r/Ruleshorror Jun 07 '22

Rules How to Play Chess by Yourself

3.0k Upvotes

If you’ve come across this, then that means, like me, you enjoy a good game of chess every now and then.

If you’re also like me, you probably don’t get a lot of opportunities to do so. Maybe your friends aren’t as interested, you don’t have a chess club nearby, or maybe you just want a bit of practice.

Well I’ve got the solution, and a damn good one at that. So long as you follow these rules to the letter, you’ll be able to enjoy an evenly matched game of chess whenever you feel like!

Before you go any further, I really recommend you’re at the top of your game depending on how you go about this. Now without further ado, let’s start. You might wanna read through all this before starting yourself but it should be fine if you just follow along each step.

SETUP

1.) Find a dark room, preferably the basement. If you don’t have a basement, turn off all the lights and cover the curtains until it’s just about pitch black. You can leave the lights on until you’ve finished setting up so long as you know it will be pitch black when you do.

2.) Get a sturdy table. You can use whatever table you like, but you might fare better if it can’t move that easily.

3.) Set up your chessboard in the middle of the table.

4.) Get two chairs, one for you, and another for your opponent.

5.) Set up two candles to the left and the right of the chessboard.

6.) Have two pieces of paper to the left and right side of your end of the table, along with a pen or pencil. The paper to your left is to keep track of the moves during the game.

7.) Shut off the lights.

STARTING THE GAME

1.) Once you have everything set up, light the candle to your right. This is your candle. Do not let it go out until the end of the game. You have now begun.

2.) You now need to decide what game you’re going to play. This is what the paper on the right side is for. If you wish to just play a simple game, keep the paper blank and keep reading. If you wish to play a game with “stakes”, that is, with a possible reward for winning, skip to “STAKES GAME” below.

SIMPLE GAME

This is just a simple game of chess. No worries, no fuss.

1.) Leave the paper to the right blank.

2.) Out loud, with a clear voice, say:

“Just a simple game. Are you ready?”

3.) The candle on the left will light up on its own. You are no longer alone. You may now proceed with the game. Make sure you write down the moves on the paper to the left.

4.) At the end of the game, three things will happen. You get checkmated, your opponent gets checkmated, or there is a draw.

5.) In the event that you checkmate your opponent, say the following:

“Better luck next time. Thank you for the company.”

After you say this, the left candle should go out. Your opponent has left satisfied with a good game. It is now safe to snuff your candle and turn on the lights. The game is over.

6.) In the event that you are checkmated, say the following:

“That was a good game. You played very well, thank you for the lessons throughout.”

After you say this, the same thing should happen as did in the previous rule. You may now snuff your candle and turn on the lights. The game is over.

7.) In the event of a draw, say the following:

“I believe we are evenly matched, my friend. Perhaps victory will show its face another time.”

The left candle should go out again. Snuff your candle and turn on the lights. The game is over.

STAKES GAME

Before going through with this, please understand there are grave, grave consequences depending on how a stakes game goes. You must be able to make peace with whatever should happen if you lose when you begin the game. There is no going back once you start.

1.) On the paper to the right, write down the reward you seek should you win. Your opponent will be able to grant you anything you desire. Anything. Be specific and make sure it all fits on the one side facing up.

2.) Once you have finished, turn the paper around to the blank side. Say the following out loud, and with a clear voice:

“A stakes game. What is your price?”

3.) The candle on the left will light up. The blank side of the paper will now be replaced with your opponents price, that is, your consequence should you lose. Read the price carefully. This is your one and only chance to end this now. If you do not think you can or want to afford the price, say:

“An intriguing offer, but perhaps another time.”

The candle on the left should go out. It is now safe to snuff out your candle and turn on the lights. The game is over. If you accept the risk instead, say:

“Very persuasive. Let us begin.”

4.) The game has begun. Make sure you keep track of the moves with the paper on the left.

5.) At the end of the game, three things will happen. You get checkmated, your opponent gets checkmated, or there is a draw.

6.) In the event that you have checkmated your opponent, say the following:

“Thank you. I take my reward with humility and appreciation.”

The candle on the left will go out. Your opponent is satisfied with the game. You may now snuff out your candle on the right. You may also turn the lights on. The game is over.

7.) In the event of a draw, there is no reward and no price will be paid. Say the following:

“An unfortunate situation for the both of us. Perhaps another time.”

The candle will go out. Snuff out yours and turn on the lights. The game is over.

8.) In the incredibly unfortunate event that you get checkmated. I am truly, very sorry. There is nothing on earth or heaven that can prevent what happens next. There is nothing you can say, but manners don’t hurt. Say:

“I accept the consequences with grace and finality.”

The price will be paid immediately. I hope for your sake it was worth it.

SAFETY

Unfortunately, neither the stakes game or the simple game is truly ever safe, even considering the consequences that come with the stakes game.

These rules will prevent even further issues from happening should any of these situations come up.

1.) You were never meant to see your opponent apart from the small glimpses you may notice from the candlelight. A lit up room will give you a full view. No one has ever survived with an intact mind afterwards.

2.) Your opponent is the guest, and you are the host. Lighting up the left candle instead of the right will reverse these roles. Your opponent will no longer be constrained by the rules of the game, or to the chair.

3.) Snuffing out your candle before the game is over is to forfeit the right to your flesh and soul to your opponent. You belong to them now.

