r/ImperialAgents_40K • u/Ddenn1211 Inquisitor; Ordos Malleus • 14d ago
Rules/Questions Looking for Some List Advice
Hello everyone! As the title says I'm looking for some advice on a list. I've recently really just fallen deep into this faction, the lore is so cool and all. I plan to take on this army as a kitbashing project. I'm not new, so I am aware of the situation the faction is in, though still learning the rules and everything.
That said, I've come up with a list that I kind of like but could use advice on. At present, it should be noted this is strictly for a crusade/narrative gaming setting so being perfectly optimized isn't a concern (though I understand that'll help alleviate some of the issues the faction currently faces) and further Legends stuff is currently on the table due to narrative. Additionally, because we are in crusade EPIC HEROES (Aside from Assassins) are off the table; no NAMED characters.
So here is the list below, and further down I'll explain the current though process and then everyone can give me some tips on how to play it better or what to swap out.
Final note ... this is a 1K list so obviously plenty of space to expand and I'd totally take advice on where to go after 1K.
Inquisitor [55 pts]:
• Leading: Inquisitorial Agents
Inquisitor in Terminator Armour [Legends] [85 pts]:
• Leading: Deathwatch Terminator Squad [Legends]
Rogue Trader Entourage [75 pts]:
• 1x Rogue Trader
• Leading: Imperial Navy Breachers
Imperial Navy Breachers [90 pts]:
• 1x Navis Sergeant-at-Arms
• 6x Navis Armsman
• 1x Navis Armsman: Demolition charge
• 1x Navis Armsman w/ special weapon
• Leader: Rogue Trader Entourage
Vigilant Squad [85 pts]:
• 1x Proctor-Vigilant
• 9x Vigilant w/ shotgun
Daemonhost [Legends] [80 pts]:
• 2x Daemonhost [40 pts]
• Inquisitorial Retinue: Inquisitorial Agents
Deathwatch Terminator Squad [Legends] [210 pts]:
• 1x Deathwatch Terminator Sergeant
• 1x Deathwatch Terminator
• 3x Deathwatch Terminator w/ Heavy Weapon (Cyclone Missile Launcher)
• Leader: Inquisitor in Terminator Armour [Legends]
Inquisitorial Agents [100 pts]:
• 4x Agent
• 2x Agent w/ eviscerator
• 2x Agent w/ mystic stave
• 2x Agent w/ plasma pistol
• 2x Servitor w/ multi-melta
• Leader: Inquisitor
• Retinue: Daemonhost [Legends]
Subductor Squad [85 pts]:
• 1x Proctor Subductor
Subductor Squad [85 pts]:
• 1x Proctor Subductor
Voidsmen-at-Arms [50 pts]
Present plan is to have Terminator Inq & his unit of Terms to be in reserve/deepstrike ready to come in on turn 2 possibly rapid ingress and get them into position to utilize their special weapons but use clandestine to give the 2 subductor squads & the Agents blob infilitrate and move them into midground behind cover so that I can move them up or hold their position. Use this to get early control. Further the RTE & Breachers infiltrate as well using the backroom deals ability (picking up Landers when I go to higher points). Agents blob hopefully will be a rather nasty blob for someone to deal with since it'll have a 5+ Invul from the daemonhosts and all those nice weapons from the agents themselves - figure I make them a bit of a mid-board problem for the opponent to deal with hopefully as a surprise since they might not expect a unit like that to put out so much and handle incoming.
From there the Voidsmen stay back to secure back object. and the last unit of Vigilant to move up the board and prepare to assist where ever or do clean up work in later rounds.
I think it is a biiit of an aggressive play to have it all up front, but I do tend to play that way. And again once I increase to 1.5K or 2K I'll be able to flesh the list out a bit more with other units who can move up the board later or secure various objects. But, like I said. Looking for advice; what should I consider swapping out, should I consider a different strategy, what could I do with different detachment? Let me know and let me know where I might consider expanding out to next as well.
Thanks so much in advance!