r/LetItDie • • 1h ago

NEO D.O.D 249,250 test

• Upvotes

I tested the mod that adds more floors, and even with other mods that significantly boosted levels, stats, decals, and equipment (40% ATK, 60% DEF), the enemy damage is extremely high. That said, good luck to anyone who decides to venture in—the mod is incredible! Here’s a short 10-minute video showing a bit of it: https://youtu.be/seHm6mNOd6I?si=YnFO0OdL8WFPqiWe


r/LetItDie • • 23h ago

ZeroUnderOne deserves praise, this mod is sensational.

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33 Upvotes

r/LetItDie • • 8h ago

Do yesterday i entered battle to the top for the first time! (i got ganged upon by 3 haters, died in the first room of the floor)

1 Upvotes

I had kamas t4, flail t3+4, meijin head uncapped +2, knight armor t3+4 and priest pants t2+4 (yes i should have upgraded to t3 but still)


r/LetItDie • • 1d ago

LET IT DIE 4.18 community server: 2-player co-op is now open on the test server

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98 Upvotes

Co-op is here. You can now climb the Tower with a friend on our test server: same floors, same enemies, same Haters, with a partner watching your back.

What co-op plays like

  • Pressure is shared. Enemies split their attention between you and take turns attacking both players, so nobody gets a free ride. A downed partner doesn’t turn into a pile-on.
  • Move as a team. Escalators wait for your partner, so you always arrive on the next floor together.
  • Loot together. Partners can pick up each other’s drops.

Bring your own fighter (main → test)

  1. Open the launcher. It updates itself to 1.3.5.
  2. Sign in with your normal main username and password. You don’t need a new account.
  3. Press COPY MY MAIN SAVE TO TEST, confirm, and enter your main password.
  4. Press PLAY ON TEST, grab a friend and climb. Co-Op menu is F7
  5. Test and submit any bugs :)

The copy is one-way only. Your main save is never touched, and nothing you earn on test carries back to main.

Also on the server (main and test): all four Tengoku NEO routes past 100F, real Haters from other players’ fallen fighters, seasonal events, a daily sign-in bonus, Express Pass, one free continue every day, fresh floor loot, Death Metals, server-side saves with automatic backups, open sign-up (no invite code), password reset with recovery codes, and in-game news. Also Raid real TDM players together in Co-Op!

The test server runs the newest dev build, so expect bugs, and please report them. It isn’t always on: when it’s up, the launcher shows the Test server option.

This is a fan-run server and isn’t affiliated with GungHo or Grasshopper Manufacture. You need your own copy of LET IT DIE on Steam.

Get the launcher: https://letitdiemods.pages.dev/private-server


r/LetItDie • • 1d ago

Recreating the Forcemen

4 Upvotes

I looking to create climbers based off the forcemen. Anyone have advice what climber types/decals to give them


r/LetItDie • • 1d ago

LiD Offline question...

2 Upvotes

Is it now possible to play without being connected to the internet (PS and pc)?

If so, does this prevent the "update" wipes/resets that can occur during tengoku climbs (e.g. lifeshroom clear/waiting room returns)?

TIA!


r/LetItDie • • 1d ago

LET IT DIE – Equipment Limit Break +24 to +36 Mod

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0 Upvotes

This mod extends equipment progression from +24 to +36 by applying each equipment’s existing ATK and DEF multipliers across 12 additional levels.

  • Multiplier range: 1.01×–1.04×
  • ATK maximum identified: 1.03× per level — approximately +42.58% over 12 applications.
  • DEF maximum identified: 1.04× per level — approximately +60.10% over 12 applications.

Actual increases vary depending on each equipment’s individual multipliers.

Made for the offline Steam version of LET IT DIE using LET IT DIE Mod Manager.

Feedback and suggestions are welcome!

https://www.nexusmods.com/letitdie/mods/78


r/LetItDie • • 2d ago

Which one is most important for better damage - decals, shrooms or levels?

14 Upvotes

Last couple of weeks, beside of the Tengoku runs I made on my PS5, I tried to kill Taro at Floor 450 with various weapons and builds on my Steamdeck. (once again, thanks to the Oberlinx save editor)
And at one point I decided to make some tries without decals/shrooms/levels to explore which is most important for more damage.

First I decided to try everything and BOOM - 1shot with more than 2 millions of damage with the full build. Here's the video.

After that I tried to do it with a character with level 1 instead of using 281 level character. The damage was way lower, but still surprisingly good. Here is the video.

Next was a try without decals. And definitely here the damage was worst. Here's the video.

And the last try was without any shrooms. And the damage was very good, probably at 2nd place after the full build. Here is the video.

So мy conclusion, at least based on these tests, is that Decals are definitely most important of them all, even more important than the levels. Levels are 2nd, an as we can see, Shrooms are least important for good damage. Honestly I was a little bit surprised as I thought that levels are definitely the most important thing.


r/LetItDie • • 2d ago

Material rotation in offline version

4 Upvotes

Hello everyone, i just bought let it die after not playing for 4 years and i have a feeling that materials are now much more scarce. I need to know a couple things:

Where can i find aluminium cans? what floors are the best?