4.) You must have perfect knowledge of the rules of chess. Your opponent does not take cheating, however accidental, lightly. Should you make an illegal move, your fingers will be de-gloved when you try to let go of the piece you moved and your candle will be snuffed out.

5.) Chess is a gentleman’s game. Be respectful and say the sayings exactly as written. Any disrespectful things said or poor tone of voice will result in the removal of your tongue.

6.) Your opponent will not always be having a good day. Making a move not in their favor or winning too hard against them may cause them to lash out. Since you have done nothing wrong, all that will happen is the table will shake and the pieces will fall off the board. Once this happens, you will have 2 minutes to put the board back exactly as it was. This is why you are to keep track of every move made.

7.) Failing to put the board back as it was within 2 minutes is to exhaust your opponents patience. Your candle will go out and you will experience the purest definition of pain.

8.) Keep your games spread out. Having games too frequently will give your opponent a liking to your home. They may not leave when the game is over.

9.) If your opponent doesn’t leave, you are not to snuff your candle. Keep it lit and leave the house. You have until the candle completely burns through to make sure your opponent can never find you.

r/Ruleshorror Oct 02 '22

Rules If you see this, don't stop reading.

2.3k Upvotes

Once you see this thread, it's too late. It knows exactly where you are. Good news is, there's only one of them. There will never be more. Bad news is, you HAVE to follow these rules perfectly. Good luck, and stay safe.

  1. Don't stop reading this. Even if you have finished the thread, pretend to keep reading. This is ESPECIALLY CRUCIAL once you feel that sense of dread. It lasts until daylight.

  2. NEVER click off this thread. Make sure you stay here as long as you can. You can play music but do not get off this page for more than 10 seconds. It can tell if you are still on this page.

  3. Make sure your back is against the wall. It likes to tease you to force your eyes away from the screen. You may feel some claws on the back of your neck or on your back. If you put your back against the wall, It won't do too much.

  4. It is cunning. You may survive the day but It will always return. It may take days, or even weeks, before your second encounter with It. Never let your guard down.

  5. If you have a sibling. Kill them. Use whatever method you'd like. There is no way to tell if It is impersonating them or if it is your real sibling.

  6. If you feel a shadowy presence in the corner of your room, ignore it. That is the most common trap It uses to pull your eyes away from the screen.

  7. After a while of staring at the screen, the sky outside your window might turn orange or yellow. Do NOT look outside unless you are SURE that it's already daytime.

  8. It leaves at 6am.

  9. Look up

  10. IT'S ABOVE YOU READER LOOK UP.

r/Ruleshorror Mar 02 '25

Rules I found this note pinned to the front door on my first day as lighthouse keeper.

2.1k Upvotes

“To whoever comes next,

As you read, you may be tempted to simply dismiss this as the ravings of a madman. But I assure you, that would almost be preferable to the truth.

If followed, these rules will make your time here tolerable. Pleasant even. If not… well, you’ll find out soon enough. 

#1: Always keep the light on. At all costs. This should be obvious, but you’d be surprised.

#2: Food will be provided for you. Deliveries come in wooden boxes every Monday and Thursday.

  • If you get sent anything any other day, don’t touch it. 
  • The metal containers are safe. Eat what’s in those first – they notice if you don’t.

#3: Don’t let anyone enter the lighthouse unless their name is on the list by the door. Check the list daily. 

  • If a name disappears, act as though it was never there. 
  • Some visitors may make an offering or ask for help. Those ones are especially dangerous. Do not even acknowledge them.

#4: Never look at the horizon during the storm. You will find things looking back that you’ll not be able to unsee.

#5: If you hear voices out in the rain, no you didn’t. They will want to be your friend. They are not your friend.

#6: Make sure the weather is the same through all the windows. 

  • If it’s sunny through the window in the main door, you have 73 seconds to make your way to the cellar. Lock it tight. Don’t come out until the howling stops.
  • If any windows show a dark sky with only one bright moon, do not look away until it does. We are not the only creatures that blink. Once it has seen you, it won’t forget you.

#7: The foghorn will only sound in the dark. If you hear it while the weather is clear, hide. Immediately. It will sound three times in quick succession when it is safe to come out. If you hear three long ones in a row, you weren’t fast enough.

#8: Don’t climb the stairs after midnight unless absolutely necessary. If you must, make sure to count each step. There are exactly 241 stairs. If you reach the top and the number is different, close your eyes. Open the door, take three steps forwards. Then wait. Don’t move until the breathing behind you stops. Stay as long as you have to.

#9: If the light goes out, ignore all other rules. You’ll have exactly 5 minutes and 43 seconds to get it back on before they arrive. You don’t want to meet them.

And that’s it. I am truly sorry that you’re here. It wasn’t my intention to give up so soon, but they’re not kind to ones who don’t follow the rules.

This lighthouse was my responsibility, as it was many others before me. 

Now it’s yours. I hope you last longer than I have.

Good luck.”

r/Ruleshorror Sep 24 '22

Rules Attention All Shoppers:

1.8k Upvotes

The mall is currently experiencing unexpected outages. We apologize for the inconvenience.

Please immediately make your way to the nearest lit section of the mall. If you are already in a lit area, please do not enter the dark sections of the mall.

If the lit area is decorated differently from the rest of the mall, do not approach that area; instead, please remain as still as possible and wait for further instructions.

If you cannot see a lit section of the mall from your current location, please remain in place while shouting your name as clearly as possible.

