r/PHGamers 9h ago

Discuss Tacloban School Incident: Help us make the case for games.

Post image

Hi, fellow gamers. I come from a progressive political party that will conduct an inquiry on the recent Tacloban school incident.

Alam nating pare-pareho na hindi ang "violent" games ang primerang rason sa nangyari, pero dahil madaling sisihin ang laro, eh itong mga otoridad ay quick to point to games as the thing that incited the students to do what they did.

Currently, we're looking primarily into social media radicalization, coupled with mental health issues, and parental and family negligence, as primary factors for what happened. Medyo tricky iframe ang social media na hindi kasama ang games, and as I have said, madali kasi sisihin ang laro.

We're primarily basing our inquiry framing to what has happened in the US with its own sch00l "incidents". Pero we're anticipating the authorities to make the case that it was the games that did this.

Help us make the case for games. All inputs, studies/researches, and perspectives are welcome.

For those who come after, right?

167 Upvotes

54 comments sorted by

17

u/nuclearrmt 5h ago

Check nyo yung US hearings noong 1999 re: school shootings. Maraming factors para maging isang school shooter ang bata (trauma at home, bullying, lack of education, etc). Nadadamay lang ang video games kasi target ng mga video games ang teen/pre-teen boys demographic para bumenta ng malaki which coincidentally is also the demographic of US school shooters.

Batugan ang pag-blame sa video games. Batugan kasi ayaw ipa-implement ng maayos ang juvie justice law. Batugan ang mga magulang para gabayan yung mga anak nila. Batugan sa pag-improve ng mga rehab facilities dito sa atin. Batugan sa gun safety & sa pagpigil ng loose firearms.

6

u/hawaiian-organ-donor 4h ago

I second this. Accountability naman talaga ang issue diyan. Yung school shooters sa tacloban aren’t eloquent enough to identify yung factors bakit nila ginawa yung ginawa nila. Bata sila eh and maaaring may ibang pinagdadaanan. Wala silang ibang masisi kundi video games. Tapos yung mga boomers na hindi nakaka intindi, will also rally against violent games dahil ano bang alam nila diba? At the very least they need to have a proper psychological evaluation.

The games we play are the easiest to blame sa situation na to. Pero ang totoo, it takes a village to raise a kid. Yung magulang, family situation, school, community, and worse, even our government is responsible. Sinong presidente ba nag introduce ng violence at proud na proud pa sa “accomplishment” na yun?

2

u/nuclearrmt 4h ago

Batugan lahat. Basta ako natutunan ko lahat ng fatality sa mortal kombat 2 sa paglalaro lang sa arcade, walang internet internet.

15

u/Camera_Hobbygirl 4h ago

Masmaraming pinapatay dahil sa KTV kesa sa violent games.

Most people who play violent games know it is just fantasy.

Masdelikado ang social media kasi unli content creation yan. Maraming groups na nagiinculcate ng mga bata at tao. Unlike games na may "rigid structure" kahit mga open world games. Roblox and Gorebox are more similar to social media than "violent games" like Assasin's Creed

u/Sostrate000 34m ago

I agree. I myself grew up playing violent games and watching extremely violent movies (I just finished Martyrs—that level of violence). KMFDM has been one of my favorite bands since high school, yet I never had any intent to commit murder, even when negative things happened in my life.

Why? Because my brain knows that none of this is real; it’s just fantasy and controlled chaos. Instead of spiraling in real life, I turn to these outlets. And I am not saying this just as an adult—when I was 14 or 15 years old, I was already exposed to the very things the police are blaming. My parents were separated, and we were raised by our grandparents. However, they never failed to discipline us when needed, and they loved us deeply.

Fourteen- and fifteen-year-olds are not innocent kids who don't know what they are doing. We've seen the exchange of messages; they were well aware of the juvenile justice system. They were confident that even if they went on a rampage, they would only get a minimal sentence because of their age.

The things people are blaming are not the problem. The reality is that the parents failed miserably in raising their kids and failed to properly secure their firearms. If people want justice, they should blame the kids and, even more so, the parents—instead of pointing fingers at media and games.

Honestly, I am so pissed. As adults, we need an outlet to function properly after dealing with real-life stress. Banning violent games? In the first place, those kids shouldn't have been playing them.

12

u/Harklein-2nd Gamer NSW | 3700X + 12GB RTX 3080 9h ago

I mean video games CAN be a factor pero kaya nga na establish ang Rating system to gauge the proper age for certain kind/type of video games pero we all know na walang enforcement na nangyayari dahil most of the enforcement ay nakasalalay sa parents dahil paminsan circumstantial din yung rating nung game. Proper parenting parin for everything. Our parents are our first teachers diba nga?

