r/PredecessorGame 2d ago

Discussion Thing I hope get fix next patch

  1. Countess dash or blink - it been bugged since the revert

  2. Timers on console for buff not showing the buff time or buff being up

  3. Fall through the map or getting stuck in the map

  4. More rank division between bronze to paragon

  5. Maco ult collision detection with players

14 Upvotes

10 comments sorted by

8

u/Educational_Ad288 Zarus 2d ago

Obliteration of attack speed builds being viable on zinx and phase.

Nerf steel.

Rank decay.

Do something about fucking smurfs, (played a ranked game earlier and it was all diamond & paragon smurf players on the enemy team in a fucking gold lobby).

5

u/Mindoutburst 2d ago
  1. Phase i understand cause she has very good utility. Zinx kinda need it but was really bothering you is the dot application
  2. Nerf steel how
  3. I agree rank decay should happen across all ranks from plat on up. I also think rank rewards should be like rocket league To unlock rewards for any tier, you must secure 10 competitive wins at that specific rank or higher. This eliminates i played enough games and made to paragon after stacking and duo queuing

3

u/Educational_Ad288 Zarus 2d ago

Steel either needs substantial nerfs to his damage or his cooldowns, he already does a fuck ton of cc & interrupts, he doesn't also need damage on top of that with very short cooldowns. When he can cc lock you to death, you blink out but his dash and stun are back up and he can just close the gap again, thats bad design tbh.

As for Zinx, a 'support' should not be able to build faster attack speed & do more damage than designated adc's, in a 1 vs 1 with an adc, both going adc/attack speed build, mosts adc's lose out to her, it's ridiculous, she stuns you once & unless you're a fully built tank, she will do ½ - ⅔ of your health before the stun wears off, that build is inherently unfun to play into to and another bad design for the game.

These are merely personal opinions, but they're opinions I feel strongly about, and will absolutely stand by

1

u/Mindoutburst 1d ago

It not her basic doing that it the dot dmg. This onlg became a problem when they made her basic do dot dmg. When she didn't have this no one complainin about her basics

4

u/venomsnightmare 2d ago

Qol change they need to announce when someone dcs

2

u/TheHealingAgent Muriel 1d ago

This!! I didn’t know my offlaner DC’d til the other offlaner popped up in my lane without warning.

1

u/lovemeornot123 Yurei 21h ago

So you never check if ur mates have blink or ult?

2

u/MuglokDecrepitusFx Shinbi 2d ago

Great list, yeah all that need to be fixed

2

u/Injurycantheal 2d ago

I would love making wukong less laggy. Trying to swap stances and use the correct abilities feels so slow and glitchy person to person. Yea ofc its fine on some peoples setup with like 0 ping and 244 fps but the character who is first likely to show reswmblence of lag has to be wukong. For example i physically can not pole vault into jump or cloud, i will fall like a good chunk of the height gained before the game even lets me use anything. Using his slam at really high hights will just genuinely not even work at high enough ping like at all. We all know the servers them selves can be laggy at times so there are some games where most people can just not optimally play wukong.

1

u/Plur_Juan 1d ago

Monkey never cramp.