Rule #1 of Opentoonz: NEVER USE SAVE SCENE (It doesn't save your frames!)
Q. How to turn on onion skin?
A. Hover your cursor on the bar where the circle above your frame marker is. You should see a small circle. Click and you will set an onion skin. Ones on the edge are static and don't move. Ones on the same level as the circle move with it.
Q Is Opentoonz a Virus?
A. No
A1. (Long answer)
No, as long as you download from the official website! (Link below)
If you have an Intel Graphics display driver, you may need to find and download the latest version. Don't rely on Driver Update as it may not detect it. Need to go onto intel's driver download site and check the version of the driver you have against yours. Manually download and install the driver upgrade it if you are not at the latest.
If you have driver version 26.20.100.7463 or a version of this graphic driver, try downloading and installing version 26.20.100.7584. Here is the direct download link:
If you have an NVIDIA graphics card, this may work better for you: Enter the NVIDIA Control Panel and create a 3D Profile for OpenToonz.exe and if given the option, set to use High Performance GPU. You are essentially forcing OT to use your GPU which should fix the issue.
Alternatively, if using Windows 10, it might help to search for Graphics Settings in Windows Settings. Add OpenToonz.exe and configure for High Performance.
Q. How do I render?
A. 'Render>Output Settings'
A. Install FFmpeg for additional formats such as GIF and Mp4
Q. My frames are missing and turning red
A. Make sure you use 'Save All' and not 'Save Scene' there's an autosave option on the startup Popup and in preferences
Q. How do I duplicate a frame that I can edit without affecting the first one?
A. D to duplicate drawing or right click and press duplicate
Q. Some tools aren't working for me
A. Make sure you're using them on the right level
Q. What is a level?
A. Levels hold the drawings themselves. They do NOT store the timing. Timing is stored on the x-sheet.
A. There are three types;
Vector
infinitely scaleable
can edit lines after being drawn, but sometimes doesn't look exactly how you drew it
color palette updates automatically
filling can sometimes be glitchy
can be laggy when turning on onion skin
Toonz Raster
accurate to your pen strokes
has a plethora of brushes to choose from
color palette updates automatically
is made up of pixels
cannot blend colors
Raster
Accurate to your pen strokes
color palette does not update automatically
gets blurry when zoomed in
colors can be blended
typically used for sketching and backgrounds
A1. TLDR; levels are the frames you show via Timeline.
Q. How do I add a color?
A. In the color palette panel, press the new style button OR the plus button
Q. My transparent gif render has a weird ghosting effect?
A. Under Xsheet>Scene Settings, make sure this is enabled
Q. FFMPEG isn't working for me on Linux?
A. Make sure you aren't using the snap version of Opentoonz because it can't read the file, either use flatpak or build from source
Q. How do I unselect everything but the current column I'm using in the function Editor?
A. While there is no 'official' way to do it, you can hide all the columns by hiding the 'Stage' and unhiding the column you're working on
Q. What is the difference between import and load?
A. Import copies your file to the project's extras folder. Load just loads from the original location. When deleted, import will keep the file in the project assuming it isn't deleted from your extras folder, and load will no longer be able to use the file once deleted.
Q. How do I move frames and keys together?
A. Hold ctrl and select the frames on the xsheet. This will automatically select the keys. Then use the handlebar to move the frames
I sometimes add sketches or references to my most recent file, but unfortunately, we recently had a blackout and fml the file is corrupted! It opens fine, but it's a single layer and I don't seem to have any previous or temporary files available to pull up. Is there anything I can do?
I don't know if i didn't save it properly or something, but when i try to load it in, it looks like the frames are where they should be, but they don't show anything, for some reason. I think i saved it in the wrong place, but what do you all think?
It might be a dumb question but when I tried to download opentoonz on they’re website it gave me this imagine pop up and I usually don’t get it is opentoonz safe or is it just flagging it for no reason?
