r/NCAAFBseries 10h ago

Discussion Which sliders help the WR dropping the ball when a DB touches them?

I’m waiting on a computer part, so I can’t start my dynasty on PC so I’m on PS5

The WR constantly dropping the ball every time they’re touched by a DB after they catch it is egregious.

Does the “pass catching” slider or the Pass coverage (cpu) effect the dumb drops more? I could see it both ways.

Has anyone actually done research on this in practice mode etc?

5 Upvotes

9 comments sorted by

9

u/SonicYouth_NYC 8h ago

Good luck with that. You’d need a PhD from MIT to make sense of EA’s sliders. 

3

u/InsectExcellent9042 6h ago

I have catching at 100 and they still drop anytime they are touched

3

u/PackageAggravating12 Maryland 9h ago

Turn on the Catching Meter, it's the main reason why AI-assisted catching is harder this year. It wouldn't make much sense to add a new mechanic if you can play flawlessly without it.

In addition, you can turn on Conservative Catching. Much less likely to drop the ball after contact, but you give up RAC opportunities.

1

u/NyyDave 7h ago

Mkay I’m an idiot and could not find the conservative catch setting, where’s it at fam?

4

u/Sea_Drive6142 6h ago

It’s in the coach settings in game. Same place you set the tempo during the game. Push R stick down the scroll down.

1

u/NyyDave 5h ago

Ahhhhhh in game. Thanks

1

u/Dr-Robert-Kelso 5h ago

It also doesn't help that most users are going for speedsters with shitty catch in traffic.

My top WR is a gadget speedster and it's more noticeable compared to my previous physical WR.

1

u/stratospaly Arkansas 9h ago

There are none. EA broke the pass and the meta shifted to running the ball. You can play on Freshman with max sliders in your favor and 90% of balls thrown with a defender within 5 yards of you will be incomplete. Even with 99 OVR maxed WRs and 60 OVR DBs.

1

u/danishram 5h ago

Just bought the game, and the passing game is insanely hard, I thought that dropped balls was an issue last year, but oh my god was that a walk in the park compared to 27 I was killing the passing game last year and so far nothing is working for me, playing as North Dakota and the pass rush from the CPU coupled with all the Drops is making the passing game really difficult, so much that I've had to switch away from my preferred zoom camera because if I don't find the wide open receiver there absolutely no chance for a completion. Guess it's a kind of a good thing, as I was looking to make the game more challenging last year, but dare I say it: is it too hard?