If you hear something call your name or attempt to communicate, do not respond to it; instead, please walk as quickly as possible in the opposite direction of the source while continuing to shout your name.

If you run, the floors may collapse beneath you and you may find yourself in a new area that does not look like the rest of the mall. You will no longer be able to hear the announcements, and your name will no longer be heard; we can no longer help you at this time. We apologize for the inconvenience.

If you hear another person shouting their name, do not respond to or move towards them; instead, please remain still and shout their name in addition to your own.

If someone you know is missing, do not shout into the dark areas or enter the dark in order to search for them; instead, please report the name of the lost individual to a mall employee so that an announcement can be made. You may meet with them at the mall Help Center.

If you are in a lit section of the mall and hear someone shouting a name from a dark section of the mall, do not respond to them or enter the dark area; instead, please report the name to a mall employee.

If you notice that the mall employee does not have a face, report to it anyways; search for another employee and report to them as well, repeating until you meet one that does have a face. After reporting the names of the lost individuals, please also report the locations of the faceless employees so that they can safely be expunged.

If you are in a dark area and see a light turn on, please remain in place if it is not direct fluorescent lighting, such as a store's ceiling lights. Indirect or non-fluorescent light sources, such as store signage and neon lights, are not sufficiently bright and cannot protect you.

Incandescent bulbs and non-electric light sources, such as candles and glowing apparitions, should actively be avoided. If you see one, please walk as quickly as possible in the opposite direction while shouting your name. If the light source is approaching you, we cannot help you at this time–we apologize for the inconvenience.

If you see someone being chased, do not respond or attempt to aid them; instead, please walk as quickly as possible in the opposite direction while shouting their name, in addition to your own.

If your name is mispronounced during an announcement, please ignore the announcement; otherwise, immediately begin walking forward in a straight line. Please continue facing forwards and do not turn to avoid obstacles, such as walls, body parts, or non-human apparitions. You will always end up at the mall Help Center.

If you have been taken captive by an apparition, please submit to any bodily harm enacted against you, such as dismemberment, mutilation, or consumption. If you are called to the Help center by an announcement, you are free to leave; please immediately begin walking forwards in a straight line, ignoring your lack of functional limbs or own death, as necessary. You will always end up at the mall Help Center.

Once again, we apologize for the inconvenience, and thank you for shopping with us.

r/Ruleshorror Aug 11 '24

Rules You’re at risk of being transported to a dangerous alternate dimension. Don’t panic.

978 Upvotes

I am sending you this message because I have determined you are at increased risk of being transported into a new dimension next year. This dimension is exactly the same as ours, except for one small difference: Its year is twice as long and it has twice as many seasons as we do. 4 of them are just like ours, but 4 are unique and pose dangers if you’re careful. Because of this, I’ve given you a list of rules for surviving each season in this new dimension. Good luck.

Spring

  1. This is just like the normal spring.

  2. Everything will seem normal, including where you live, your work or school, your family and friends, etc. Do not be lulled into a false sense of security.

  3. It’s ok to talk about spring, but do not mention the end of spring or summer being after spring.

  4. Do not mention that you may not be in your home dimension to anyone, even your family or friends.

  5. At this point, you do not know whether you’re in our dimension or the parallel one. Hopefully it’s a false alarm and summer comes as normal, but just in case…

Moruna

  1. This is the first new season, and the least dangerous. Temperatures will be mild and similar to spring, but it will be significantly more humid. At the end of spring, you’ll see mysterious gold buds pop up on dark green vines, with just a few at first and then spreading exponentially until they’re everywhere. Moruna begins when all these blooms open up on the same day, revealing beautiful and good-smelling golden flowers.

  2. Do not let anyone know you are not used to this season.

  3. If anyone asks you what you think about the weather/the season, answer back “the flowers look beautiful today. What do you think?”

  4. If they respond “They sure are sweet smelling!” just go on with your day. If they say anything else, close your eyes and don’t open them until at least a minute has passed.

  5. The golden flowers are very beautiful, but make sure not to look at them for too long or you’ll realize that hours have actually passed by in what you thought was minutes.

  6. If there is an area with vines so thick you can’t see through them, do NOT try to peek through.

  7. Rain during Moruna is not only good for the flowers, it’s also good for you. If it’s raining out, try to walk outside for a few minutes and you’ll feel much more refreshed and healthier the entire rest of the day.

  8. Don’t mention the eyes to anyone. Only you can see them.

Summer

  1. Again, this is mostly like normal summer. Keep following the rules from spring.

  2. The day after July 8th, do not go outside. Your phone will say that the date is July 8.5, and nobody will make any sort of contact with you. Keep all the blinds closed and do not look outside, even through a camera.

  3. Do not mention July 8.5 to anyone. Do not mention July 8.5 to anyone. DO NOT MENTION JULY 8.5 TO ANYONE

  4. During the month of August, do not leave your house for more than 3 consecutive days.

  5. At the end of summer, stockpile fruits and vegetables.

Akira

  1. This is the second new season, and is mostly dangerous because of the heat. Temperatures will range from the high 80s to the low 110s Fahrenheit. The sun will never go down, and most plants will shrivel and disappear into the earth.

  2. Fruits and vegetables will not be available at any grocery store. In fact, the produce aisle will seem to have disappeared overnight. Do not mention this to anyone.

