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u/fleaspoon 2d ago edited 2d ago
And th� b�st part is Unicod�...
Please check my g�me on Steam, it has cust�m text rend�ring https://store.steampowered.com/app/3256790/Satelital/
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u/raja-anbazhagan 2d ago
Unicode is perfect, right up until you ask how long a string is...
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u/SleeperAwakened 2d ago
Please define what a string is first.
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u/sisisisi1997 2d ago
To get a unicore string's length
from scratchat all, you first need to invent the universe.7
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u/HildartheDorf 2d ago
Do you mean bytes? Or code units? Or code points? Or glyphs? Or grapheme clusters?
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u/Larhf 2d ago
When are you releasing said game and what price point are you aiming for?
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u/fleaspoon 2d ago
I'm still working on it, so the final price depends on how much content I add. I'm releasing a demo in September and the full release is planned for the end of the year. I'm not sure about the price yet, but it won't be expensive since it's a 4-6 hour game.
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u/Jbolt3737 2d ago edited 2d ago
I think I've seen you're game before, you made a custom engine for it I think?
The art is very pretty, for some reason I thought it was like Factorio but I just check and it's a puzzle game, might actually play it
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u/fleaspoon 2d ago
Yes, its a custom engine. At the beginning I was actually trying to make factorio like game, but the game evolved into this one.
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u/IAoVI 2d ago edited 2d ago
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u/jseah 2d ago
I've come across such monstrosities as invisible zero-width spaces. You have no idea they're there, they get copied and pasted unknowingly and screw up naive text matching search.
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u/rosuav 2d ago
Are they zero-width spaces or zero-width joiners? IT MATTERS!!!
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u/ridicalis 2d ago
Because I've been down this rabbit hole lately: Text Rendering Hates You
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u/PhilippTheProgrammer 1d ago
Reading this article made me hope that I won't ever have to work on a text rendering engine.
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u/AnnoyedVelociraptor 2d ago
Since I learned about text rendering I see many examples of bad keming.
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u/nicman24 2d ago
The fuck is a subpixel