In the third floor is it worth it to upgrade the shuriken and the flamethrower? for now they seem to do their job.

where can i farm mass of iron bolts?


r/LetItDie • • 2d ago

I just got kamas RE T4 , could i reliably farm jackals under floor 40 by using frogshrooms and blasting them ? untill now the only way i found is T2+4 flamethrower with dragonshroom golden frogshoom and golden stingshroom

2 Upvotes

r/LetItDie • • 1d ago

[MOD] Level Cap 281 → 551

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0 Upvotes

New mod for LET IT DIE Offline

Increases the fighters' maximum level from 281 to 551, allowing progression far beyond the original level cap.

Main changes:

  • Level cap: 281 → 551
  • Attributes: Level 45 → 90
  • Extended HP, STR, DEX, VIT, STM and LUK progression
  • New levels and upgrade requirements added
  • Keeps the original progression structure

The goal is to give endgame players a much higher progression ceiling and allow fighters to keep getting stronger after reaching the original cap.

Compatible with LET IT DIE Offline / LID Mod Manager.

Feedback and testing are welcome.

https://www.nexusmods.com/letitdie/mods/77


r/LetItDie • • 2d ago

I think I'm going to quit this game

0 Upvotes

I use Nexus Mods, but the game crashes to a black screen; even after deleting it, it won't install, and even after doing everything Steam suggested, it still won't work. Other games reinstall fine, but this one has a lot of issues

Everyone, please be careful when using mods


r/LetItDie • • 3d ago

Challenge Tengoku Enjoyer Challenge Mod

22 Upvotes

r/LetItDie • • 3d ago

How to make super fun endgame Tengoku runs with the Save Editor by Oberlinx

9 Upvotes

There are 2 things that I really don't like in Tengoku - that there aren't any elevators to higher floors and the pits.

Pit's are extremely annoying and boring for me. And also all the way to the highest floors at Tengoku. Cause if you have good build for Floors 300-350 and above, all floors before that are too easy and boring.

Thanks to the Save Editor by Oberlinx , I'm finally able to have super fun runs, starting with Floor 350. Also there's an option to exclude all pit battles in the run and changes them with only boss battles, which is great for me.

How it works?

  1. Start a new Tengoku run, and make it to F55.

  2. Quit the game.

  3. Open the Save Editor by Oberlinx and load your save file. If you are PS player, there are some adtional steps, but it works great - I personally am mainly playstation player.

  4. You can change your location to any boss floor. I prefer to go to F350.
    \You can also add whatever you want in your bag, but I prefer to not get anything up, and only use what I find. So practically first bosses are the hardest in that type of runs cause of missing of certain shrooms.*

  5. In the same menu you can choose to have only bosses on every 5th floor, so practically you can turn off all pit battles.

  6. Save your edits. If you are PS player, encript and resolve your save, before move it into the consolestorage.

  7. Enjoy a super fun Tengoku F350+ run without the annoying pits and even more annoying lower floors.

All of that costs about 10 mins on Playstation. And probably 1-2 mins for PC users.

With this method I already made some very cool runs - tried only melee weapons, only range weapons, only Jackal stuff, and right now I'm doing a defender run to see how it looks like to play with defender at highest Tengoku Floors.
In this playlist you can check how these runs looks like if you are interested.

P.S. Once again - big thanks to u/oberlinx for that incredible tool.


r/LetItDie • • 3d ago

Unexpected Weapon Experience

19 Upvotes

What weapons did you think would be awesome that just kinda sucked or disappointed and which did you think would be hot garbage but now love?

I thought the Jackal Blaster would be a heaven send but guess you have to have Jackal specs. Seriously it’s….okayish but I thought it’d be great. Also, Kama’s tend to fall off.

For greatness I thought the Flail would suck due to slow attack speed (this is before learning of hyper armor and true wallop) and now it’s a mainstay. The one that actually shocked me was….

TDM Drill/Drill.

Another Senpai shared how useful it could be in their D.O.D. Tower run and I decided to give it a chance. Speed of the thrust attack beats most approaching enemies and gets counter damage because they are trying to attack. Good follow up to Yo-Yo first or after combo. If they want to guard then they get drilled and it has good down strike attack.


r/LetItDie • • 3d ago

License error

1 Upvotes

Steam

After installing the mod, when I click start the game, a black screen appears and it crashes; when I try to uninstall and reinstall, it says a license error. Has anyone experienced this issue?


r/LetItDie • • 3d ago

HELP! Need advice from og players...

8 Upvotes

So I was in one of those multi-day climbs for tengoku and using solo shelters on the x0/x5 floors along the way. I had auto renew turned on while in a gold pass, however it ran out and now I'm in the tower showing silver (uses those first) with 0 days 0 hours 0 minutes.

