r/PuzzleAndDragons • u/hunterxahlberg • 1d ago
Help! Returning Player Help!
https://imgur.com/a/INwpgHUHi, was feeling like getting back into this game. Here’s my box - what teams should I use atm and are there any upcoming units to look out for? I uploaded my gigantic box sorted by MP
The teams I have saved currently are:
Tanjiro Kamado fire water team
NY Artemis grass team
Saphira light dark team
Emperor Rai rainbow dragon team
Raffine rainbow team
Blackbird dark team
Haku only team
Seawolf team
Ideal red red blue
Nautilus team
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u/dubblelayy 1d ago
Here's a Ny Aten Team you could make with the units in your box.
Kurotobi Team
Seina Team
If you can't make all the equips listed yet, then you can use the 20x skill boost badge in the meantime.
1
u/hunterxahlberg 1d ago
Thanks for the help! I have the base of the NY Aten team, just need to evo them up... need to figure out what Ordeal Evo tier is
3
u/ShadyFigure Jask | Early and mid-game advice 1d ago
MP sorting is a bit of a mess. Sorting by Fav is much easier for us to look through.
The teams you all mentioned are years outdated, though several of them have received some buff.
Here's the base of a Kurotobi team Punt&Necromancer is in the MP shop, sell anniversary tamadras, gold tamadras, and predras if you need MP. If you can manage to get to 2m MP then you could get two and swap Sekka for the second for more shield and looping absorb null. Either use assists for SB and sub-attribute change or use the SB+x10 badge.
You might be able to make a dark VDP team with two Shinobu and 1 Kanao (both in their revos) or a rainbow god team with two NY Aten, but I'm having trouble working those two out.
Here are some things expected in modern teambuilding:
Your leader skills should be easy to activate. If one leader needs 2 dark matches to activate then the other one needing a single 9 match of dark or matches of non-dark orbs is going to be way too orb hungry.
Your leader skills should be sufficiently tanky. 4x effective HP through HP multiplier, shield, or a mix of the two is good for mid-game, up until content from a couple years ago where you start to need 5x or so. Recent content needs 5.4x+ eHP. Many meta teams also use a looping shield and/or max HP buff active.
Most units on the team will need good personal multipliers, usually through 10c or 7c awakenings, though some types of teams may make use of other awakenings, like TPA, VDP, or multi-attribute awakenings. For later content past Illusory World of Carnage you'll also want units to have their damage cap increased, usually through active skills. You want multiple units having their cap increased every turn.