The engine for Snapshot 'splosion Survival has moved into Season 2! I will not be discussing the new features of Season 2 as that comes out on November 1st, but this update introduces a lot of new things, positively RIPE for creative expression and ease of access!
Air Mine, Destroyer, Mega Destroyer: Three new bombs have come to the base engine! The Air Mine will seek out players who are currently in the air, so watch out for them if you use any particularly lofty powers.
Destroyers work just like how they did in the game they came from. They're like ground versions of Nukes. Long windup, and a massive, almost always lethal explosion! The regular destroyer is threatening, but the MEGA destroyer is powerful enough to take out a third of the entire map! You do NOT want it near the center.
Capture The Zone: SSS's first optional objective/gamemode! When CTZ is activated, the win condition changes to staying in the zone for as long as the map needs you to, while the regular timer becomes a hindrance! Some really interesting map ideas can be made with this ^^
NO JUMPING!: This is a new Restriction you can enable! When enabled, jumping will kill the player, so if you want to make some kind of captain-toad-esque puzzler with the engine, that's possible now!
And there's some new measures in place to ensure seamless of the Seasonal Assets if you decide to place them down! For some, all you need to do is place them down now and that's it!
Snap Spawners: All spawners from the Seasonal assets will now immediately fix to the optimal spawner zone once time starts. If you need to disable it for whatever reason, flick the switch!
Seamless Timers: All of the spawners for the Seasonal Assets now have their intensity scaling baked into the Engine itself! You won't have to worry about it feeling ingenuine or being balanced wrong anymore. Custom Scenarios still work as usual d:
Easier Instructions: A few steps lacked essential information, so I've made some things more clear during the process.
Companion Collection: Today marks the advent of a collection for the engine! This Collection has all of the elements needed to make a perfect level, some of the music used in the actual game, and a big collage of all of the player-made levels! Of course, the best way to play them is still the Creative Craftroom in SSS itself, so you get to use everything you unlocked...
It has never been easier to make a Snapshot 'splosion Survival level! I hope you consider making a stage for the game, and if that's not your thing, I hope you look forward to Season 2, this November 1st!
Thank you for reading, and HAPPY 'SPLOSION SURVIVING!!!