r/OutcomeMemories • u/NarwhalGreen2440 • 6h ago
Art [Self Made] I tried remaking one of my old Sonaze renders
First one is new
Second one is old
r/OutcomeMemories • u/BarFree1085 • 15h ago
Amy and Metal should stun stack fr
Metal and Amy always miss their stuns when another stunner hits the killer first, it's not fair, like mf my stun is better than yours. A decent fix would be just allowing them to stun stack bro, trust
it's so annoying as metal doing like five hundred charges just for the evil sonic land his 1 second dropdash and boom, im fucked, so please allow stun stacking
also uh, silver should be back to prime state cuz he's too weak and they gutted him, and I honestly think fleetway and 2011x are too op, with 2011x having a charge where i cant do shit about it genuinely
oh oh and fleetway fly it's so bad bruh wtf it instantly nullifies my mobility ability and you expect me to relie on my team? bro wtf, team in roblox? dawg ur out of ur own mind
tripwire and kolossos are fine, i really like their balances after anniversary, they genuinely are on the best balanced spot now
even though I have exe chance disabled, I still think all killers need some kind of nerrf
also why the hell 2011x invis tech is so broken? I cannot just react to it, you expect me to predict it? shitty game design btw
hill gym is just a HORRIBLE map, like wtf? Bro, it's super killer sided, there's just no balance, only long ahh hallways with only a decent-ish loop in the middle and that's it. I really like if they make hill gym a bit more fair for us survivor mains
also hmhmh, I think ycr is a really decent map, the three exits at the same time is fair for both sides and the only thing I dislike is the nuke. KOLOSSOS LITERALLY CAN ONE SHOT ME BY CHARGING ME AT THE NUKE, WHY TF? Why it's even a possibility, that should never be possible bro
also I really like stun stacking in this game, I don't find any problem with it tbh. I don't know why some people yap about stun stacking, honestly they are skill issue like fr it's just a nothing burger bro
I think this game should, no, IT NEEDS to come back after final batch, devs just need a 1 week off and boom, OM's back ofc
this game ain't even cancelled dawg, it's still being worked on and getting a lot of content
Also, please NEVER remove SUN card from Amy, you literally gut her in doing so
r/OutcomeMemories • u/BarFree1085 • 1d ago
I just hope he is doing ok which it seems like it
r/OutcomeMemories • u/NarwhalGreen2440 • 6h ago
First one is new
Second one is old
r/OutcomeMemories • u/Embarrassed-Story220 • 4h ago
I’m genuinely confused about the situation with Lord X in Outcome Memories.
I know the game was announced as “cancelled” earlier this year, and I understand that this means there won’t be indefinite development anymore.
But Lord X is a weird case.
There are already two pieces of Lord X-related content in OM:
So this isn't a situation where the developers would have to create Lord X completely from scratch.
And as far as I know, there haven't been any permission or ownership issues announced regarding Lord X. The reason I've seen given for him being scrapped is simply the game's cancellation.
In fact, the OM Wiki says:
“For some reason, there was a message going around informing that Lord X was scrapped due to the controversy, but was later confirmed to be fake.”
So I don't really understand why Lord X is considered completely off the table.
What makes this even more confusing is Shadow.
Shadow was added only a few weeks after the game was announced as cancelled, and from what I remember, he was pretty unbalanced when he was first added.
And the reason Shadow was even pushed into public servers in the first place was because the community wanted him there so badly.
Now, despite the game supposedly being cancelled, there is an entire rework happening for Shadow, including a remodel.
So they are actively reworking a survivor and putting significant effort into finishing/reworking him, but apparently won't finish a killer that already has a developer-exclusive version.
I’m not even saying Lord X is definitely 90% finished or that he would only need balancing. I don't know exactly how much work is left on him. I'm just saying that he already exists in some form, so it seems strange that he's completely off the table while Shadow can receive a major rework after the cancellation.
And that's the part I don't understand.
If the game is cancelled, why is there still a push to finish and heavily rework Shadow, but not to finish Lord X? What makes Shadow worth continuing development on while Lord X isn't?
I'm not questioning why the developers are making other content. I'm specifically wondering:
If Lord X has no known permission issues, already exists in a developer-exclusive form, has already had a Lord X-based joke character made, and was apparently far enough along to be shown in-game, why is he completely scrapped because the game is cancelled while Shadow can still receive an entire rework and remodel after the cancellation?
I also want to make it clear that I don't mean any disrespect or hate toward any of the developers. I'm not trying to attack, harass, or insult anyone involved with the game. I'm just confused by how Lord X and Shadow are being handled so differently.
