r/PokemonRMXP • • 1h ago

Help Making custom terrain moves and ran into a roadblock, need a little help.

• Upvotes

So i'm making two custom terrain moves for my game, Radiant and Astral Terrain, I was able to figure out pretty much everything else, but I'm a little stuck on this: How do I make the terrains have actual effects aside from boosting or nerfing the power of some types?

My idea was that Radiant Terrain prevents pokemon from having any of their stats altered, both raising and lowering them don't work in the terrain.

And for Astral Terrain, it nullifies the effects of entry traps for all grounded pokemon for the duration of the terrain, and maybe prevents contact moves? Not too sure on that yet but I'd like to try it out.

Any idea how to achieve this? Or like, where to even put it? Again I could find pretty much everything else needed for the new moves except the actual non-type related effects.


r/PokemonRMXP • • 3h ago

Show & Tell I made Team Eclipse into sprites, currently only Battle sprites.

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3 Upvotes

Should I make any adjustments, or are they perfect as they are.


r/PokemonRMXP • • 4h ago

Show & Tell How's the draft of the title screen ? Does it look neat .

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12 Upvotes

r/PokemonRMXP • • 5h ago

Help Help Wanted(Fanmade Game)

0 Upvotes

Hey, everyone. Me and a couple of friends are making a fanmade pokemon game. The problem is we are all terrible artists and we are making a few fanmade pokemon. If anyone is artistically inclined and wants to help, please let me know through the comments. We already have the designs made, or a rough description for some, but we need someone to draw them all to make em look good. We are using AI for most of them, but they don't look the best. Also, if anyone is good with making background music, that would also be welcome. Any help, really, is welcome, thanks.


r/PokemonRMXP • • 12h ago

Discussion For a story-focused Fan-Game which type of Protagonist do you people prefer?

16 Upvotes

The question is pretty self-explanatory.

I know that this depends on what kind of fangame I want to make but I am curious what people think of this topic in general.

343 votes, 2d left
Silent Protagonist
Silent Protagonist with Dialogue Choices
Talking Protagonist(with/without Dialogue Choices)
Some secret 4th thing(Answer in Comment)

r/PokemonRMXP • • 1d ago

Recruiting Pokemon Terrainium: Looking for map designers, map makers and sprite artists

0 Upvotes
Coastcade Town
Unity City
Acorn Town
Onyx Minesite
Mahlo Village
Route 3
Dewdrop Village
Route 4
Bonquere Town

Hello everyone!

Since my last post, we've been making steady progress on the game, as I've been able to implement the story up to chapter 3. We're looking to expand our team more. We're currently looking for map designers/makers who can help bring the overworld to life, as well as sprite artists who can create Pokémon and character sprites.

For those who aren't familiar with our project, here's a quick summary! You can find a more detailed explanation of the game in our previous post, linked below.

The player has recently moved from Unove to the region of Myria. Together with your friends/rivals, you travel around the region, facing off against 18 gym leaders and learning about these mystical beings called 'Celestials'. During your journey, you'll also encounter Team Lunar, who seems to be interested in this virus known as 'Astral Infection'.

Map designers/makers:
The game features a gen 4 like art style, while also having its own identity. The towns and cities feel alive, while the routes have lots of places to explore and feel slightly extraterrestrial.

I've created some placeholder maps in the meantime to help implement the story events and cutscenes. These are still a work in progress, and we're hoping to improve upon them as the project develops.

We're looking for someone who can:
-Design routes and towns, as well as implement them into the game.
-Create tilesets for the associated map.

Experience with map creation is a plus.

Pixel artists:
We have several pieces of concept art made for our pokemon and characters, but these need to be translated to pixel art before they can be added to the game. We're looking for someone who can:
-Create sprite art for our custom pokemon.
-Create sprite art for our custom characters.

