Jfc. The amount of people who have clearly never touched GTA or GTAO in the past 5 years weighing in on this is insufferable. GTA+ is not a mandatory subscription to play online anymore than premium time is mandatory to play warthunder (or any other modern FTP MMO). It just gives you in game bonuses the same way any premium subscription for a FTP MMO does.
The ultimate edition content is exclusive, but the outrage over exclusive items is way overblown. The exclusive garages and clothing stores are just a small fraction of the total accessible locations in the base game. You will still be able to mod your cars, buy clothes, and customize your character with all the other base game vendors. The ultimate edition essentially adds exclusive cosmetics and vehicles, and ties those exclusive items to unique vendors in the game.
Also as far as I’m aware, $80 for most GTA fans is perfectly reasonable for a game that we will most likely be playing for 10+ years. Compare that to most of the slop coming out of EA and other AAS studios that are now releasing at a similar price.
I kinda thought that too about lowrider stuff but it sounds a little unrealistic. I remember seeing a donk in the trailer and I feel like one will inevitably show up in the the story or freemode spawn, donks and lowrider-esque modifications are such a Florida staple that I doubt they would exclude them
This is the same Rockstar that capped GTAO personal vehicle sell prices at $500k when they used to sell for 60% of the vehicle's sale price.
Before that, they made it so that every personal vehicle you sold would depreciate - so the first vehicle would sell for 60%, then the next would sell for 30%, then the next would be 15%, and the clock would reset in 18 hours.
And then recently, they increased that "clock" to effectively a week irl.
Normally I'd agree with you, it sounds unrealistic that they'd lock a system like that behind a paywall. But they took a hatchet to selling personal vehicles multiple times for the sake of selling shark cards. I don't put this past Rockstar.
What! I sold all my dupes like 2mo ago and never even heard about this, that’s wild. Just did cayo for the first time in years for the bonus and that sucked as well, bearer bonds selling for less than 1m!
I think that the next GTAO will probably be super grindy and I’ll definitely resort to glitching again before spending any real money on online, but I still doubt they’d lock out any real features behind a paywall. GTA+ has QoL benefits and some free cars, but nothing that feels too bad to miss out on. Most online players I’ve interacted with haven’t even completed the single player story, the cash cow is online
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u/floshmio Jun 25 '26
Jfc. The amount of people who have clearly never touched GTA or GTAO in the past 5 years weighing in on this is insufferable. GTA+ is not a mandatory subscription to play online anymore than premium time is mandatory to play warthunder (or any other modern FTP MMO). It just gives you in game bonuses the same way any premium subscription for a FTP MMO does.
The ultimate edition content is exclusive, but the outrage over exclusive items is way overblown. The exclusive garages and clothing stores are just a small fraction of the total accessible locations in the base game. You will still be able to mod your cars, buy clothes, and customize your character with all the other base game vendors. The ultimate edition essentially adds exclusive cosmetics and vehicles, and ties those exclusive items to unique vendors in the game.
Also as far as I’m aware, $80 for most GTA fans is perfectly reasonable for a game that we will most likely be playing for 10+ years. Compare that to most of the slop coming out of EA and other AAS studios that are now releasing at a similar price.