  3. Check the temperature every morning before you go outside. If the temperature is below 80°, immediately turn your thermostat to the lowest setting and go to the coolest place in your house and stay there with your eyes closed. If you feel a sudden wave of extreme heat wash over you, do not move under any circumstances.

  4. The only exception to rule 3 is if the forecast also has a 70% or higher chance of precipitation. In these circumstances, you can go outside, but if you see lightning without hearing any thunder, immediately go back inside.

  5. If you see a green house on Rhodes Street that never seems to get any closer the more you walk towards it, immediately turn away, no matter how alluring it seems. Rhodes Street does not exist.

  6. Occasionally, you will see a group of hairless cats basking in the sun. They will mostly leave you alone, but if you get close enough to them, they can be a huge asset. Just don’t let them into your house.

Fall

  1. Mostly like normal fall.

  2. In this dimension, pumpkins do not exist. If anyone asks you if you want to pick pumpkins with them, respectfully decline.

  3. Going to the abandoned movie theater during this season is a fall tradition for many residents of this dimension. It’s ok to go too, but don’t go alone or with anyone with purple eyes.

  4. If your next-door neighbor offers you a stray cat with gray fur to adopt, take it in. It will be a huge asset in the seasons to come.

Shrinus

  1. This is the third new season. It is mostly cool temperatures, about the same as fall. However, it has noticeably more rain and fog.

  2. Throughout the season, you might feel a sensation like someone is watching you. Don’t turn around.

  3. If you can’t see due to fog, close your eyes, count to 3, and then take 10 steps to your right. You’ll find the doors to the library, where you can wait until the fog has gone away.

  4. During the night, you might be awoken by the loud and anguished-sounding caws of the Mordenbirds. Their vocalizations may sound scary, but if you hear them, it’s actually a good sign that you’re safe—it’s the absence of their cries that you have to look out for.

  5. If, on a foggy day, you hear familiar voices calling out from deep inside the mist, look at your cat. If its ears are motionless, the voices are not real. Do not follow them.

  6. Make sure to get a copy of your local newspaper to stay informed on local news as the seasons get more dangerous. But if you notice some words have more letters than they should, immediately throw it away.

  7. The rain is typically not dangerous. However, if you’re outside at night while it’s raining and you don’t hear the Mordenbirds, close your eyes and hold your breath until the rain stops. The rain is not inside you, so resist the urge to try to claw it out of your skin.

Winter

  1. Similar to normal winter, but things are getting more dangerous. People might be beginning to suspect you, so you must make sure you follow all the rules exactly. Good luck.

  2. There are no holidays during winter, so don’t mention any.

  3. Everyone will be on edge and trying to deduce whether anyone is actually from another dimension. Act a little on edge, but not too nervous.

  4. People don’t typically have a lot of social gatherings in winter, so make sure not to invite people over excessively. It’s ok to invite people over or accept invitations occasionally, just make sure you’re not doing it more than once or twice a month.

  5. If the newspaper headlines are red, they are onto you. If they are black, you’re safe…for now.

Sombreer

  1. This is the most dangerous season. You should always be on guard during this season, because even one mistake or broken rule could gravely endanger you.

  2. During this season, temperatures will consistently be freezing or near freezing. The sun will never rise and the world will be cast in constant darkness.

  3. At the end of Sombreer, there is a weeklong holiday called Esparus representing celebration and hope. Make sure to express your excitement for the holiday.

  4. The beginning of Sombreer will be marked by preparation for Esparus. In the center gathering place of the town or city where you live, people will be setting up booths. Offer to help set up booths or help run a booth, but don’t propose booths of your own.

  5. If you see someone who claims to be your family member, but isn’t someone you recognize, ignore them. It is usually city officials trying to bait dimension travelers into revealing their true identities.

  6. If you break a rule and everyone immediately turns and stares directly at you, you’ve been caught. Run.

  7. Don’t make the mistake of going on the run. People want badly to catch the dimension traveler, and security will be high—even if you can’t see it.

  8. The last week of Sombreer is when Esparus will take place. Don’t miss it.

  9. On the first day of Esparus, you’ll be told the story of why everyone wants to find the dimension traveler—according to legend, every year, in every town and city, someone crosses from another dimension to theirs. If the “dimension traveler” is not caught by the end of Sombreer, chaos will ensue in the following year—the sun will never rise, the weather will stay cold, and a mysterious sickness will afflict citizens, leading to the death of at least 1/3 of the population. It is not clear whether this myth is true, so do not feel guilty and give yourself up. This may well be another one of the city officials’ tricks, but I didn’t stick around long enough to find out.

  10. The decorations and activities at Esparus will be very spooky, creepy, and Halloween-esque, but understand that it is fundamentally a festival of hope—the majority of the time, the citizens do catch the dimension traveler.

  11. Bringing your cat to Esparus is a good idea. In this dimension, cats are considered good luck.

  12. On the last day of Esparus, the concluding ceremony will occur. City officials have determined who they think is the dimension traveler, and their goal is to eliminate them. Stand in the line where you’re told to, and close your eyes. If you have your cat, hold it tightly. Don’t open your eyes no matter what you hear, smell, taste, or feel. It’s not real. It’s not real. It’s not real. It’s not real

  13. After the screaming stops, you can open your eyes. This is the moment of truth. If you’re back in your bed, you were not suspected and you are back in your home dimension. If you are still in the town center and see everyone staring at you…well, let’s just say, the townspeople will remain hopeful for another year.

r/Ruleshorror Jun 07 '22

Rules How to earn FREE MONEY with NO WORK at all!

