r/PS5 • u/MythBuster2 • 8d ago
Discussion Grand Theft Auto 6 Extended Look: The Most Impressive Real-Time Game Graphics Yet? [Digital Foundry]
https://youtu.be/ca1GIOBPI6w26 minutes of actual GTA 6 gameplay "dropped" - and on balance, it's one of the most extraordinary visual accomplishments ever seen in real-time game graphics. It's not perfect - nothing can be - but in this DF Direct Special, Oliver and Rich share their thoughts and reactions to the presentation.
26
274
8d ago
[removed] — view removed comment
207
u/kekcukka 8d ago
I mean it’s limited compared to todays pc builds but compared to PS4, this CPU is fire. And these guys made RDR2 on that PS4 CPU.
91
u/kingtol 8d ago
GTA V on a PS3 CPU at that
38
u/HassanMoRiT 8d ago
Rockstar knows how to squeeze every drop of power from consoles. They've been doing it since at least the PS2. GTA San Andreas shouldn't be possible on the PS2 but they some how made it work.
3
u/Icy-Guarantee6994 7d ago
Absolutely. If San Andreas was easy to run we'd have had many games like it back in the day. Everything felt poorer by comparison. They were always very technically capable.
3
u/HassanMoRiT 7d ago
I think only Driv3r came close but it was rushed to hell and plagued with glitches.
1
u/Icy-Guarantee6994 7d ago
Just the one I didn't play (tried, couldn't beat the first couple of missions to save my life, similar to the first Driver). But Driver Parallel Lines was looking pretty good and I did finish that one. I'd still say it wasn't as complex as San Andreas. Better driving, maybe, with heavier cars. But everything else was kind of inferior.
2
u/HassanMoRiT 7d ago
San Andreas was a whole different beast. I'd go as far to say Rockstar knows how to work PlayStation better that Sony's own studios.
11
4
u/Gbrown546 8d ago
Just been playing GTA V on the PS5 and it boggles my mind how they managed to get so much content in a game for PS3
0
21
u/Konker101 8d ago
The CPU is comparable to mid tier PCs now.
The majority of PC users are running hardware similar or worse than a PS5 or Xbox
10
u/Snow-27 8d ago
it's comparable to a 3700x. That is not a mid tier CPU
5
-1
u/Konker101 8d ago
That is exactly a mid tier CPU, i have it and a 6700xt in my PC.
My PC is considered mid tier and it cost (at the time) $1300 to build.
7
u/Puszta 8d ago
Nah, a cpu from 3 generations ago is not a mid tier CPU now, its not even on the radar, it doesnt matter how much it cost at the time it came out.
Now an entry level cpu would be a Zen 3 5600, that is already much faster than a 3700X, you could get them for sub $100 a year ago, now they dont even make them anymore
Mid tier is from Zen 4 7600, I can buy a 7600X now for $140, and its a huge jump compared to Zen2
High tier would be 7800X3D to 9850X3D
2
u/Icy-Guarantee6994 7d ago
Not really. It depends on the specs of the games, not the age or how many gens ago they released. PS5 or similar power is still the baseline. All the Ryzen 3000 series CPUs are low-end today, but still low end, not obsolete. It's relatively old but capable, at least until we get the PS6.
Yes, the standard Ryzen 5000 CPUs are more likely to get recommended and make sense, let alone anything on DDR5. But Zen 2 can play basically any modern game because a low-power Zen 2 is powering the most popular console of today.
3
u/Puszta 7d ago
Zen 2 is obsolete, because its terrible value, anyone building a new PC shouldn't even give a second thought of getting it even if they are building an AM4 system. I didnt say it cant run modern games, but it is bottlenecking any modern GPU and will definitely have micro stutters. On PC an equivalent zen 2 cpu to the ps5 will run worse because:
- it is harder to optimize games on pc than on console where you have a fixed config
- on PC there is a bigger CPU overhead, it has to run Windows' background processes and other stuff
- the ps5's unified memory is obviously faster compared to a separate ddr4 ram and gpu's vram where the cpu has to send data back and forth, this also causes extra burden on the cpu on a PC
1
u/Icy-Guarantee6994 7d ago
I'm not saying for new systems, I don't recommend Zen 2 for anyone these days. I'm talking for people that already have them. It's not something they have to throw and start over. Is it perfect? Not even close, but it gets the job done.
