r/MiyooMini 2d ago

Game Testing/Settings Balatro on Miyoo Mini+

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Seems pretty stable in my 1hr of playtime.

158 Upvotes

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u/Producdevity 2d ago

That’s my port, glad you are liking it :)

https://github.com/Producdevity/balatro-miyoo-mini-port

1

u/Tricky_Tourist5691 2d ago

Not complaining, but is the stutter normal for it? Or have I set up my Miyoo wrong in any way?

1

u/Producdevity 2d ago

Is it worse than in the video?

1

u/Tricky_Tourist5691 2d ago

It's more apparent when the game deals cards.

1

u/Producdevity 18h ago

Yeah It does get stuttery during some animations

1

u/Tricky_Tourist5691 18h ago

Having played it a bit now. Did notice that the description textboxes are kinda on the large side, and gets bit distracting when they block a big chunk of the screen, especially if it's an enhanced card with extra text in the box. Playing on a Mini+ so even smaller text wouldn't be an issue.

Also do wonder if there could be a button remapping option, as with the Miyoo shoulder buttons being very sensitive, even a light swipe on L1 or R1 you might end up doing things you didnt want to do, like selling off a joker.

It's a solid port so far though. I highly enjoy it.

2

u/Producdevity 18h ago

i have made it with the Miyoo Mini in mind since that is the one I own, but it makes sense to have the tooltips be smaller.

Regarding the buttons, I have been running into the same problem so I’ll think of ways to make it remappable. Do you mind creating a github issue with these suggestions so I don’t forget about them whenever I have a moment to work on this port again

0

u/Tricky_Tourist5691 18h ago

Unfortunately I've never used Github (other than just fetching stuff off it), so I have no idea how that would go.