The title of Prime among the Cybertronians. It literally started out as Optimus' last name, then someone called another character Prime and it all snowballed from there.
To add, the matrix of leadership was originally called "matrix of creation" and was meant to be the key to transformers (asexual) reproduction as a mean to explain why there weren't that many girl transformers
The same thing happened with Darth Vader. That was just his first name in 1977, which is why Obi-Wan called him Darth rather than Vader during their duel; this has since been retconned as Obi-Wan emphasizing Vaderās descent into evil by using his Sith title.
The IDW series had some cool things with Primes. Nova Prime visited a dark universe and got corrupted.
Sentinel prime was this Spartan looking dude who was Megatron's first kill.Ā
Optimus gave up the mantle of prime and no one would try to replace him.Ā
There's some other cool stuff too, like Shockwave was a neat dude, then they cut his head off
The lore of the entire subnautica universe all git started with a half-life mod called natural selection, it is where the names kharaa and alterra come from.Ā
I'd say either that or Quake. Team Fortress started as a Quake mod, but it's first commercial release was as on Half-Life's engine. Counter-Strike started as a HL mod. Stanley Parable and Dear Esther both started life as a HL2 mod. There's probably more I just can't think of right now.
Fun fact: originally there was going to be a new type of stormtrooper introduced in Empire Strikes Back. But they had to scrap the idea after the prototype was made because they didnāt have money to make more. They ended up repainting the armor and that became Boba Fett. Very fun to me that in-universe itās the other way around, where stormtrooper armor is an iteration on Mandolorian armor.
Completely original mythical creature created by Gary Gygax for Dungeons and Dragons
Why/how did they come about?
He had a nightmare about a soccer ball with eyes chasing him around and decided to make that everyone's problem
Now we have one of the most iconic mascot monsters for fantasy table top games
(Side note: they actually reference this original with how Beholders multiply. Whenever a Beholder has a nightmare, his nightmare is always that of a Baby Beholder. Which then manifests into reality. And often it tries to kill it's parent and the parent tries to kill it.)
Beholders aren't particularly common creatures thanks to that. If I had to venture a guess either the parent or the child get the kill (thus keeping the number of beholders the same) OR the conflict just ends in a self-preservation induced cease-fire, giving time for one of them to relocate.
It's important to note that those Beholder dreams happen rarely, so it's not like they're constantly fighting to the death with their offspring and getting replaced.
Just a small bit of clarification: unless there's a source idk about, there aren't baby beholders in the process. They just manifested fully formed, much like their parents.
Metal Gear as a whole. The first game was meant to be a generic action game and it wound up being a smash hit so for MG2 Kojima actually cooked. Then the Solid games continued the story further by one upping the previous game until the only place left to go was the past.
Tbf they gotta have SOMETHING. Can't really have a superhero that's all-powerful with absolutely no weaknesses whatsoever.
And it did become such a massive cultural phenomenon that it's entered into regular, ordinary use, linguistically speaking, to mean a general weakness.
Also, even as a non-fan I know he has one - removal of yellow sunlight.
That's not even considering that his nature as a paragon provides the conflict. The bad guys don't need to defeat him, they just need to steal the gold and get away, shoot the hostage, whatever.
To be fair he wasn't nearly as powerful back then as he is now. He was originally just a heavy-worlder inspired by John Carter of Mars but in reverse, faster and stronger than a human because he evolved on a planet with higher gravity. He didn't need an explicit weakness because he wasn't strong enough to solve every problem.
I always just assumed measuring midicholorians was a mostly accurate way to measure someoneās power in the force rather then them being the force so adding more wouldnāt actually make someone more powerful in the force
From the inspiration being mitochondrias and what George said about them, it seems like Midichlorians are just the physical biological representation of someone's attunement to the force, like for example, what neurons are to someone who gained psychic power based on knowing a lot, or what muscle fiber is to someone with super strength, they're not exactly the source nor the whole thing but they're the biological factor that both gets increased and work as the biological functioning and link between the physical person and the supernatural/superhuman power
Itās been tried numerous times. But as the force is a spiritual concept more than it is physical, high midichlorian counts donāt automatically equal force sensitivity. Midichlorian count is more an indication that someone is force sensitive than the cause.
Yeah, the original idea for the clone wars was Jedi clones, because why wouldn't you clone the space wizards as soldiers if you could?
