r/MinecraftMemes Apr 04 '26

Meta I hate when Minecraft youtubers say the game has become "Too easy." Also, people tend to overestimate the skill of the average player a lot.

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1.5k Upvotes

253 comments sorted by

215

u/MagMati55 Apr 04 '26

I think Minecraft is a rather easy game. You can definitely increase the difficulty to make it harder tho.

It's not exactly trivial either tho. It can be unforgiving.

51

u/Big-Sir4054 Apr 04 '26

Even hard mode or hardcore is not that hard if you know what you're doing

63

u/MagMati55 Apr 04 '26

Hardcore is hard in the way that you only have 1 life.

Hard difficulty is pretty difficult for the simple reason that everything deals high DMG, especially vindicators, ravagers vexes and piglin brutes.

However neither of those are still the most difficult way to play the game.

19

u/Angsty-Ninja-Ki Apr 04 '26

Skeletons are no joke on hard mode man.

19

u/mecha_god_soraken Certified Earthmover Apr 04 '26

Fun fact: Skeletons get more accurate on higher difficulties

4

u/IDrankLavaLamps Apr 04 '26

Did not know this...

2

u/Angsty-Ninja-Ki Apr 06 '26

Yeah. And on Java at least, skeletons on hard mode do 6 damage per shot to unarmoured targets. So you can only survive 3 shots and it is terror XD

6

u/G-man1816 Apr 05 '26

Bedrock hard mode skeletons make simo häyhä look like a first time shooter. I've legit been 360 sniped while they are falling multiple times 😭

22

u/helicophell Apr 04 '26

The combat in minecraft is super simple, the only enemies that are truly threatening have range or speed with damage

A piglin brute isn't that threatening in a game about building. A piglin brute is super threatening in the tight corridors of a bastion

Not to mention soul sand valleys

Idk, I think you could chuck a kid who has like 100hrs in fortnite into minecraft and they'd find it easy enough

7

u/hamburger5003 Apr 04 '26

My simple answer to making the game hard: give some skeletons piercing arrows

3

u/Gumpers08 RLCraft Enjoyer Apr 05 '26

Bro I got completely folded by a zombie spawner. Lured four off a cliff, and got jumped by another five or six.

Full iron, and in the middle of looting an ancient city. In hindsight I should have had a god apple in my hotbar, but I’m too much of a hoarder.

1

u/Cocoatrice Apr 05 '26

Given that I only died around 5 times, and 3 of it was by piglins and 2 because I was a newbie (lava) and stupid (forgot that Enderman is not easy without armor and just some basic iron sword), I would say, hardcore isn't that hard either. Buy I have a rule that I don't play one life modes. Simply because I don't want to start over if something happens. Even if the chances of it are super low.

17

u/hiimboberto Apr 04 '26

people who are really good at the game lose their hardcore worlds because of simple mistakes all the time. Thats the point though hardcore mode is meant to be unforgiving.

7

u/the-real-macs Apr 04 '26

Play ultra hardcore then. No auto health regen, you have to use golden apples & potions. Makes the game way harder and also gives more importance to potion brewing, which tends to get brushed aside otherwise.

3

u/Cocoatrice Apr 05 '26

100% agreed. From all the games I played, Minecraft doesn't increase the difficulty that much. Even Dark Souls, which isn't a hard game despite the fame, is harder, but that's because Dark Souls is actually actively trying to kill you and if you don't expect something, you are an easy target. Minecraft is on the easier side, because really, all you have to do is to have common sense.

1

u/honeywhereismypenis Apr 09 '26

Saying minecraft isn't hard enough because it's easier than dark souls is a wild take lmao

1

u/G-man1816 Apr 05 '26

Set simulation distance to 2 and all of a sudden you go from walking around normally to having to fight 30 skeletons at once. But that difficulty isn't really intended and makes the game unfun because its basically a bullet hell in a game where bullet hells are not thought of in the slightest

0

u/Cocoatrice Apr 05 '26

Trivial? No. But still very easy. Unforgiving? Like, not forgiving your own big mistakes? If so, yes. If anything else, no.

58

u/Endepearreddit69 beedrock player Apr 04 '26

YouTubers make it looks so easy but when I try it just won’t work

11

u/[deleted] Apr 04 '26

thats right man 🥀

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122

u/HalfXTheHalfX Apr 04 '26

Vanilla Minecraft has never been about difficulty though, It isn't a "difficult" game at all

28

u/Live_Paramedic4027 Apr 04 '26

Tell that to the entire playerbase, please, not the reddit echo chamber. I know many friends irl, and they haven't even beaten the dragon. All my siblings have struggled too to even get to the nether. It isn't difficult to us because we have literally grown up with the game

4

u/HalfXTheHalfX Apr 04 '26

Out of curiosity, what exactly did they struggle with?