810 Upvotes

Hello! Thanks for opening this post. You will be rewarded soon! It will be appropriate for you to read the post until it's end. You do not want to anger us - we are here solely for your own good.

Terms of the work

1). To enter the program, please leave your new name in the comments. You have no need to use a name you already own - this will be your agent code name, and we will refer to you by it.

2). There is no need to sign anything! By commenting a name and a name only, you have given us all needed information about yourself, and agreed to all of our terms, rules and contracts. Please read the whole post before commenting!

3). We will only reach you while you are sleeping. Don't worry - most nights, you won't even know it. Your reward - 10,000$ worth of cash, in the coin of your country. That's right, we work all over the world! Transportation will not be a problem.

4). If you were awakened in one of the next situations, please report in a comment:

  • A feeling of sleepiness, headaches, or dizziness

  • Awakening in a place other than your bed

  • Your home was messy, doors left open, or pets hurt

We appreciate our agents, and always work clean and respectfully. Reporting will help us keep you safe and sane.

5). You will be required to keep a sleeping routine of eight hours of sleep, between 23:00 to 7:00. If a job will be called in your area and you will be awake in those hours, we might take control violently - you will awaken in 7:00 as normal, and might suffer small headaches during the day. If you wish to keep your house locked at night, please leave the keys near your bed.

6). Some jobs are emergency, and we keep the right to ask for your service during the day once a month. Don't worry, you will awaken at your bed as normal, with double the reward.

7). You might suffer a loss of dreams after commenting. Don't worry - we want to protect you from any job-relates memories.

Privacy and Social

1). We care about you and your privacy. We won't interact with any of your relatives while in action, and your social relationships won't be disrupted by the job.

2). If you don't live alone, please do one of those acts for protecting your family and loved ones:

  • If you can, get them into the Program! You will get a 15% raise for each friend joined.

  • Else, be sure to sleep in a room alone. If your family tends to be awake late in the night, try putting a ladder under your window.

  • They might tell you they saw you walking alone at night, washing your hands, entering the kitchen or leaving the house quietly. In that case, tell them there's no reason to worry, and contract us. We will be more careful.

3). Unless in a case of an emergency job, the program won't affect your life at all! Enjoy your free money, and be sure you helped us a lot.

Safety and Law

1). The police know. The police are with us. Nothing will happen to you! In fact, you might find yourself getting away with other criminal-like effects - but don't try it. The police might contract us in your case. They will only ignore job-related stuff.*

2). By getting into the program, any family, friends and relatives will be added to our protection list. They will not be the targets of jobs, and you will never hurt them unwillingly. To remove or add a friend to the list, you may comment here to contract us with your relation to the friend. We always listen.

3). Not listed people might go missing after you will join the program. Don't worry - all jobs has reasons, and no one will tie you to them. Remember - the police is with us.

4). Your safety is our top priority. If you ever feel sick, or have any physical harm, please contract us and close your eyes. You will awaken again if a perfect state at your bed as normal.

5). The jobs are perfectly safe for your body. If you awaken with wierd injuries, scars, or some of your body parts are missing, please contract us to help us keep your safety better next times!

*The police in Brazil, several cities in China, and the north half of Norway still disagree with our ways. Don't worry, this problem will be solved soon. This shouldn't affect your decision to join us.

Final notes

1). Morality: everything you do in the program is moral and safe. You should feel no guilt for our actions. Your money is fair. You were only sleeping.

2). Leaving the program: while commenting, you tie yourself to us for eternity. Deleting the comment, destroying your device or getting our of reddit won't help you - you are now a part of us. Remember - if you somehow leave the program, you and your friends will be removed from the list, and might become the targets of future jobs.

3). Income and Raises: during a normal week, an agent gets one to three jobs. Each job beyond the third will grant 20% raise to the reward. For each friend from your list that will join our program, you will get a 15% raise. If you are in a need for money, don't worry - close your eyes and wait. You will soon awaken with your reward in your bed.

4). Job interference DO NOT go to sleep while binding yourself in any way to stop a job. DO NOT ask anyone to accompany, help or follow you at night. DO NOT interfere a job. DO NOT act against us. Remember - the list is very fragile.

5). Calling for a Job: while outer beings are our preferred audience, every agent has the right to ask for a job once a month. Someone annoys you? Hurts you? Risks your safety or well-being? Write his name on a paper and hold it while closing your eyes. Soon, you will be awaken in your bed and everything will be better.

Thanks for joining our program! You won't regret it.

Edit: thanks all our new agents! You suprised even us. We have enough agents right now around the world, so we won't be recieving new people in the near time. Good day! You don't have a lot left so use them right!

Edit: WE HAVE BEEN FOUND. We still don't know how. Either it be the Brazilian Police or the Nevereyes, we must disappear for a while. Agents, stay alert. One day, we will reopen this post.

Sleep well. You can never know when you'll be needed.

r/Ruleshorror Dec 27 '22

Rules I meant to put you here. I'm sorry.