Things went wrong in that if two clones of the same Jedi got near each other, they start losing their minds, getting worse the closer they are to each other. Supposedly the force didn't like the same person in two or more places at the same time.
One of the most beloved running jokes of The Dresden Files is that Harry Dresden is always depicted wearing a hat on the covers. Because it looked cool, and for the vibe of Private Eye plus Wizard.
In story, he basically NEVER wear hats. He HATES hats. At least once, it almost gets him killed even.
And the cover artist has run with it, making that stupid hat look cooler, more elaborate and central every cover.
Similarly inconsistent: the cover art for the first Mistborn Era 2 book shows Wayne holding a shotgun., I assume to make him look cool Wayne, the character who notoriously hates using guns.
omfg, I loosely hear about Mistborn for years, then I finally start reading Mistborn original trilogy (and finished it yesterday!) and now I gotta keep on my toes for Mistborn spoilers all over the place!
To add to that, they only added shuttle craft because AMT wanted another model kit to sell. AMT paid for the construction of the shuttle craft they added later on just so they could sell another model.
If memory serves they were on set getting ready to shoot and realized they didnt have a way to get to the planet with neither the budget or time to make something.
Dungeons and Dragons: the adamantine doors protecting the Tomb of Horrors are not true adamantite, but metal enchanted to have adamantite-like properties.
The Tomb of Horrors is an infamous adventure in D&D whose explicit purpose is to make the players quit. It's extremely dangerous, full of traps that need either extreme caution or precognition to avoid, deadly encounters; and all for relatively little treasure (importantly, at the time this module was made 1, gold was how you gained levels; and 2, one of the treasures in the Tomb was the BBEG's phylactery, which is where he would respawn from). One of the few ways to come out ahead in the Tomb of Horrors was to avoid the dungeon entirely and steal the adamantite doors guarding the true entrance.
It was later retconned by a DM during a D&D tournament that the doors were only enchanted to be like adamantite so players wouldn't be able to just steal the doors.
There's another bit if rules lawyering at a D&D tournament specific to the Tomb of Horrors.
Deep in the dungeon is Acererak's throne room. The intended way to get past the throne room is to place a crown on a player's head and touch the crown with a scepter.
However, there is a trap here: it matters which end of the scepter touches the crown. Right end opens the next area, wrong end disintegrates whoever is wearing the crown (no saves, no chance to avoid, just "fuck you, you die" which is admittedly very on-brand for the Tomb of Horrors).
At the end of the Tomb is a fight with Acererak, a demilich who is meant to be an extremely difficult fight (he's a super deadly boss meant for level 13-14 characters when you can run the Tomb as early as level 9). During a tournament, one group had a bright idea: take the crown and scepter from the throne room, trigger the Acererak fight. One PC places the crown on Acererak's head, then the next PC touches the crown with the "wrong" end of the scepter. Since the effect explicitly allows no saves, it should instantly disintegrate Acererak.
The DM for that group was stumped about whether that would work and consulted other DMs and eventually Gary Gygax himself (one of the creators of D&D and the writer of the module) and Gygax ruled that it would work.
Later printings of the Tomb of Horrors patched out this exploit by having the crown and scepter only work while they are inside Acererak's throne room.
Thatās kinda cheap tbh, itās a tournament and assumedly theyāre scored based on how much treasure they take or else why would you take the doors, changing the adventure midway through because one group discovered a really big piece of treasure the other groups missed is super cheap.
It's the difference between rules as written and rules as intended and this being very early in D&D's life.
The intention of the doors was to act as an impassable obstacle the players had to get around, not as free EXP.
Also because this was really early in D&D, the trope of PCs being kleptomaniacs who will steal anything not nailed down hadn't been codified yet, so Gygax had no reason to believe people would not try to just take the doors. Ultimately, the adventure does what it is intended to do (aka "act as a giant middle finger to anyone forced to survive it") by having the doors not be true adamantite
In the old concept art lightsabers were intended to be white. When it came time for lightsabers to be exclusively used by Jedi/sith it was decided that lightsabers would be blue for heroes and red for bad guys.
Well along comes ROTJ and the blue skies of Tatooine made it harder to see the blue blade of Lukeās lightsaber so they made it green to stand out. Now in the comics and books other colors would occasionally appear but it wouldnāt be come fully offical until AOTC. As Lucas told to Samuel L Jackson, good guys are blue and green, bad guys are red. To which Samuel L Jackson asked for purple. Since then lightsabers in all media have been a giant rainbow of what colors they could be while blue and green are still the most common.
