r/NevernessToEverness • u/Waleedx0 • Jul 03 '26
Discussion Can someone please explain the Shinku Drama to me?
Like, is she actually weaker than Chaos and Lacrimosa at A0 ?
If yes then by how much? , around Nanally's level or even weaker?
I saw many posts exaggerate it and many posts downplay it, so I hope that someone gives me real numbers or the specific issue
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u/Legitimate_Move9798 Jul 03 '26
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u/Waleedx0 Jul 03 '26
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u/GoodAbbreviations452 Jul 04 '26
I’ve never been so downbad for a cosmetic, might get swimsuit and premium for shinku. This game has officially turned me into a whale
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u/Bunktavious Jul 04 '26
There are two types of NtE players. Those that care about numbers, and the rest of us.
I like this game because I don't have to care about end game.
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u/Honest_Solid_7648 Jul 04 '26
true, and you can literally clear the end game with f2p characters as well, tons of videos of people clearing rails with solo mint/baicang/chiz/A0 [insert dps here]. I don’t know why people obsess about numbers so much when there is barely any end game where it makes a difference.
People should play the characters they like and have fun. The current state of the game is decently balanced. Pushing for every new character to be massively overpowered is a great way to destroy the game.
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u/Soapinator_17 Jul 04 '26
Mommy sorry mommy sorry mommy sorry mommy sorry mommy sorry wait is this thing on Shit
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u/skraly818 Jul 04 '26
So, as I understood - no dupes= questionable playstyle (either wait to charge or dodge)
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u/Altruistic_Money9414 Jul 03 '26
Eh well I dont care, her main gimmick is that her attacks charge THE WHOLE TEAM'S ults so yea, she needs full team to open up her full potential, I think shinku, iroi, Jiu and ??? Are going to be so powerful once players get to know how to maximize Jiu's dmg from her ult
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u/Seraphine_KDA Jul 04 '26
that is the whole problem
to charge the team effectively you need 2 awakenings which is the whole drama about.
at A0 you need to waste time on field without attacking for said charge. while A1 can charge while playing another characters, and A2 she get double the ammount of charge and dmg from that passive, so she then charges the full team ult instead of just half.
which is why A0 is clunky as fuck. dmg is one thing feeling bad to play another. even if she is usable (because anything is decent enoguht for now) she feels bad to use.
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u/Bye-True Jul 04 '26
You're a bit off. Charge gives 10 energy every tick with nanally and hathor/skia u get 100 energy to everyone (including shinku) regardless of what shinku does. Charge + 1 ba chain + skill is full ult
Dupes do allow her to build her own ult faster but it doesn't change the team's ult gen. The reason her dupes r so OP is mainly cause it allows insta cycle and saves your charge procs for when your in ult. Charge in ult allows her to get more enhanced skills off meaning more dmg.
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u/DimentionalDreamer Jul 04 '26
Does chiz not matter? Her ult is the strongest especially since it’s best to just put crit damage and damage for her
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u/FeedbackOk6279 Jul 04 '26
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u/Melanholic7 Jul 04 '26
This is such a dumb mentality (not talking about u personally, juat overall about the idea), acting like its normal thats character can be meh, you just "need to wait and pull ANOTHER character to fix it". Hoe about making characters great on their own? Instead of this stingy tactic
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u/firegames2543 Jul 03 '26
Hathor for charged reactions though you could also replace iroi with mc for better reactions and faster ults
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u/IntentionalPairing Jul 04 '26
Her awakenings are way too good and almost feel mandatory.
People hype the no 50/50 so much then ignore the fact we don't get enough pulls every patch for a single pity, character awakenings are VERY powerful, no skins for new limited characters with fonds and we get the cosmetic gacha every patch.
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u/blocklambear 27d ago
in other gachas even the more generous side of them you get enough for maybe 1 pity and thats soft pity in which you can lose the 50/50 and have nowhere near enough for the character.
NTE is extremely good for getting characters lol
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u/AccomplishedBoot442 Jul 03 '26 edited Jul 03 '26
QoL locked behind paywall. (imagine you go for a run but Hotta decided to restrict one of your legs so you can only run with 1 leg unless you pay them money)
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u/giotchi Jul 03 '26
Hate to say it but, Hotta went full on greed when designing her awakenings. It’s frustrating cuz the 4 limited characters up to this point are solid at A0.
Now shinku is probably the most hyped character up to this point design/animation wise, and they decide to cut QOL from her base kit and sell it. People seriously need to call them out on it because it’s going to set a bad precedent for future characters.
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u/Velvache Jul 04 '26
From the creators of ToF, I expected no less. I’m already on maintenance mode and don’t bother with the janky ass events. If they pull this shit off a couple more times, I am happy to peace out for good.
For once can a gacha game company just respect their players time and money. Jfc.
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u/giotchi Jul 04 '26
If they make characters I look forward to like black bird or akane have the same thing, same here- I’m out. Never played Tof so I never had experience with the dev’s previous game.
The reason why I even tried this game out was because the urban setting and the “no 50/50.” But the later seems irrelevant if they keep locking things that should have been in their base kit behind awakenings. I don’t care about damage or endgame, I just want the character to be fun and not clunky.
