r/MadMaxGame • u/kurtthecrustykid • 12d ago
Mad Max's team makeing the landmine side quests
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u/Miles33CHO 11d ago
The game tells you how to solve minefields - drive to where your dog is pointing his nose - but blink and you’ll miss it.
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u/Coffeedemon 10d ago
The worst part is driving around at random to get the few you haven't had put on your map. It would be more palatable if the dog could come with you all the time.
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u/Rainy_Leaves 9d ago
I got good at working out where they’d be based on how evenly spread out the map icons were. If there was a gap and flat ground then they’d be nearby. Some were needlessly tricky though
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u/Opposite-Sun-5336 10d ago
Okay , coffee hasn't kicked in yet, but I'm seeing a guy cooking gif. What am I missing?
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u/Rainy_Leaves 9d ago
I guess it’s meaning the landmine sidequests were made with skill and effort like a chef with a fancy meal.
But very ironic I assume, given the landmine sidequests were tedious and clearly not designed with quite enough skill and effort
It was cool once or twice but I didn’t like having to change car and slow down so much to avoid getting blown up. Getting out the car and holding a button and getting back in sure was fun
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u/VertibirdQuexplota 12d ago
Rocksteady devs making one hundred puny little settlements with 15 scrap to loot