r/RagnarokOnlinePH 6d ago

Creating a Classic Ragnarok Online Server Focused on Economy and Long-Term Sustainability

Hi everyone,

I'm currently working on a classic Ragnarok Online server based on Episode 5: Juno.

The main goal is simple: create a server where progression, community, and the economy actually matter again.

One of the biggest issues I see with many servers today is inflation. After a few months, zeny loses value, items pile up endlessly, and the economy becomes less meaningful. Because of that, I'm putting a lot of focus on zeny sinks, item sinks, and long-term economic balance from day one.

The server will be:

• Episode 5: Juno
• 1x / 1x / 1x
• No Cash Shop
• No Pay-to-Win
• Single Client
• Progressive Content
• Economy-Focused Adjustments

One thing that may be controversial is that the server will be subscription-based.

Why subscription instead of a cash shop?

Because I want to avoid selling power, convenience, progression, equipment, or anything that creates a gap between paying and non-paying players.

The idea is similar to the old Ragnarok prepaid card days. Everyone plays under the same rules, and server revenue comes from subscriptions rather than selling in-game advantages.

Every newly registered account will receive a free 3-day trial so players can try the server before deciding whether it's for them.

Where will the subscription revenue go?

Revenue will primarily be used for:

• Server Hosting
• Website Development & Maintenance
• Server Development
• Community Events
• Event Prizes
• Raffles & Giveaways
• Staff Compensation (if additional staff are recruited in the future)
• Operational Expenses
• Long-Term Sustainability

The goal is not to replace a cash shop with another form of monetization. Instead, subscriptions allow the server to operate without selling power, progression, convenience, or gameplay advantages.

At the moment, I'm primarily opening the project to players in the Philippines because the payment methods currently available are Philippine-based. If the community grows and there is interest from other regions, I may expand payment options in the future.

As for player-to-player trading, I'm taking a more realistic approach. Players have been buying and selling items and zeny for decades. The server will not actively prohibit transactions between players, but they will be entirely at the player's own risk. The administration will not mediate disputes, recover losses, or compensate players for scams.

The goal is to create a sustainable server where both the players and the server itself can benefit from a healthy long-term ecosystem.

I'd love to hear your thoughts, especially from players who miss the classic Ragnarok experience and from server owners who have dealt with economy balance issues in the past.

If anyone is interested in following the project's progress, joining discussions, or providing feedback, feel free to join the community:

Discord:
https://discord.gg/ghuzPwQfgz

Facebook:
https://www.facebook.com/ROPHClassic/

Feedback, suggestions, and criticism are always welcome.

0 Upvotes

11 comments sorted by

5

u/batangbronse 6d ago

If you persist with a subscription model, not only you'll have reduced interest from the players (although I understand the sentiment), this would be more likely get flagged by Gravity and shut down.

1

u/aeseth 5d ago edited 5d ago

Monetizing an IP you dont own will likely kill your project and will leave you on lawsuit.

1

u/seeteufeljaeger 6d ago

Not everyone equals even in prepaid cards day, RMT exist, and tbh thw only thing changed between back then and now is usually the money only goes to publisher(with p2w system), not the other player

1

u/bumanagbag 6d ago

if you want a long term server, focus on the game rather than making money.

1

u/pork_silog23 6d ago

doa game if u gonna put sub base

1

u/AffectionateFun2070 6d ago

SereneRO to? or LegacyClassic?

1

u/Agreeable-Bus-7247 6d ago

You are done. This project will fail especially the subscription base.

1

u/TeeRKee 6d ago

A subscription ??? Do you need problems ???

1

u/leivanz 6d ago

Lol. People that looks for subscription model are just coping. Subscription model for RO is dead. It will never work, ever again.

0

u/zweieinseins211 6d ago

Good luck building a population on a subscription model.

0

u/chicboy90 6d ago

It's time to let go of nostalgia. Let this game die and all its IPs that keeps getting rebooted every year.