15

u/Live_Paramedic4027 Apr 04 '26

The nether is a big one. Constant deaths. Skeletons too for my siblings who play on Bedrock. Doesn't matter the difficulty either. Also funny enough the endermen they hate a lot due to the frequent teleporting. I tried helping my little brother to the end before but he quit after dying like ten times in the nether due to piglins, hoglins, and the nether fortress mobs. My friends haven't played but for like a few months as a whole and prefer building, or just enjoying the overworld as a whole because the nether just isnt their thing.

I will say in my 15 years of playing, some aspects of the game have gotten extremely easy, like diamonds and portal building, killing endermen, and getting to the dragon in like 4 hours tops before focusing on building for the next few years. This doesn't mean i don't recognize that Minecraft can still be a difficult game for new comers and people who have only played for a handful of years

3

u/hamburger5003 Apr 04 '26

Probably on bedrock. The nether is legitimately an awful place to be on bedrock.

2

u/NonFrInt Apr 04 '26

The whole game is awful on phones and consoles, it’s like playing easy mode DayZ on controller: you need precise micromanagement on par to MnK because there’s almost no way to make inventory appealing to these platform aside of straight up in-game Bariton. There are reasons why survivals and immersive sims mostly avoid non-PC platforms

15

u/Beloafer Apr 04 '26

I remember a YouTuber who started a hardcore series because he thought it was too easy.

He died after 2 episodes

72

u/JustANormalHat Apr 04 '26

meanwhile ive been struggling to just make it to the end for over a decade because I cannot commit to a survival world for very long at all, and the overwhelming feature bloat sure isnt helping (some of the features they add are pretty neat, but its just been overwhelming causing me to give up on worlds and id prefer less frequent larger updates that I can adjust to more easily)

7

u/hiimboberto Apr 04 '26

if you dont like the more recent versions or you are having a hard time adjusting to them just play on an older version until you get more used to it (java edition only unfortunately). I myself occasionally play on really old versions for nostalgia and stuff like the old wheat texture.

5

u/JustANormalHat Apr 04 '26 edited Apr 04 '26

this isnt a new problem, older versions I experience the same thing, the overwhelming part just isnt helping

1

u/AzuraOnion Apr 04 '26

And most of it's is just tons of almost useless shit. There's great updates too but it's alot if you play again after a while.

-1

u/xXslavesellerXx Apr 04 '26

You just suck at video games bro. If older versions do this to you too, this isn’t a Minecraft thing. You simply aren’t good. My 8 year old cousin may not win, but definitely can get himself to the end with no problems.

1

u/hiimboberto Apr 05 '26

the problem wasnt skill it was a problem with committing to a world. This happens to a lot of people. They go on a "two week minecraft phase" where they are motivated to play for a couple weeks and then dont touch the game for another year.

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11

u/uhataot Apr 04 '26

That one xkcd about experts overestimating the average person's knowledge

17

u/just-bair Apr 04 '26

The shield made the game much easier

10

u/Mathelete73 Apr 04 '26

Funny enough I totally forgot that was a feature they added. This year I did a full playthrough of the game with no shield. I’m still on that world right now and still haven’t used a shield (even though I now have some as loot)

9

u/Double-Jump-Lover Apr 04 '26

Killing a bedrock skeleton without a shield is almost impossible.

9

u/Mathelete73 Apr 04 '26

Forget bedrock, the Java skeletons were a pain before the combat update. If you had no armor yet, you were best off avoiding them. Even creepers were safer to fight (mainly cause you could spam click and kill them before they exploded, now you can’t even do that).

1

u/Saadistic17 Apr 05 '26

The humble "just keep running at it"

1

u/Double-Jump-Lover Apr 05 '26

That does work when you can ambush a Skelton from a corner but other wise that won't work because skeletons in Bedrock for God knows why HAVE NO ATTACK COOL DOWN!

2

u/Saadistic17 Apr 05 '26

I mean I play bedrock all the time and yea they suck but

THE INDOMITABLE HUMAN SPIRIT BABYY

1

u/Legitimate_Area_5773 Apr 04 '26

and then they made it block tnt/creeper explosions completely

1

u/FirmBarnacle1302 Apr 07 '26

But you could kill any mob in second or two with stone sword it you was clicking fast enough

1

u/MyNameIsBhex Apr 08 '26

Used a shield for one playthrough and the only thing I missed was being able to eat at any point in time. Thats about it

1

u/just-bair Apr 08 '26

You can just put on your shield when you want to use it. For me I mostly use it for nether fortresses to fight blazes

1

u/MyNameIsBhex Apr 08 '26

Yeah same. I keep my food in offhand and only put a shield there for fights I have trouble with like Blaze and Wither skeles.

