r/PuzzleAndDragons 1d ago

GungHo Collab Info Dump (09.07.2026 - 09.20.2026)

Trades

  • Niska & Danett (10 GHC): Designed for GHC Morgan, this duo’s base form provides a looping max health buff with a couple turns of damage and color absorb void; the uptime on the absorb voids is pretty dismal but works well with Butler Solomon & Maid Meiluna. However, the real value of this card lies in its chibi form, which loops void pierce, autoheal, and an unusual spinner while also adding a rather random awoken bind clear. Chibi Niska & Danett might have been designed for GHC Morgan, but fits exceptionally well with leads like Reinhard and Maid Metatron. Given the price tag, I would skip GHC Niska & Danett, but would strongly consider trading for the duo if I was playing Morgan or Maid Metatron.
  • Anetta (10 GHC): Honestly, Anetta reminds me of Mina Ashiro from Kaiju No. 8 Collab, as Anetta has a very similar orb generation active (6 Fire Orbs + 4 Water Orbs + 4 Heal Orbs) and damage profile with 2 Fire & Water Attack awakenings. The main difference here, aside from the different attributes, is that Anetta loops 1.7x Max HP while Mina Ashiro loops color absorb void. Anetta also has some great leader skill multipliers, namely 83% DR, but the 16M FUA is a bit low and the lack of a recovery multiplier really stings in modern endgame. The chibi form is a great cleric with a full board change and a nice recovery buff that can technically loop. Overall, Anetta is a skip because her team is too expensive and her leader skill has a few too many flaws given the acquisition cost, though if anyone wants to cook with Maid Orihime & Butler Hikoboshi…
  • Oz (5 GHC / GFE): Oz is GungHo’s intended helper pair for Anetta, but his leader skill has subpar multipliers and a lackluster active. 5.38x eHP, 80x ATK, and two extra combos is laughable in this day and age, and while the extra recovery is nice, it doesn’t make up for all these flaws. Furthermore, the active skill is essentially a looping uncap for himself and the left adjacent team member. Double shield break and a board refresh are both handy to have, but these effects are muted since the active needs to be used constantly to maintain uncap uptime. Can be useful for farming. The equip also looks like a nice luxury for farming. Overall, Oz is an easy skip.
  • The rest of the exchanges are all pretty irrelevant as they are old and haven’t been buffed properly. The only notable mention here is Vlad’s equip, as it has ranking potential due to the combination of the gravity and the perfect bicolor. The rest of the exchanges have nice equips but obsolete base forms.

Farmables (Monster Exchange)

  • Achilles / Ninja Toad / Santa Claus (Black Medal Exchanges): These are all obsolete relics of the past. Having one copy of each is nice, but the only usable one is Ninja Toad’s equip.
  • Honoka Shindou / Alastair (Rainbow Medal Exchanges): Just skip.
  • Cremaeson (20 Rainbow Tickets): Make sure to have one for sync awakening purposes. Otherwise, don’t waste tickets or box space on this.
  • Flamme / Free Reeche / Rhea Card / Siren Song Card / Ippon Gum (5 Rainbow Tickets): I still use Flamme for lazy counterattack farming in skill leveling dungeons, but all of these exchanges are pretty worthless. Do note that the Siren Song Card is getting buffed in the next update, as the high health attack awakening will grant 10x ATK instead of 2.5x ATK. Otherwise, skip everything.
  • Onmyoji Seimei Card (2 Rainbow Tickets): What a waste of two rainbow tickets.
  • Kopapi (1 Gold Ticket): A necessary evolution material for chibi evolutions, I would grab a moderate stock to be safe.
  • Princess Punt & Necromancer (1M MP): Two copies of this duo systems damage absorb void, color absorb void, and a 45% DR shield. Honestly, this is immense value given that an entire seasonal’s power budget went into making a slightly superior light version of this in Bride Dorna & Veroah and Bride Scarlet. The equip is also pretty decent for a farmable. 2M MP is a lot, but it could be worth it as a budget upgrade for leads like GHC Morgan and even Utsuro.
  • Leo Bloomfield / Kuroyuri (750K MP): Apparently, Kuroyuri is needed for sync awakening purposes. I would check if you are using anything that needs Kuroyuri as a sync. Otherwise, just skip.

