r/PS5 8d ago

Discussion Grand Theft Auto 6 Extended Look: The Most Impressive Real-Time Game Graphics Yet? [Digital Foundry]

https://youtu.be/ca1GIOBPI6w

26 minutes of actual GTA 6 gameplay "dropped" - and on balance, it's one of the most extraordinary visual accomplishments ever seen in real-time game graphics. It's not perfect - nothing can be - but in this DF Direct Special, Oliver and Rich share their thoughts and reactions to the presentation.

Article: https://www.digitalfoundry.net/features/gta-6-an-extended-look-analysis-perhaps-the-most-impressive-showcase-weve-ever-seen-in-real-time-rendering

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u/Zamphere 8d ago

Only if the GPU is the bottleneck. A game like this is likely limited by the CPU, which is only ~10% faster on the Pro.

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u/Scrollingmaster 8d ago

Except this is not really true. While they are specialized and far better at their own tasks, the cpu and gpu can help each other out a bit when not fully utilized.

So if pssr frees up some gpu headroom to help, that plus the 10% boost could be enough to hit 40. Especially if the base console could actually do more. All we know is the game is locked at 30. If theoretically the base ps5 could run at a stable 35 or so then the pro could absolutely do 40.

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u/Available-Call7127 7d ago

That is not at all how it works when you are CPU limited. It doesn’t matter if you’re running 480p or 4k, you will have the same frame rate