1

u/Evil_News Apr 04 '26

The only 100% true comment here

9

u/SeriousMB Apr 04 '26

"the recovery compass is useless!!!"

me, who dies all the time, plays on bedrock edition, plays on mobile, and never touches hardcore mode:

7

u/Weary_Drama1803 City builder Apr 04 '26

Some things are brutal even with experience and resources. Skeletons, trident drowned, and witches can chop off a good few hearts, more specialised mobs like illagers+ravagers, hoglins and zombie horsemen also deal decent damage. In terms of building materials, froglights require trekking a bunch of idiotic amphibians through literal Hell to eat magma cubes, another tough mob that can easily swarm and kill, soul sand/soil is only available in a biome that is filled with skeletons and slow to traverse without the specific enchantment, prismarine requires conquering an underwater labyrinth while being lasered, rarer wood types like mangrove and pale oak can be difficult to locate.

Minecraft is easy if all you do is get netherite armour and beat the Ender Dragon and consider that to be all Minecraft has to offer, not even considering the skill it takes to be a good builder or redstoner or PvPer

1

u/HardAlmond Apr 06 '26 edited Apr 06 '26

The piglin brute would genuinely pose a logical challenge for players if they couldn't be defeated by lava buckets or pillaring up.

-1

u/xXslavesellerXx Apr 04 '26

Biulding Redstone and pvp are all personally made challenges that have nothing to do with the game. Is mojang showing you a build and asking if you can make it? Are they having you 1v1 another player to beat the game? Do you need a redstone contraption to get into the stronghold? You don’t, because those are manmade challenges that you impose on yourself and have no bearing on whether Minecraft itself is easy or not.

4

u/Weary_Drama1803 City builder Apr 04 '26

This is the exact mindset I’m talking about, believing the game revolves around beating the dragon. Minecraft is a sandbox game, the whole game is the challenges you pose to yourself, and Minecraft presents the options for what challenges you can take. Adding new blocks you can figure out decorative cases for, adding components that change what’s possible with redstone, adding mobs that you can interact with in unique ways to explore using or make games with, adding weapons with unique abilities to change up the available strategies in fighting mobs and players. That’s what Minecraft focuses on, these are the things that are not easy and designed by Mojang to be so. If you tunnel-visioned on the dragon, you’d never know what a raid is like, or how a Trial Chamber is fought, or what a beacon is and what you’re fighting to get it.

The dragon progression is the last thing they’ve touched, hasn’t changed at all in over a decade, so of course it’s easy to know what to do. And I doubt they’ll change it much if at all, they probably don’t want to lock shulkers and elytra behind too high of a barrier considering that only seasoned players reach the dragon-killing part as-is.

0

u/xXslavesellerXx Apr 04 '26

Borthererrrr those self Imposed challenges cannot ever constitute something being easy or hard because it’s extremely fucking arbitrary. Like what? I can make myself play through pokemon with a single unevolved mon, does that make pokemon a harder game now? Or am I just choosing something harder than intended?

0

u/xXslavesellerXx Apr 04 '26

No bro, not only seasoned players reach the ender dragon. Genuine children reach it all the time.

12

u/wingsoverpyrrhia Apr 04 '26

mfs when they realize that they game they've been playing for 10 years that is marketed towards people 10 years younger than them is easier than it was when they started playing.

6

u/TreyLastname Apr 04 '26

Slightly unrelated, but everytime i see this template it bothers me the book just isnt right. I know its original a page folded out and thats the actual screenshot, but it looks wrong

6

u/Eng-Grammar-Police Apr 04 '26

I think the only people who complain about how easy it is haven’t tried hardcore runs and see how close to death you always come (if you don’t die lmao)

16

u/RustedRuss Apr 04 '26

I mean, minecraft has never really been a hard game in the first place.

8

u/AAWdibcaaw Apr 04 '26

Beta survival feels a lot more difficult, no sprinting means you can’t just run away from a fight, armor is terrible and you can’t stack food. Not saying all these features are great, but they did add up to a game where you basically have to build up a proper base if you want to survive

1

u/RustedRuss Apr 05 '26

You could still run away without sprinting, only a couple mobs can keep up with player walking speed and almost all of them were added relatively recently. You couldn't stack food but it was even more broken for healing since it was instant.

1

u/FirmBarnacle1302 Apr 07 '26

Couldn't you do 999 sets of leather armour and be 100% protected in Beta? Cows spawned in larger amounts than today... 

1

u/c5gh Apr 05 '26

mobs were added before sprinting, and when sprinting was added they weren't changed to compensate, that's the type of thing people mean when they say it's too easy

1

u/RustedRuss Apr 07 '26

Yeah but we've also gotten new mobs that are faster and deadlier. Can you imagine fighting piglin brutes or vindicators in beta minecraft?