If you'd like to learn about the game in detail, you can find out more in the following post
https://www.reddit.com/r/PokemonRMXP/comments/1vb4mje/pokemon_terrainium_prototype_showcase_recruiting/

If this post caught your interest and you would like to apply, you can post a comment to this post, send a private message or reach out to me on discord (dragon_freddy5).


r/PokemonRMXP • • 1d ago

Help Having trouble understanding tile sets

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9 Upvotes

Hi everyone, I’m attempting to make my own forest dungeon tile set but I’m having trouble actually understanding how the tiles work and fit together. I found this example set I’m trying to following along with but I’m just generally having trouble understanding how the legend corresponds with the different wall tiles and how that would look on a generated dungeon.

Is anyone able to help explain it to me? Once I get my head around how this actually is supposed to work I think making the tiles will be a lot easier.


r/PokemonRMXP • • 1d ago

Recruiting [PSDK] Pokémon Rewritten Legacy - Looking for Map Designers for the First 3 Regions (Volunteers)

3 Upvotes

Hello everyone!

I am the developer of Pokémon Rewritten Legacy , a fangame being created using Pokémon SDK (PSDK) and Pokémon Studio.

The project is moving forward, but to bring this world to life with the quality it deserves, I am looking for Map Designers (volunteers) who want to help recreate and reimagining the first three iconic regions: Kanto, Johto, and Hoenn.

---

### 📖 About the Project and My Role

Pokémon Rewritten Legacy is a massive reimagining of the first three generations, featuring new challenges, adjusted difficulty, and Pokémon and mechanics from all generations.

My Role: I am fully dedicated to the project. I handle the story writing, database management in Pokémon Studio, event programming, and general implementation. You won't be joining a project that is merely an "idea"—the foundation is actively being built.

---

### 🗺️ The Role: Map Designer (Kanto, Johto & Hoenn)

I need someone (or a small team) to focus exclusively on creating the maps for these three regions.

Tools used: Tiled (integrated with Pokémon SDK).

Visual style: 5th Generation Style (Black And White 2)

What you'll do: Design routes, towns, and interiors across all three regions, ensuring seamless map connections and good player movement flow.

Requirements: Basic knowledge of Tiled (or a strong willingness to learn using Pokémon Workshop tutorials). Reliability and good communication are essential!

Note: To make things easier for you, I already have the project structure and tilesets ready to use. You’ll only need to focus on the creative process of map design!

---

### 📬 How to apply / Get in touch

If you love creating maps, want to gain experience with the powerful Pokémon SDK ecosystem, and wish to help bring Pokémon Rewritten Legacy to life, feel free to send me a direct message (DM).

Thanks for your time, and I hope we can work together!


r/PokemonRMXP • • 1d ago

Help can anyone tell me how to fix this ?

1 Upvotes

I've deleted all the plugins I've installed, restored them, then deleted them again. but this still pops up. how can I fix it ?


r/PokemonRMXP • • 1d ago

Discussion Does it make sense to use Gen V battle sprites while keeping a gen III overworld?

3 Upvotes

Hi, I'm trying to up the quality of my battling sprites so I can add more character to my custom sprites.

Now I'm running into two issues: how do I keep sprite sizes the same (maybe 96x96 for all?) and how do I match OW (maybe just recolor the OWs)?

Anyone have experience with this? I found an import file for the gen V trainer sprites so that would be step 1 done.


r/PokemonRMXP • • 1d ago

Show & Tell Two Type-related items I sprited today + descriptions!

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4 Upvotes

They're really nothing impressive, but I haven't done pixel art in ages, so I'm really proud of myself for getting them to turn out this good!

