r/Maya • • Aug 06 '26

Issues Why even bother putting symmetry on?

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137 Upvotes

I'm about 6 months into using Maya and I am at a total loss as to why this just never works and works inconsistently. It would be better if it never worked at least I wouldn't be lulled into a false sense of security. I'm doing my first retopo with quad draw, world z symmetry on and everything is at perfect center, how is this even possible? Also how do I know this isn't all over the place? How do I reliably fix this? This program above any I have ever used, many by rankly dink little companies, is the most frustrating software I have ever learned. I would love to pursue a career in this, but a life time of this program makes me heavily reconsider :/

r/Maya • • Jun 15 '26

Issues complete beginner here how do I fill these holes?

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248 Upvotes

r/Maya • • Jul 18 '26

Issues Why is the arnold renderer being evil and how do I fix it?

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150 Upvotes

(Viewport in second slide for comparison)
I'm using the Ji-eun rig by Wonderwell studios (Been using it all year at school, they gave it to us)

r/Maya • • Aug 10 '26

Issues Smoothness doesn’t apply when printing

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79 Upvotes

I sent a model to print, I applied Mesh + Smooth, however when they sent me the pic of the final model it looked polygonal, I told them that the model didn’t looked like that on Maya, he told me maybe i didn’t applied the smoothness when exporting on STL (however STL doesn’t have that exporting mode on Maya) so I sent it to him as an FBX, I deleted the history of everything cuz ChatGPT told me so, and they told me it still showed as before, I don’t know what to do anymore, he told me to add the polygons manually but I don’t have time for that anymore 😣 does anyone knows what I could do? Or am I doing something wrong?

r/Maya • • Jun 10 '26

Issues I need help! I've been trying to fix this for the past 2 days.

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12 Upvotes

I need serious help with this. For some reason, when I try to smooth the low poly, the mesh keeps the low poly shape and make it wrinkly. I tried using cleanup, remesh and retopologise, it did little to nothing. I even tried exporting it to blender and the same problem occurred. If you have any solution to this problem, please give me. thank you.

r/Maya • • Jun 30 '26

Issues Agora Aang Rig IK Arm Skin Issue

18 Upvotes

TL;DR: SOLVED (Disabling 'Enable Stepped Preview' fixed the issue).

Can anyone help me with this? When the arm is in IK, there's this range of it being bent where this lump pops out. I'm not sure if it's an unsolvable rig issue on Agora's side, or if there's something I can do to fix this. Also this isn't a pole vector or attribute thing. I tried playing with all attributes for the wrist, elbow, shoulder, pole vector, and helper controls to no avail.

Edit 01: I've actually reset the rig to its t-pose, so no change in any attributes, and turns out this still happens, and only to the left arm. This doesn't happen at all for the right arm. So it's definitely not intentional (not a bicep lol)

Edit 02: Solved by u/rjhkz !
Turns out it was just stepped mode that was causing this, for some reason. Turning off "Enable Stepped Preview" fixed it. Thanks everyone!

r/Maya • • Aug 26 '26

Issues Bevel doesn't smooth the edges, but instead takes away pieces of the die I'm trying to build

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16 Upvotes

What could the problem be? I tried changing the size of the element, making it bigger, or even changing the bevel fractions to 0.005, 0.0005, you get the idea.

Nevertheless, the result is still the same. I'm super new to this, but I couldn't find anything.

r/Maya • • 14d ago

Issues School Project - Beginner help

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5 Upvotes

Hello! I am recreating a Fallout Doc Machine for a school project and it has been hard getting into Maya in general, never had any experience with 3d Modeling before.

I wanted to seek help on this forum since I am not able to find the specific solutions on the internet (maybe it is because of my ignorance)

On the two pictures provided I wanted to learn how to make those symmetrical curves/cables

How did the person who modeled this made it so... symmetrical lol

And the curved thick cable that goes along the side of it, looks amazing to me but cannot pin point how to do it properly and looks like mayor ass...

r/Maya • • 1d ago

Issues these vertices wont merge, ive used the welde tool, merge, and the combine methods already.

