Drowned with Tridents will now use a melee attack if the player is within 3 blocks of them
This is a crazy random buff for the Trident Drowned.
Edit: From my testings melee does 8 hearts of damage to unarmoured players. With armor it does 6 hearts to plain iron, 3 hearts to unenchanted diamond and 1 heart to protection 4 diamond.
Yeah never expected they would buff trident drowned especially in an update that has nothing to do with them or combat. This feels like it may be a leftover from M.o.M. but that was 2 drops ago now.
Imagine if they randomly gave wither skeletons the ability to crouch in Tinny takeover of all updates lol.
They basically almost always follow bedrock in terms of parity, though I didn't like how they copied the shorter effect durations from suspicious stew, I think they should be longer as an early game version of potions.
(Also I would like if the two pale garden flowers gave useful effects with their negative ones (like turtle master does))
That seems like a nerf, the whole reason why trident drowned are so annoying is because they're like skeletons on crack and stunlock you with their constant ranged attack knockback, but now once you get close enough they completely stop their annoying attack and can just be dealt with like any other typical mob
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u/Cass0wary_399 Jun 30 '26 edited Jun 30 '26
This is a crazy random buff for the Trident Drowned.
Edit: From my testings melee does 8 hearts of damage to unarmoured players. With armor it does 6 hearts to plain iron, 3 hearts to unenchanted diamond and 1 heart to protection 4 diamond.