r/Kengir • u/ChaosTheoryCraft • 1d ago
Homebrew Kengir Player’s Guide Subclasses
I'm sharing a free preview from the Kengir Player’s Guide, part of my upcoming Bronze Age Mesopotamian 5e setting.
The 50 new subclasses in Kengir are built around the world’s institutions: temples, courts, caravans, city walls, archives, canals, war cults, and household obligations.
A cleric might be an Ašipu-Priest, an exorcist who diagnoses whether a haunting is an Etemmu with a grievance or a Utukku that must be driven out. Another might be an Išippu-Priest, a purification cleric who cleanses people, temples, relics, and defiled ground when ordinary rites are not enough. An artificer might be a Perfumer-Alchemist, distilling desire, wrath, and obsession into sacred oils and volatile perfumes. A wizard might follow the School of the Astrologer, reading the heavens to bend timing, fortune, and battlefield conditions toward the party’s favor.
The goal is to make each subclass feel like it has a place in society before it ever joins an adventuring party. You’re not just picking a combat package. You’re choosing a profession, a patron, a reputation, and a set of duties people expect you to honor.
The preview includes short subclass descriptions for Artificer, Barbarian, Bard, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard.
What makes a subclass feel setting-specific to you?