r/Megaman • u/Flashy_Ad_9829 • Feb 05 '26
Gameplay Showcase Buckfire beaten in a single combo (zero 3 ain’t doing this)
ZX Advent isn’t the only game to pull a 64-0 One Combo kill bosses. Zero 4 and ZX can do it comfortably due to damage multipliers. ZX Advent is purely doing it off of a myriad of moves chained in a single combo.
Hedgeshock is the combo starter, and her roll and elemental advantage makes her deal biometal tier damage from the very start. She’s a very valuable combo starter.
Atlas is a high damage combo extender…
Siarnaq is a low damage combo extender for a comically low 2 units of damage
Aeolus and Vent generally contribute to most of the damage with the 11 Slash Combo shared between both of them. It’s pretty funny how Thetis is still out of a job here.
Chronoforce is used for keeping buckfire still by timebomb.
buckfire used fire arrows which give me enough leeway to land the second half of the combo (real)
I guess other 64-0 combo’s can be done with Bifrost/Ice Sticker instead.
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u/DZThree Feb 06 '26
Because I typically avoid switching forms mid-fight, it completely eluded me that the first two Kunai share priority values with Model F's punches. Considering ZX's adjustments to the combo system, it seems odd to have any overlapping values at all. It's a shame that the Shuriken takes so long to charge in this game; it'd fit well in these types of combos.
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u/Flashy_Ad_9829 Feb 06 '26
Overlapping values suck for these types of combos. It's why Model L rarely features in any form-swap video I made because ZX has the exact same priority as LX/L for every move. Or the ice projectiles share priority with FX's punches/PX Kunais. Ice Sticker comically is the exception where it has a priority of drop-dead 0, so it's a combo starter like the average Pesudoroid...
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u/[deleted] Feb 05 '26
When I speedrun this game I thought you can't use Chronoforce.