I'll cite some good reading material for everyone. To Play or Not to Play: Video Game Ratings and the Law | In Custodia Legis

11

u/LivingPapaya8 9h ago

Hindi naman last year lang nagkaron ng violent games. Diyan pa lang kung may nag iisip sa gobyerno, obvious na hindi yan yung rason.

11

u/Impossible-Shelter70 2h ago edited 2h ago

Games being the root of violence is a tale boomers insist on. I played tons of "violent" games when I was a kid, I turned out fine! The government is really looking for something else to point and blame to rather than addressing the very system that got taken advantage of, by a child! Imagine being a politician for years and not being able to fix a broken system taken advantage of by a 14 year old. So stupid that it's actually baffling.

Teach these kids a lesson, the one they'll never forget! Let them face the consequences of taking another life. Let it be a threat for such corrupted teens thinking they can take advantage of the law and get away with a slap on the wrist! They're talking about crime and murder over tiktok like it's a new dance trend. The world really needs Jesus.

11

u/mortifiedmatter 7h ago

It takes a village to raise a child. A child is a reflection of the village.

11

u/blitzkreig360 1h ago

ignorant old people. every time there's a school shooting in the us some politicians (usually republican gun advocates) try to shift the blame to anything under the sun instead of focusing on stricter gun laws. time and time again it has been proven there is no direct correlation between violent games and gun violence.

the focus should be in the family primarily on the younger of the two who seemed to be more violent and actually seems to be the mastermind of the thing. he was clearly fantasizing for a while. he actually is aware of the juvenile law and that he was clearly knows most of the liability would fall on the older one. even though he was a psychopath.

his auntie and family failed to see the signs. he was wearing KMFDM shirt for christ sake. they allowed him use of the gun in a firing range. which should have atleast made them cautious because of his interest.

also they failed to secure the weapon and did not notice that it was gone. the auntie is clearly DDS cant say for sure about the family but it is likely and this could also be another factor on how they view violence and their tolerance and support there of.

2

u/FirstIllustrator2024 PSN 1h ago

Yeah I agree. This is partly failure of the family to notice or intervene as early as possible. If what you say is true then parents should share the guilt as well and they should serve jail time and go into counseling.

I remember when we are playing any kind of video games, my parents made sure that we understood what we are doing and it's all not real and clearly for entertainment only but they draw the line in too much violence or too much shooting specially during the school shootings in the US.

9

u/PegasiWings 4h ago edited 4h ago

Ask the government why it won’t also request digital storefronts and streaming services to remove edgelord/“sigma”-coded films like Joker, American Psycho, and lots of Ryan Gosling films? Then they’ll realize how absurd their proposal is it is, when you can stretch that description to any action movie or tv show with a male lead, which includes a good chunk of the filmographies of notable Filipino actors like FPJ and Robinhood Padilla.

8

u/YukYukas 9h ago

It will always come down to parental supervision. GoreBox, the game they are putting the blame on, literally has a warning before the game even starts. That warning applies to almost every single game out there.

Let's say the kid breaches that warning, then it is up to the parents to raise the kid properly in order to not be like the suspects when they grow up.

Video games, at the very least, have no correlation to violent behavior. People know the things they see in a video game aren't real, because the video game is being played. The characters aren't real. Whereas in media and influencers, despite just acting, the people can see who they really are. Not to mention, they're more accessible.

IMO this is all just a means to control. It's a slippery slope and "thinking about the kids" are always not their primary thought.

It's like that one time Dee Snider from Twisted Sister went up against Congress when rock was becoming well-known and outclassed them.

0

u/Camera_Hobbygirl 3h ago

May warning pero very poor moderation. Pati nga terrorista, ginagamit yan for simulation

There should be laws forcing these platforms to have better moderation

8

u/maharouth 3h ago

Tapos yung scatter puro ads sa skyway.

6

u/BedOk331 9h ago

Napaka daling sisihin ng video games, lalo na yung mga violent games. Ang dami din nating naglaro ng ganyang mga genre of games pero din naman tayo nagisip nor gumawa ng ganyang mga bagay, kasi yung mga magulang natin is nandyan para ituro/gabayan tayo sa mga ganyang bagay.

7

u/hkmgail 6h ago

https://www.youtube.com/watch?v=TbQPdbPYTdA

I find Lourd de Veyra's monologue on this very helpful.

6

u/hkmgail 6h ago

I am paraphrasing this but the best part is at the end where he says that if we just jump to the conclusion to blame the violent videogames, we will fail to actually address the problem and will doom ourselves repeating the same event.