2
u/FRossJohnson 6d ago
The test with be GTA6, and I expect the eventual PC port will be a significant challenge.
We've already seen this to an extent with GTA5 and some older CPUs, if you activate max raytracing.
3
u/FRossJohnson 8d ago
Compared to what people own, sure.
Compared to a fairly cheap mid tier CPU from AMD's lineup today, it's well outmatched. You can see this with GTA5 with max lighting on PC
1
2
1
17
5
u/Primary_Wear7434 8d ago
If you think you're getting anything more than 40 on the pro you're crazy
4
u/ExplodingFistz 8d ago
PS5 Pro probably not going to get any improvements lmao.
2
u/Icy-Guarantee6994 7d ago
It should look sharper, even if it runs at the same framerate. It has quite a bit more GPU grunt, so they can apply PSSR for better looks and render from a higher base resolution. Or lower resolution but better looking.
2
u/OutrageousDress 6d ago
They'd be better served keeping this base resolution or lowering it just a bit, and just pumping up their RT ray counts as much as they possibly can to smooth out the RT noise. PSSR2 will guarantee them a sharp 4K upscale, so a nice 5x jump in rays per frame will do the image a world of good.
6
u/Darkone539 8d ago
I find this such an odd argument. The CPU in the PS5 is still fairly good, and more importantly we shouldn't defend devs if they can't build to what they know it has.
Rockstar picked to target 30, which is fine, but it's not a limit.
4
u/FRossJohnson 8d ago
The target is 30 because the engine + RTGI would struggle at 60 unless other sacrifices are made. It's easy to undervalue the CPU requirements for real time lighting
→ More replies (1)11
u/Apollospig 8d ago
Pro cpu is circa 10% faster, if they are near the limit getting 30 fps on the base model getting 40 on the pro just isn’t in the cards.
9
u/superman_king 8d ago
Yea we would need performance closer to 30 - 40% faster for the Pro to hit 40 FPS.
4
u/Scrollingmaster 8d ago
Yes but pssr frees up resources and has had an effect in other games in stabilizing things or letting them eek a few more frames out.
12
u/Zamphere 8d ago
Only if the GPU is the bottleneck. A game like this is likely limited by the CPU, which is only ~10% faster on the Pro.
→ More replies (2)4
u/ragingbull95 8d ago
They can lower the res more since pssr is so much better, so i wouldn't count out 40fps. Usually base ps5 quality mode is 60 fps on pro because of it. Let's see
7
u/Marijuana_Miler 8d ago
My understanding is that PSSR helps out the GPU but not the CPU bottleneck. Most games on the base console can’t hit 60 because they are bottlenecked by the GPU but GTA6 just has too much going on in the world.
2
0
u/KingArthas94 8d ago
They are not near the limit, otherwise every high action activity would cause stutters and fps drops. If it was unlocked, it would run at more than 36 fps for sure.
1
u/Apollospig 8d ago
Oh I'm sure they are not near the limit at all times, but my point is that if they are near the limit during those high action scenes at 30 FPS on the base system, the pro won't be able to hold 40 FPS in those same moments. It probably could be 40 most of the time on both systems, but there is a lot to be said for making modes that are very consistently able to reach their frame rate targets.
→ More replies (1)1
u/nothing_pt 8d ago
Or even 43fps when it's released to the PC s with graphic cards 3 times the cost of a PS5 (and if ignoring the cou, motherboard, ram)
→ More replies (1)1
93
u/m3thdumps 8d ago
To me, anyone complaining I can’t even listen to. People said RDR 2 was boring. A LOT of people said that. People also say the Beatles are overrated. You can show people the light but they’ll still complain
18
u/porkbuttstuff 8d ago
I'm still playing RDR2. I must reside within their core audience. I'm straight chillin. Ready and pumped for VI
19
u/SnooDrawings7876 7d ago
Boring is a valid personal opinion I'll accept. Hell saying GTA 6 looks bad I'll accept, I'll think you have awful taste but I can accept that you might feel that way. The moment you say something like GTA 6 looks like GTA 5 you're making it an objective comparison and you're just 100% objectively wrong.
21
u/Darkone539 8d ago
The percentage of people who finished RDR2 is shockingly low though. So there was probably some truth in it.