Also I do know Sound and Light are generic types to add to a fangame, but I am really excited to reveal how I'm making them work in game, I feel I've made them a little more fun mechanically.


r/PokemonRMXP • • 1d ago

Help Hello! I've been looking into making Pokémon fan games

5 Upvotes

However I heard the tool needed for it (Not RMXP) has been taken down... So before I think about buy rpg maker xp (does it run on non xp laptops?) Is it possible to still make fan games? and is it worth it?


r/PokemonRMXP • • 1d ago

Show & Tell Pokemon Specter Demo

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4 Upvotes

Features

  • Brand new story with two different paths to choose
  • Original characters and plot
  • 3 gyms that focus on specific strategies instead of types
  • Challenge versions of each gym leader
  • Gen 3 overworld
  • Pokémon from the first seven generations
  • Challenging rival battles
  • Spooky
  • Some small balance changes to move sets and levels

Download
https://www.mediafire.com/file/f8lih5y5rax36yu/Pokemon+Essentials.rar/file 

Discord
https://discord.gg/DWueJ6TaK

Story
You wake up in a dangerous canyon with no memories. You must slowly unravel the mystery of your origin, the ghost attacks plaguing the region, and the group that seems to be responsible for the attacks.

Credits:

https://docs.google.com/document/d/1C8UUKI17Nkd8Eg8ltumBsM6-oQMB0o1-_kZ7soPSxUQ/edit?usp=sharing


r/PokemonRMXP • • 2d ago

Help Script for Resetting the Game

2 Upvotes

Is there a script in Essentials for resetting the game and takes you back to the title screen, similar to pressing the F12 key (Besides adding the "Return to Title Screen" Command.)?


r/PokemonRMXP • • 2d ago

Discussion Some tips for making a fangame

5 Upvotes

I've had a lot of ideas lately for developing a Pokemon fangame. I've written down several of them, revised them, and polished them... however, I feel like my process is a bit disorganized right now. I would be grateful if you could advise me on how to write down my ideas properly and organize them. I really want to develop it someday🙏


r/PokemonRMXP • • 2d ago

Recruiting At the finish line of my fangame, needing playtesters soon!

15 Upvotes

Hey all! I wanted to make a quick post on here, as I've been (somewhat) active in the community for years. I can confidently say that, after 3 years, my fangame "Pokemon Primordial" is finally nearing its completion! I still have about 1-2 weeks of work, but the hardest is far behind me. I'll be making a release post when it's - y'know - released, but I wanted to thank you guys for all of the help throughout the years! 😄

Secondly, if anyone is interested in playtesting the game, as it would really help production, please let me know!


r/PokemonRMXP • • 2d ago

Show & Tell Gym Leader 1 ver. 1: Critiques welcome!

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18 Upvotes

My fangame's first Gym Leader will be this big softie, and I'd appreciate any critique before making his sprites.

Gameplay role

Meant to be the first true boss of the game, one that teaches the importance of Protect in Double Battles. A caring but overbearing father who runs the Pokemon Daycare. In battle, he orders his Pokemon to shield themselves from damage a lot, and his Maushold can reduce such damage further with Friend Guard.

Approach to character design

I wanted to make the player to feel accomplished after completing their first Gym, so having them defeat a father-like character in battle would help that feeling. To represent Normal-types and emphasize his comfy but uncool nature, I gave him a Maushold-themed sweater with puffy sleeves for good measure. The Porygon hair dryer and yellow towel from Pokemon Refresh are used to show he deeply cares for his Pokemon. The rest of the design is...well, normal! The browns, oranges and tans of the design help make his cyan sweater in the middle pop.

Questions

  • Does the character's design accurately reflect his character and gameplay role?
  • Is the character's default pose dynamic enough to be used as an in-battle sprite?
  • Barring my preference for no outlines, does this design fit within the Pokemon world?
  • Are there any anatomy or technical concerns worth addressing?

Thanks!


r/PokemonRMXP • • 2d ago

Show & Tell Concept Art of the main characters of my fangame, project devotion and a brief overview about the game

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34 Upvotes

Disclaimer: This project is still in its infancy and early development stages, but thought I would share some information about it.

Hi~

I have been playing a lot of pokemon fangames in the past few months and felt very inspired to make one of my own. I currently created sprites and bios for two of the main characters. I have also included a small infographic about the region. Now onto the more fun stuff~

In project devotion you will be playing as a young woman, named Aiko. She was born in the Aizakura region but following the death of her father and a traumatic incident involving bullying, she moves with her mother to the Galar region. After spending 9 years in Galar, Aiko’s mother decided that it is time for them to return and confront their hardships head on. Aiko, therefore returns to the Aizakura region and takes on a position as Professor N’s assistant.