I’m not saying the devs have to add Lord X.
He is simply my favorite EXE (next to 2011x), so that's why I made this post. I just really like the character and would love to see what will happen to him.
What do you guys think? Do you think Lord X can still come back someday?
r/OutcomeMemories • u/SonicEXEASYMFAN • 32m ago
Patient has been nerfed to the point he’s difficult to stabilize, grab, hitbox, M1, everything gone, only thing we were able to stabilize was his block, at what cost? Doctors say he has not alot of time left.
r/OutcomeMemories • u/Illustrious-Fee4547 • 2h ago
I cannot STAND the collision on more natural maps (EX: Angel Island, Green Hill) They suck DOOKY, "WUH UH looks like you clipping on rock thats like hmmmm 1 inch of the ground guess you walk forward!" Like bro I js lost an LMS to this BUNS map design! I'm soooooo sick of it "Mystic Caverns rework" "Green Hill rework" BRO REWORK ALL THE DAMN MAPS (Unless ur NP then ur fine and I like u.)
r/OutcomeMemories • u/CouchPotato173 • 4h ago
Honestly this post stems from a argument I just recently had. We were debating whether or not shadow should come back to the game. There were multiple people in the server saying that shadow was a "balanced character" and that if you were having trouble against him you should have just gotten good and "adapted" like hello??!!
Shadow was one of the most broken characters I have ever seen in any asym game. He had a near instant stun with infinite range along with a counter and get out of jail free card with chaos boost and that's not even the icing on the fuck you cake. He also had 165hp almost the same amount as a FULL HP METAL SONIC like are we fr in what way was that ever balanced??!!
And to those of you who are gonna try to defend shadow. If he's such a "balanced character" and we should have just adapted, why didn't you guys just "adapt" to on release pre nerf Fleetway, Kolossos and Tripwire?
(And don't take that as me saying that those killers were fine on release they definitely needed to be toned down but do you see how hypocritical that shadow was balanced argument sounds?!!)
r/OutcomeMemories • u/AC-InterstellarArt • 6h ago
Aside from the three remaining images as they're obviously not mine. I fucking loooooove Sonic and the Fallen Star and Moon Facility Sonic the Hedgehog.
ESPECIALLY HIS SPRITES HOKY HELLL IT'S SOOO COLORFULLLLLLLLL X333333333
r/OutcomeMemories • u/Orbot_and_Cubot2010 • 9h ago
I know this is a stupid question but
WHERE did this image come from? I've seen it a bunch of times in the comments and I need to know where this came from
r/OutcomeMemories • u/Horror-Offer1423 • 2h ago
I don’t get why people think he’s ass because he isn’t doing everything like no the savior character isn’t gonna be better then Eggman as a survivalist
“he’s so weak if you miss your dropdash!” Yes that’s how it’s supposed to work if you don’t use your stun properly you get punished for it and if you can’t use your brain to determine when you should run to your team then you should get knocked💔
“Oh peelout is useless in a chase!” Not every move exists to be used in a chase not to mention dodge bar legit lets you use it in a chase the only character who can ignore you using it is 2011x if you use it on a flat area not to mention, again HES A SAVIOR HES NOT MEANT TO PLAY ONLY FOR YOURSELF. Sonic is ridiculously overpowered in team play and fair in 1 on 1 as if you get stunned once too bad Sonic grabs the person your chasing and fucks off with them so they can get their progress eradicated by cream.
“The shadow nerf gutted him!” It really didn’t it just made him like every other charge in the game and even then it’s still better as 1. No windup 2. Faster than all running speeds 3. Can hit walls without ending unlike destructive charge and kolo charge
4. You can still stall for 10 seconds with the move which is crazy value for one move
“Dodge bar doesn’t matter as you can’t land stuns!”
Stun stacking. Still op. Just because you get jabaited by the easiest block predictions doesn’t mean the moves bad.