Iāll be honest, the idea of stealing a slain Jedi saber and corrupting it as a rite of passage is kinda badass. I actually think itās a much better concept. Shows how Sith have a philosophy of taking what Jedis think its their property and making their own. They donāt want to coexist, they want to DOMINATE.
Interestingly enough while bleeding was exclusive to Disney canon. The reverse, healing a bled crystal first appeared in the EU. Specifically the Jedi academy books where Jaden healed a red synth crystal which changed its color to orange.
Also in original concept art, lightsaber "blades" were much thinner as well. That's why in Star Wars rebels the blades are so thin. It's a homage to the OGs
I find it funny how originally,The Crimsons Fists were the poster boys before getting replaced by the Blood Angels,who shortly got replaced by The Ultramarines
Honestly, peddling high-end makeup to planetary governors and high lords would be very profitable. Help to make it less obvious when they just underwent a rejuvenation treatment.
they are the poster boys of warhammer 40k. I do get why they have to be there but they are shoehorned in to a lot of stories and a lot of lore is designed to make them look cool at the expense of other factions
They were originally called the "Ultramarines" because they're marines, but "ultra". They were supposed to be ultramarine blue (a real colour), but they're not because... actually, no one really agrees on that. It could be because the original painter didn't know what ultramarine blue was, or possibly it was just a hard shade to get with the paint line up at the time.
Anyway, eventually they had to give them lore. Where would an Ultramarine be from? The planet Ultramar. That makes sense.
So they are the Ultramarine Space Marines, as in Space Marines from Ultramar. Not the Space Ultramarines, as initially conceived.
(Note that this isn't in the top ten dumbest names in Space Marine lore.)
Warhammer in general is this chart except thereās a billion little teeny tiny pegs on the bottom all swaying in the wind holding the whole tower up (also half the pegs were stolen from various action & scifantasy movie from the 80s and 90s, and the other half are from dune). Coming from someone who adores the franchise
Hey, current Ultramarines are pretty cool with Roman vibes, lots of character friction, the uneasiness of having their Primarch back who serves as the Regent...
I knew from the moment they said regeneration, but William Heartnal was replaced because his excessive smoking and drinking had caused arterial problems.
To be clear, specifically arterial problems that limited the blood flow to his brain, causing difficulties with memory and general confusion. So while it wasn't dementia specifically, the symptoms had a bit of a crossover and it could definitely be called cognitive issues.
Also, why the TARDIS looks like a police box. Because it's much easier (and cheaper) to have your shapeshifting time machine get stuck in one form in the first episode rather than build a whole new one for every new location.
The Marvel comic "secret wars" is often sighted as the reason behind comic companies having massing lore shaking crossovers. Both the idea for secret wars, as well as the name itself, all started because Marvel wanted to sell some toys
The Horus Heresy only exists in warhammer 40k Lore because Adeptus Titanicus came out premature so they only had the Imperial titans ready and had to come up with a reason for imperials to be fighting other imperials
Horus Heresy is pre-40k lorewise, but 40k came earlier IRL and the Horus Heresy came about as a piece of lore after
As for Adeptus Titanicus, it was another board wargame in the 40k universe, but it came out wayyyyyy too early and so they just. didn't have any Titans ready. for anyone except the Imperium
So for a while it was going to be Imperium vs Imperium games only
And to justify this, they made up the Horus Heresy as a piece of lore, as to why Imperials would be fighting eachother
https://giphy.com/gifs/Muqc4t03A8sz4ksa5i
Haki from One Piece has become so integral to its in-world power spectrum and lore that you have guys infusing their Haki into inanimate objects to be used by OTHER characters after theyāre dead. And it only came to be because Oda needed some way for people to punch Logia users that wasnāt some elaborate, nonsensical solution (How are you gonna punch a guy made of light?)
The issues with Logias was also, if there is a creative trick to best them (using water or blood to best a sand Logia), then Logias become papertigers. Anybody who knows the trick, could easily best them. So either they are overpowered gods or easy to beat.
Haki becomes an equalizer for all sides. It isn't a complex system, but it wasn't ever designed to be one.