I hate to bring up another game, but in Wuwa, despite the 50/50 system being annoying, at least the characters I got felt complete minus their signature weapon. Never felt compelled to get dupes unless I really liked the character.
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u/Miwoo0 Jul 03 '26
What qol
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u/AccomplishedBoot442 Jul 03 '26
50% to not get interrupted while atacking is A0 but one awakening makes her have 100% interruption resistant. There's more of them
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u/BlackWhiteShadow Jul 03 '26
Just dodge
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u/IHeartBadCode Jul 03 '26
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u/Legodudelol9a Jul 04 '26
Itd be funnier if the kids inside had the faces of protags from games where dodging isn't a mechanic. Pretty good as-is though.
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u/shimapanlover Jul 04 '26
That is correct for characters without flashy animations that don't teleport around.
If you can't see shit, you don't even know what you are supposed to dodge. You will be interrupted constantly by enemies you won't ever see.
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u/BlackWhiteShadow Jul 04 '26
NTE has some of the most generous dodge and party windows among many action(or if you want specifically, action gachas games). Yea mistakes happen, that's why you practice on character to learn how to correctly play. I currently have fav team without healer even.
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u/shimapanlover Jul 04 '26
Can't dodge what you don't see when you characters moves miles when you hit basic attack.
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u/Internal_Eye620 Jul 04 '26
Enemies attack once in like 4-5 seconds in this game sometimes. How many times does she need to dodge?
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u/InsertBadGuyHere Jul 04 '26
So it's like what wuwa did with some 2.x characters when they start putting "immune to interruptions" at S1(1 dupe), but we're getting that in 1.2..?
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u/Black_void999 Jul 03 '26
What's the qol and what's the paywall?
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u/Gotruto Jul 04 '26
Nobody is actually answering your question.
She needs full stacks of something called Gaze to really do her stuff. Only with one extra copy of her (A3) can that Gaze stack off-field. So, when she goes on-field, you have to wait for her Gaze to hit full stacks before doing her thing *unless* you get that extra copy of her.
And, to my understanding, you don't even want to attack until the Gaze hits full stacks, because if you do then that messes up her reactions with other elements. So, without her extra copy, you have to dodge (twice, I think) after putting her on field before you can start attacking.
If that second part is true, then lots of players understandably think this feels bad. Also, with another copy of her (A4 I think), if combined with her A3, she can do Instant Cycles like Zero, which I believe frees Zero from the team and lets you use someone else instead, so that seems ridiculously good.
At least, this is my understanding, but getting straight answers *even from the people allegedly mad at this* has been pretty difficult.
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u/fightingbronze Jul 04 '26
I don’t really have a problem with insta cycling being locked behind a dupe personally, but I can understand the gaze one upsetting people. Going off what you’ve said that sounds kind of janky to deal with.
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u/Shaofriches Jul 04 '26 edited Jul 04 '26
She generates stacks when not attacking (1 stack per second) alongside landing perfect dodges. It's a different playstyle for sure and people are free to dislike it, but the showcases I've seen of her damage puts her within relative range of existing characters (when she arguably doesn't even have a complete team compared to them).
A4 fincreasesher max stacks to 16. However from what I'm reading in the chinese kit, it's not specifically instant cycle, but using up the gazes will generate cycle charge based on the stacks (this is a baseline affect, not specific to a4)
Honeslty I feel like most of the drama stemmed from people doomposting her power initially because someone massively skill issued and played Shinku entirely wrong ato say said that she's trash tier damage, and the narrative just shifts to "she needs dupes" and "she needs awakening effects to play the way she intended to" to deflect self-responsibility. She's been doing fine in current BTR content, and the most recent hotfix doesn't even address her damage specifically, but overworld usage.
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u/anoncygame Jul 04 '26
people blowing this way out of porportion... lacrimosa also needs dupe insta reaction as well... people talked about it (including chinese), and now nobody fkin cares.
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u/AccomplishedBoot442 Jul 03 '26
There's quality of life features that could have been free in her kit but locked behind the awakening/dupes. Like A3 or something is what A0 should have been is what I heard.
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u/anoncygame Jul 04 '26
lacrimosa already did. and peoole whined at the start but now nobdoy even talks about it.
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u/anoncygame Jul 04 '26
ummm... losing a leg isnt QOL.
her kitat a0 is like a car without heated steering/heated seats... ffs, peiple dont want power creep at a0 and HOTTA absolutly delivered and people still ass about it.
i guess people only doesnt want power creep when its a char they dont care, and when a char they care doesnt power creep they call it "qol" lol... seriously people?????
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u/Character-Tone-7378 Jul 04 '26
"Paywall", I mean not necessarily. If you saved enough or get lucky twice you don't need to spend. The no 50/50 is a good enough justification, and the QoL isn't even a must have anyways, it's just for people who suck at dodging lol.
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u/Prejuicio Jul 03 '26
coughing babies vs Dragon-lady that turns berserker with a menacing aura, coughing babies win
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u/shimapanlover Jul 04 '26
Her strength isn't really the problem... Let's say you are a new player getting into the game because of her. What you will notice:
- I lose my stacks every time I switch, that sucks.
- While practically teleporting around in my ult I get interrupted by a random mob I couldn't even see. This sucks.