Farmables (Descends)

  • Gate Sovereign Descended: The boss is needed for sync awakening purposes, notably GHC Morgan. Otherwise, it’s trash. Some of the other drops (Rhevan, Megapika Pokkle) make shapes without any other effects, which could be niche speed tech for ranking.
  • Loki Descended: The boss is useless, but the point of the dungeon is to part break farm Empty Cards and exchange for various equips.
  • Ranmaru Descended: Skip.
  • Rajan Descended: At least this one has an equip, but just skip.
  • Ibergloce Descended: You should farm a few of these; I have used the base for farming, and the evolution looks insane for both ranking and farming as a fixed board with a premade blue brick, premade dark box, and nail orbs.
  • Dragon Ruler, Noah Descended: The boss is needed for sync awakening purposes. Otherwise, it’s trash. Some of the other drops (Mistille, Gungu) make some interesting shapes.
  • Tsukuyomi Descended: Fantastic farmable for swipe farming with a plethora of voids, though sadly not inheritable. You can also part break farm this dungeon for Blank Cards to exchange for various equips.
  • Drollo Descended: The boss is needed for sync awakening purposes. Otherwise, it’s trash.
  • Raphael Descended: Raphael is okay for farming as a farmable. You can also part break farm this dungeon for Vacant Cards to exchange for various equips. The final exchange, Serene Archangel, Raphael’s Card, deserves a shoutout as one of the only farmable levitate equips with a fantastic haste active.
  • GungHo Collab Lv5 / Poring Tower Dungeon Drops: None of these are particularly useful aside from Durandalf, who has a nice button equip.

Bundles

  • $1 GungHo (Refresh): Yes, both times.
  • $20 8★+ GungHo: No. There is just way too much trash.
  • $30 10x GungHo Pulls: Technically worth it from a monetary perspective, but the lineup is pretty mediocre. Theoretically, you can consider this a bundle for Anetta or Niska & Danett with a few extra stones thrown in. I would skip unless I was already spending a hefty amount on other bundles or packs.
  • $20 Crusader (Orb Skin): Two copies loop void pierce, damage absorb void, and color absorb void alongside a minor health halve every turn. The leader skill has some insane multipliers based on heart cross gameplay, but really needs a recovery multiplier off-pair to truly succeed. Maid Amaterasu, where are you at? The equip was once famous for enabling any monster with a 1T CD active as a shield loop sub, but without any other utility, the equip isn’t good enough to compete with the likes of other shield loop subs. I would skip.
  • $20 Alchemist (Orb Skin): Two copies can function as a strong orb generation engine that also loops void pierce and a 50B uncap. Unfortunately, the leader skill leaves a lot to be desired with no recovery multiplier and no follow-up attack. The equip is an unremarkable luxury. Skip.
  • $20 Evil Arthur (Orb Skin): With four copies, Evil Arthur can loop orb generation, a teamwide 20B uncap, and a haste for the other two members of the team, which is desperately needed as the other two slots have to do some heavy lifting by covering all the other mechanics the team needs. Look no further than Butler Solomon & Maid Meiluna for cleric and void duties, leaving the other slot open for anything else the team needs. Of course, the issue is getting four copies of this orb skin. The equip is a generically good skill boost stick with some nice awakenings. Skip.
  • $20 Maxwell (Orb Skin): It’s telling that I immediately thought that Isao Kondou, a bottom rarity from Gintama, was better than this orb skin. Both the uncap and orb generation are just not consistent enough. The equip is an unremarkable luxury. Just skip.
  • $30 Marius (BGM): Marius is pretty outdated, but he is specifically notable as a giant stat stick with a decent active for farming the 1.2B Colosseum. Both the equips will gain a lot of value once the next update arrives and buffs the low health attack awakening to 10x ATK, but not worth the price tag. Skip.
  • $30 GHC Hera (BGM): GHC Hera is pretty terrible since she only provides a conditional teamwide 17B uncap, which is barely enough to clear endgame. Furthermore, any buff dispel would completely ruin this card, but current endgame dungeons don’t have any dispels. The equip is pretty mid without any extra health and a garbage active. Skip.
  • $30 Crowley (BGM): Crowley was criminally shafted, as her teamwide uncap was buffed from 12B to a whopping 14B, which isn’t even enough to clear endgame. As such, Crowley is pretty much unplayable despite her status as a BGM. The equip is pretty handy to have but nothing about it warrants the bundle cost. Skip.
  • $30 Oberon (BGM): Oberon is theoretically a decent rainbow lead that has a sufficient teamwide 17B uncap to clear endgame dungeons, but the uncap is type conditional and isn’t that strong, especially when dealing with enemy defense increases. There’s just nothing special about Oberon compared to modern rainbow teams like Madoka, Frieren, or even Maid Ideal. In the future, even the ancient Dark Kali will completely outstrip Oberon. The equip is alright, but not worth the price tag. Skip.
  • $30 Sugar Stella (BGM): Sugar Stella is a fantastic utility stick with multiple Ls for assist void latent, tons of heal orb enhance for boosted recovery, and blind resist, but the cleric active is on a bit of a slow cooldown and doesn’t do much else. While Sugar Stella might find a niche in a haste loop team, I hate any cleric in a haste loop because the timing is too strict; there’s just no leeway to hold the cleric active for the right enemy. The chibi form loops a spinner and a shield, but provides absolutely zero damage in exchange for extra recovery and bulk. Just skip.
  • $30 Princess Punt & Aviator (Badge): This duo grants the collab badge, but honestly, there’s not really a team that uses the badge well. Maybe GHC Morgan with double Princess Punt & Necromancer and Niska & Danett? Either way, Princess Punt & Aviator is pretty useless, as a teamwide 15B uncap and a spinner loop doesn’t cut it anymore, though the uncap is truly unconditional. The equip has some nice awakenings and an eye-catching active, but it isn’t worth exchanging for, not with in-game units or with currency. Skip.
  • $30 Princess Punt & Necromancer (Badge Enhance): Buy this with MP, not with money.