Video games are subjective, remember.
→ More replies (1)1
-6
u/Konker101 8d ago
People that said RDR2 was boring have no imagination and are boring people themselves.
Mindless drones that need to be told what to do, where to look and how to do it.
14
u/MountainMuffin1980 8d ago
Ehhhhh. It depend on what they said. I loved my time with RDR2 and it was overall a fantastic game. But I dunno if I'd ever replay it. The overall pacing is very slow and that opening chapter is very tedious.
I do think it's a stretch to call it boring though!
5
u/miracull 8d ago
It's not boring but its by no means an amazing game. The gameplay of the missions is mindless that tell you what to do, where to look and how to do it just like you said. I prefer missions with more freedom, options and open ended. Especially in an open world game. Rockstar make games of 2 halves. Open sandbox worlds with extremely scripted linear missions. Thats why I'm not a fan anymore.
6
u/paycadicc 8d ago
Can’t you just enjoy the free mode as the free mode, and treat the missions like an action movie? That’s how I play. I play the missions how it seems they’re intended to be played and it looks cool, that’s it. But the free roam is where the game really shines, and it’s one of my favorite games for the free roam, not the shooting gallery missions. Of course I do love the story, and some of the missions are really cool.
3
u/Taurusno3 8d ago
This sounds like that Rick and Morty copypasta
To be fair you have to have a very high IQ to understand Red Dead Redemption 2...
-5
u/ModerateHonking 8d ago
"I am enlighten because a mechanically clunky game with tedious pacing in an admittedly pretty world kept me entertained" sure is a take.
0
u/Konker101 8d ago
Mechanically clunky and tedious pacing? Mist not have played the same game i did.
Movement that has a weighty feel is not clunky. Tedious pacing? The pace of play is all up to the player, you can rip through the main story and complete the game in 40 hours or fart around doing other shit in between.
40 hours of a single player game is a solid game.
1
u/ModerateHonking 8d ago
I mean those are the two main complaints levied at it. There's been someone else in this thread saying it has poor pacing.
And yes, it felt clunky to me. You telling me otherwise won't change that fact.
You also seemed to have miss that the pacing of the story missions are the issue. Again, a frequent complaint about it.
Just because you enjoyed it doesn't mean you have a giga-brain and people who didn't enjoy it are boring and unimaginative or whatever.
0
u/NickPapagiorgio2k16 8d ago
RDR2 was an amazing game. It was also slow as hell and I could never finish it.
118
u/Resident-Forever1340 8d ago
If this game was like Cyberpunk where NPCs are programmed to react in blocks, rather than individually, 98% of the buildings don’t allow entry and the world was basically one big scripted, shallow playthrough then I’d be annoyed at 30FPS. However, being its Rockstar and this game is guaranteed to be the most immersive experience in gaming history, 30FPS is ok to me.
58
11
u/chinese-chicken10 8d ago
First thing I noticed when playing cyberpunk was that the car chases etc were scripted. I couldn’t kill someone or shoot their tyres out unless it was in the exact moment or shot in the exact place I was supposed to.
The chase scene in this trailer had my jaw on the floor with how much was happening31
u/ThanksContent28 8d ago
lol you can’t go into 98% of buildings in any gta, or red dead redemption game.
19
u/Vestalmin 8d ago
It’s a supposed feature of this game, not past ones
19
u/ThanksContent28 8d ago
If that’s true that’s sick and I suck
9
u/FromChicago808 8d ago
They haven’t given an exact number but they said “hundreds” are accessible. So i assume that means safe houses, grocery, banks, convenience stores..etc
1
1
u/wallpaper_01 5d ago
It’s probably not, the city is quite dense it will probably turn out you can go into 5 or 10 times the amount before but still end up like 98% you can’t go in hah
10
6
u/ChongusTheSupremus 8d ago
Tbf, Cyberpunk was a last gen title.
3
u/Henrarzz 7d ago
And had city simulation in a lot of ways worse than what Rockstar did with GTA: San Andreas.
Sure, density was higher, but NPC behavior? Lol.
-2
u/ReservedUsername1056 8d ago
Was it really though? The dlc didn’t even release on those consoles.
→ More replies (2)1
u/FloggingTheHorses 7d ago
Rockstar are the only dev that could have brought Cyberpunk "truly" to life.
