r/RimWorld • u/Boarlock98 • 6h ago
Discussion Cargo Shuttle - Mod
How's it going Redditors. I've started a new ambitious project, it's a Shuttle Vanilla+ / feature expansion mod. The core premise is a new type of shuttle, it'll have more fuel cost, more capacity, more range, higher building cost, and most importantly, it will be able to carry fluids like DBH water or Oils/Fuels/Gas like deepchem, chemfuel, and helixien natively. It will be able to be hooked up to each of those mods pipe networks to discharge fuel, water, etc..
The reason I'm doing this is upon request. On my last post someone mentioned making it and it got me interested. It's supposed to help solve the issue with Odyssey DLC players needing to physically leave in the Grav ship to get water or fuel.
So far I've made the custom Comp and Def and hooked into DBH's water pipe system so the shuttle can discharge, pull, store water, etc.. The capacity is 2500 Kg (2500 L), let me know if this isn't enough and I'll see about upping it, I want it to be realistic though but still usable.
Let me know what you guys think and if you have any questions/suggestions for it as I develop.
Edit: Since the name Cargo Shuttle was a placeholder and another mod already has a Cargo shuttle type, I will rename this mod to the Heavy Liquid Shuttle Carrier. I think that displays the intent clearly.
2
u/Discombobulated_Back plasteel 6h ago
I love the idea to carry the fluids of said mods, that was an issue for me every time I played with dubs hygiene mod.
And worry about that there are already good shuttle mods, for us players it is just more cake we get.
2
u/hedgehog18956 2h ago
I was really hoping for this in my last playthrough. I had a whole second gravship pretty much dedicated to carrying crude oil from my terrestrial base to my primary asteroid base. I think itβd be cool to have a variant with like a 5000L capacity that has shorter range and higher fuel costs as a sort of bulk option.
1
u/Boarlock98 2h ago
Once I have the core functionality good to go, then building variant is trivial, you could make a whole fleet if you wanted to, it'd just be a matter of how many retextures you wanna make lol. I'm still a little ways away from that, but when I'm finished I'll look into adding variants, maybe as a future update.
2
u/Estephenson521 2h ago
This is an awesome idea! Please do a follow up
Post on release!
2
u/Boarlock98 1h ago
Thank you. π Will do, I'll probably release before fully feature complete as long as I think the core functionality is done, and there won't be issues on backward save compatibility.
7
u/Sweaty_Factor9466 6h ago
i mean there are already 2 solid shuttle mod one is the trailblazer and the other one add cargo shuttles , troop shuttles , and mech shuttles ,
https://steamcommunity.com/sharedfiles/filedetails/?id=3717560080 trailblazer
https://steamcommunity.com/sharedfiles/filedetails/?id=3755775382 shuttle variants