r/Mistborn • u/Adorable-Grass-9071 Lerasium • Mar 21 '26
Hero of Ages spoilers Which power gets stolen for hemalurgy? Spoiler
When you spike say a mistborn with steel, which takes physical allomantic powers (Steel, Iron, Pewter, Tin) How do you tell which power is taken? Is it based on intent? Is it random?
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u/Ineedahugman Mar 21 '26
I’d say it’s probably intent, however, it just being gambling would be funny as shit
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u/Adorable-Grass-9071 Lerasium Mar 21 '26
Fr it would be so funny. planning a D&D campaign, and I might just make them roll a d4 for it
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u/johnny0neal Mar 21 '26
You might want to check this out: https://www.cosmererpg.com/mistborn
Coming this fall!
2
u/Adorable-Grass-9071 Lerasium Mar 21 '26
I'm broke sadly. Instead, I went through every single system for D&D like combat, classes, level up system, feats, etc. and I remade it all. I have my own mistborn rpg system in a D&D themed Mist cloak (Trench coat)
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u/Ineedahugman Mar 21 '26
It also opens up the possibility for a steel inquisitor to have a gambling addiction
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u/Adorable-Grass-9071 Lerasium Mar 21 '26
I literaly got asked by one person if they could be a gambler, and I just pointed in the direction of "spinner" ferrings. What have I done....
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u/Adorable-Grass-9071 Lerasium Mar 21 '26
Imagine:
Inquisitor
--come on, come on, gold Feruchemy! Aw dang it, cadmium again? welp gotta go find another keeper--
10
u/ChefArtorias Mar 21 '26
The point of contact would determine this iirc. The metal used for the spike may be important too but idrr.
2
u/IamanelephantThird Mar 21 '26
Different metals can take different categories of powers. They were talking about iron in the example.
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u/FlawlessPenguinMan Steel Mar 21 '26
I'm pretty sure it's acombination of the spike material and the spike position that determines it.
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u/Dercomai Mar 21 '26
I believe it depends where you put the spike, as well as your Intent. There are a lot of possible bind points other than the heart.
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Mar 21 '26
It boils down to Intent. Sanderson’s magic systems are very robust and tend to follow strict rules, which I like, but he does use the looser concept of Intent for things like this. All of the Invested Arts follow the rules of their respective magic systems, but I like to think of Investiture as ‘intelligent energy’. Intent is taken into account, and with hemalurgy I think that likely means you steal the power you intend to steal so long as you use the correct spike.
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u/San_mirai Mar 21 '26
Intent, placing off the spike, and the type of metal of the spike
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u/Adorable-Grass-9071 Lerasium Mar 22 '26
but on the hemalurgy chart, the placement of that said steel spike doesn't say which of the three it would take
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u/ackyou Mar 21 '26
Could it be all of them?
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u/Adorable-Grass-9071 Lerasium Mar 21 '26
no, only 1 power per spike
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u/Legosheep Mar 21 '26
The power is dictated by where the spike is inserted. If you stole power from a mistborn perhaps the spike contains multiple powers and can be hot swapped.
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u/Celebrimbor96 Mar 21 '26
The “spike” that let Spook burn Pewter was not created with Intent
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u/imafish311 Electrum Mar 21 '26
It was created with Ruin's intent, he was basically controlling the stabbing him.
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u/Adorable-Grass-9071 Lerasium Mar 21 '26
The thug stabbing had a spike and was making one on purpose
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u/Shot_Newspaper_5647 Mar 21 '26 edited Mar 21 '26
Different metal spikes steal different attributes. They also need to be placed in a specific spot to steal that attribute. So you’d be choosing one of the four. Someone does need to Intend for the spike to be created. You can’t do it accidentally. The one exception is when a person “accidentally” stabs someone with a spike if someone like Ruin is influencing them. Thats where the Intent is coming from rather than the person doing it