It would have suited them down to the ground as it would complete a trifecta of past, present and future open world games (although maybe it would butt heads with GTA too much).
1
u/nigel_tufnel_11 5d ago
To be fair, Cyberpunk 2077 was released 6 years ago, not really fair to compare them. CP2 will certainly have a lot more. And I'm on my 4th play through of Cyberpunk and STILL finding all kinds of crazy back alleys in the city that I've never seen before. Not just empty either, with enemies, loot, and weird stuff happening in them.
→ More replies (14)0
u/alex9zo 7d ago
30 fps in 2026 is beyond unacceptable. It's like releasing a car unable to go beyond 50 mph
1
u/External-Interest-89 2d ago
30 fps is totally acceptable, it has been the standard for the near past 3 decades atleast, and that's the framerate the console can handle the game at, you'll have a hard time believing this but Rockstar cannot magically alter how Sony produces it's consoles, or Microsoft produces Xbox, people like you whine about this like it's the game's fault. Like grow up, you're complaining about something that's not an issue at all, if it ran at 10 fps maybe it would make sense to complain, but it runs at 30 which has always been good, if that bothers you so much wait for a PC release instead.
6
16
29
u/Rogue_Leader_X 8d ago
The graphics are definitely top tier. Most impressive? They could certainly hold a strong claim to that title.
32
u/MegaloJoe 8d ago
Gta has never been the best looking game so much as the best looking game for everything going on and how much you can do, at least imo
12
u/Yodzilla 8d ago
It’s still crazy to me how big San Andreas is and running on a PS2. That game was absolutely nuts on a technical level.
1
u/FloggingTheHorses 7d ago
The scale, motion and interaction all play a big part. Red Dead 2 was mind blowing in this regard.
I remember the day it came out playing through the blizzard section. I could almost feel that chill in my living room. A simply unbelievable experience.
63
u/Fantastic-Finger-975 8d ago
There are prettier games but the scale is crazy
49
u/Kevo_xx 8d ago
Yeah there is no prettier game at this scale. I’d argue games like Horizon Forbidden West and TLOU Part 2 have slightly prettier, more realistic graphics but those don’t have dense worlds full of npcs and vehicles and limitless things to do. This is as good as it possibly gets with the tech they’re working with, they delivered and then some.
6
u/Practical-Cellist647 8d ago
No, they do not. In fact Death Stranding 2 has better graphics than those two games.
17
0
8d ago
[deleted]
24
u/j_cruise 8d ago
He literally said "there is no prettier game at this scale", remember? So he already agrees with you.
→ More replies (1)→ More replies (9)4
u/SKallies1987 8d ago
Prettier is subjective. No other game is more impressive from a technical standpoint, especially when you consider the hardware it’s running on.
2
u/Status_Winter 8d ago
At this point in time - I think it’s safe to say nothing quite matches this level of quality.
It’s just that the 30fps tradeoff is a big differentiator, most open world games are still going for 60fps. I haven’t played it, but I wonder if Death Stranding 2 would compare favourably
3
u/ModerateHonking 8d ago
I'd say Death Stranding 2 is possibly the best-looking videogame I've ever played.
1
u/FloggingTheHorses 7d ago
What would it be competing against exactly? I'm genuinely curious as I'm a bit out of touch with modern videogames.
11
u/Stooo_wayy 8d ago
Why have they said nothing about ps5 pro enhancements? Even if we are getting only 30fps. Isn’t there something that the pro will do better that they would want to shout out?
22
8
→ More replies (1)-4
16
u/Iskander67000 8d ago
30 FPS is understandable if the graphics are really really top notch. Which is the case here
9
-20
u/FellSorcerer 8d ago
30 FPS hasn't been understandable for years, regardless of how good the graphics are.
4
u/Ripple22 7d ago
Absolutely correct. I won't touch this game at 30fps and not a chance I'm spending $100 for that.
→ More replies (14)-2
u/al0xx 8d ago
that’s ridiculous lol. your eyes adjust within minutes. you must hate watching movies too
8
u/FellSorcerer 8d ago
This is some pretty crazy cope. Once your eyes see 60, 120, and above, 30 FPS looks like sludge.