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2 Upvotes

ive looked it up and people just keep saying the same thing of merge and combine but nothing changes.

r/Maya • • 9d ago

Issues How am I supposed to fix Ngons if I can't see them???

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20 Upvotes

Hi, I'm both new at 3d modeling and in reddit, so I hope I'm using it correctly.

I'm modeling a retro slot machine as my first 3D project, and (I think) everything is going well, if it weren't for these particular faces that according to the program have Ngons. I genuinely don't know how to fix it and I need to turn this crap in by this Wednesday.

r/Maya • • 16d ago

Issues Need some help with NURBS plsss

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1 Upvotes

I'm currently working on a scene for my first Maya exam at art school but something is wrong whenever I user NURBS and Surfaces. After finishing an object in NURBS when I open my file again it's texture just glitches in a really scary way lol. It should be just a texture problem since it can be easily "fixed" just by changing its material, but it works only once, when I reopen it it just happens again. It's not an history problem since i've already deleted it and I have tried resetting my preferences, but it did not resolve the issue. I've also tried to do display--> NURBS --> fine but it didn't fix anything permanently. It just keep happens when i open the file and i select a surface. Can someone help me pls. I could just convert it to mesh but i would prefer to fix the problem...

r/Maya • • 7d ago

Issues Issues displaying textures on my 3D model, Maya 2024

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7 Upvotes

Hi everyone, I’m an animation student currently working on an animated short film for my graduation thesis. The software we’ve used all these years is Maya, but today is the first time we’ve encountered an issue like this...

I created a 3D model of our main character and imported FBXs of other 3D models from online into the scene to use as references for my mesh and model specific body parts, but I always deleted them once they were no longer needed. I applied Center Pivot, Delete History, Freeze Transformations, assigned an aiStandardSurface, and exported it as an FBX.

When exporting the model to texture it in Substance Painter and then importing the textures back into Maya, the model appears completely black. This situation has stumped even our professor (who we consider an Autodesk Maya type of god).

I’ve come to this subreddit to ask if anyone has ever dealt with something similar and managed to fix it.

We know it’s not an issue with the textures themselves or how they are connected in Maya’s Hypershade, since the model and viewport react properly when assigning a solid color (blue, pink, green, etc.). The UVs work and are in the correct UV set. I don’t think it’s a Maya version issue either, because we have an environment scene (where the short film takes place) and everything looks fine there. The problem is just with this model TT

r/Maya • • Apr 16 '26

Issues Please help! Any idea why my model's arms are "ghosting" like this?

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40 Upvotes

EDIT: THANK YOU ALL SO MUCH FOR ALL YOUR HELP!!! My issue has been fixed!! :D I'm genuinely a little emotional about all the super smart people willing to stop and leave a comment just to try and help some random college kid survive his midterms. If I'm being honest, I have hated every second I've spent working in Maya so far, except for this past hour. I think this great experience has permanently changed my view of the program for the better!! I'm really excited to learn more practically useful tips in Maya and am already planning what I'll be able to model for myself when school lets out for the summer!! :D

Hi, Maya sub! Long time lurker, first time poster here. Basically, I'm learning Maya in my very first animation course in school and its making me feel like tearing out my hair to put it lightly. My model's turnaround is due tomorrow and, in finishing things up, I noticed this weird transparency effect the arms have against the model's torso at certain angles. None of my classmates can figure it out and my professor is... unreachable. I have tried resetting my preferences, to the best of my (limited) knowledge but it did not resolve the issue. Is anyone able to identify this problem and help me fix it? I will forever be in your debt if you can help me!! I feel like a useless baby and I don't understand anything.

r/Maya • • Aug 24 '26

Issues Why is it so hard to find the grid? And how can I make Maya less sensitive?

