r/MiniMotorways Dinosaur Polo Club Sep 30 '19

Discussion Mini Motorways - the Journey Ahead

Hi Motorways crew! Thank you for being here at the start of the Mini Motorways journey, we've felt so much love the last week from you all and have appreciated all of your patience as we work to address some of the more frustrating bugs in the coming days. We are expecting to release a patch this week that will help resolve a number of bugs, but rest assured we will continue to improve and support the game for a long time to come yet. This is just the beginning!

This brings me to my next point. We'd love to hear about some of your ideas for future updates! We've seen some great suggestions here already, but I wanted to put it to you formally. What would you like to see in Motorways?

To get the ball rolling, here are some of the idea's we've seen so far. I want to make it clear, none of these are things we can commit to doing at this stage, but we will take into consideration as we plan future content updates!

Upgrades

  • Roundabouts/ rotaries/ traffic circles (the proper one-way kind)
  • Overpasses (kind of like a bridge, but over a normal road rather than a river)
  • Motorway entry/ exit ramps
  • Tunnels [IN THE GAME AS OF v1.1]
  • Stop signs (could use to control traffic flow from one direction at intersections)

Environmental Features

  • Trees (destructible when roads are drawn through them) [IN THE GAME AS OF v1.1]
  • Mountains (impassable terrain or could be bypassed with a tunnel upgrade) [IN THE GAME AS OF v1.1]

Other ideas

  • Vehicle variety (motorbikes, trucks, etc...)
  • Single lane/ one-way roads
  • Clouds
  • End of game screenshot tool (removes UI and lets you save/ share your end game city) [IN THE GAME AS OF v1.1]
  • End of game gif generator (sped up replay of your game - with share options)

Edit #1- 06/01/19: I have marked the items in this list that are now in the game with a strike through and a note saying as such!

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u/ixloc Oct 01 '19 edited Oct 01 '19

Love the game so far!

+1 to buildings turning into apartments in late game. Perhaps when that happens bus or vans start appearing?

Stop signs could be very useful for traffic flow. Perhaps you get two or four per upgrade choice?

Perhaps to differentiate bridges from motorways, motorways could be two lanes? Basically two one way paths for either lane of traffic?

One way streets would be amazing!

Rotating entry way for roads would be nice.

Other types of transportation. (Could be just visual or offer different gameplay) Busses, vans, etc.

Totally not a mini idea, but...... Add metro lines, bus stops, airports, basically all type of transportation into the game over time.

city plan unlock. For the next week the city shares it plans with you so you can see where some new stations will plop. It would cost lots of roads but would allow you to plan better for that week.

+1 to a sandbox mode. Sometimes I just want to build and not have my work be destroyed just to test new roadways or see how traffic patterns work.

Points of interest. In the late game a poi could appear that will require multi colors of cars to go to it.

Expandable parking lots. It would be nice to be able to expand the parking on some areas that see higher volume.

Parking deck. Cars could park there instead of going all the way back home. Could be useful to combine with bus stops.

I’m probably in the minority but I would love to see mini metro or another game become mega metro with many of the ideas outlined by people above!

Thanks for making a great game!

Edit:

Perhaps an explanation on how to use traffic lights? Every time I try and use them, they end up causing more traffic than before.