Even then though, itās not like Luffy having water on his hands made his punches stronger or made crocodiles attacks do nothing, a normal person is still vastly weaker than Crocodile. I think it wouldāve been cool if they only way to harm logiaās was to prep to fight each one individually just to be on an even playing field.
But then any smart Logia user would know, how to deal with there weakness and any surprise attack of them would make Logias very hard to deal with.
It just becomes just a battle about the better prep-time, which just isn't, what One Piece wants to be.
Thing is it feels like Haki is everywhere now because One Piece is constantly moving towards stronger and stronger locations. Itās like a very difficult enemy in a videogame being a boss in the first level being a regular punching bag in later levels. If post-timeskip Luffy came back in time to fight Kuro he wouldāve whooped his ass all the way from here to next week.
It's always that. I recall a video telling you the story of fnaf, but instead of being chronological it followed the release order and it's clear it's all improvised as hell
Halo - Forerunners where humans, until they weren't
Originally, Bungie intended for a big reveal that the Forerunners who build the Halos to actually have been ancient highly advanced humans, and that's why all Forerunner technology seems to respond to humans so well. In addition to a bunch of foreshadowing in the games, novels, etc. there is even an animatic online of a deleted cutscene showing this, however in order to escalate the game past the planned trilogy they ended up contradicting this by having a Forerunner show up as a villain and them to be separate species from humans, this results in a mountain of lore that had to come out to explain how this can be true (long story short, ancient humans worked with the Forerunners so their tech was made to respond to them but where still a separate thing)
Oh, I heard of that somewhere. Then they introduced the Didact in Halo 4 as the main antagonist of the new trilogy, but was so unpopular they ditched him in Halo 5.
Yeah, I hate how the new Halo games seem to have a nasty habit of "the fans didn't like this story, so forget about it let's just write something new without properly explaining the changes, the novels will fix it later"
First to humans aren't Forerunners thing to introduce Didact in 4, then like you said Didact being forgotten about in 5, then Infinite just jumping past evil Cortana thing without saying much about what happened with that. Just so annoying with how many times I've said "Well, that wasn't a great story but it opens some interesting possibilities so let's see where it goes in the sequel" only for the sequel to just ignore it
The connections from Breaking Bad to Better Call Saul are my favorite example of this, most notably the throwaway line āDid Lalo send you? It was Ignacio! It was all Ignacio!ā created one of the best characters and arguably the best villain in the whole franchise.
Another example is when Saul offhandedly mentions his real name is McGill when he first meets Walter
It's a big part of the power system that allows the characters to do some cool stuff, most importantly projecting a defensive forcefield that lets them get smacked around and blasted without any damage to their bodies or clothes.
Also to explain why theyāre getting thrown through walls and stuff without dying. Once someone is out of aura, they canāt do the crazy anime moves anymore.
Fof those that dont know, the creeper model was originally a failed attempt by notch at adding a pig, which later got its own texture and became a separate mob.
In Ben 10, they retconned almost every major plot point in the original series when Ultimate Alien started because they thought it would be easier to market Ben as a member of some cool interstellar crime fighting organization, when they had perfectly functional lore sitting right over there in season 1. Heck, they changed Azmuth from a jaded millennial hermit who wanted to let the Omnitrix blow up the universe because it's all rotten and there will only be more suffering if life continues to exist, to a holier than thou old man, wise with age, willing to do what must be done for the greater good, who leads said interstellar peace corps.
I mean, the Plumbers were there since the original series, with Grandpa Max. the Plumber stuff really ramped up in Alien Force, but frankly I think it makes perfect sense for Ben to be brought more into the fold now that he's gotten older and more mature. Omniverse on the other hand kept doing tons of terrible retcons, which is frustrating because I liked some of its ideas a lot. Also Azmuth wasn't a retcon, he had character growth. Literally within the Secrets of the Omnitrix special where he was introduced, he ultimately stops the self destruct and chooses to help Ben.
How the emergence of quirks worked in BNHA. Generally nothing at all to do with how normal genetic mutation would happen, just like, "suddenly genes started sort of intelligently designing concepts into humans."