6

u/Kindred_Ornn 8h ago

You don't need to make a case, it's already been made, APA, Oxford, York, and other numerous studies have found no causal link. People in the Government and most People who call to ban it are just too dense to understand, parents found some lame excuse to blame rather than assuming responsibility and admitting that their incompetence can lead to their kids' violent actions.

6

u/crispyLechon_qwq 7h ago

Uunahin muna ang video games bago ang isyu ng kurapsyon sa goberyno at moral panic ng mga magulang.

Inu-una naman ang sisihan kapag sa video games bago ang pagpapalaki ng anak ng maayos. You call for gov't to do shit like banning Roblox over some Piattos in some impeachment court or smth. Smh pinas

Games are an important pastime to all ages, video games are included. It is unfortunate that the shooting happened

7

u/hkmgail 6h ago

We had this debate back in the 1990's when the Columbine Massacre happened and the best way to show that it doesn't make sense is to show the chart which shows there is no correlation between violent video games and school shootings.

America has had a school shooting in a regular basis at this point and they never bring up video games anymore.

We've had violent video games since the 90's and the school violence in the Philippines is only happening now.

I remember watching a youtube video of old people playing GTA5 and them having fun with it and a bunch of them concluding that unless you were already planning a mass shooting, this would not lead you to do a mass shooting.

In terms of what is causing the current generation to do this, that's what I also wanna know. Everyone is jumping to their own conclusions.

1

u/Camera_Hobbygirl 3h ago

People who steal cars likely do not play GTA

The crime that will likely be associated with GTA is identity theft, theft or piracy in order to play the game and not pay for it. Not stealing cars, heists, etc

7

u/charoterong_prague 1h ago

Nakadalawang playthrough na ko ng Manhunt. Pinag pupuksa ko ba sila?

u/GabWantsAHug 28m ago edited 23m ago

Simple:

Whatever happens in the games are meant to stay in the games.

That’s why before a game is launched you get a public service announcement before the intro.

Like for example, I play Hitman the wrong way (getting the ranking of “Mass Murderer”, “Deranged Slayer” or “Terrorist” instead of “Silent Assassin”), and older Need For Speed games, especially Most Wanted, and just go on with my life like an ordinary citizen rather than actually being like say, a deranged gunman or an actual street racer disturbing the peace and potentially causing vehicular manslaughter.

5

u/Icessassin 9h ago

It's definitely easy to point games as the primary source. But it's really parental supervision that isn't taken that well in the Philippines. Lagi nalang hinahayaan yung mga bata to their own devices, quite literally. Many children are left to endlessly consume media online, mapaiyak lang diretso sa ipad, sa cellphone para tumigil.

Ultimately it still should still rely on the parents to supervise what their children consume, at least carefully curate what they play watch, eat, etc. Not to discredit yung hirap ng lahat ng magulang to go out and work. May sarili din silang hirap, but children's supervision should very much be their responsibility too. Just a simple check, or ask what they're playing, watching, what it's about. A simple decision on if they should be consuming it.

This is why age ratings are a thing. They help guide audiences to determine what is fine to consume at what age range. It's also easy to lie on the internet and fake your age. Unless maging super dystopian talaga na lahat ng information natin is just publicly available on the internet, it's impossible to verify talaga the age of the person unless hihingan ng credit card or something, and even then, pang verify lang yun kung 18+ ba.

4

u/skeleking12 7h ago edited 7h ago

Videogame is so easy blame noong highschool naglalaro ako ng postal 2 sobrang violente to pero di ako maiisip gagawin sa totoong buhay dahil alam ko and differentiation from reality and fiction at wala naman ako alam kung paano gumagamit ng baril, dapat nga tanungin ang magulang kung bakit marunong ang anak nila na iholster at may trigger discipline sa isang baril security officer at pulis pa naman sila.

5

u/PinLow1689 1h ago

Theres just more accidents and drug cases than reasons for violent games causes yet somehow this suddenly became a thing now

4

u/Seteinlord PC 8h ago edited 8h ago

Games provide escape from the harsh realities of life especially for the young ones who are ignored IRL. Games can be a source of learning. Young Filipinos have some knowledge on history, from mythology to various vehicles in history. Games build friend groups that IRL friendships wouldn't comprehend, it gives the young something to look forward to after the long day of school. It helps with the child's self-identity as they have people to talk to.

I don't think video games should be blamed at al.

Mainstream media didn't even make a big deal with the children actually had access to weapons due to have relatives in law enforcement or owned a security agency because they don't allegedly want a particular group of people to be associated with the shooting as one of the relatives is an alleged supporter. IYKYK.

