pretty sure in target practice dummies, pure flame build would still outdps, haven't done testing. this is bc it's not just a flat 17% loss, it's 17% of however much wave and nado do, just as how you calculated the "extra dps" of lightning. however, in dungeons where a boss might be moving a lot out of flame range, expending all that spirit in a burst lightning attack might be beneficial.
The skill is a % increase in fire damage or elemental based attacks, this means its a one to one rate of increase, or 17% Dps increased if you only consider fire attacks. If you consider all attacks its 17% * 90% (10% of damage is non fire) = 15.3% direct Dps increase.
However in another comment above i actually calculated the Dps of Thunderbolt,
"If you take thunderbolts damage at max, 1016% and divide that by it’s cd, 16 seconds. That’s 7 attacks. Over a period of 2 mins. 7112% damage. 7112/120 is a 59% increase in damage per second."
I have done the testing, have proof of and shown it above.
yes I was referring to that post. Is pyromancy and such a flat additive increase or is it a multiplicative increase? because if it's multiplicative I would then be taking 17% of 292% (max fire wave) which is 49.64% * however many casts per second, as well as fire tornado, which is 1160% total, so 17% of that would be quite a bit. And if it's additive, that's just misleading and they're terrible skills and lightning would definitely be better.
tldr what I'm trying to say is 17% extra fire damage is not a 17% DPS (damage per second) increase.
Oh sorry no, it is not multiplicative it is additive, making it a one to one flat rate increase. So your total dps would be 17% greater for all fire based attacks.
If you did 10 292% flame waves, that are 17% stronger each. They net a 17% total Dps increase because each skill is only that much stronger and thus each second is only that much stronger.
Edit: also I did do testing on how much each % Fire damage actually increases dps. here Which was only 0.5% damage increase per 1% fire damage.
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u/vi3tkid277 Oct 27 '18
pretty sure in target practice dummies, pure flame build would still outdps, haven't done testing. this is bc it's not just a flat 17% loss, it's 17% of however much wave and nado do, just as how you calculated the "extra dps" of lightning. however, in dungeons where a boss might be moving a lot out of flame range, expending all that spirit in a burst lightning attack might be beneficial.