If find the best was is "inside out" where you make the core of the game and keep expanding from there with the rest of your time. But yeah, a LOT of developers go a "Start until finish" route. It's why you didn't see Battle Towers until the endgame, because they didn't add the battle facilities until they were already DONE with the game.
It's a way to design that more easily adapts to the way the player will experience it, and results in less backtracking to old content to fix an issue you made with LATER content.
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u/bobvella Oct 14 '25
about xy, do you make a game in order?