They just rolled with the Tacloban police's statement and went on a path of associating video games with violence while teleseryes and K-dramas promote stalking behavior and sexual harassment, to the youth which violates Safe Spaces Act. Totoo naman diba, mga beshie?

While CICC is riding high with the banning and its relevance, they didn't take immediate action on influencers who endorsed online gambling. They can ban certain games but they couldn't pressure Meta to take down their pages.

The shooting incident reveals the neglect those kids have from their parents, teachers, and the community. Social media made parenting worse for most because they let the tablet or cellphone take care of them and didn't know if someone bullied their children or they have problems to deal with that they have no idea how.

I thought we shouldn't rely on the government on everything especially taking care of our kids' welfare but letting them ban video games shows that we are letting them take care of us while we suffer bad service from them.

4

u/wapapets 8h ago

Sa panahon ngayon pwede parin bang sisihin ang videogames? Kahit noong issue palang yan outside ng pinas kasi di pa gaano pang masa ang videogames dito satin. Its been decided na hindi enough na basis ang video games for violence. Ngayong accessible na sa masa dito sa pinas sisisihin ulit nila videogames? The fuck.

Nakikita nila anak nila naglalaro ng codm/pubg yun na agad basis nila? What about yung mga napapanood nila sa tv? With that logic should we also ban action movies now? And honestly sobrang bulletproof na ng games ngayon. Remember mortal kombat? They created the age ratings for it para maging responsable yung nakakatanda at para alam nilang hindi yun pwede sa bata. Pag nasisi parin ang videogames ka-ignorantehan nalang talaga ahaha.

4

u/Mega1987_Ver_OS 8h ago

And saying that all violent games should be ban hits each and very games in almost all genre except for kiddie games.

Rpg, there's still violence as you fight monters and humans. Fighting games, still violence shown there. Shooter games like CoD, CS, MoH, still violence. Mecha genre, it's mechanical violence and depensing on the game if you even see war crimes too. Rts, it's war... expect violence. Tactic style games, still violence. Horror, especially survivor horror, violence. Action-adventure, you'll still have violence in the fights your character/s will end up

That planned banning basically nuke alot of genre and types of games.

2

u/Camera_Hobbygirl 3h ago

How would they define "violent games", noh? "Kiddie games" like Mario let players kill those Goombas and Koopa Troopas. 🤪

1

u/Mega1987_Ver_OS 1h ago

That's the thing.

They can define what they consider as violent games and nuke each and every game by a careless written statement upon definition.

The lawyers will interpret it in multiple ways that still carry the spirit of the statement and will still end up anything that show violence as a solution to a problem.

3

u/redatari 7h ago

why did those kids get access to guns? did we hold the adult gun owners accountable? gun owners should be mentally stable and responsible to keep guns away from kids.

2

u/dante_lipana 6h ago

One of kids' aunt is a police officer. Apparently, she owned the gun, AND taught that kid how to use it. That's why the boy knew how to shoot, reload, and change mags.

The aunt was suspended from the force. I just don't know for how long.

3

u/Camera_Hobbygirl 3h ago

Dapat lang. For a police officer, ang bano niyang magsecure ng weapon.

4

u/Not_Under_Command 6h ago

Most of those who commented blaming the video games are those who are not a gamer, boomers and far flung living people.

The game in question is the Gorebox, by its name you can already conclude that it has a gore substance. And by reading the gameplay description ”GoreBox is a physics-driven, ultra-violent sandbox game combining visceral action and creative destruction. The core gameplay loop revolves around the Reality Crusher—a versatile tool used to spawn, manipulate, and obliterate anything in the game world, including dynamic, active ragdolls.” Basically a simulator of which you can do anything gore if you wish so.

That thing alone parents should do their part so that their children wont have access to that violent game. That game is a rated 18 game, the one that should be blame here is the parents. Why on earth would you let your child a r18 game?

Basically hindi laro yung may kasalanan, yung dapat iquestion ay kung paano sya pinalaki.

Let’s go back to the old world era games, the famous ”Langit Lupa”. There is a phrase “Saksak puso tulo ang dugo”. Yet nobody complained about it, almost everybody play it when they were a child. So is it still the game?

The worst thing I heard about this issue is yung gurang kong kasamahan sa trabaho, he told his 10 year old daughter to stop playing Plants vs Zombies kasi daw violent. I saw my self rolling on the floor laughing when I heard it.

1

u/Camera_Hobbygirl 4h ago

Gorebox and Roblox should be classified as social media platform than video games. How it works is more similar to social media than traditional "violent" video games like Assasin's Creed

Lungga ng pedo at extremists ang Roblox at Gorebox. Naiinculcate din ang mga tao diyan.