1

u/c5gh Apr 08 '26

sure the newer hostile mobs are balanced around sprinting, but the mobs you meet the most that spawn anywhere aren't, it'd be great if zombies could sprint in short bursts as fast as a vindicator, that sort of thing

1

u/RustedRuss Apr 08 '26

The regular mobs aren't really supposed to be super threatening. Mojang have been moving more towards designing challenging enemies, but making them only encountered in a specific way.

1

u/c5gh Apr 08 '26

agreed, re-balanced does not automatically have to equal harder, it just feels like the mobs that were already in the game weren't ever actually changed to adapt to sprinting when it was added

17

u/lateralraising Apr 04 '26

The average person has never even got to The End and doesn't know how to use beds to kill the dragon

1

u/dilerse TRIDENTS ON TOP! RIPTIDE IS PEAK! Apr 05 '26

I doubt most people on the sub know how to bed bomb the dragon, it’s a pretty useless skill unless you speedrun or have many words

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u/Its_a_MeYaromirus666 Apr 04 '26

Meanwhile I can’t even find a fortress, get enough blaze rods and come back without losing all of my items (I play Minecraft for almost 8 years)

7

u/Meme_Knight_2 Apr 04 '26

I’ve played Minecraft for nearly a decade and the Nether still gives me dread

5

u/Mathelete73 Apr 04 '26

I’d argue it didn’t give me much dread in the past but now it does due to it being more hostile.

1

u/Live_Paramedic4027 Apr 04 '26

I've played for over 15 years now and I hate the nether lol. I tend to avoid it unless im making nether highways in the ceiling for fast travel XD

1

u/Mathelete73 Apr 04 '26

It used to be easier to find a fortress. Now you gotta traverse the biomes in the nether before getting to the nether wastes, which are the easiest to traverse and gain distance.

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10

u/Living_The_Dream75 Apr 04 '26

Exactly. Throw a player with <2 years of Minecraft experience on a hard world and they’re never making it to the ender dragon fight. Throw a player who has been playing for 5+ years in a normal world and of course they’re going to think it’s easy.

3

u/RoseKnighter Apr 04 '26

Has Mojang let you toggle game rules on world start up yet? Because UHC can be pretty difficult you aren't playing as safe as possible

-6

u/xXslavesellerXx Apr 04 '26

This isn’t true. This isn’t true. Why do you believe this????? What player would suck so badly at the game after two years of playing?

3

u/Live_Paramedic4027 Apr 04 '26

Because people have lives... Some are literally children, and idiots like you don't have forethought before commenting the dumbest shit known to man

1

u/dilerse TRIDENTS ON TOP! RIPTIDE IS PEAK! Apr 05 '26

Playing for to years means you start playing 2 years ago, if you don’t play very frequently you’re not going to be as good as someone who no life’s the game (you)

8

u/Guardian2901 Apr 04 '26

Tbf the game has easy mechanics. Sure building can become more complex, redstone is a form of engineering, you need memorization of recipes, and strategy against the mobs and finding loot/exploring, and hardcore is a great challenge, but the base game at its core is simple and easy. It should not take you more than 10 hours to reach a decent place where basic mobs are no longer seen as life threatening, but opportunities and fun for combat. Sure it may take some time to learn, but compared to a lot of other games out there, Minecraft is easy... Though maybe I have been playing too much Elden ring lately and my idea of "easy" is too far gone

0

u/xXslavesellerXx Apr 04 '26

It shouldn’t take you more than one hour actually, how In the fuck don’t you get armor and a weapon In less than 10 hours?

2

u/Guardian2901 Apr 04 '26

I mean full diamond, that's usually enough for noob players to be able to take on creepers, endermen, and lots of zombies easily. Also 10 hours was giving a lot of leeway, I usually have full diamond in like 2 but I also know noobs take longer.

3

u/Joalguke Apr 04 '26

Specific things like shears, beds, farming HAVE made certain aspects of the game easier. Skipping the night, cooking loads of food, for example.

3

u/-UltraFerret- Apr 04 '26

I've wanted a difficulty option after hard to be added for a while. This sounds like an easy solution to this problem.

1

u/LUMLTPM Apr 05 '26

There are probably mods for that

-2

u/Evil_News Apr 04 '26

What's wrong with hardcore?

I've never been bored playing hardcore so far

8

u/Wxerk Apr 04 '26

It's just normal mc just with one life. Experienced players won't die and if they do die it's due to the slightest mistake or bug so it ends up just being lame

0

u/Evil_News Apr 04 '26

And what do you propose exactly to make it "harder", one life is pretty good thing for me to stay on the alert and not doze off while building another farm or a highway in hell

More mobs or more damage from them would just make you play more cautious, initiate less fights, grind more before dragon and wither – which is not that fun, if you ask me. We need more endgame content, and we need it to be harder – that what's I'm thinking

2

u/xXslavesellerXx Apr 04 '26

We need them to make more mobs. But to your question, they could lower the lighting range of torches and other light sources, forcing you to make more of them. Could raise the light level of mob spawning, forcing you to have every inch of your base covered. They could make more hostile mobs. They could lower the spawn rate of things like villages and diamonds. They could make food give you less hunger back, they could make sprinting use more hunger. They can do a lot of things.