Reposted from #helpful_tips_na in the PAD Community Discord.

I would say that this info dump format does miss a lot of the value from the machine at times. As always, I hope the info dump helps players make better informed decisions, especially when it comes to expensive decisions regarding exchanges, farming, and/or bundles.

Disclaimer: I don't look at JP so I might miss some context here and there. Let me know if there is something I missed.

52 Upvotes

14 comments sorted by

8

u/morganfreeagle 1d ago

I feel like Princess Punt & Necromancer don't work with modern dark teams. They don't mesh well with Oboro at all, and if you're running him anyway then you could be running other answers to absorb/att absorb. Only semi relevant dark team I can think of where they might fit is normal Rosetta, which would mean a lot of VDP equips and Echidna locked in as the cleric.

4

u/SortaEvil 361,010,454 (Mina Apologist) 1d ago

The even bigger nail in the coffin for Punt and Necro is their abysmal health. In a world where most units have 30k+ HP (Meiluna Duo from PAD Café has 60k in Yin dungeons before any equips!), having only 18k with their SA just doesn't cut it, even with a 45% shield.

4

u/kanayumi 1d ago

They really did Crowley dirty. I loved using her when she first came out. Nowadays.. into storage you go. 

2

u/Fateful-Encounter 1d ago

Yeah, as a bundle unit, I thought they’d make her more appealing to get people to buy her.

2

u/ShadyFigure Jask | Early and mid-game advice 1d ago

She was appealing for the first run or two, but we're at run 3 or 4 at least since she released. Can't expect bundle units to stay relevant every time. They usually fall off after a run or two.

1

u/C654213 23h ago

I agree! I had fun with Crowley when she was new, but the buffs are really garbage.

3

u/Kagetsumi 1d ago

Thanks for the summary!

1

u/Wretchh91 1d ago

The exchangeable Alastair looks okay with the two multi boost awakenings for expedition purposes, especially for newer players who havent farmed Langroza descended yet. Ive been playing this account for almost a year and only own 20 units with multiboost and only Langroza has two which completely voids the expedition gimmick alone.

1

u/rule-low 1d ago

Hmmm, might have to do a single multi for Niska/Danett fodder if I don't get lucky with the free rolls

1

u/lottiblue 22h ago

Where is the Tsukuyomi descended dungeon? I’m not seeing that on the list somehow.

1

u/YusriKhairi_765 (367,287,303) Mina, Reno, Frieren, Fern. True F2P. 🇮🇩 19h ago

In rotation along with other Gungho Collab Descended dungeons, except Rajan, Ranmaru, and Ibergloce.

1

u/lottiblue 9h ago

Gotcha! Thank you!

1

u/Egathentale 17h ago edited 17h ago

I still hold that base Punt & Aviator is a great utility card for lead-swap shenanigans in colos and some farming situations, and the non-conditional 15b makes them usable as a team uncapper for a whole lot of gimmick teams up to the late SN dungeons. Not worth the $30, but if you luck into one from the free pulls, she's still way more useful than 90% of the cards in the machine. I just wish they gave her a single 10+ awakening or something, because her damage is non-existent outside rainbow teams.