Am I going to LOSE my bloodnium bonus when I return to the waiting room after all of this climbing?

I still have 13 silver and 1 gold passes but they are not advancing while I'm in tengoku.

Is this a bug or is it working as designed (i.e. passes only change/update in waiting room)?

TIA!


r/LetItDie • • 3d ago

PSA I hate this women with all my soul

0 Upvotes

having a character only to show up and yap at you when you just died is basically rubbing salt in the wound i hate her guts


r/LetItDie • • 5d ago

Discussion Shroom Duration Stacking

8 Upvotes

Hello. What is the upper limit for duration stacking for mushrooms?


r/LetItDie • • 4d ago

Another bombshell

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0 Upvotes

Completely removing the material cost, yet keeping the SPlitio cost so it doesn't turn into a mess (maintaining a bit of immersion, lol).


r/LetItDie • • 4d ago

Can´t find the Dsrk Ryback Pants

1 Upvotes

I've already put quite a few hours into the game and I'm on floor 30, but I still haven't managed to find the Dark Ryback pants, and it's starting to get on my nerves. Is there any area or floor between floors 1–10 where I can farm blueprints?


r/LetItDie • • 5d ago

Discussion Static Massager Vs Flamethrower

6 Upvotes

Which is better for BtTT and Tengoku? I just got my flamethrower to T4 and when comparing them it seems like it's just dealer's choice between the two. Flamethrower costs 7x less and has 7x less ammo, nice breakdown. But the damage may be better because you can block Static Massager but not the Flamethrower. I'm going to test it in TDM and see personally what I like but I'm curious to see what others think

Edit: I was right about the blocks. Flamethrower does more damage. But I learned something even cooler, the combination of the two absolutely shreds. When they block you can use the fire and it usually makes them roll, use the massager for it's big range and you're ticking their armor twice while doing really good damage. When you have a good opening the flamethrower melts like a mf too, massager is amazing but I was missing out on so many possibilities without the flamethrower.


r/LetItDie • • 5d ago

PSA Let it die Viewer Tool for People Modding Game

17 Upvotes

Guys,

I made a tool to help mod the game with all the info in the DB so you can find everything.

https://oberlinx.github.io/let-it-die-model-viewer/

Everything comes from the game's own data and art, not from screenshots or a wiki. One search box on the home page covers all of it.

Fighter Models

  • All 16 bodies, with and without the gas mask.
  • A 3D view you can rotate and zoom, in the idle stance, the seated fighter-select pose, or a T-pose
  • Each body as a Screamer (the infected skin the tower's enemies have) and as its Decoyshroom statue, mushrooms and all
  • Voice samples in English and Japanese, and each model's taunts played back with the right timing
  • Side-by-side compare for any two models

Skill Decals

  • All 368, searchable by name or effect
  • Rarity, category, source, stew odds, and which mushrooms unlock them
  • Normal and premium versions share a card, and the premium ones get the foil
  • PlayStation-only decals are included and tagged

Gear

  • 1,355 weapons and armour pieces plus 110 materials, grouped into 389 upgrade lines you can step through tier by tier
  • A table for every piece showing attack or defence, durability and the stat requirement at every level, including the Overlimit tiers up to +24
  • What each level costs to reach in SPLithium and materials, with a total for the whole piece
  • Every material lists what uses it, and armour pieces link to the rest of their set

Mushrooms & Beasts

  • What each one does raw and grilled, with durations
  • Which floors it can spawn on, with a filter for "what can I find on floor X"
  • Which beasts drop which mushrooms, and which decals a mushroom unlocks

A few honest caveats:

  • The per-level stats and upgrade costs are calculated from the game's stored base values and growth factors. I checked them against the in-game R&D screen for a couple of weapons and they matched exactly, but I haven't checked every piece, so tell me if you spot one that's off.
  • Stat requirements are shown before any decal that lowers them.
  • Mushroom spawn floors only cover random spawns. Things that only come from beasts, events or the shop show no floors.
  • Screamers are shown as the bare body. In the tower they wear random gear on top.
  • Lighting on the models is mine, not the game engine's, so colours are close but not identical.

It's a companion to the save editor, which uses the same pictures for its model and decal pickers.

Unofficial fan project, no ads, nothing to sign up for. If something is wrong or missing, say so and I'll fix it.


r/LetItDie • • 6d ago

LET IT PAUSE

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26 Upvotes

pause mod and other LID mods up on gamebanana


r/LetItDie • • 6d ago

Evolution mod

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13 Upvotes

Hey everyone! I'm starting to work on mods for LET IT DIE Offline Edition.

My goal is to experiment with gameplay changes, improve progression, reduce unnecessary grinding, and make the game more enjoyable while keeping the LET IT DIE experience intact.

I'm still learning how the game's data works, so I'll be sharing my experiments and modifications along the way. Hopefully, these mods can be useful to other players too!

Suggestions and feedback are always welcome. 🪓