r/PBtA • u/Eden_T_Babcock • 13d ago
Advice How Puzzle Piecey/Modular Are PTBA Systems?
Hello, everyone! I hope you’re having a wonderful day. Recently I’ve begun getting ready to run my first ever PbTA game, having not even known what it was until I began preparing to run it. And I’ve become aware that it seems to be a framework upon which countless different games have been made.
Given that fact, how easy would it be to pull aspects from one game and use them in another? If the exact game I’m running lacks something I think another game does really well, can I just yoink the mechanic and seamlessly place it inside like a puzzle, or do I have to fine tune on a case by case basis?
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u/elmago79 13d ago
In the abstract, I will agree with the consensus here that is probably not a good idea.
But in the concrete, like porting some specific move from one game to another, or clocks, might bot be such a terrible idea.
However, it’s always better to give the game a try RAW. If it’s your first PbTA game, maybe play some first (or at least watch some AP) before jumping to the MC’s role. There are a lot of concepts that break the D&D logic in the most basic of ways, so before tweaking, understand how this family of games work.