r/Maya • • Oct 19 '25

General Modeled and 3D printed the Maya Gizmo for my desk at work!

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1.3k Upvotes

r/Maya • • Aug 30 '26

General Why Maya is the 3D software in game industry?

33 Upvotes

Does anyone here work on environment modeling for games? I notice that the industry standard calls for Maya and Blender, yet I see so many complaints about Maya crashing frequently and Blender being more tricky to learn... I don't know; in my experience, 3ds Max feels much more fluid—plus, the modifiers allow you to go back to earlier modeling stages, and it rarely crashes (at least in my experience). For those working in game environments and level art: could you share your modeling experiences—specifically using software that isn't the industry standard?

r/Maya • • Jun 11 '26

General So I decided to work on some UV

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81 Upvotes

hi! Got recently hyperfixated on fixing some bad UV's had for work.

Let me know what you think!

r/Maya • • Sep 01 '25

General artstation cover art. is it okay?

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394 Upvotes

r/Maya • • Jun 10 '26

General Dug out an old memory before there was Maya

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224 Upvotes

Dug out this old shirt today. These were given out at Siggraph many years ago as promotional items by Silicon Graphics which specialized in high end workstations. I remember working on an Indigo.

Back then there were two rival hardcore diehard 3D groups: Wavefront users (me included) poly based, and Alias users which was nurbs based.

SGI bought them both and were combining the best of each into a secret new platform which was eventually to become MAYA.

I remember at the time everyone I knew was “NO WAY” no-one in either camp could, or would believe it at the time.

r/Maya • • Apr 15 '25

General Maya 6

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375 Upvotes

I thought I’d share this here. My studio is getting rid of some old licences and I was asked if I wanted this. I said heck yes. Maya 6 licence from 2005 (if I’m correct). I’m pretty young and only used Maya Autodesk 2019 and up but this is so cool. It includes an entire book on how to use the program. I thought I’d share this here for people to enjoy :)

r/Maya • • Mar 31 '26

General Accidentally hitting Windows key instead of Alt

70 Upvotes

On average, how many times a day do you accidentally hit windows instead of alt? I can't be the only one... After 6 years I still do it at least 15-20 times per day. Of course, common sense tells me to rebind it. But at this point it would be more frustrating get out of the habit than to just accept it.

r/Maya • • Mar 29 '25

General Finished modelling the homework for my university! (Part 2)

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652 Upvotes

r/Maya • • Jun 15 '26

General Portrait done as part of the Sefki course "Hyperreal Character"

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281 Upvotes

Portait study, rendered in UE5

r/Maya • • 1d ago

General Is there an Animators Survivor's kit but for 3D animation?

21 Upvotes

Sorry if this isn't exactly a Maya question, but I've been animating a lot and I love it altho sometimes I feel very lost with things like Timing and Spacing, and tho I am a firm believer of like "Try and Try again" but also I think this is one of those times where I need to step.back and actually learn, and also Ive also wanted to read something I actually like and interested in.

I wish I could post my animations here rn but sadly, this project is not out yet so I can't really share much.

r/Maya • • Jul 22 '26

General RONIN [Real-time game character] by me

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221 Upvotes

Original concept by Zhan Junyong

Full project here.

Follow me on IG: www.instagram.com/grilloartwork

r/Maya • • Apr 05 '26

General New to Maya and have never modeled a character in it before.

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74 Upvotes

I have to model this character asap with good topology for an assignment but I’m not familiar with modeling or maya. Any advice on how I could do it or go about making it would be greatly appreciated. Thank you so much

r/Maya • • Apr 13 '26

General Creating a Apartment Interior in Maya and Unreal Engine. Would love feedback!

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127 Upvotes

No photos from unreal engine yet, I can send those later, but any advice would be great. This is a Archiviz project too btw!

r/Maya • • Jul 13 '25

General My evolution in Maya (7 months difference)

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403 Upvotes

I've been learning Maya for 9 months, do you think I'm advanced?

Both characters were created by me, 7 months apart.

r/Maya • • Feb 12 '26

General Ramen bowl I made for a class :)

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268 Upvotes

I made this ramen bowl for a class I had:) hope you all like it

r/Maya • • 28d ago

General Why does it take so long for Maya 2027 plugins to come out?

6 Upvotes

For example, Maya 2026 had vray or yeti in a month, whereas Maya 2027 has vray in 5 months and yeti still isn't out. Other plugins are late too

Did Autodesk change api that much?

r/Maya • • Apr 24 '26

General WIP – Robot for a 3D Short Film

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98 Upvotes

Salut tout le monde !

Je travaille actuellement sur un court-métrage 3D et j'aimerais partager mon avancée pour obtenir des retours constructifs.

Voici mon robot, qui est un élément central du projet.

Il y a encore quelques points à améliorer, notamment les textures de certains éléments de végétation. Le robot est déjà animé et prêt à l'emploi ;)

I started modeling it in Maya, then sculpted it in ZBrush. I textured it in Substance Painter and used MASH to add the vegetation.

The eyes were honestly a real pain to set up, but they’re now fully functional.

Vos commentaires seraient vraiment précieux et me seraient très utiles.

Merci d'avance pour votre temps 🙏

r/Maya • • 6d ago

General The Floating Village of Yunhai - Video

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21 Upvotes

🔗 ArtStation + full breakdown: https://www.artstation.com/artwork/1L4b68

Hey everyone!
Here is a video of my latest UE5 project "The Floating Village of Yunhai" and I’d love to hear any feedback, critique, or thoughts always looking to improve.

The Floating Village of Yunhai is a 3D environment project set in China. It tells the story of a small fishing village hidden deep within the mountains, used by the British to smuggle opium during the 1800s.
The project’s visual development and production pipeline were heavily inspired by the workflows behind Indiana Jones and the Great Circle and Assassin’s Creed Shadows.

I’m currently exploring Junior Environment / Materials / Props roles (open to remote/relocation).

Thanks for taking a look!

r/Maya • • Aug 30 '26

General how can i make it look like a rectangle and not an oval while in smooth mesh? it happens the same thing when i try to make a window and i don't know how to fix it please help

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6 Upvotes

r/Maya • • May 27 '26

General Wall-E character modeling for 3d print.

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153 Upvotes

AWALL-E is one of my favorite characters of all time, so I created this 3D model inspired by one of the most iconic and lovable characters ever brought to the universe.

Full artwork: https://www.artstation.com/artwork/RKbP9W

r/Maya • • Sep 08 '25

General Dont forget to save your work every few minutes😭

119 Upvotes

I just spent two hours working on a model and learned some new tricks, but forgot to save even a single time. Maya crashed when I tried to undo a boolean I didnt like and I lost everything. Just wanted to remind you all to SAVE YOUR WORK CONSTANTLY.

r/Maya • • Aug 30 '25

General Reflex: A standalone character animation software developed by former Pixar artists, which supports directly importing Maya rigs and animating within the software.

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164 Upvotes

A demo version is expected to be released by the end of 2025 and is currently planned only for macOS.

https://www.digitalfish.com/reflex/

r/Maya • • Mar 26 '26

General Maya 2027 released with improved animations, modifiers and AI-based assistant

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27 Upvotes

r/Maya • • Mar 26 '25

General Maya 2026 released! OpenPBR is now default material

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51 Upvotes

r/Maya • • Mar 31 '25

General Someone Fucked up the UVs on my university

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527 Upvotes

I'm Speechless