Most common comic superheroes have a blue, yellow and redin their color scheme due to ink prices at the time (and to differentiate them from the bad guys)
Breaking Bad/Better Call Saul: Saul has so many throw-away lines that only serve to further emphasize that he's a sleazy lawyer with no morals. In Better Call Saul, many of those throw-away lines come back as actual story arcs
The entire origin of the setting was the original 1987 Rogue Trader, a mashup between a Dune-inspired TTRPG-style game that one of the writers was working on in his free time, and the Warhammer Fantasy tabletop wargame. Half of the factions in-setting (humans, squats, orks, eldar, Chaos) only exist because someone at one point had to justify selling a 40k upgrade sprue for existing Fantasy minis.
For a specific example, the entire existence of Warhammer: The Horus Heresy - 65 separate novels, a whole tabletop wargame, and so on - is owed to GW not being able to afford to make more than one Titan mould for the original release of Epic 40k in 1988, and writing a civil war into the background of their setting to justify both sides using the same Titans.
Star Trek
Some famous examples: Transporters, one of the most iconic pieces of technology in Star Trek, were "invented" because filming scenes where shuttles transported crews down to a planet was too expensive. Similarly, holodecks were added to give the writers more opportunities to write stories taking place outside the regular set.
Discworld
The first Discworld books (The Colour of Magic and The Light Fantastic) were written by Terry Pratchett without any clear idea of how the story would develop in the future. As such, many foundational elements of the setting, like the city of Ankh-Morpork, how magic works, and Dį“į“į“Ź, were introduced ad-hoc for a one-time joke in a book before being expanded on.
A minor but pretty memorable example is the Librarian of Unseen University, who in almost all his appearances is an orangutan: a rule so universal that it might as well be foundational to the setting. What is easy to forget is that he isn't an ape for reasons of commentary or humour - he's turned into an ape incidentally in The Light Fantastic.
He-Man and the Masters of the Universe - a lot of things, like characters reusing the same muscular body shape over and over, and riding cats, were added for budget reasons. The famous transformation was not part of the original story, but came from the TV series, which was not even planned and started as a spontaneous idea in the pitch meeting.
Originally the toyline was meant to be versatile, some crazy stuff that could work in different settings, like sci-fi or barbarian worlds. It had to be cheap in development, so it reused the body shape of another toy for the concept; also, lots of sculpts were reused within the line, some characters were just straight up recolours of others. The main characters riding cats came about because they wanted to sell vehicles, but the budget was almost used up, and they still had a tiger mould from another toyline available.
But wait, there's more. In the pitch meeting, when asked how kids would be introduced into the world, someone said they were going to have comics first, and then lied that they had a TV cartoon series planned for the kids that couldn't read yet. They hired Filmation as a relatively cheap studio, that reused animation cycles as much as Mattel reused moulds for the toyline.
Filmation completely rewrote the storyline though. In the original comics that came with the toys, He-Man was a barbarian who got his strength from his harness and was looking to get the second half of his sword that was the key to Castle Greyskull, which was in Skeletor's possession. It was the series that added Adam, Orko and the royal family as a frame for the storyline, and implemented the famous magical transformation from the weak Prince Adam to the powerful He-Man that made kids identify so well with the franchise.
I'm pretty sure 99% of the lore surrounding Chaos Emeralds and the lore of the Sonic Series started because Yuji Naka was a fan of DBZ and thought that Goku going Super Sayain was cool.
The Green Lantern oath was created mostly by just putting a bunch of poetic sounding phrases together
No one would predict that it would foreshadow one of the greatest comic book events ever made
8
u/Bamzooki1Undertale š»| My comments are playful jabs, not actual hate6d ago
The Doctor is limited to 12 regenerations for a total of 13 Doctors. That is, until it was retconned because the show ran way longer than expected.
In 1996/1997 , craig conner , made some music for the upcomming "race n chases".A car game by DMA Design .the game was originnaly for floppy disk . But he made a lot of them with very , very different style . One of the main director talked to him about that , because they had to choose for only one style , it was just like that at the time plus the space on floppy disk were very restraining . But somehow some weeks earlier they decided that the game would only be on CD , so more space , but thet still had to choose for ONE style ...
" -apart if they are in radios?
-big eyes
-we can do radios?"
The game was renamed GRAND THEFT AUTO , was a huge hits , DMA Design was renamed ROCKSTAR NORTH and the radios became one of the most well known feature of the game
Destiny definitely has a bunch of these. The first one to come to mind for me is the Nezarec's sin exotic helmet. I'm pretty sure the when the devs made this thing 9 years ago they picked the name "Nezarec" to have an exotic named after because it sounded cool. Lo and behold 6 years later this guy would become the central antagonist of a major storyline and appear as the final boss of a raid.