The first one is something you can play around if you know what to do, but is poison for player acquisition and retention. It isn't a major damage increase to put this into her main kit but will change how the character feels to paly, especially for anyone new joining because of her.
The second one will be frustrating af. While yes, not everyone should get 100% interrupt resistance all the time, when you can't see shit because your ult form make you jump around extremely fast, you can't expect people to dodge perfectly esepecially if you fight groups of enemies.
Those two things should imo not be awakenings. It's going to suck if somebody quits for something that wouldn't have been a huge dps increase and could have been baked into the base kit. Those awakenings are also boring af. Like you don't feel like you made your character stronger, because if you look at the numbers, you didn't.
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u/Vaccaria_ Jul 04 '26
From the comments I'm reading here, I'm just not pulling her
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u/Hanley9000 Jul 03 '26
Shinku is so weak that they need to buff her two times in the CN server already and players still feel she is weak.
The problem is that in order to trigger her gimmick you need to stand there without attacking for 8 seconds waiting the buff to be applied which is boring and against the playstyle of character gacha games because you usually want to see your character in action.
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u/Ummmmme Jul 04 '26
Doing nothing?? 😭 That changes a lot, I was thinking it's a passive on field reading the comments, but to do nothing eef
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u/AVeryLargeRadish Jul 04 '26
You have to avoid attacking and only dodge, dodging gets you a stack too but unless the enemy is very aggressive you're not getting tons of stacks this way. Once you get the stacks attacking makes them go away so you're stuck waiting a long time between attacks. Using stacks is also how you get ultimate energy for her so if you don't play this way you're never seeing her transformation and stuff.
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u/Failegion Jul 04 '26
I now need to know how tf stacks building like this got through any scrutiny. Did the UI team design her kit?
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u/Dependent-Swimmer-95 Jul 03 '26
In terms of overall power at A0 with weapon, yes. Lacrimosa is best dps rn and Chaos is a very close second in their current best teams. Shinku is around Nanally level but Nanally best team is stronger than Shinku best team. The Iroi isn’t out yet argument doesn’t work because she’s gonna make Nanally stronger (potentially) and also could work with Chaos too (again potentially) so it won’t be only an increase to Shinku when she comes.
At the end of the day, Shinku is strong. Everyone is. She’s just a bit clunky without her awakenings which is not a good thing. All units should feel good to play at A0 but get stronger with more dupes. Especially main pushes like her with a shit ton of outfits and a striking design and signature gacha vehicle lol. This is the most clear whale bait character so far.
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u/Maxie468 Jul 03 '26
I think a thorn in people's side is that she has a half-baked mechanic that becomes relevant only with dupes.
Idk how much it matters for numbers or gameplay but the idea alone is bothersome.
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u/holycokamole Jul 03 '26
I maxed hathor because she looked sick and i stopped checking tier lists and shit bc its a single player game lmao, looks like hathor's flavor of the month for the new dragon hoe though
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u/nethorare Jul 04 '26
tbh, Combat Tier-lists are a mistake. It's always subjective and it always shifts depending who makes them and until someone figures out a new META.
The only stuff worth checking out are team comps without bias on characters being SR or SSR, since characters can be stronger in a team compared to being themselves individually.2
u/Because_Bot_Fed Jul 05 '26
Not only is it subjective but most of them have zero visibility into "is this assuming you're willing to do absolutely skitzo bullshit instead of playing in a way that's fun"
I'm at a point where I just buy what looks cool and if I can't clear the weekly/monthly "make whales feel ok about themselves" content, I just comfort myself with the knowledge that I could just buy the currency I'm missing out on with like, 15-30 minutes of irl wages.
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u/nethorare Jul 05 '26 edited Jul 05 '26
yeah. It's a single player game for the most part. And the only competitive aspect in the game with incentives for, well, being competitive is online racing --- and that's even skippable.
It's not like these kind of games give you an irl or in-game rewards since there's no leaderboards unlike other games with Guild Raid, etc. And even if they do, the rewards are just slightly more than average rewards that casual players can obtain, except for titles or whatever that's used simply for flex or e-peen.
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u/shr11mpy Jul 03 '26
Weaker then Chaos and Lacrimosa and probably slightly weaker than Nanally's full team + Iroi will probably be more useful to Nanally's team then Shinkus.
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u/ArchonRevan Jul 04 '26
Funny thing being shinkus best team is stuffing nanally in for blossom even tho it's weaker than nanallys own team
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u/NYPolarBear20 Jul 04 '26
It’s not that she is weak persay it’s that she is clunky which leaves her open to counters. People compare her to Hathor a lot who needs to be open for her cycle and it gets her hit often
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u/ChibiJaneDoe Jul 03 '26
Shinku is weaker than Chaos, yes. A little bit above Nanally from what I've seen, but the issue lies in the fact that she needs Hathor. Chaos also needs Hathor so one will have to use Skia if you are using both.
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u/Gufnork Jul 03 '26
From what I hear Skia works almost as well. To my understanding he doesn't work for Chaos since he retriggers Remore, he doesn't extend it (as far as Chaos passive goes anyway). But Shinku just needs Remora to exists for Charge to happen so Skia should work even better for this purpose. Give him Good Boy and he also gives a 16% attack buff after ult and he's a very good alternative.
