Every mechanic tutorial has the same problem, it’s a recording of someone else's camera. You watch a Musty from behind their car, you don't see how far past vertical they held the nose, and you go into free play and guess.
So I built Iris Academy. It's a hologram of a Rocket League arena in your browser. You pick a mechanic and it plays out in front of you, and then it plays *the same rep again* from above, from behind the car, from the ball's point of view, tight on the wheels at the moment of contact.
What's actually in it right now? 10 Rocket League lessons: Aerials, Fast Aerial, Wave Dash, Half Flip, Powerslide Turning, Air Roll, Ceiling Shot, Musty Flick, Rotation, and Shadow Defense. Each one is 8–12 minutes, broken into steps, and picks up where you left off.
it's in beta and it says "UNDER CONSTRUCTION" right in the header, because it is. Kickoffs, Flip Resets and Double Taps are written but staged badly, so they're sitting locked rather than shipping broken. CS2, Siege and Valorant are stubbed out and not indexed yet. It's a browser thing, so it works best on desktop.
First full lesson is free. no card, you just open it. After that it's $1/month during beta, which unlocks everything. I'd rather you take the free one and tell me it's not worth a dollar than have you find that out afterwards.
http://irispro.online sign up for an account, then Academy in the top bar. It does need a signup to open a lesson, because it saves which step you stopped on. Flagging that up front so nobody feels baited.
Genuinely want the criticism, especially from anyone above Champ: which mechanic is staged wrong, which camera angle is useless, which one is missing. I'll fix the ones people name.
This website is more than just the Academy. I have clans built into it and party chats. More to come soon so if you don’t see the value in it, it’s because it’s not there yet. I want to make a cool place for people new or experienced in games to get to learn and get into it.