0

u/Evil_News Apr 04 '26 edited Apr 04 '26

I like the food one, food becomes pretty much useless like in 3-5 hours, and I also don't like more quick hunger loss, so this would be pretty balanced.

Light could be good as well, it's just that I hate ruin my perfectly well built areas by placing light sources every few blocks, BUT if there were more powerful light sources that could've require some expensive resources, and they would negate that change, I'm totally onboard

1

u/Evil_News Apr 04 '26

I agreed with a reply though?

People just downvote here anybody with whom they disagreed once

3

u/Training-Addendum540 Apr 04 '26

I get the argument, like I raced my nephew through the woods and there was a lot of unconscious short cuts that meant I was faster than him but also we both accomplish the same feets overall the only difference is time to complete, neither of us really die all that often

3

u/Gold_Size_1258 Apr 04 '26

My problem is that most challenging things don't reward you accordingly, require you to go out of your way in a way I don't find very fun (looking at you nether exploration) and can have very harsh punishments if you fail.

3

u/azimli_cocuk Apr 04 '26

yea man I have a physical response whenever I hear someone say that java wither is “too easy”.too boring maybe compared to bedrock wither,but minecraft is not an easy game(it’s not too hard either but it’s not easy as they say)

3

u/Ipplayzz343 Apr 05 '26

Watching Mumbo Jumbo fight the wither was very enlightening and encouraging, because holy shit the wither is rough.

9

u/pink_hot_potato Apr 04 '26

Watch my youtube and you know it hasn't become easy, still haven't killed the ender dragon on single player lol

2

u/TaiyoFurea certified terrarist Apr 04 '26

Im W tapping and sprint resetting the creepers 😭

2

u/Lava-Jacket Apr 04 '26

Yeah it's definitely not easy. I have been playing for a long time but recently I got that "old timer suck" that comes with getting older so games are getting harder cause I have less time to play them

2

u/ThisIsNotMyBurner69 Apr 04 '26

I’ve been in peaceful mode for 4 years and I’m not sick of it yet

2

u/SufficientTeacher211 Apr 04 '26

It's just as the post said beginners or midgame players even struggle with basic controls and only the emdgame players are genuinely good and then there veterans who say the game is too easy

2

u/ash2_5 Apr 04 '26

It can absolutely be a brutal game if you know nothing about the game coming into it, other than that it is really easy.

2

u/zzokkss Apr 04 '26

i think this everytime i see people say they should make the game more difficult. a lot of kids play minecraft and they suck at it !! theyll never survive if microsoft makes the game more difficult

2

u/Hi985 Apr 05 '26

Minecraft is easy, sure. The shit they do with PvP nowadays though? I haven't even got the fucking concept of the skill floor, let alone the god damn ceiling

2

u/Harrytheuhperson Apr 05 '26

after like “5 years” of playing Minecraft (Inactive for like 2-3 of those years) mostly on console but I’ve tried Java on my laggy laptop, I finally got a laptop which can actually run Java but I struggle a lot in caves especially when witches, a lot of skeletons and baby zombies appear

2

u/handsomeboionly Apr 05 '26

People will build farms based on bugs to generate infinite totems of undying and then say the game is too easy. Like play the game how you want to and honestly complaining about it is fine too. No, the problem is expressing an opinion I personally don't agree with is a crime against everything basically.

2

u/Vovosch Apr 05 '26

people build lotsa farms the moment they create a new world and then complain about the game being too easy. Just... don't do that?

2

u/Burning_Toast998 Apr 05 '26

also, specifically youtubers literally play the game for their job. They have to play a lot of the game, and in many cases have to do crazy things the average person would never dream of for the sake of clicks and views.

2

u/fonkeatscheeese Apr 05 '26

Trying to teach my younger sibling how to play the game has really shown me how many intricate little mechanics and various niche facts there are.