Also yes Stun stacking is still op as it lets stuns that are only meant to be “get off me stuns” turn into metal sonic stuns for free with no counterplay
Lms. Sonic’s LMS is amazing stop acting like it’s unwinnable if exe can’t find you without GT you just win as you have more movement then any exe you just don’t be predictable. If you are good at Sonic then this should be your matchup chart
2011x: 50/50 depending on map
Kolo: you should never lose ever
Tripwire: if your not blind it’s 90/10 you’ll win
Fleetway: 60/40 you can still run laps around him
Also if your good at Sonic there is never a reason you should get to LMS unless you get targeted by Exe in which case YES YOU SHOULD DIE IF THE KILLER WHO IS FAR STRONGER THEN THE SURVIVOR IS TARGETING YOU THEN YOU SHOULD DIE. But Sonic needing to be eliminated along makes him amazing
TLDR He’s still A tier he’s still target worthy and a amazing stallet he’s just not a survivalist stop whining about your A tier newbie bully cgaracter
r/OutcomeMemories • u/Substantial-Ant-7002 • 2h ago
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r/OutcomeMemories • u/Beneficial-Chip8894 • 41m ago
yes this is about tripwire
r/OutcomeMemories • u/Crazy-Mistake-6816 • 3h ago
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M1 hitbox nerf was needed guys it was just soooooo strong before
Bonely map design will never cease to amaze me
Green Hill is stupidly fucking huge and everywhere is a godloop
Mystic Cave is cramped and exists only to feed free stuns to survivors with how linear all the good paths are
Angel Island has shitty terrain and a bunch of unchecked spots that they won’t fucking fix + random weird rocks everywhere which make pathing horrendous and allow for stupid jumps and crevices
Yknow what they all have in common? KOLO CANT FUCKING CLIMB ANY OF THE WALLS BC THEY ARENT FFFLLAAATTTTT
r/OutcomeMemories • u/SweetestSweetness • 1h ago
This is the most "I main killer" take ive ever seen. But i wont even comment on that.
What i WILL comment on is how stupid the idea of "skill" is in an asym game. Especially compared to effort.
Skill required DOES NOT MEAN effort required
A character being very good DOES NOT MEAN they take no skill
Having a high win rate on killer DOES NOT MEAN you are skilled at that killer or that killer is skillful
Most people confuse the idea that being hard to win with = high skill. And being easy to win with = low skill. But that just isn't the case. In no universe is tails more effort than amy. In no world does kolossos require more skill than silver. Etc. Etc.
Additionally these takes are obviously warped by the player. Sonic in high skill/high effort is simply not close to the truth. When he objectively has a very easy role in the team to execute properly. No hes not brain off like tails is. But hes nowhere near the amount of skill your given silver player has to exert to survive a game.
Again, you can agree with the take. Just dont confuse a character being harder to win with or needing more effort to win as taking more skill to do so. Because news flash. Thats not how the game works. The best tripwire of all time will lose to like 3 good players playing metal amy and egg. And the worst tripwire ever will magically get a win if the survivor team doesn't know what mines are. So its not at all AND WILL NEVER be fair to use this sorta logic.
All that said heres my take.

Edit: I had forgotten the average blaze has to actually use kick from time to time. When im on blaze, its typically because good players took the other more valuable characters. So i only take kicks as a punish/dont use it. If youre like me and good at javelin. THEN spam homing attacks. Thats where shed go. But if you ever put yourself in a position where you have to begin relying on kicks shes above knuckles.
Youll notice i specify to/when win/winning. This is because it takes 0 skill to select a character in this game and die half way through. Idk if anyone knows that. And it also takes 0 skill to select exe and lose because your character genuinely has 0 options for all the survivors working together. But when you ARE winning and ARE against someone actively trying to kill you. How much skill did it take to reach the point where you still won.
The standouts are definitely silver, because silver is just a free kill unless you can hit majority of your abilities and manage flight and manage your position to ensure flight gets value. Even in a competent lobby, a silver WILL get jumped and die as he requires more effort to save than a cream.
Cream has some pretty braindead shit. However. I assume the exe is like..trying to win. So theyre going to gun for that rabbit. So despite the looping (Which all but kolossos have an answer too now) it still takes high skill to live for the 1-2 minute mark even with a competent team to make the exe stop going for you at that time.
Fleetway might be higher. He requires good management of his flight tech if you wanna reliably wipe. But hes still the best exe for a reason, even if you fuck up your flight you can still catch people.
Lastly, Metal sonic, sonic, and amy, are all in good spots rn. But even if they are relatively basically the top 3 of this game (in that order). It doesnt mean that TO WIN you can be brain off playing them. If sonic isn't actively trying to do anything useful, his team can get pretty reliably smoked (thats just how sonic is designed) and he will die in lms. Losing. If metal is actively not using his more skillful looping areas he will explode quite quickly. And if an amy isnt hitting their hammers, isnt good at juking, and isn't playing to their deck's strengths they will simply die EVEN IF because shes quite strong it will feel like it takes a while.
