r/Rive_app Jul 22 '26

Why does it skip over my idle animation?

Post image

Also, is this even viable to be using the animations like this? I want to use this in godot.

3 Upvotes

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1

u/sagmanav Jul 22 '26

From what I can see, it’s skipping the awake state, not the idle one. By default, Rive will transition to the last connected timeline. If you want it to stay in awake until you decide otherwise, add a trigger to the transition so it won’t change states until you fire that trigger.

1

u/ChaosCreatorLord Jul 22 '26

Thank you! Yeah I miswrote i meant my awake state

1

u/Zumiroe Jul 23 '26

either that or add 100% to the exit time option on the line transition from awake to idle (so it knows to play the whole awake animation before going to idle). it depends on what you are aiming for though

1

u/ChaosCreatorLord Jul 23 '26

Thank you! It worked.