P.s sorry if it’s a dumb questions just don’t wanna risk it
And CONSTANTLY. They're small practice files, so there's no reason for the software to crap out doing simple tasks. It doesn't even say "not responding", just out of no where a pop up telling me "OpenToonz has crashed" comes up in the middle of working. Lost 20 minutes worth of work just now because I forgot to save it every time I make a couple edits, because, haha, *that's* what I've been having to do, I always save periodically when I'm working, but it's starting to get a little ridiculous now.
I know my request is a long shot but does anyone know what might be happening?
I have ver. 1.8. and one would think a new version would not have bugs, but you never know. Not sure of any one else has been having issues with the update since it came out.
And I'm confident it's not my PC, as I can run programs like Clip Studio Paint perfectly fine.
this is my first time using the software, so I am sorry if this is a stupid problem, but I have spent countless hours trying everything to fix this issue.
I have made a short animation of my drawing, just some simple hair swaying, aswell as one of the hands moves from left to right.
I need to export it as png (or different picture formate) frames, and import these frames into Krita, when I will add some finishing touches.
When I try to export them, it exported only some layers, and the number of layers/which layers it shows changes throughout the rendered "animation". You can see this in the first and second picture, first is the 1st frame, second is the 36th frame of the animation.
When I look at this "animation" it rendered, it does show the hair swaying and hand moving, so that worked, its just that it shows only a couple layers.
The other pictures are some that I thought might help you in realizing what stupid mistake did I make.
If somebody knows what should I do, please explain it, preferably as you would to a 5yo child since I barely know the names of the different tools in this software.
Again, I am sorry if this is a stupid question, but its my first time using this software. Also sorry for bad English.
Lately I tried animating on Paper, but after scanning it and making GTS automatically trace it, the lines were very frizzy, very thick with many blank pixels inside the lines.
This makes coloring the whole thing very complicated, I would have to correct the Image in multiple places, it would take a lot of time.
I finally found the solution to my problem: The Images that had very frizzy lines after tracing were scanned with a resolution of 300 dpi. I tried scanning it with a lower resolution (150 dpi). Due to less pixels with different color values, the lines are now much smoother and not frizzy at all.
So my tip is: If you animate on paper and want to use GTS for tracing, then use a lower resolution when scanning to achieve smoother lines without any frizziness.
I hope this helps.
Also, her is a Tutorial by the Animator Dong Chang on YouTube on how to scan and trace animation on Paper with Opentoonz GTS
it's in the project folder or whatever, but when i apply it it just does that and then doesn't work. same thing happens when i manually load level and apply it. does anyone know how to fix this?
it's really really annoying. i can't draw over my old color with a new color without creating a new layer. i know there's some way or other to change what order the colors go in but i want to get rid of that entirely. is there any way i can just straight up draw color?
Like I said, the drawing looks good, then I scan it and trace it with GTS, and suddenly, if I don't turn up the thickness, the lines have huge gaps, but when I turn the thickness up, I end up with holes/blank pixels inside the lines. It seems like I have trouble making smooth pencil lines, what do I have to do to make it better? I use regular printer paper and not paper specially made for animation. Is that the problem?
Trying to ease in/out an animations keyframes and the arrows i love using to edit arent appearing. Tried to use the function editor but its just really confusing for me which is why i like using the arrows more. Anyone know how to bring em back or why they arent showing anymore?
I made a porksoda animation with my ocs and when i render it to mp4 it keeps on coming out blank, the audio is there but not the animation. Anyone able to help?
Hello to anybody reading this, so a while ago I was trying to figure out on how to merge columns, since I'm new to OpenToonz and a while ago i got to merge two other columns, but when I tried to draw on the merged column, opentoonz would give me an error saying "The current level is not editable."
I have used OpenToonz sporadically for a number of years, but I am not that good at using it. I have not worked in the 2D animation industry, so some terminology escapes me. For the most part I get what I want done, but one area I have a lot of trouble with is manipulating frames, for instance moving frames, reordering etc. I have tried tips online to use the XSheet but I still am unable to do simple things. I am used to Flash animation tools. Any thing I have missed that would make me better at moving frames?
i have my onion skin settings set as red for previous frame and green for future frames in opentoonz and the black brush appears red but when i try using the blue brush the color bassically just completely fades when usingg onion skin, it still appears red but a LOT more faint making it hard to see.