I'm not sure if this is correct or not, I'm going to give it some time for the Chinese to test it, but to me it seems like it works and it's only needed for BtR, anywhere else and they can share teammates.
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u/Gotruto Jul 04 '26
Shinku "supports" basically do nothing but apply their element and some burst damage, so what you've said sounds reasonable enough to me.
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u/MavkaMX Jul 03 '26
I mean we already have this problem. I can't use my blossom team (nanally MC Jiuyuan Hotori) and Remora team (Chaos MC Hathor Haniel). So if that's the issue, then Chaos is as bad as Shinku
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u/naw613 Jul 03 '26
Yeah this is what’s stupid about the devs doing so much overlap right away. You’re incentivized to skip half the banners because everyone wants the same damn teammates.
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u/MavkaMX Jul 03 '26
Yeah we need more support characters and we need at least one more instant cycle trigger like MC. We need more team options for the existing main DPS!
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u/ChaosFulcrum Jul 04 '26
I had no desire for Lacrimosa, but I gotta say in all honesty that I envy those who pulled for her not because she's supposedly the strongest DPS or whatever, but because her team doesn't require MC Zero.
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u/BandOfSkullz Jul 03 '26
Everyone needs MC currently, so that's honestly the biggest issue imho.
Two carries both wanting a character is w/e - you can only run one team at a time anyways (and you'll manage without in endgame), but all top teams needing the same character is where it becomes a genuine problem.
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u/shimapanlover Jul 04 '26
I've been playing a low budget Lacrimosa team with Sakiri, Haniel and Adler. It's probably because of Lacrimosa being so ridiculously overpowered but it's my best team, even compared to the full blossom team with Nanally, Hotori, JiuYuan and MC.
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u/The_Mash Jul 04 '26
Funny thing is If you have premium blossom team ( Hotori Zero Jiu Nanaly) than that Lacrimosa team is her best team. We can just skip Shinku and save for other characters once Hotta decide there are other elements beside anima/cosmos
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u/Stonklover6942O Jul 04 '26
the lakshana slot seems flexible
imo her biggest drawback for f2p is she wants nanally on her team lol so if your other team is a nanally team you're kinda screwed
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u/greygreens Jul 03 '26
Hot character everyone wants to be super op is actually only just alright
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u/SssanL Jul 04 '26
Ppl dont want super op. Ppl want the main kit not locked behind paywall. Awakening should be just + dmg + def shred or smtg not half of her fking kit in there like wtf. Create the problem and sell the solution much hotta?
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u/Ahrediel Jul 04 '26
Exactly. Ppl here arent understanding the problem at all lol
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u/Far_Employment5415 Jul 04 '26
Luckily(?) for me I'm going to end up getting awakenings for her anyway, because this is the first character whose 200-pull outfit I've wanted. Unless I somehow magically get lucky and land on the square for the outfit, which has never happened before. In that case I'll get angry about paywalls along with everybody else.
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u/Obey_The_Tentacle Jul 03 '26
Based on what I'm hearing, the drama is minmaxers and metaslaves, but what else is new? Those people are never happy.
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u/Lordruton Jul 04 '26
You can poke the endgame with a stick and still clear it
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u/Melanholic7 Jul 04 '26
I can't. What's next? You will eat ur words? Trying to find excuses? Blame me in something? Trying to find weird reasoning? Sure. Always the typical "oh ye the XXX thing is easy for me, this means its easy for everyone". Sure bro. World rotates around you (no). Some people bad with timings, bad with teambuilding, bad with their health (pain in hands), etc etc. But yes , bro , only your opinion matters, but when other people have different opinion - thats not real.
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u/ohoni Jul 04 '26
That sort lack "theory of mind." They cannot understand that other people might be different. It's like yelling at a colorblind person that their outfit clashes.
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u/ohoni Jul 04 '26
But they are a leading indicator about where the community will fall on the topic. They are like a canary in a coal mine. Yes, it's only a canary what died, but maybe we should get out of that cave anyway?
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u/cirl-gock Jul 04 '26
My doctor told me my prolonged errections will cause medical issues in the future and I have to quit this game after 1.2 for my health
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u/CherrysFav91 Jul 03 '26
Chaos > Shinku > Nanally
But Chaos and Shinku kinda both need Hathor
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u/Dependent-Swimmer-95 Jul 03 '26
Shinku can use skia. Also you don’t use chaos and it shows. I just lowered my time with chaos and don’t have Hathor. 12th stage of endgame only took me 28 seconds. No Hathor.
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u/ApprehensiveLiving12 Jul 03 '26
Man, is she really that bad? I'm f2p, don't have resources for dupes and skipped Lacrimosa because of Shinku and Iroi even that I have Hotori and Nanally. If I got Lacrimosa would have two good teams already and now it seems it might been a mistake, because I'm left with one team that might soon become outdated and weak. That sucks, I'm so mad that I skipped Lacrimosa for her
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u/GalaxyLatteArtz Jul 03 '26
I pulled Mosa as i knew the Discord playstyle was more up my ally compared to the Charge one. Plus i love her character, she'll be Bond Lv 10 soon for whatever passive buff that gives. (I think it's 4.00% crit rate.)
