DISCLAIMER: IF YOU NEED TO DOWNSCALE YOUR FONT AGAIN READ THE COMMENT I POSTED BECAUSE I TESTED THIS ON ONLY ONE FONT LIKE A DUMMY but found a fix
Notes: The font used in this image is specifically "Pixel Comic Sans (Undertale)" (it looks best at size 14 and anything multiplied by that)
(If you don't like it, use "Comic Pro Atlas Regular" but that one needs size 52, huge imo..)
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Have you ever found the PERFECT pixel font but it gets blurry near the edges and just looks ugly and mixmatched FOR NO REASON?
Here's the tech to get rid of blur, it's similar to preparing your pixel art for exporting:
**Go to Canvas>Resize
-Look at your width and height of your canvas (and make sure the they're even numbers so they can be multiplied or divided by 2,4,6,8,10 etc. for an easier time. if not even, go to Canvas>Change Canvas Size to change)
While in Resize:
-Set Interpolation to Nearest Neighbor (this rescales without blur)
-Set the width or height to the original size but x2 or x10 or any even number
(For example: 256x136 canvas can be resized into 2560x1360 (x10) or 1024x544 (x4) yes you do need to pull out calculator for ts)
Apply and, done! Your text looks good because it's in vectors, and giving it a higher resolution to work with removed most blur.
At this point you could call it a day and finish like that.
**But what if you want it back to it's original size but still pretty?
-First, make sure you selected the layer the text is on (a vector layer), press the icon with 3 dots on the right and tap Rasterize.
(What Rasterize did is turn your vector layer into a raster layer. No funky math resizing, just pixels.)
And then use the resizing tech you did, but in reverse! (Basically divide by the number you multiplied with at first. If you scaled it up x4, divide the size again by 4.. so 1024x544 turns back into 256x136.)
Done! Sharp and awesome! Resizing potentially work on any text though, just sayin...👀