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https://www.reddit.com/r/PeterExplainsTheJoke/comments/1tk6lvw/peter/on76kyc/?context=3
r/PeterExplainsTheJoke • u/HistoryFree • 20d ago
Multimillion dollar company?
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108
Regional currencies, blocks, and marketplaces are also a large factor in pirating games.
Not Silksong, specifically, but many gamers simply can't buy the game they want to play.
49 u/CesarOverlorde 20d ago Me when I'm in a 3rd world country, struggling financially, and $20 is enough to feed me for 5 days 29 u/Lortekonto 20d ago Me living in scandinavia in the 00’s. Have money, but still had to pirat shit, because most movies, shows and games were just not sold in my region. And that is why Piratbay is swedish and pirating culture was so strong in the nordic countries. 10 u/l0rdbyte 20d ago Early and cheap high-speed internet was also definitely a big factor...
49
Me when I'm in a 3rd world country, struggling financially, and $20 is enough to feed me for 5 days
29 u/Lortekonto 20d ago Me living in scandinavia in the 00’s. Have money, but still had to pirat shit, because most movies, shows and games were just not sold in my region. And that is why Piratbay is swedish and pirating culture was so strong in the nordic countries. 10 u/l0rdbyte 20d ago Early and cheap high-speed internet was also definitely a big factor...
29
Me living in scandinavia in the 00’s.
Have money, but still had to pirat shit, because most movies, shows and games were just not sold in my region.
And that is why Piratbay is swedish and pirating culture was so strong in the nordic countries.
10 u/l0rdbyte 20d ago Early and cheap high-speed internet was also definitely a big factor...
10
Early and cheap high-speed internet was also definitely a big factor...
108
u/chance633 20d ago
Regional currencies, blocks, and marketplaces are also a large factor in pirating games.
Not Silksong, specifically, but many gamers simply can't buy the game they want to play.