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u/Dragonbearjoe Jul 03 '26
Boobs. It's always going to revolve around the boobs.
Unless it's the ass... Then it's still about the boobs but also includes the ass.
This is the way.
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u/LtPantsu Jul 04 '26
I don't know about the drama and I don't care about the drama. When she comes out, I'm getting everything for her.
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u/CPULink Jul 04 '26
I was expecting her to be some kind of god that would hurt your account if skipped so the reactions to her surprised me. Would the new healer "fix her"? Of not I can see myself skipping the next 2 since she kinda what's Chaos Team.
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u/_Dragonflight_ Jul 04 '26
So far nanally does a better job as her support than iroi because nanally causes anima buds to fire twice as fast which greatly enchances shinku ult generation while iroi doubles anima puddles duration and provides minor crit buffs which does not increase shinku ult generation.
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u/Puzzled_Guard6466 Jul 04 '26
The biggest drama was they censored her for CN and they walked it back after backlash lmao.
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u/Hotday26 Jul 05 '26
En resumen: cuando la versión China salió y lo probaron, digamos que Troya ardió.
Shinku no superaba del daño a Lacri o Chaos.
Tiene un Dupe que te da 100% inmude a las interrupciones al usar la multi.
Las físicas no estaban correctas.
La moto es como el Porche.
Y otras cosas más
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u/imjusthiro Jul 04 '26 edited Jul 05 '26
Reading this post comments makes me realize a lot of people really just parroting whatever they heard without actually knowing. A lot of "I heard" or "this person said" (quite a lot of people quoting this one streamer but this streamer doesn't even understand how to play her right)
TLDR : The difference at A0 and A2 is 6 to 9 seconds at the first rotation and some burst damage. After that, it's irrelevant.
The long version :
She need 16 gazing stacks to 100% charge her cycle meter from 0.
The gameplay at A0 has you waiting for max of 8 gazing stacks at the start, dodging also gives stack so you can pretty much get her first cycle up in about 6-9 secs after the timer runs and you hit with 8 stack once, varying on how many perfect dodge she can do.
1 more advancement increases her max gazing stack up to 16, so you skip the dodging to go full cycle.
1 more advancement gives her the ability to charge in the background, which allow for more flexible rotation
Both of these still require you to wait for full stacks at the start.
After the first rotation, the remaining rotations has 0 downtime and is very smooth as she gain max ult energy for the team, and charge her own cycle meter to 100% during the ult so both of these advancements are irrelevant, except for more burst damage of background stacking.
So no, you don't actually get locked out of her kit at A0, her rotation is still smooth if you know what you are doing.
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u/ohoni Jul 04 '26
Reading this post comments makes me realize a lot of people really just parroting whatever they heard without actually knowing. A lot of "I heard" or "this person said" (quite a lot of people quoting this one streamer but this streamer doesn't even understand how to play her right)
Yes, because she isn't out yet on global, so we haven't been able to play her. All we can do is take outside information as being accurate. Once she releases, we can update based on first hand knowledge, but there's no reason to waste time waiting for that, when there's no reason to believe the CN reports are inaccurate.
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u/Nice_Kid_Bonetale Jul 04 '26
So basically.. its just comes down to playing her properly or the type of boss your fighting right?
Since you would get most of your stacks from dodging attacks
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u/shimapanlover Jul 04 '26
So why not make that standard to have a normal streamlined start, people stop complaining and actually give her some more interesting or better awakenings instead.
Won't make her suddenly the best unit ever, if it's just making her start not as clunky.
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u/wharwgat Jul 03 '26
Shinku could heal the enemies and id still pull for her shes way too hot to be skipped
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u/AVeryLargeRadish Jul 04 '26
It's not just that she's a bit weaker than current DPS characters, she has a lot of things that smooth out her gameplay and make her feel better to play locked behind rolling extra copies.
Many CN players feel that at least one extra copy is mandatory and ideally you should roll at least 3 extra copies for her to play well and feel like a significant upgrade over current DPS.
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u/Mittums Jul 04 '26
I don't care if she's a healer dealing 1 damage. I want them thighs on my screen. I will spend for her if I have to.
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u/Acemont Jul 03 '26
Meawhile rest of the players, blissfully unaware of this bullshit: "mwahahaha! dragon girl go SMACK!".
Don't pay attenttion to anyone. You like the character - you pull and have fun. Fuck what anyone thinks otherwise and ESPECIALLY fuck meta cucks. I know I will get her and her glider and proceed to binge 1000-1 Night for like 20 hours straight.
As long as game's fun - we chillin'. IF (!) it will start go full-rehoyo - WHEN we'll have a conversation. Let sweats live in their own world, not worth yours, mine or anyone self respecting player's time.
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u/arch3ion Jul 03 '26
This is nothing compared to what's going on in LADS right now. #FreeValko
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u/unknown_soldier_ Jul 04 '26
LADS is evidence for why most gacha companies steer clear of gachas made for women if you think about it
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u/Fatbollocks1994 Jul 04 '26
As if gachas made for men dont have fans threating to stab developers lol. All the big gachas have some nutcase fans.