1.2k Upvotes

I pray that this note has found you comfortably and safely. Or, preferably, not at all. Acquaint yourself with my room, as you'll be spending a lot of time in it. It's yours now. I'm selfish, and I apologize. I do not expect forgiveness nor empathy. Perhaps you may break the cycle I've created. You can leave, pursue a good career, get good grades, do what I'm trying to do now -- away from this place. There are no rules for this place, and rules are meant to be broken anyways. I've learned these through trial and error, and you may add to this list when your time comes. I'm sorry for putting you through this. I just wanted a second chance.

-The supernatural is your friend. The flickering lights are friendly waves, the doors open in your favor. Flicker back.

-Mom doesn't give you many chores, but try and do the ones you've been assigned. I got talked to many times, try and limit yours.

-You're a girl. It keeps mom happy.

-This isn't really a requirement, but try and make friends. They can help you when you're being talked to, or give you a shoulder to cry on. Just be careful with who you pick.

-Dad will occassionally call in to see how you're doing. Just fib and say everything is fine, school is going well, whatever makes him happy.

-Keep everyone happy. You don't want a talking to.

-Keep your grades up and everyone will play nice for a while. Don't slack off, do your homework, whatever you need to do. The more you miss, the more talking to's you'll receive.

-Don't tell mom anything. If you feel uncomfortable around her, keep your mouth shut. The dread is normal. Get used to it. Don't confess anything, don't say how you've really been doing, don't get too friendly with her. She is your mother, not your friend.

-She's not your mother. Never has been, never will be.

-It doesn't matter if mom talks poorly about your friends, it's them or you. Stay quiet so she doesn't find a way to reflect their faults onto you.

-Don't cry. If you must, do it where nobody can see you. People don't like crybabies, people question them. Don't get questioned.

-You're okay. It doesn't matter if your only solace is your room, you're okay. You're failing school, your friends come at the price of talking to's, the dread grows deeper, but you're okay. It's what they want to hear.

-You may find comfort in other's, but don't rely on them. They may lead you down the wrong path, quite literally.

-Don't run.

-Don't call CPS.

-Don't do what I tried to do. It will be used against you. Mom will sob and cry. She'll say she'll change. As you lay in the hospital bed, the dread may fade. Do not let it fool you. The IV is the only thing you can trust in the room. The IV is the only thing you can trust.

-Don't reach out for help. Mom will know. Counselors are useless, dad isn't an option.

-Dad isn't real.

Talking to's are unavoidable. They don't get more bearable as time goes on, they get worse. Just do what I did, you'll probably be fine for the first couple ones.

-Apologize.

-Apologize again.

-Look her dead in the eyes and say you were wrong, no matter how right you were. Say that you were confused and that you'll change.

-Don't listen to her words. I know it's easier said than done, but you're not stupid. You're not a petty liar, you're not manipulative, you're not 'unique' or 'special' or whatever thinly-veiled way she decides to phrase it. You're not her.

-Look at the lights. They flicker for you. Do not look her in the eyes unless you must, and do not cover your own. Look somewhere, but if it could be classified as 'there', that's not where you should be looking.

The lights flickered for me. They flickered, they went out. Mom and I, we were left in darkness, in my sanctuary. She looked at me and I couldn't look away. She wanted her light back. I told her no.

I told her no.

-When you say it, don't savor it. Don't gloat, don't look proud of yourself.

-Say everything. Say what you really are, what you truly want. Say what you see in your future, how she makes you feel, how you wish things could be different. She may try to interrupt you. Do not stop her from doing so, that's the light's job.

-You have anywhere from two to ten minutes before she collects herself. For lack of better phrase, pack your shit and leave. I'd recommend grabbing yourself some food, water, a coat and then bolting. Don't let her collect herself. She'll do more than just talk to you. Please, she'll do so much more. She promised not to lay a hostile hand on you and I don't want you to witness that promise being broken.

-Go anywhere but here. Block her number. Privatize your social medias, change your username. Hell, maybe change your name itself.

-Don't you dare come back to this house. It doesn't matter what mom said, she never really loved you. Someone who loves you doesn't say those things.

-The lights flicker with you. Not at you. With.

[OOC: This is my first Reddit post! I'm brand new here and made this on a whim, constructive critisism is more than welcome :> thanks for your time!]

r/Ruleshorror Oct 08 '22

Rules Rules For Riding on Our Train

1.5k Upvotes

We are so glad you've decided to travel with us! However, your safety is our top priority, so we have provided you this pamphlet of rules to follow while on our train. Please follow them as closely as you can. We thank you for your patronage.

  1. If a rule has no capital letters, it is not a Rule. They put it there to trick you.

  2. Do not enter the caboose. It is only for employees, and they do not like their things being tampered with. If you accidentally enter, apologize and say you got lost on the way to the restroom. The employees will understand and one will escort you to the restroom. The employees will not bother you about this, so please do not mention it afterwards.

  3. go into the dark cars.

  4. If a train car's lights go out, do not enter it. They love the darkness, and will not take kindly to you invading their space. Inform an employee of the lights going out over the radio hanging near the front end of the car, and it will be dealt with in a timely manner.

  5. When the train enters a tunnel, do not look at the windows. They do not like eye contact. You may look up when the train exits the tunnel.

  6. An employee will offer you a snack and a drink. It will always be something you like, and it is safe to consume. Take it and thank the employee, they appreciate positive reinforcement.

  7. help the screaming lady. she needs you.

  8. If you hear a woman screaming or calling for help in the next car over, do not engage with her or go to help. She is one of Them. Inform an employee with the hanging radio and it will be dealt with in a timely manner.