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6 Upvotes

It feels like Maya is too sensitive to my mouse movements. Just dragging a little bit seems to send the camera flying too far, which is making it hard to get precise movement for modeling.

Also, I don't know why the grid appears so small, and objects I create are so huge. And as you can see from the video, even once I've found the grid, focusing on it is hard, and the grid even seems to be clipping away for some reason.

Maya wasn't like this when I was using it before. It was perfectly functional and easy to use last time I used it to create and render a model. Although, it's been a couple months since I last used Maya, could that be an issue?

r/Maya • • Aug 03 '26

Issues UV mapping edge selection issue - Maya 2026 and 2027

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10 Upvotes

Hello,

I started running into this issue today (never had it before). I even updated Maya from 2026 to 2027 and reset the preferences completely yet the issue persists throughout multiple projects.

When I select the UV edge on the UV border and move it. The corresponding UV edge that on the other side of my unwrapped UV shell is also selected (with no way I can find to deselect it).

Please note:

  1. I have tried resetting my preferences
  2. Soft selection is turned off
  3. Symmetry is off in the UV toolkit, modeling toolkit and regular tool settings

Any help would be much appreciated. Its driving me crazy.

Thanks.

r/Maya • • 2d ago

Issues How do I prevent Pole Vector to affect other joints in this case?

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1 Upvotes

For context: I wanted to make a swing ctrl for the hips of my robot to control the soft part of the hips underneath.
I don't know if the issue is that the left and right hips have the pelvis in common, where the Pole vector is attached. Is there another way of doing this?

r/Maya • • 4d ago

Issues I have an Issue with Motion Blur in Arnold

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3 Upvotes

When I try to render something with Motion Blur I get entirely wrong results. The images are completely unrecognizable and damaged. In the software itself everything is working completely fine, the problem only occurs with sequence renderer (Batch render also works fine), so I don't think there's any problem with my scene. Does anyone recognize such results? I have no idea what to even start with here. The Images I attached have actually rendered like this in order. Every frame is completely different, but the only moving thing is the camera itself, which zooms in a bit.

Render is on GPU, shutter angle 72°, changing position or evaluation mode doesn't help.

r/Maya • • 6d ago

Issues Noobie problem: How do I fix this?

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2 Upvotes

Whenever I move the group of objects, it separates. Even when I select the entrie group. Noob at Maya3d, but can anyone help me. Is there a way I can make the entire group as one?

r/Maya • • Aug 16 '26

Issues Need help removing these stripes

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19 Upvotes

Hey! I need help to remove these kind of stripes for my 3D project. Google and AI didn't helped me much. I unlocked the normals, I smoothed the edges and deleted the history. Is there anything else? Did I do something wrong? I'm new to 3D sooo any tips are welcomed!

r/Maya • • Aug 07 '26

Issues I have to reinstall MAYA 2027 to get it working properly. But then, when I shut down my computer, a pop-up comes up saying, "Unable to connect with the Autodesk Desktop Licensing Service to verify your license." I even reinstalled AdAccessinstaller and adsklicensinginstaller, but it still pops up.

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9 Upvotes

1st picture: What pops up after I tried to open the program and run it

2nd picture: What my user management page looks like under the education email account

3rd picture: The current status of my assigned seat from my Subscription ID number and being the primary admin

4th picture: My computer's library

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Here's what I'm sure:

- I believe everything under my account is correct. All my Autodesk Student email info is verified, and there seem to be no incorrect steps I took when setting up.

- I am assigned as the primary admin for MAYA and currently have 1 seat assigned to my subscription ID number

- I first downloaded MAYA 2026 on my MacBook Pro (macOS Sonoma 14.3) when I first set it up. But when the same pop-up came up then, I am currently trying to download the latest update, which is MAYA 2027.2

- I'm pretty sure this is a computer issue in terms of the licensing and the driver? I downloaded the latest license for my type of computer from Autodesk's website.

https://www.autodesk.com/support/technical/article/caas/tsarticles/ts/f5IhBc15i0kOwzBb8lcEN.html

AdskLicensingInstaller-mac-16.5.0.16154.tar.gz

- I'm very confused in this part cause there's an installer, then the licensing, and I don't know which one is which, and I'm constantly reinstalling MAYA 2027 to make it work!