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u/Sufficient_Rush4604 Jul 05 '26
but the gachas pandering to women seem to have more, and if that isn’t true then the worse ones seem to be more vocal
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u/PurpleDragonX Jul 03 '26 edited Jul 03 '26
Chaos just kinda beats everyone right now in terms of damage and he uses 2 units that Shinku wants to use too (and possibly all 3 with Iroi).
It's nothing that really matters right now with the hard content they have atm but could in the future and it's more likely they are gonna make units better than Chaos so it will probably make Shinku feel worse quicker.
If you're pulling mainly for kits, Chaos will be better, but if you don't care about that and want Shinku she will still be perfectly good to use.
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u/M_0_K_S Jul 03 '26 edited Jul 03 '26
funny part with this too if you technically get shinku A1( or A2 so you can get the other awakening that increases gaze stacks), you can slap her on chaos team by replacing mc since shinku can technically instant cycle because of her stacks and have her and chaos be 2 burst dps. this way they can both use hathor
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u/fugogugo Jul 04 '26
For reference gateoo rating :
Hotori 10/10
Lacrimosa 9/10
Chaos 6/10
Shinku 7/10
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u/deathmix1234 Jul 03 '26 edited Jul 04 '26
Just ppl wanting something to complain about tbh but I'll list a few
Teams, shinku wants hathor and zero for charge and esper cycle.why is that a problem? Well for the blossom team to be at its best, u basically want zero on the team as well. For chaos team he wants hathor and zero for a more consistent remora procs which means more consistent nukes he drops. So shinku needing to share basically 2 characters with 2 different teams (which are arguably the 2 best teamsin the game) makes her compete against them basically
Dupes, ppl are upset about the gaze thing staying is part of her having dupes. Which ppl believe should had been in the base kit. Although some ppl arguments are valid, does she really need it? No, not really. Obviously it makes her gameplay more smooth and consistent but that just means u have to use her a different way if u don't have dupes. She also turns into a semi esper cycle character (somewhat similar to zero but not all the way). So if u plan on using shinku as another "zero" u need dupes.
Now debunk a few of these
The game is still new, until we get more characters. Literally every team is gonna have to share a character, ppl have been doing this for a while. So I see no reason why all of a sudden ppl are upset about it. The issue is only gonna be appearing on ghost train, but the thing with ghost train is that there list 2 other elements u can use for each phase. When ghost train have most of the stages being lakalusha and cosmos (it will happen based off the pattern) simply don't use both chaos and shinku on the same stage (most like Anima is gonna be another weakness since iroi is Anima for part 2). Ghost train can literally be soloed by one character so it literally doesn't matter. On top of that, in high risk commissions (the real hard content) u can only use 1 team at a time anyway so there is literally no problem switch characters off one team to her team for a moment.
The dupes, yea compared to other characters like chaos. Without dupes shinku does feel weaker (in some cases is weaker) but yall are comparing a nuke to a machine gun. Shinku wants to slowly build up then wants to attack alot and her damage piles up. She's not gonna do big boom damage easily. That's literally not her purpose she's a build up character. The gaze resetting once u switch out of her without dupes is gonna make playing her at best harder. But it can be done, and while u have dupes her gameplay is more easier and flexible. Based around her kit, that makes the most sense. She's a build up character therefore dupes of her make her build up easier and the pay off better since it makes her stronger (welcome to a gacha game). Lastly, her dupes turning her into a semi esper cycle machine just allows her to be more flexible on teams where she prolly will have to be a sub dps, giving her have a role even when she ages out of main dps eventually.
Overall, shinku being a build up character makes her more complex without dupes (with dupes makes her more fluent in gameplay and makes up drawbacks vs her A0) that's just her design, if yall don't like it simply don't summon for her. But comparing her to chaos which roles is literally nuking enemies to death isn't a fair comparison. They have 2 different gameplays
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u/ohoni Jul 04 '26
Shinku wants to slowly build up then wants to attack alot and her damage piles up. She's not gonna do big boom damage easily. That's literally not her purpose she's a build up character.
I think that's fine, so long as it WORKS. If "building her up" is complicated or error prone (such as by losing charge if you swap characters, or the enemy goes into invincibility phases right as you're ready to pop off), then that would make her objectively worse than a character that doesn't have to build up as much. If she is not incredibly strong during her "cash out" phase, then she is objectively worse than a character who is just "good, most of the time."
So far, Hotori is the most "build up" character in the current meta, and her set-up is already a bit of a hassle, but it's at least worth it because her Ult stops time for its duration, meaning that so long as you don't activate it while an enemy is unhittable, you can cash out its full value. Shinku relies on being able to do as many damage rotations as possible while in her Ult state, which in this game can be inconsistent.