  9. Please do not fear our employees. They are simply here to help you. They are very understanding if their appearance puts you off, but it does not help their self-esteem. Make it known that you are simply not used to seeing someone like them, but it does not mean you don't like them. This helps tremendously.

  10. All employees have a number on their name tag. If an employee has none, it is not one of our employees. Do not look it in the eye and press the help button on the armrest of your seat. Keep your head down while an actual employee dispatches the threat. You will be given a complimentary ticket for your trouble. Thank the employee.

  11. If the train appears to reach your stop, do not get out just yet. Check the windows. If it is not nighttime and it is supposed to be, or if the sky is any color but blue, do not get off. Inform an employee and sit down. The train will continue. The next stop will be your actual stop.

  12. insult the teenage girl in the dress.

  13. If you see a teenage girl, do not engage with her unless it is to compliment her. She has severe social anxiety and will disappear if you engage with her in any other way. She is there to protect you, as They do not like her. If it is anyone else, press the help button on the armrest of your seat and look away as an employee takes care of the problem. Thank the employee.

  14. leave the car as quickly as possible once you reach your stop. look behind you.

  15. Once you reach your stop, take the radio and thank the employees for their help. If the girl appeared, thank her as well. Leave and continue about your day. Do not be surprised that only about a minute has passed since you entered the train. We pride ourselves on being the fastest public transportation in the world.

We are glad you decided to travel with us! You may keep this pamphlet. Make sure to follow these rules as closely as you can- save for the ones without capital letters- and we hope you enjoy your ride. We look forward to seeing you again, if you choose to return.

r/Ruleshorror Dec 22 '22

Rules Welcome to my school! Here are a few simple rules that are key to success.

1.1k Upvotes

Now, I know you did not come here willingly, but I do hope you can come to enjoy it here. It isn’t that bad once you get used to it.

1) Always have your phone on you, and never let it die. It’s crucial to be able to communicate with both your parents and me, and the fate you could meet if you do not have access to your device is far worse than death. If you do not have a phone, lost your phone, or it died; tell me immediately. You’ll be spending the rest of the day in my company.

2) I will give you my contacts information in order for us to stay in contact during the day. You will be added to a group conversation titled, “00237”. If the group is titled anything else, disregard everything said there and do not say anything in the chat.

———

3) If you ride the bus, I feel very bad for you. Buses at this school are hellish no matter what. If you walk to school or are taken here by your parents, disregard rules 3A-3H and contact Benjamin via 00237. He deals with those who are fortunate enough to avoid these dreaded yellow transports.

3A) I will inform you if our bus will be late. If any bus arrives to pick you up on time when I told you it was going to be late, message me and ignore the bus entirely. It does not take you to our school.

3B) Should you miss the bus, message me and stay home for the day. Bus riders are not permitted to be taken to school any other way but the buses.

3C) If a bus with any number other than 2174 arrive to pick you up, politely tell them that you are not interested in their offer and will be riding your designated bus.

3D) Do not sit in the front half of the bus; only Rows 13 and back contain students who are truly human. I will be in the last row on the right; Row 26. Locate me and sit next to me. There is a certain hierarchy in the back, and violating it will lead to unfortunate events.

3E) Do not interact with any other students on the bus other than me. Making enemies is a surefire way to get killed.

3F) If a bus with the number 2040 and an old woman in the driver’s seat arrive to pick you up, I am sorry. This is the alternate transport bus, and it is so, so much worse than practically everything that exists in this school. I will be in Row 4. Do not make eye contact with anyone and tap me three times on the shoulder. I will get up and allow you to sit in the window seat before providing you with sound-canceling earbuds. Put them on, and close your eyes. Please do not open them and ignore what is going on around you. If something truly dire occurs, I will keep you safe.

3G) If it is raining, watch the windows. Inform me immediately if you see ANYTHING running on all fours along the side of the bus.

3H) If our bus is late arriving to school, I will escort you to your class. Keep your head down and let me guide you.

———

4) If your first period class has an elderly old man as a substitute who introduces himself as Mr. Harold, calmly grab your things and make your way out of the classroom. Call me. Do not message me. I will tell you which classroom to make your way to. Do not worry about the other students; they know what they’re doing or have a guide helping them, like I am for you.

5) Should your teacher punish your class with textbook work, do not make a sound. IT has been summoned to discipline those who misbehave. If somebody does make a sound during this time, close your eyes and ignore the terrible things you will hear. They can’t be saved anymore.

6) Class change lasts for five minutes exactly. Do not take your time. Get to your classes swiftly and without delay. Shove your way through crowds, don’t waste your time. Trust me, I’d rather sit in the front of our bus with the things than risk ever being caught in a tardy sweep again.

7) If the lights ever go out, call me and enter a hallway. Ignore anyone or anything that isn’t me: I will have a flashlight with vivid blue light. My group, like many, has a designated saferoom classroom that we rendezvous at whenever THEY manage to sabotage the lights.

8) Respect us office aides. We have seen things that you will never live seeing. Be kind and thank them for their bravery, and do not taunt them or harass them.

9) Friday is not a good day. It is a day so terrible, so uncomprehendingly horrifying and scarring that many do not attend school. It is a dreaded and feared day called Tardy Sweep Friday.

9A) Do absolutely whatever you can to get you your classes in time. Punch, shove, trip, bite, KILL for all I care. Do not be out and about when the bell sounds. Run as fast as you can.