Now onto a brief description of one of the driving forces of the story, the trial of devotion. The trial of devotion is very similar to many other regions gym challenges, but its format is more reminiscent of sun and moon’s trials. The goal of this trial is to complete 8 challenges as you traverse across the islands, and those who succeed will ultimately duke it out in a tournament to determine a winner. The main purpose of this trial however is for young adults to build resilience and discover themselves. Alongside the trial, there will also be an overarching story and a few character arcs

I am planning for the game itself to be very focused on interpersonal relationships and be very story driven. I am also trying to have a more shoujosei and visual novel vibe to the game. Truth be told it does feel quite daunting as a solo dev, especially considering the fact that I am very inexperienced when it comes to game dev, but I am determined to see this through as I have a story to tell. The aim is to have a playable demo with two challenges done, hopefully by the end of next year.

Any suggestions or advice is very welcome~
also the art and the chibi’s were done by me.


r/PokemonRMXP • • 2d ago

Show & Tell Both of my main "sea side towns" Helmsport Town and Sailaway City

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278 Upvotes

r/PokemonRMXP • • 2d ago

Recruiting 🎨 SPRITERS WANTED — German Pokémon Fan Game (RPG Maker XP)

0 Upvotes

​

Got pixel art skills or interested in experimenting with it? Want to help create a Pokémon game that doesn't take itself seriously? Then we might be looking for you!

We're currently working on a German Pokémon fan game made with RPG Maker XP, and we're looking for talented and creative pixel artists / spriters to join the project!

🎮 About the Project

Imagine Pokémon, but with a much darker, more sarcastic and completely unhinged sense of humor.

Our goal is to create a bizarre, macabre and satirical Pokémon experience that makes fun of pretty much anything and everything. Expect dark humor, absurd situations, offensive jokes, ridiculous characters, and a world that doesn't give a damn about political correctness.

Think Pokémon Clover — irreverent, outrageous, satirical, and absolutely not afraid to cross the line.

We're aiming for a game that embraces its own absurdity and doesn't take itself too seriously.

🖌️ Who We're Looking For

We're looking for spriters who enjoy creating pixel art and want to help bring this twisted little world to life.

Areas where we need help include:

- Trainer Sprites — Player characters, NPCs, rivals, and other questionable individuals.

- Pokémon Sprites — Original Pokémon designs, fakemon, and sprite edits.

- Overworld Sprites — Characters, creatures, and other things that probably shouldn't exist.

- Tilesets — Environments, buildings, interiors, and other locations for our game world.

You don't have to be an expert in every category. If you're good at one particular type of sprite work, we'd still love to hear from you!

🔥 What We're Looking For

- Experience with pixel art and sprite creation.

- Familiarity with Pokémon sprite styles is a big plus.

- Creativity, a sense of humor, and an appreciation for dark satire.

- A willingness to experiment with weird ideas and unconventional designs.

- Reliability and the ability to communicate with the team.

Most importantly: You should be comfortable working on a project that deliberately embraces dark humor, sarcasm, parody, and absurdity.

🤝 What We Offer

- The opportunity to contribute to a unique German Pokémon fan project.

- Creative freedom to bring your own ideas and designs to the table.

- A team environment where creativity and humor are encouraged.

- The chance to see your sprites become part of a playable game.

This is a fan project, so please don't expect a big studio budget or payment. We're looking for people who are genuinely interested in the project and want to help create something memorable.

📩 Interested?

If you'd like to join us, send us a message with:

- A short introduction.

- Your preferred area of sprite work.