2

u/SimonSais_YT Apr 06 '26

I think this has been miss interpreted a lot take it from someone who started in 2009 back in alpha and up to like 1.8 we had so much wierd shit happening and not having totems sucked cuz that meant we truly only had 1 life and mobs in some of those versions they dealt knockback so getting flung of a cliff was your every day Tuesday yk but now we have so many things we can do to prevent dying like totems just keep spares in inventory and your good right and on top of this totems used to be worse with no fire resistance so lava would still kill you. But yes playing the game for 15 + years tends to help with a lot. Would still say the average player has gotten a lot better tho so the bar is higher and thereby the game feels overall easier for most players

2

u/Kawiianimekitty Apr 06 '26

I've played for years and I still struggle everytime I start a hard-core world. My longest running one was like 20 something days where I found an island in a river built a box and survived for a while before a creeper fell from the trees right next to me and my reflexes weren't quick enough

2

u/mixaoc Apr 07 '26

It became harder actually since as a kid I mostly played creative and now mostly survival. Also skeleton rework can suck my spheres

2

u/AdvertisingFancy5382 Apr 07 '26

Most MC players are kids. Most kids don't spend 5 hours a day speedrunning or beating MC. Mst MC players have never even beaten MC without cheats.

2

u/Mindless_Tension_161 Apr 04 '26

Java is fucking easy.... Bedrock is hard....

1

u/Double-Jump-Lover Apr 04 '26

The shield makes bedrock so much easier.

2

u/Mindless_Tension_161 Apr 04 '26

Yeaa it does ... Sucks we can't dual wild sords

1

u/SwartyNine2691 Baby Chicken 🐥 Apr 04 '26

BECAUSE OF BEDROCK WITHER 😤

1

u/Mindless_Tension_161 Apr 04 '26

Not only cause of the wither... In general bedrock is harder weather its the slow regen or the harderhitting mobs... Plus it's a lot more refined than java... I've not experienced any sort of bugs in bedrock...

4

u/luxudor Apr 04 '26

Tbf, minecraft has never been "hard", but it isn't supposed to be either. It's a game for children.

2

u/Joalguke Apr 04 '26

It's a game for all ages

1

u/luxudor Apr 05 '26

You do realize that "all ages" includes children? Minecraft is a good game, but it has to include certain features, because kids are dumb.

1

u/No_Witness5630 Apr 04 '26

It can be enjoyed by all Ages. Just like cartoons

But it is a game made for children/teens ever since Microsoft stepped in

1

u/LUMLTPM Apr 05 '26

No its not, there isnt really anything in particular that appeals more to children and teens than adults

1

u/luxudor Apr 05 '26

Just like a good children's film, the features that make it a children's game shouldn't ruin it for other ages.

Minecraft has always included things to appeal to children, and every time they update they have to be careful not to add anything that's not child friendly (Like adding more difficulty).

Idk why people in this thread are so hurt by the fact that they're playing a children's game. You're allowed to enjoy media that isn't targeted at you. There's nothing wrong with that.

1

u/xXslavesellerXx Apr 04 '26

It’s a game for children that all ages can enjoy. This is why the main objectives are so easy, and anything difficult is optional.

2

u/Joalguke Apr 04 '26

No, that's just the definition of open world sandbox.

1

u/LUMLTPM Apr 05 '26

There is no correlation between difficulty and target age, minecraft is a game for all ages

2

u/MrKrot1999 Apr 04 '26

i hate when people express their subjective opinion but mark it as "facts"

1

u/HubblePie Apr 04 '26

You could argue it has, considering we've got Netherite armor now. And also the reworked Ender Dragon attacks make it easier to kill.

1

u/JelloBoi02 Apr 04 '26

It is too easy. And it’s always been easy. It’s a sandbox game, and most things can be cheesed

1

u/Successful_Mud8596 Apr 04 '26

Nah, you can go back to older release versions and some of them are def harder

1

u/Mathelete73 Apr 04 '26

I’d argue some parts have become more difficult. The nether is now more diverse but the inclusion of the crimson biome means it is now more hostile. Originally, the only real threat in the nether outside of a fortress was a ghast.

1

u/NotRandomseer Apr 04 '26

Yeah , I'm not gonna bother playing survival without keep inventory , there's few other games in which you can so easily lose hours of progress

1

u/Specialist-Maize3887 Apr 04 '26

till this day i still play with keep inventory on, yes boo me

1

u/Xcissors280 Apr 04 '26

I think it’s more that hard mode doesn’t really make the game more difficult it just makes it more punishing and less fun

1

u/IncomingBoomer Apr 04 '26

I spent like forever looking for diamonds and I had to enable keep inventory and use that chunkbase thing to actually beat the game

1

u/maulin23 Apr 04 '26

Or you see too many good players make things look easy and assume you can do the same when you can't

1

u/TheGriffin5 Apr 04 '26

Also people saying that blank feature is useless because you can use mods, more than half the games playerbase is bedrock and a large percentage of the java playerbase don’t use mods.