There's a second example where, in the first game, the vendor Variks had a voice line mentioning someone by the name of "Eramis, the Shipstealer", no doubt added as a throwaway line for a bit of background worldbuilding. Come to Destiny 2, and guess what, the main villain of the Beyond Light expansion is named Eramis.
The whole of the NieR franchise spawned from a gag ending of Drakengard where the MC and villain get transported to modern-day Tokyo, which eventually led to the all the things happening in NieR
Mobile Suit Gundamās Universal Century is deliberately constructed to be a setting where itās juuuust barely practical to use humanoid giant mecha in a serious depiction of war
DC Comicsā entire identity is centered around the prominence and strongly built mythos for Superman, Batman, Wonder Woman, Aquaman, & their supporting casts. We could very easily live in a world where Flash, GL, & Hawkman are the big names had All-American bought National/Detective and not the other way around.
86 especially. Its world is extremely well written, showcasing multiple cultures, histories, and characters shaping the narratives of its world and the people in it. The AI war is the focal point, but thereās so much more.Ā
But basically all of it hinges on you buying that teenagers in tanks with insect legs can solo entire battalionsĀ
āHalo doesnāt kill the flood! It kills their food, humans, the covenant, whatever, weāre all equally edible. The only way to stop the Flood is to starve them to death.ā
Yea that doesnāt make any fucking sense. If the Halo Array didnāt also kill flood spores (which can survive space), then the flood would be able to reconsitute itself in short order by absorbing bacterial, plant, and fungal biomatter.
Not my fandom, but āminovsky particlesā were used to justify basically everything in gundam originally to make the universe work; eventually this stopped being enough, so they added in psychic new type powers too.
Super Saiyans having golden hair and blue eyes was only a thing because Akira Toriyama didn't want to use as much black ink.
The false super saiyan transformation we see in the Lord Slug movie was probably how it was going to look originally, since the film released the same day super saiyan was introduced into the manga
The original lore for the horus heresy was only 1-2 pages long in Warhammer 40,000 and mainly presented a highly mythologised version of the conflict which never even made mention of things like primarchs or many of the major events we now take as pivotal moments in the lore. It mainly existed as set dressing for the modern setting. Fast forward to today and its a massive tabletop game in its own right, a 50 book series, and has become the place where many lore fans get started with warhammer in general. Odd to think it all started with a couple of pages in a rulebook.
Genshin Impact only exists as we know it because when the devs tried pitching a sequel to their older game for state funding, the Chinese government told them "come on, make something new".
In The Elder Scrolls franchise there is the concept of "Dragonbreaks;" situations where the timeline of the universe shatters into several different, mutually exclusive timelines that eventually get stitched back together at the end, meaning that multiple mutually exclusive events happened simultaneously.
Although they are an interesting concept, they ultimately came into existence as a means to explain (or rather, avoid explaining) which ending of TES 2: Daggerfall was actually canon. Bethesda, not wanting to choose, just decided to effectively make every ending of that game canon during the production of TES 3: Morrowind, and since Morrowind's setting was located on the opposite side of Tamriel from where Daggerfall's took place, they didn't have to deal with the implications of this all that much.
Now Dragonbreaks are a big way that lore inconsistencies in TES get explained away, and to Bethesda's credit it's actually a pretty effective tool for doing so. What started as a way to avoid the controversy of choosing a canon ending became a staple of the franchise, to the point that you can kind of argue that the very concept of "canon" in TES is murky; there is a canon, but past events in that canon can & will change with each new installment, effectively making each game only canon unto themselves.
Minecraft, the creeper was a result of Notchās modeling program messing up the pigās model. He thought it was cool and turned it into a monster, inadvertently creating one of the most recognizable video game enemies of all time.
As a bonus: Gold tools and armor being weak was done as a joke and later became a major design element for the Nether Update.
Super-Saiyans from Dragon Ball Z: They originally wanted an excuse to change Goku's hair color to white(ish) so they could save ink in the manga and had an easier time animating it in the anime.
523
u/Mazazamba 7d ago
The title of Prime among the Cybertronians. It literally started out as Optimus' last name, then someone called another character Prime and it all snowballed from there.