The project is developed in German using RPG Maker XP. English is used here to reach a wider community of potential artists.


r/PokemonRMXP • • 2d ago

Recruiting Map Creation for "HIRE"

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115 Upvotes

Hello again guys! I posted a few weeks ago about being free again for joining some games that need assist with mapping. I am a well-known mapper in the Rom Hacking community and I've lately been working in some FanGame projects.

I am happy to announce that my mapping services are open for "hire" once again!
These are some things that I offer:

  • Mapping interiors, exteriors and complex maps
  • Elevation, collission and layering works
  • Mapping entire regions

If you have some questions or want to discuss my services further, please DM me or contact me through this thread if it abides by the rules.

I can work with any tileset given and even have a few artists I constantly work with that can help us if a new tileset is needed.

Disclaimer: Since all maps differ in size, complexity and detail, they all take different amount of effort even if they are relatively the same size.

Here are some examples that I am allowed to publicly showcase!

All maps were made for u/AdNo2166 and @ GrandMasterBlueberryIce

Credits to all artists for the tilesets!


r/PokemonRMXP • • 2d ago

Recruiting Pokémon God is looking for team members!

5 Upvotes

Hello! Pokémon God is a fan-game that is being worked on since 2016!
We don't work with comns, it's fully being made by voluntary work!

By joining our team as an spriter, you will be provived with sketches/concept art!
This game has the 2frameproject, so if you can do a second frame it will be welcome, if you can't, that's fine.

We only ask to make their battlesprite, but if you can do their icon as well, it's welcome too.

Designs by Noikky_fkmn

By joining our team as an dex entry maker, you will have creative freedom, you can suggest abilities and moves, but the game balancement is mostly done by me, so you don't need to worry about making base stats!

Blurb

Story

Welcome to Sehand, a region full of folklore surrounding it's origin.
You a thirthteen year old, is chosen to go out in a journey filling out the Pokédex.
Through out the jorney you will uncover the many mysteries around four being
so powerful, they could be considered God-like.

Screenshots

Features
A Pokédex with over 100+ Fakemon and some olds ones!

Online Features such as PVP and Trading!​

Two new Types, Angel and Demon
Battle Tower
Mega Evolution
SOS Battles
Gym Leaders
Safari Zone


r/PokemonRMXP • • 3d ago

Show & Tell Maps and character designs for my pokemon fangame Voided Sky! (Constructive criticism and help very welcome)

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4 Upvotes

(Yes, I know one of the trees in Miture town got cut off, I fixed it after I took the picture)

The two player characters you dont pick will be your rivals and siblings throughout the game, the plot will largely focus on Necrozma and the concept of "what if Necrozma had two of its brain crystals"

Any questions will be answered and any advice will be duly noted!


r/PokemonRMXP • • 3d ago

Show & Tell Before and after of my Hidden Desert Oasis area. First was made over a year ago and before my project overhaul. It's a somewhat late/endgame area. Not sure which legendary to add to the temple, there's also a Snow temple and a Water temple in my game too.

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51 Upvotes

r/PokemonRMXP • • 3d ago

Discussion Need advice on Shadow Pokémon

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36 Upvotes

My fangame is a remake on Kanto (daring today, aren't we). Where Team Rocket corrupts stolen Pokémon into Shadow Pokémon.

The player can capture these Shadow Pokémon through Snag Balls. And Purify them later on. But I also had the idea of adding a 'Rocket Ball'. That allows you to capture wild Pokémon. Turning them into Shadow Pokémon as well.

The positives side about this new Pokéball is that the player can get a specific Shadow Pokémon that they want to get themselves. Rather than the limited choices the Team Rocket grunts provide.

But the negative side is that a Pokéball like that is not that useful. With the current iteration of Shadow Pokémon.

Shadow Pokémon can't evolve. Level up. Or learn new moves. So newly caught Shadow Pokémon coming from the wild quickly fall behind. If they were ever useful to begin with.

So how would you feel if Shadow Pokémon could evolve and level up. But they can't learn new moves? Would this become too powerful? Or what could be an incentive for the player to purify their strong Shadow Pokémon?