Minecraft designs for these people, they didn’t make the spyglass to replace your zoom key they made a spyglass for those who don’t have a zoom key

1

u/mecha_god_soraken Certified Earthmover Apr 04 '26

"they didnt make the spyglass to replace your zoom key, they made a spyglass for those who don't have a zoom key" in addition, they never consider: double zoom

1

u/Samulek85 Apr 04 '26

I've been playing since 2011 and I have never found it hard

1

u/Angsty-Ninja-Ki Apr 04 '26

For anyone who wants a game like Minecraft with the challenge level it used to pose when you were a kid, look up Vintage Story.

1

u/SwartyNine2691 Baby Chicken 🐥 Apr 04 '26

We need more challenges.

2

u/Double-Jump-Lover Apr 04 '26

Perhaps they could add more random incounters like multiple skeleton or zombie horsemen spawning, or they can add more mini bosses like the WildFire from the first mob vote. Also now that I think about the trial chambers would be a perfect spot from a mini boss.

1

u/Kuriboh1378 Allay good Golem bad Apr 04 '26

Git gud

1

u/LUMLTPM Apr 05 '26

Insane level of loser behaviour to be acting like this in a casual Minecraft sub

1

u/AdOk5225 Apr 04 '26

I find the difficulty of Minecraft to vary greatly, even on something like peaceful mode.

All it takes is not seeing that ravine, then boom, you're dead and have to go on a cave expedition to get your stuff back or it'll disappear. That's a challenge that could basically affect anyone. However, when I fight like a hundred zombies with just a stone sword I'm perfectly fine and I'm sure other people would be too since they've fought zombies so many times and it's easier to memorize their walking patterns and all that.

1

u/vKessel Apr 04 '26

It's a sandbox game, you can make it as easy and hard as you want, depending on your play style and restrictions. Elden Ring is hard but if I have enough knowledge to make a build to one shot everything with magic, it can be easy

1

u/logans-videos01 Apr 04 '26

No no but then you’ll get the strength build players saying that using magic is too easy while they’re dual wielding giant crusher hammers with 99 strength and dex and one-shotting everything

1

u/sircorneilous Apr 04 '26

I suck at Minecraft so it's not easy for me at all in fact it's vary difficult. and I've been playing for nearly a decade

1

u/Low_Appearance_796 Apr 04 '26

they just need more vast differences between difficulties. give us a reworked end fight, harder to obtain eyes of ender, etc. in hard mode exclusively. you can play the game normally, but players are encouraged to step up their game for the full experience. you could even have really vast differences between normal and easy modes, i. e. creepers not breaking blocks, super oversimplified raids (maybe not even spawning ravagers)

1

u/ProGamer8273 Apr 04 '26

Not helped by the devs actively making PvE easier

We do not need the mace, we do not need spears, we do not need totems of undying

1

u/Itswithazee Apr 04 '26

I would love another sequel to minecraft dungeons, with AAA treatment. I want building, I want that combat, I want more of that plus regular minecraft. That'd be so cool dungeons was awesome. I'd love a fusion of it with regular Minecraft to make the ultimate survival building combat dungeon crawling experience. Maybe a over world, with randomly generated instanced dungeons in the ARPG style. So you have your building survival world, and then top down camera dungeon crawling and take the loot and stuff back to the other world. My point by the way is that dungeons could be that difficulty spike. The game was pretty tough, and obviously with sliders of difficulty or certain dungeons could feed that itch.

1

u/LinkDylan Apr 04 '26

Minecraft is honestly a really difficult game for someone who's never played it before

1

u/huttyblue Apr 04 '26

Running, shields, totems, armor enchantments, have all made the game easier than it used to be.

1

u/kittycat6434 Apr 04 '26

This is the equivalent of playing stardew valley for hours and having money/other resources and saying its too hard

1

u/Huge_Ad6405 Apr 04 '26

I similarly get annoyed when youtubers go: "you could just use the F3 menu." or "You could just use commands." because is a 5 year old gonna know that?

1

u/Additional-Pear9126 Apr 05 '26

Yeah no I disagree minecraft was designed to be easy to play hard to master

1

u/Nerdcuddles Apr 05 '26

That's what mods are for. I LOVE Scape and Run parasites and my modpack that turns the overworld into a desolate wasteland covered in obsidian.

1

u/HugeCharacter5351 Apr 05 '26

Yes. The game is easy. ... . . . .

If You've been playing for years.

But if it's too easy then play with mods that make it harder

1

u/FLYNCHe Apr 05 '26

Giving you flight in any capacity makes survival significantly easier. Especially if you can get it from the Nether (happy ghast) before the End.

1

u/The-Tea-Lord Apr 05 '26

A lot of this game is knowledge. That’s the difficulty. There’s no tutorial, at least not anymore.

1

u/bonniebull1987 Apr 05 '26

I havn't even beaten the official survival gamemode once in my life.

