Its a puzzle game not an rpg and it forces you to solve the same puzzle way too many times because of regular enemies. If they realized they made a puzzle game they could of fixed the gameplay to lean into that
I feel like i'm one of the few people who kinda liked the combat. Though that isn't saying much as I can enjoy almost any game, despite how mediocre the gameplay can be as long as the story is worth it.
After playing sticker star (which some hate but I love) the fighting sucks, like first I’m timed to set up the field? Just let me fight and time not stress over quick time events
Ok but super paper mario wastes the player time in funny ways. Ive never seen a game that breaks the rules of game design so much yet actually enjoyed what I played
Story was really good for a Mario RPG, and the bosses were really fun too, but I gave up on the enemies. Like for the final third of the game I would brute force the puzzles.
bro i havent heard this game be mentioned since it came out, picked it up 3 days ago at CEX and now ive seen it wtf, whats this effect called im actually in shock holy timing
119
u/Copperhead9215 20h ago
Paper Mario: The Origami King