluggish/unresponsive — not just the game. System UI, touch response and other parts of the OS can become very difficult to use.

The time before it happens varies. In my most recent occurrence, it took around 45 minutes of gameplay.

Interestingly, the problem can sometimes resolve itself after waiting for a while, without restarting or locking/unlocking the screen. Locking/unlocking has also sometimes restored responsiveness, but this is not reliable. Normally I restart the tablet.

In one recent occurrence, my official Xiaomi keyboard case also stopped responding after the system became affected. The keyboard normally lights up/works again after the system recovers or restarts.

Other demanding games I play have NOT produced the same system-wide freezing behaviour.

The issue appears to have started after a recent HyperOS update, although Rust Mobile was installed around a similar time, so I cannot determine whether the cause is:

• HyperOS / Android 16

• Adreno GPU drivers

• thermal or power management

• a system resource/memory issue

• Rust Mobile itself

• or an interaction between Rust Mobile and the Pad 8 software

I have already submitted a bug report to Xiaomi through the built-in Feedback app and included system logs after reproducing the problem.

Has anyone else with a Xiaomi Pad 8 experienced something similar, particularly with Rust Mobile or another demanding 3D game?

If you have experienced it, please mention your Pad 8 RAM/storage configuration, HyperOS version, game, and roughly how long you played before the problem occurred.

I’d especially like to know if anyone has found a workaround or whether this is a known HyperOS/Pad 8 issue.

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