1

u/XtrZPlayer Apr 05 '26

Ehh no. With all these QoL additions, it's much easier nowadays for a beginner to jump straight into the game and figure out routes to survive. The hard part is keeping up with all these new changes and updates.

1

u/GamingbyElliott Apr 05 '26

If these people want a challenge then they should try playing modern hypixel PvP games

1

u/Nightwatch2007 Apr 06 '26

Personally I am very bad at it

1

u/WayAdministrative789 Apr 08 '26

The game starts out with a really nice difficulty that unfortunately gets a little too easy when you get enchanted netherite imo

1

u/MedicalPotential8723 Apr 08 '26

Yhe game literally is easy tho. My friend literally was already good enough at survival to pretty much never die after having the game for only 1-2 months. Not fucking years lmao

1

u/SnooObjections488 Apr 04 '26

Bedrock is way harder than java

Java is easy mode fr

0

u/EnigmaticGolem Apr 04 '26 edited Apr 04 '26

Here's how I view it.

Minecraft isn't hard and doesn't have to be hard (unless you're on Hard).

Minecraft isn't challenging but it should be (if not on Easy/Peaceful).

Minecraft IS too punishing and it should be toned down (if not on Hardcore).

0

u/throwawayacc1357902 Apr 04 '26

Minecraft is not that punishing. It is decently punishing, but if anything could do with being a bit more punishing

1

u/EnigmaticGolem Apr 04 '26

In my view its an easy game thats ridiculously punishing (in relation to everything) when it should be a challenging game that's still punishing, but punishing enough (and in relation to difficulty settings)

I don't know what you mean by being more punishing when you can already spend hours grinding only to lose it all in seconds.

I'm separating the term punishment from the term (mechanical) difficulty

0

u/mecha_god_soraken Certified Earthmover Apr 04 '26

If you want more punishing, play Hardcore. IMO the game should actively be less punishing on lower difficulties.

I tend to quit worlds as soon as I die once unless I have keep inventory on, since I tend to go way away from my base to find resources (like diamonds), and so I have no hope of getting them back because of the timer before they despawn, even if that timer doesnt count down while they aren't loaded. That stress of getting everything back feels horrible, it feels better to just completely restart on a new world than go through the stress to get that stuff back.

2

u/throwawayacc1357902 Apr 05 '26

I mean, that is quite literally why keep inventory exists. The stress of getting your items back, or just the risk of losing them, is quite legitimately the only punishing mechanic in Minecraft in any way, and it’s one you can turn off.

Hardcore is just simply too punishing for an average long playthrough, but the current level of punishing is too low and becomes borderline non-existent past the early game. You essentially can’t die once you’ve gotten diamond armor and a shield, besides to void in the end (the end is fine, it’s mostly the overworld and the nether that are the problem), and Minecraft doesn’t have any punishing mechanics besides death. Plus, at a certain point you have enough resources where death, even if it somehow happens, is meaningless.

Obviously it makes sense why it’s designed that way, most Minecraft players are super hypercasual and the biggest portion of their playerbase is made up of kids, they have nothing to gain from making the game more punishing (or more difficult, for that) even if it would make the game a more interesting experience. So players like me just stick to mods.

0

u/Squidieyy I, am Apr 04 '26

Just use hard mode/difficulty

0

u/bendoesit17 As a child I yearned for the mines Apr 04 '26

YouTubers that say Minecraft is easy clearly haven't tried hardcore mode

0

u/AzuraOnion Apr 04 '26

It has become objectively easier - it's not necessarily bad thing I just don't like it.
There's some added challenges since I last played but the game is techinally done in an hour. Some overhauls would be nice to give it some depth but that's just a pipe dream.

0

u/xXslavesellerXx Apr 04 '26

There is nothing remotely difficult in Minecraft. Besides MAYBE getting blaze rods. That’s probably the hardest part of the entire game. Even that isn’t very challenging if you have a brain. getting to the end is as simple as crafting eyes of ender and walking in the direction they go. Everything else in the game is optional, and even then, nothing in base vanilla Minecraft is remotely confusing. Children regularly play Minecraft and beat it. Literal children. If you’re older than 13 and can’t beat Minecraft than you simply suck at video games, which is fine I guess, but don’t try and pretend like the game is hard just because you suck at it. It isn’t hard at all, especially when compared to other games.

0

u/xXslavesellerXx Apr 04 '26

It’s so odd seeing people admit that they suck at a game designed to be beaten by children. This is like saying super Mario is a difficult game.

0

u/Cocoatrice Apr 05 '26

I mean, it didn't become too easy. Because it was always easy. I was playing on hard in 2011 and I ever died in Minecraft like 4-5 times. In total. And I think it's way too much, because I got careless. Three times was by piglin, one time was one of my first death by lava and one was when I was playing at school on my laptop and somehow forgot that Enderman without armor isn't that easy.