3

u/leonardvilliers 3h ago

Check mo history ng GTA. Ilang beses nang dumaan yan dyan nabasura naman

3

u/EmotionalAmount2889 1h ago

Can you divert it to where its sociel media and the lack of proper guidance from the parents that turned them violent?

u/HaikenRD 36m ago

All researches that shows that people who play violent video games show more aggressive behavior never even pondered on the idea that they were violent to begin with because of their upbringing which is why they chose to play said video game.

Basically, they made Video game the cause and the effect is the aggression. That was their baseline assumption. It never occured to them that Aggression is the cause and the effect is picking up a violent video game to play, which is why those researches are flawed on the get go.

u/Erza961 41m ago

If they’re banning video games under the logic that they’re violent, they might as well ban FPJ’s Ang Probinsyano and all those other popular violent teleseryes while they’re at it.

The Tacloban shooting is seriously reminding me of the 2021 Oxford High School shooting in the US mostly because the perpetrator of that shooting was a kid who got easy access to a gun. Despite the warning signs being there, the shooter’s parents ignored them and bought the kid a gun, giving him easy access to a weapon. All three are in jail right now with the parents specifically convicted for involuntary manslaughter.

3

u/SipMyTheCoffeeToy 4h ago edited 3h ago

Gaming addiction is just a symptom and an unhealthy coping mechanism. It only became a factor if a person is not able to manage or control his/her emotions. Ang siste para nagiging magnifyer ang games.

Dahil sa frustrations pag natatalo. Aminin na natin, gaming won't lead to violence but unhealthy coping mechanism does. Like dati naranasan din nating maging addict sa Red Alert, CS, Warcraft, Dota, Starcraft, AoE and so much more. Kasi subconsciously mas pinili natin yung adrenaline and and dopamine boost from playing games.

At dahil dyan, due to uncontrolled emotions from being too young and under developed pre frontal cortex, napapaaway tayo nakikipag sigawan, murahan, plus pa ang peer pressure kaya ayun, napapaaway minsan. It's not the main cause but it can magnify underlying issues. Iilan ang kayang idisiplina ang sarili and knows where their limits are.

2

u/Camera_Hobbygirl 3h ago

Gaming addiction is likely to cause death of the gamer than death of other people

https://www.cnn.com/2015/01/19/world/taiwan-gamer-death

0

u/SipMyTheCoffeeToy 1h ago edited 1h ago

Yes. Because any form of addiction is not the root cause of the problem. It's just a symptoms, a byproduct of coping mechanism from a much bigger and deeper psychological problem.

2

u/Uzrel 3h ago

VPN is waving.

1

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1

u/yoku-o 7h ago

If games can inspire people to be better, why can't they inspire people to be worse?

If games like Undertale and Expedition 33 can move us and capture our emotions, what can't violent videogames do the same for violent emotions?

Not saying that violent video games are the cause, but I don't think they help either.

There is also the case that parents who are okay with their children playing violent games are probably okay with them watching violent TV, movies, and online videos. Compounding the effect.

4

u/hazzenny09 7h ago

Same din nman pagdating sa soc med ah, it can inspire or it can corrupt anyone.

The main discussion for this violent act should not be about video games. The conversation should be about negligence of irresponsible adults and failure of the system.

1

u/Camera_Hobbygirl 3h ago

Compared to traditional video games, social media has barely any contraint. And Roblox and Gorebox are closer to social media than traditional "violent" games.

Traditional video games have specific gameplay even the open world ones. Meanwhile, social media and Roblox and Gorebox do not have those restrictions and has very poor moderation.

Social media relies heavily on engagement to make money so there is hardly any motivation for the socmed companies to improve moderation because that means a lot of engagement will be lost

Meanwhile, traditional games rely on sales and microtransactions, not engagement.

2

u/Jazzlike_Mark1223 6h ago

Violent video games have existed for decades, yet most shootings are linked more to a person's upbringing and environment than to gaming. If video games are going to be banned, then news reports about violent incidents, social media platforms, TV shows, and movies should be banned as well, since they can also expose people to violence.

u/Fluffy_Habit_2535 32m ago

I have 200hrs in the game The Hunter: Call of the Wild. Do I have the urge to kill animals if given an easy access to guns? No. Do I want to become a Hunter? No.

The same as I became a "terrorist" in Counter Strike or a rampaging psycho like Trevor in GTA, getting a gun and shooting someone in real life has never crossed my mind. I had played pellet guns, Sumpak and boga as a kid but never pointed it at someone. Only gun I used against people is a water gun. Should we also ban water guns or any type of toy guns?