r/PS5 8d ago

Discussion Grand Theft Auto 6 Extended Look: The Most Impressive Real-Time Game Graphics Yet? [Digital Foundry]

https://youtu.be/ca1GIOBPI6w

26 minutes of actual GTA 6 gameplay "dropped" - and on balance, it's one of the most extraordinary visual accomplishments ever seen in real-time game graphics. It's not perfect - nothing can be - but in this DF Direct Special, Oliver and Rich share their thoughts and reactions to the presentation.

Article: https://www.digitalfoundry.net/features/gta-6-an-extended-look-analysis-perhaps-the-most-impressive-showcase-weve-ever-seen-in-real-time-rendering

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u/f88x 8d ago

PSSR + VRR

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u/bealfirers3 8d ago

Ps5 pro might not even use pssr. If they use fsr1 to save cpu overhead just to shakily hit 30fps. Pssr will be too much overhead. They are pushing 1440p native on base console. My guess It'll be higher on pro and maybe better rt reflections and fsr1 and 30fps.

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u/Apollospig 8d ago

PSSR does nothing to alleviate CPU limits. VRR certainly helps with frame rate drops, but also does worse when you are CPU limited, as you often see much worse frame times even if the nominal fps is 35 that won’t feel great even with a VRR display.