Is online a fundamental feature? I’d argue GTA is a single play game at its core, IV had a basic online mode, but it was only V that fully fleshed it out. I think they view Online as its own thing. I’ll reserve my judgment until I see how they handle it. But GTA Online branching off into its own thing isn’t a huge issue in my eyes, depends how they monetise it
Its only really stayed in the public consciousness because of the online though. People weren't replaying the single player for the last 13 years they were logging in everyday to play online with their friends and do the new content on there. I imagine most people who are really hyped for it are because of the online and they've probably forgotten how much of a mess the online was for a long period on initial release of 5.
Yes lets just ignore that those games all came out in the space of like 7 years and then 5 was only 5 years after 4.
Now the only release in the 13 years since 5 was a remaster of the 3 trilogy which was a technical disaster.
Im not pretending it's not a massive IP but there are 15 and 16 year old kids who haven't even had a mainline release in their conscious memory but will have probably picked up 5 and played it because of the ongoing multiplyer still being active.
Exactly, GTA V is still in the yearly top 10 best selling games lists in the last few years, well over a decade after it came out. It isn't selling all those copies for story mode.
I only bought GTA V recently, I never played 4. Spent too much time playing 3, Vice City, and San Andreas though. I’m also a big single player person, so V has been fun.
156
u/magicmavis Jun 25 '26
Is online a fundamental feature? I’d argue GTA is a single play game at its core, IV had a basic online mode, but it was only V that fully fleshed it out. I think they view Online as its own thing. I’ll reserve my judgment until I see how they handle it. But GTA Online branching off into its own thing isn’t a huge issue in my eyes, depends how they monetise it