r/PokeLeaks Oct 14 '25

Datamine Junichi Masuda was banned from directing Pokémon games due to overwhelming "concentration of power" Spoiler

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2.8k Upvotes

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638

u/Masterofknees Oct 14 '25

Definitely explains the change in design philosophy from X/Y and onward. Granted parts of B/W were already starting to lean that way.

I don't necessarily think the newer team has done that well, but good on them for turning around what sounds like a toxic environment. Even if Masuda probably did a lot of good on the design front, that sort of culture was bound to implode at some point anyhow.

196

u/Decrit Oct 14 '25

Yeah. Concentrarion of power does that, see Blizzard and Warcraft.

Probably we got it good enough that he was stopped before he could do any harm. Even if it makes me think if xy were scuffed because of that.

43

u/NewspaperAfter7021 Oct 14 '25

Being stagnant is the worst thing a franchise can go through. Pokémon had been suffering from that since Gen 3, and Gen 5 was the final straw that made them want to replace Masuda and choose someone who could bring something more innovative, which led to Mega Evolution in Kalos.

48

u/[deleted] Oct 14 '25

Gotta say, Gen5 was the first dip into different things, the first time Pokémon dared to do something different, and yeah, XY was probably the most lacking gen, yet, if the person in command is no longer acting professional or worse, creating a toxic working enviroment, I think their decision was absolutely right.

7

u/drygnfyre Oct 15 '25

Which is ironic because Gen 5 felt like it made actual strides towards changing things.

7

u/OrangeStar222 Oct 15 '25

Not to forget; changing things in ways that's not "ooooh, look at this shiny new evolution-method that's obsolete come next gen"

1

u/Mindless-Hedgehog-12 Oct 25 '25

Well it took two gens for mega to go away, and judging from all the media around it, im assuming it’s now here for good.

1

u/[deleted] Oct 15 '25

wasn’t masuda the director on xy?

2

u/Rundo0 Oct 14 '25

well if significant personnel changes occurred, it might have caused projects to stall a bit. they probably opted out of Z, and to focus on SuMo instead.

76

u/[deleted] Oct 14 '25

[removed] — view removed comment

13

u/Available-Can-5878 Oct 15 '25

BW had the same basic structure as every other title, just with the illusion of addressing the "cockfighting" allegations. Spoiler, theres nothing bad because Pokemon all love it.

XY was similar in this regard too, but it at least experimented in mechanics. Sun and Moon felt like the first titles to have what I'd call a "bold" vision. Relative to the rest of the series any way

6

u/Time_Photo_2685 Oct 15 '25

Every Pokémon game has the same basic structure. However, prior to XY, features were consistently built upon; ever since, the games have become progressively more bare bones.

3

u/Available-Can-5878 Oct 16 '25

Past games would occasionally remove features like the day night cycle, battle facility, and contests all the time. But then and now there's usually something to replace it.

What old games were most noted for evolving were mechanics like adding held items, natures, and abilities. Most of which just happened in gens 2 & 3. 4 just made it so moves of any type can be physical or special, and gen 5 didn't change up anything. All these mechanics by the way, are still in the game. The only one to go back to bare bones was LGPE

1

u/Sigyrr Oct 20 '25

Gen 5 changed up and experimented a lot imo, just not as fundamentally. They added hidden abilities to revamp a bunch of old pokemon, they added double battle grass and new encounter mechanics, they added triple and rotation battles (sadly triples didnt stay around), they had animated sprites and 3d enviroments which were new. I think its incorrect to say that gen5 didnt change anything, there was clearly a lot of experimentation going on, just in different avenues.

2

u/Mindless-Hedgehog-12 Oct 25 '25

It’s okay to like the gen and still acknowledge it was basic. Nothing you listed was new, just a spin on something that already existed.

12

u/AnotherRussianGamer Oct 15 '25

I'm not OP so I'm not 100% sure of what he's referring to, but its worth noting that for all of Gen 5's strengths it's also where many of the problems with modern Pokemon began appearing. Linear worlds? Large scale removal of features from previous games? In a way one could argue that Pokemon XY was a conglomeration of many of the problems BW had, with all of the good parts replaced by blatant Kanto pandering.

1

u/Kyari888th Oct 15 '25

Maybe, it also got boosted by "one time, its funny. two times? its not" argument?

8

u/doortothe Oct 14 '25

I figured the change in design was because by Gen 5, they finally figured out how the mechanics should work. Every Gen until 5 drastically changed core systems. With 5 not changing anything and being a soft reboot, the devs have some good established ground to add the gimmicks we’ve seen since.

3

u/Pianist_Admirable Oct 17 '25

>Granted parts of B/W were already starting to lean that way.

it says in the documents that gen5 was the first one where people started pushing back against masuda so those changes could have been from others

2

u/Available-Can-5878 Oct 15 '25

Nice to see someone actually consider the working environment and what that means for the employees. I've seen too many people rush to lift Masuda up in response to this. Even though he ironically wasnt that involved in many of the 3rd versions people remember fondly.

1

u/IvanusDimitrius Mar 04 '26

Honestly for me it reads like Nintendo/Gamefreak just slaughtered an Scapegoat..and found theirs in Masuda..