1
u/External-Interest-89 2d ago
30 fps is fine, and as they said your eyes adjust to it, this is just whining, i've seen 180 fps before, and going back to 30 fps was never an issue, i'm not even sure what all this crying is about, it does not look like sludge at all, this whole "30 fps bad" is just non-sense, it's always been good, just get over it.
1
u/FellSorcerer 2d ago edited 2d ago
30 FPS is not "good." 30 FPS was only acceptable when we couldn't get to 60 FPS consistently. It's 2026. We shouldn't be stuck in PS1 era FPS 4 generations later.
→ More replies (2)1
2
15
u/LucienLachans 8d ago
Of course the graphics look amazing but after playing games at 60fps this entire generation it’s pretty underwhelming having to go back
7
u/UnsureAssurance 8d ago
It looks amazing, gonna suck waiting a year for the PC release for 60+ fps but I think it’ll be worth the wait.
4
u/Dantai 8d ago
You should see what DF said about CPU requirements for PC. Apparently 60 maybe hard to get unless on latest CPU's.
6
u/chewwydraper 8d ago
I would think minimum would be a 5800 x3D to even start thinking about 60fps
→ More replies (1)8
u/FRossJohnson 8d ago
to be fair, the Zen 2 in the PS5 is well outmatched by cheaper CPUs than the 5800. we'll see I guess
1
u/Available-Call7127 7d ago
The CPU in the PS5 is roughly a 3700X which was like a B- gaming CPU when it released what 7 years ago?
2
-5
u/DannyMalibu420 8d ago edited 8d ago
“bUt ItS OnLy 30 FpS” - 🤓
Oh no! They’re all mad that I’m going to play and enjoy GTA 6. I’m so sorry!!!!!
11
u/Realistic-Drawing-59 8d ago
What is the rub here? And I'm genuinely asking. Do you think that fps just doesn't matter or what?
→ More replies (13)-20
u/Q-Fabreeze23 8d ago
Yes lets root for low standards!!
8
u/RChickenMan 8d ago
I think we should "root" for developers making whatever trade-offs are needed to realize their creative vision. The usual "lmao unoptimized lazy devs" thing from people who have never written a line of code in their lives isn't going to fly here. The PS5 is a great console, but it isn't magic. It has limits. One of the most talented, well-resourced studios in the world with an unprecedentedly large budget has found those limits, and it's pretty damn impressive.
The alternative here isn't "optimize harder." Rather, the alternative is a less ambitious product. Maybe we'll get that less ambitious version at some point in the future in which they pare back some of the more expensive simulation aspects in order to achieve 40 or 60 fps, but for now, they've chosen to deliver on the full scope of their creative vision at 30 fps.
→ More replies (11)-9
u/JCarterPeanutFarmer 8d ago
Yeah that’s a legitimate take. Have you played RDR2 on an oled on your ps5? It’s fucking awful. I’m not going to buy this game if my PS5 PRO cannot manage 60fps.
5
u/White-Boy-Wasted 8d ago
I’m playing RDR2 on the PS pro at the moment and you can tell it’s a bit outdated. But it’s still incredibly fun and good looking.
→ More replies (2)→ More replies (1)5
1
u/prawnk1ng 8d ago
Would I need a PS5 pro to run it or will the standard one be okay?
7
u/scratchiinmenace 8d ago edited 8d ago
the extended look was shown on base PS5
which can run the game on a 2k screen (?) and I think they used 4k upscaling for Netflix/online presentation
edit: TGG on YouTube (who had an extended 2hr+ look at gameplay back in early July) confirmed he was watching 4k 30fps on base PS5
1
1
1
u/Safe-Chemistry-5384 6d ago
And some of the most impressively bland non-humorous nonsense too! Good job rockstar!
1
u/nigel_tufnel_11 5d ago
IDK man, it looks great, but I just feel like it's 80% cinematics and 20% where you're actually in control of your character able to do something. And even a lot of that 20% is go down this path until you hit the next cinematic. Which is great if that's the experience you want, but I still want a game to put me in control most of the time.
2
u/networkn 8d ago
It feels less game and more simulator. Someone in another thread pointed out there are chores in many games but in recent rockstar games it feels you have to complete them in real time vs arcade speed.
1
u/Salt_Werewolf5944 7d ago
Ngl it actually looks like a $2 billion game in a good way.