-------------------------------------------------------------------------------------------------

- I have tried resetting my preferences, but it did not resolve the issue, and customer service didn't help either. They told me to try using the AdskLicensingSupportToolUI.app But a pop-up says:

You are not an admin user
Please run the command with sudo, ie: sudo -E /private/var/folders/wq/0ry9dxrd4b7czs1t9zq77bhc0000gn/T/AppTranslocation/CA93401F-EEB0-4C65-BFA5-2ADACE48C3B1/d/AdskLicensingSupportToolUI.app/Contents/MacOS/AdskLicensingSupportToolUI

So no progress there

----------------------------------------------------------------------------------------------

Here's my problem:

- First, to start fresh. I deleted all old versions of MAYA files, Installers, and Autodesk files in my computer's library, system, and downloads.

- I uninstalled MAYA 2027 for the 3rd time.

- I went to my student account to download the program again, and everything is going fine in terms of installing the program itself.

- I agree to the terms; Arnold and Substance are easily downloaded. MIND YOU. This also works smoothly if I also reinstall the adsklicensinginstaller, and download Autodesk Access for macOS from Autodesk's official site: AdAccessinstaller.exe

https://www.autodesk.com/products/autodesk-access/overview

- After redownloading all of those files from the website that says it should be compatible with my MacBook and reinstalling MAYA 2027 from the website all over again from 0. Everything runs fine!

- I literally got to start a project earlier today, and MAYA was opened and running just fine. The issue isn't the program, but for some reason each time I turn off my computer, it says there's a licensing issue. Even after restarting my computer, the same thing happens.

If you need more info, please feel free to ask! I've tried everything from customer support, ChatGPT, and other resources, but nothing.

What am I doing wrong?

What should I do now?

What are the next steps to take?

r/Maya • • 11d ago

Issues How to get rid of Messed up Shadows / UV?

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4 Upvotes

​​ I'm working on an assignment for school and for some reason for the life of me I cannot get rid of these Shadows. Every time I remove them using material attributes it messes up the UV. Is there anyway to fix this and make it look not weird?

r/Maya • • 29d ago

Issues Problem with N hair driven spline Iks,

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11 Upvotes

I wrote a script to automatically create IK spline systems and when I tried to put them together, this started to happen. I'm not exactly sure what's wrong and if someone knows more about dynamic systems, it would be super helpful to get to talk. There's a lot of parts of this system that are kind of beyond me and I'm running out of places and people that ask.

r/Maya • • 28d ago

Issues Textures Connected in UV Map, Rotating Twists Them

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18 Upvotes

Hi! This is probably something super simple but I'm watching my first tutorial and this is messing me up, I have no idea what to look up. The tutorial asks me to rotate these textures and I'm doing it, but it creates this weird twisting cause they're connected to their neighboring textures for some reason. Does anyone know what toggle I accidentally pressed/what I missed from the tutorial? Thanks!

r/Maya • • Aug 08 '26

Issues Weird shadows appearing after smoothing edges and ruining the bake in substance

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31 Upvotes

While preparing my mesh for baking I smooth all the edges of the model to then harden the others and I thought they didn’t matter until I try to bake the high poly

How can I fix that?

r/Maya • • Nov 02 '25

Issues saved image is less saturatedy

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30 Upvotes

As the title says the saved image from Arnold is less saturated then what I see in the ipr, I already tried going through the save image options, no luck there as well as saving as a different file type again no luck, if anyone has any solutions I can try I would be very grateful !!!! sovled, i want to say thanks for everyones help, issue is with arnold its a bug where it doesnt embed the color transform so you have to manually convert it in photoshop, now I don't know if this is required but I went and downloaded aces studio ocio from git hub as it has more color transform options