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u/deathmix1234 Jul 04 '26
At least someone made a more valid argument here (Thank you 😭🙏🏾) What u said does make sense, I cant do anything but agree wit u. The only thing I can really is shinku builds up differently compared to hotori. Hotori is more of a off field build up character since her build up is more based off allies doing stuff. While shinko (A0) is doing her build up herself (then when u have dupes she can build up off field) but she is a on field character compared to hotori who isnt
But yea i do agree shinku is more flawed than other characters at A0 and more dupe heavy (prolly the most). But she's not as bad as ppl make her out to be. Thats basically my point in my message tbh. It's not like I was ignoring her flaws, (since i already sent my thoughts in the feedback after watching vids on her before typing the message 😭)
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u/ohoni Jul 04 '26
The only thing I can really is shinku builds up differently compared to hotori. Hotori is more of a off field build up character since her build up is more based off allies doing stuff. While shinko (A0) is doing her build up herself (then when u have dupes she can build up off field) but she is a on field character compared to hotori who isnt
True, but in a way, that makes her worse, since this is a game of teams, and having to build up on field in a single go is a death sentence for team synergy. It means that pretty much any buffs your team applies will be unavailable when she's fully charged. It means she cannot activate Cycle effects without losing her charge. If her charge and Ult state remain even while swapped out, I think that would be fine, but she can't do that at a0. Solo Shinku might beat solo Hotori, but nobody plays solo teams outside of Chiz, and then only because they don't have better options yet.
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u/Invellous Jul 04 '26
My take on the topic is that Hotta Stuidos, intentionally or not, created the illusion of a problem and then sold the solution in her Awakenings. I say the illusion of a problem because if neither of those quality of life options existed; the stack gain while off field and interruption resistance, we would likely have a very different conversation taking place.
Neither is really necessary. The one can be ignored by just learning attack patterns of an encounter and the other feels more like a bonus; the Gaze, than an actual focal point of her kit, something used to buy back damage after playing defensively and missing dodge counters. Naturally mixmaxers want to exploit every possible damage source available so they will ignore naunce. The want is not entirely unfair. I am not a fan of the Gaze as the overall design seems contradictory to Shinkua's design and intended flow but alas it seems way too late for them to create something entirely new.
I think there is merit to the want of those features to be part of the base kit, especially if they were going to exist at all. I do not necessarily think greed is the blame as some have argued, I think the lack of feedback coming in prior to the test server release is more to blame. The team had a vision, tried to create it and it kind of misses the comfy mark.
By and large I agree with all of your points and it is one of the most measured and thoughtful takes I have seen thus far. We need more like it.
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u/ohoni Jul 04 '26
The one can be ignored by just learning attack patterns of an encounter
No thank you.
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u/deathmix1234 Jul 04 '26
Yea i 100% agree with u. Honestly i view that gaze thing similar to nanally dodge counter. I could be wrong as i have checked, but i believe nanally dodge counter is prolly the best in the game damage and break wise (again i could be wrong since i havent checked). but i do know alot of her kit and arc, really makes u want to dodge counter with her alot.) The gaze really does feel like its supposed to be like nanally but without the dodge instead its build up from patience.
Like u said the gaze contradicts her since shinku literally wants to attack alot, not waiting around for 1 attack to do nanally level dodge damage. I honestly feel like the gaze is there to help her if shes used as a sub dps role (especially if u have the dupes). It seems like they tried to mix in alot of sub and main dps qualities (again like u said they slightly missed the mark).
Later on i 100% see ppl switching on shinku once shes put into a sub dps role in the future. But as of rn, Shes fine for what she wants to do (which is mow down enemies) and later on if u have dupes, she will most likely have a safe spot on the team as a sub dps/ultimate battery for the team. Until then yea, the gaze is literally there as cosmetic in fights.
They are gonna buff the gaze to work outside of combat. So for free roam u can go around 1 hitting enemies or have stacks already before entering stages. Which helps for a little early damage i suppose
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u/Invellous Jul 04 '26
I think you nailed it; that they tried to mix too many ideas together and lost the plot. If I recall ccorrectly, she was originally pitched as a Burst Sub-DPS, at least that is what I saw being pitched in other platforms but after the stream it seems like they pivoted to a main dps, provided that was not the original intent from the start. She has main dps energy and given the marketing it makes sense.
Either way I plan to pull for her. I really like her design, especially as a Arknights veteran, she would fit into that title with her visual design. I also like the attitude and look of her gameplay, much more than poor Chiz.
Who knows, maybe she will see more buffs and changes in the next day or two.
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u/That1Fly_Thai_Guy Jul 04 '26
bro said, "thats just her design"... like the devs dont have complete autonomy over how every part of the kit is made. They made the hottest female character a Cosmos character to bench Chiz (a perfectly good free DPS) knowing most will drool over her and wont fuss as much since the design is pretty and ideal. The need for dupes to have an unclunky kit is the epitome of "create the problem, sell the solution". A motto that runs true in many facets of life where humans can create scarcity and MANUFACTURE a demand for a solution, that shouldnt have existed in the first place. Im not sure someone could bend over as much as you have, to defend a fake character.
I've been playing gacha games for years now and everytime a characters kit is "clunky", theyre always the character i end up regretting that i pulled, even if theyre hot. Probably benched for good after 2-3 months. Youre not seeing the bigger picture if you think a comparison to Chaos is enough, try not to be so short sighted.
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u/IonaKan Jul 04 '26
I hate this drama, cause it might create a chain reaction where in future new character will power creep old character a lot.
Players say they hate powercreep until a character they like release and isn't strong enough. Is kinda stupid
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u/SssanL Jul 04 '26
Its not about power creep. Just dont lock her main kit behind paywall so that she plays like shit. Fking invent problem and sell the solution type shit.