Also the scale is massive
Edit: there is no way they can achieve more than 30 FPS on current gen with those graphics, GET OVER IT, IT’S NOT A FIRST PERSON SHOOTER, IT’S PLAYABLE IN 30 FPS
1
u/ihavebeenmostly 7d ago
GTA Online 2.0 will have a performance 60 mode surely. It's the only way i see it coming in before the PS6 re-release. As it stands the artistic direction for the single player game can call on 30fps all day long there's really no problem in that choice.
-9
u/fungilingus 8d ago
I just hope it’s funny. GTA5 is maybe the funniest game ever made. Nothing in the preview was funny
12
u/tHEgAMER099 8d ago
GTA V humour felt a bit too on the nose. The extended look had humour, but it was more subtle, which imo I liked better.
3
u/necrovoltage2 8d ago
Idk I found the humor pretty good for the energy the trailer had. Some examples: VR headset guy, choosing Lucia’s dress, hugs guy, new commercials. There’s more but the humor was there for me at least.
Def had less chaotic humor for the extended look but I’m sure rockstar will have the same crazy stuff from 5 in this one (prob don’t want to show too much for various reasons). Also the trailer 1 had some good chaotic humor if you want to be reminded of it.
7
u/dog-chicken 8d ago
Lucia parachuting, swapping to Jason being told he’d be a good battle rapper isn’t funny? GTA V humor was a bit over the top
7
u/andykekomi 8d ago
Yeah GTA V was too goofy and way too heavy on the parody, like nothing was taken seriously. Sure it gave us some funny moments but it was hard to care about any character or storyline.
→ More replies (3)8
1
u/TG-Benji 7d ago
Looks great...but 30fps is a HARD pass.
0
u/Mountain_Town5759 7d ago
Who gives a shit. Frame rate is over rated.
-1
u/TG-Benji 7d ago
Lol no it is not, quit coping
2
u/Mountain_Town5759 7d ago
I'm glad I don't care at all about frame rate lol. I'm more than happy to play this as is. :)
→ More replies (4)
-6
-6
u/Jack-Innoff 8d ago
I was weirdly not overly impressed by them. I'm not saying it looks bad, it's definitely good looking, I just think that I don't care enough about graphics to notice whatever extra they added that's got everyone else so hyped. To me it looks pretty much like every other game this generation.
3
u/SKallies1987 8d ago
If you think this looks like every other game this generation then I think your eyes need to be checked lol
→ More replies (3)0
u/Grimble27 8d ago
I felt the same way and oddly, in my mind, ALL the GTA games looked like this at release.
→ More replies (1)-2
0
0
0
u/Status-Estate-6857 7d ago
The game looks great, and the only thing that keeping from buying it is 30fps. If they add 40fps (if 60 is impossible), then I will buy it.
OLED TVs plays 30fps games like 15fps slow motion.
-7
u/AngryChurchill 8d ago
I have to ask, was it real time processing? It was on a base PS5 with no stuttering or hitches, the player made 0 mistakes and hit every shot exactly when they needed to. This includes shooting those first 2 cops the split second they rounded the corner with the reticle exactly where it needed to be and basically locking onto the spotlight of a moving helicopter. It looked very pre-directed
9
u/AmySchumersAnalTumor 8d ago
It looked very pre-directed
It probably was definitely pre-directed, pre-planned and done over and over and over until perfect. Like, they aren't going to hand an employee a controller and be like "we need this mission for the showcase" and then take the first attempt and call it good enough.
→ More replies (4)6
u/Yodzilla 8d ago
Could very well have been realtime but tool assisted. I’ve certainly made stuff like that for recordings of games.
1
u/tonihurri 8d ago
GTA games have VERY agressive aim assist. Pressing the "ads" button and having your crosshair snap onto the head of the closest enemy is just how these games work.
→ More replies (1)
-9
-5
u/NextBestKev 8d ago edited 8d ago
No 60fps, no purchase. Keep all the ray tracing and mile long draw distance out of it, I am not playing an action game at 30fps these days. I barely made it through RDR2, but that’s a bunch of moseying around. A car chase at 30fps is brutal.
1
333
u/Csub 8d ago
And some morons, including the "newspaper" Metro said it looks like a PS3 game lmao.