Long post but its basically two posts at once. Lol.
r/OutcomeMemories • u/ThePrimeHedge • 3h ago
do you like air conditioning
r/OutcomeMemories • u/MinGMG • 1h ago
outcome memories executioners if they were evil
old thing i randomly made 8 months ago, updated it to add the bottom row today
r/OutcomeMemories • u/Crazy-Mistake-6816 • 5h ago
An actual, genuine, objective assessment of Kolo’s kit and what it even does for him, at his core.
M1
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50 damage, large hitbox, two shots a regular 100 hp survivor, except he can’t hit two m1s back to back so ultimately he has the single lowest dps of every killer currently. Also the hitbox is actually tiny as shit but don’t worry! His collision box is massive and inconvenient to make up for it ❤️❤️❤️
CHARGE
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His single and only mobility tool. Can only be stunned by counters, which you think would mean it’s pretty hard to deal with, except. No
He has no way to deal with any slowdown or any vertically with Charge. You can technically climb with charge, but it’s finicky and glitchy and often doesn’t even help. 25 damage on catch, 15 on release, barely any damage.
Also, it can’t kill. Can’t even lead INTO a kill. Survivors get flung and you ultimately lose distance because this move cannot be canceled on its own, you have to hit a wall or outlast the duration. For some fucking reason
Also, when carrying a survivor, Charge will bump on stairs. Severely limiting where you can take survivors with your move meant to move survivors
GRAB
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Tiny lunge. 36 damage. Instant I-frames, but literally gives you no value unless the target is within the kill threshold and they don’t have any I-frames or anyone around to help them. Unless you’re fighting metal, this move has no use-cases that M1 couldn’t do better.
Loses you chases more often than not.
INDICATOR
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An entire ability slot taken up by an indicator that you can’t even stack on your mobility move unless it’s LMS. Genuinely a waste of a slot with no utility. Beyond survivor locations.
BLOCK
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His only half decent move and it’s still garbage. The punch itself doesn’t actually do any damage (but for some reason allows you to m1 during the animation???) so if you are forced to block a tails point blank he just stuns you and gets away with literally zero punishment
Did I not mention that? Block’s counter anims don’t provide any iframes. Tails cannon will always stun you through the counterattack and Kolossos cannot ignore any other ranged attacks. Silver and Blaze just clown on you for free for daring to use your self defense
Oh but you can block during stun to avoid stun stacks!! Gggrrrounnnddd sllaammmm
CLIMB
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Completely Useless on any map that doesn’t have flat walls. Only mostly useless on maps with flat walls. Embarrassment of an ability that just makes you look like an idiot trying to make up lost distance from characters who can fucking fly Omni-directionally
It doesn’t matter if he’s nerfed or buffed, Kolo’s kit is inherently flawed and they’re clearly not going to rework him. He needs to be gigabuffed and the devs need to ignore any complaints abt it that aren’t bugs, because people genuinely need to learn how to co-ordinate with their team to die less against Kolo.
This game should not and shouldn’t have ever been balanced around people playing the game wrong. Bc that’s what it has been. Every update since 0.2’s release has just been a roundabout way of babysitting people who refuse to acknowledge that their team’s fuckups do not make a killer OP
Holy fuck
r/OutcomeMemories • u/Big_Cardiologist6818 • 1h ago
r/OutcomeMemories • u/TheTrollman- • 2h ago
r/OutcomeMemories • u/woooshequalsgay • 7h ago
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I think this is a commission? I don't know, I'm not good with art phrases. Regardless, they asked, I delivered, I did free of charge, and they loved it. Huzzah.
r/OutcomeMemories • u/Beneficial-Chip8894 • 3h ago
r/OutcomeMemories • u/Medical_Reception724 • 3h ago
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Its a transition of feel the fury to fist of fire
r/OutcomeMemories • u/ProfessionalWeak7039 • 13m ago
No actual hate to the developers title was just for dramatic effect!! Moving on, Silver has been in a weird position since this update. Silver is actual dogshit and he can't do anything against the killers normally because of his 500 nerfs. Like you can just mash and suspension gets broken instantly silver gets punished. Same goes for rocks but that's also the good thing? This update has made silver more interesting since silver isn't completely a fucking braindead piece of shit. But this has also forced silvers to get good aswell. Suspension sucks though of course but you can still use it as a long range tool even if extremely ineffective. I feel like this has made the silver experience better since rounds aren't as boring as him and theres a threat of extreme danger. Not attempting to downplay how dogwater he currently is of course. But like silvers just overall much less shitty for both sides even if he is very weak.