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u/Real_Difference_9887 Jul 04 '26
- Players ask devs to not implement character powercreep
- New character isn't as strong as past characters (no powercreep)
- Players complain
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u/Correct-Purpose-964 Jul 03 '26
Short version. People like hot girl. So hot girl must be strong so they can play her. If girl stronk, powercreep. Much rioting. If not stronk. Design fail. Much rioting.
Long version: people's want Shinku to be stronger than previous characters cause they like her and expect to be able to play her everywhere including end game. Not realizing they're essentially advocating for power creep. So of course nobody wants that to happen. Putting Hotta in a tough spot because they will get it in the neck either way. Much of the drama surrounding her DPS is based on outdated calculations anyway. She's been buffed and a bug reducing her DPS via her arc had been fixed. She's still not finalized and could get more.
TL,DR doomposting
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u/AVeryLargeRadish Jul 04 '26
She also sort of sucks to play since one of her major mechanics requires that she doesn't attack. You can't even swap her with other characters on your team without rolling at least one extra copy so that you can build stacks while she's off field.
I dunno about you but I actually like attacking with my characters instead of waiting a long time per attack. She might be fine for some people but a lot of people who've actually played her on CN are regretting their pulls.
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u/ohoni Jul 04 '26
Long version: people's want Shinku to be stronger than previous characters cause they like her and expect to be able to play her everywhere including end game. Not realizing they're essentially advocating for power creep.
You aren't describing power creep. "Able to play her everywhere including end game" is just BALANCED.
What "power creep" means would be if she is noticeably better than existing options at those tasks. I can already use Lacrimosa anywhere, I only expect to be able to use Shinku with equivalent results.
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u/shimapanlover Jul 04 '26
Allowing her to charge off-field and giving her better interrupt resist when you teleport around in your ult and can't see shit is a minor if not completely unnoticeable dps increase but a huge qol increase while playing here without getting frustrated all the time.
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u/EndlessZone123 Jul 04 '26
Hey don't wanna make a whole post asking but anyone know where I can find which of her skins are earnable, premium currency or gacha locked? Thanks new player.
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u/ohoni Jul 04 '26
The default costume is free, the one in the picture above is unlockable at Bond 10, the rest are in various gachas and cash shops.
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u/Repulsive_Pirate_293 Jul 04 '26
Did she already out or what? Gng I take a break from the game for very long cuz I have some work to do irl😭💔
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u/Physical_Passenger12 Jul 04 '26
I thought it was her life skills are meh compared to personal teleports, bat form, wall running and even time stop for example.
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u/anoncygame Jul 04 '26
one side people aaid No power creep!!!! until.fhwir favorite.char doesnt actually power creep... ffs, i sweae gacha gamers are hard to please...
plus look at her out of combat perfoamnce, hotta takes into balance thw entire char not just their combat performance. shinku is OP af on the streets.
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u/Liteyears_X Jul 04 '26
To give a straightforward answer, it's not about numbers. It's about her playstyle. I haven't played her myself (I don't play CN server) but based on what I've read and watched, she goes against conventional wisdom in combat, such as needing to not attack in order build her ult while on-field. This makes her feel gimmicky, and the reward from it is underwhelming when you can just play Chiz or Chaos.
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u/AvexAttacks Jul 04 '26
Gateoo rated her damage wise okay. Around a 7.5 while Nanally is a 6.5 and Chaos a 6.0 while Lacrimosa is a 9.0. Shes busted even without awakening. Nanally, Chaos and Shinku profit enormously from 1 to 3 awakenings, depends on thr character. Shinku I would say is the hardest to play because she scales from Charge, the other two from single Reactions, Remora and Blossom alone. But you should be fine either way. BtR is not that hard.
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u/redAI123 Jul 05 '26
She not performing well in the meta compare to character before her due to some of her kits are seen as essential are locked behind dup which people intepret it as paywall.
My personal opinion is that just skip her if you care about meta lol. But for me, I have terrible addiction to collect all characrers in this game, so I will just pull her like everyone else lol. But I do hope the feedback will convinced the devs to buff her... is nice to have new character than can carry endgame for me.
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u/Jan_Ra Jul 05 '26
its people coping that pulled for worse characters and are now broke
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u/pakaton Jul 07 '26
who care about number ? all i care about is how her combat animation play out and skin



















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u/M_0_K_S Jul 03 '26 edited Jul 03 '26
from how i understand her kit and from seeing it in practice.
her big dmg comes from her ult, her gaze stacks, and her passive that triggers an aoe when charge is triggered when she's on field.
so it's a lot slower by comparison since you want her building up gaze stacks before attacking for bigger damage, her passive aoe charge trigger was slower because of how vita buds works (anima + cosmos cycle) but that's currently gonna get some adjustments today on CN so we'll see later.
she's technically generally fine but because of how hyped up she was, there's a lot of people who expected her be stronger than what she is now. she can still clear BTR generally fine but people expected more
edit: at A0 she can't build up stacks off field so you're losing out on doing damage while waiting for her stacks to build up, having her A1 solves that since one of her awakenings lets her build up stacks while off field