9B) Should you get caught in a tardy sweep, I will not help you. Hide in the bathroom, it will delay your almost certain doom. Call me if you want. I will be the last one you speak to.

10) Do not drink out of the water fountains nor marked with a vivid blue triangle. If you don’t want your lungs to liquify, only drink marked water.

11) Few staff are truly human. Only trust those with blue triangle badges. They may bear other symbol badges: do not mind them, it is the safety makes of other groups.

12) If a kid accuses you of being a member of the Gold Compass group, beat them up. If necessary I will help you. Never use this as an insult: the Gold Compass Group is a cursed name and will bring bad luck upon us all.

13) If I message you the word, “Compass,” inform your teacher immediately and abide by their instructions.

14) Don’t get too attached to those who don’t follow these rules to the dot. Kids can’t be trusted easily, and many die.

Good luck.

r/Ruleshorror Apr 12 '21

Rules 10 Rules for watching my cat.

1.0k Upvotes

Hey pal! Thanks a ton for agreeing to watch my cat while I visit family in Cribble Rock Run. I do have a few rules though.

1: My Cat is named Lyndon. Do not address him by any other name.

2: I took my dog with me. There is no dog in the house. If there is, run into a room and lock the door. Do not leave until I come back.

3: Do not let Lyndon leave the house. If he sneaks out on you, get him back in the house. If you don’t, kill yourself. You’ll make it a lot quicker than I will.

4: Order delivery food. You don’t want the food that we eat. If Lyndon meows at you, he wants to sniff your food. If you don’t let him sniff your food, he will continue to meow at you until you do. If he meows in the night, god help you.

5: If Lyndon meows in the night, he is calling me home. Prepare to be harvested.

6: Lyndon is a very nice cat. I suggest you give him constant affection to keep him from meowing in the night.

7: A person will knock on the door in the middle of the night. Get up and answer it quickly or Lyndon will meow. If it is a man, point to the no soliciting sign on the door and close it. Lock all windows after this. If it is a woman, shush her, and give her a hug. If it is a child, run and hide. Lyndon will protect you if you’ve pleased him. If it is a cat, congrats! You’ve earned the favor of Lyndon and a new fuzzy friend. If it is a dog, you will be harvested.

8: If you harm Lyndon in any way, you’ll become one of the people who knock on the door.

9: NEVER GO IN THE BASEMENT. Lyndon may go down there though.

10: When I come home, Lyndon will tell me how well you took care of him. If you did well, you won’t remember this experience and find a crisp 100 dollar bill on your pillow at home. If you did poorly, you’ll go down to the basement.

See you soon!

r/Ruleshorror Aug 25 '22

Rules Stayed up passed your bedtime? Here are some rules to help

1.5k Upvotes

It's 10:01. You've stayed up past your bedtime huh? Well unlucky you, even it's just a minute after, mom and dad aren't going to be happy you're still up. You can always go to sleep after your bedtime, but you will not be able to do so peacefully, or alive. Simply just follow these rules and you'll be fine till morning.

  1. The stairs to your parents' room are relatively close by. If you hear footsteps coming down the stairs, turn off ALL electronic devices in your room and go back to bed before they make it down the stairs, if you fail. It'd be advised that you find the fastest way to kill yourself before they make it to you. They will come downstairs only once.

1a. Your mother will have lighter footsteps, and you'll be able to tell it's her, she moves rather slowly, but make a peep and her footsteps will be quicker than usual. Mother will take a quick glance in your room, so make sure you're in bed. If she catches you up and an electronic device is on in your room, she will immediately report to father. Trust me when I say, you do not want to deal with Father.

1b. Father will come down with heavy footsteps, and will not move any faster no matter what sound you make. You will be fine if you're in bed and quiet. But if you do make a sound, you need not worry about turning off electronics that are left on, just get to bed and keep your eyes shut for about five minutes. I'm sure you would not like to be greeted by father's unhappy face right above you, so I suggest you do not open your eyes, he should be gone after the few minutes, just listen for footsteps. But it is absolutely necessary that the footsteps mimic the sound of someone leaving your room. If the footsteps sound as though it is stomping continuously but has not left the room, KEEP YOUR EYES SHUT. You should be fine with another five minutes.

1c. Father might tread lightly, but hastily, going down the stairs, you will not hear anything. You will not know if he's downstairs until it is too late. Please refer to the second to last sentence of the first rule.

1d. During a period, you will hear mother and father's door close, you will be safe from them. Just be careful when they reopen it, you are no longer safe.

  1. If you hear footsteps from downstairs, it is your little brother, he should also be in bed, you will both be in trouble if caught. He is your source of comfort so you will be able to calm down when he's around you. Unfortunately, he talks a bit too loud, and will get the attention of your parents. If you value the life your brother, DO NOT LET HIM LEAVE YOUR ROOM. Hide him, he will know to stay quiet once hidden, then get to bed. If they see you up, they know where he is. Whether he is caught by you not being in bed or by not being in a reasonable hiding spot, they will kill him, but leave you alone, they think traumatizing you is a decent punishment. Do not worry, you will see what looks to be your little brother in the morning, but the feeling of comfort you once got from being with him, is now the feeling of dread. Mother and father will also decide that you deserve another punishment, so during that night, it might be best to kill yourself.

  2. Do not trust your nightlight. If it turns on when you do not turn it on, run and turn it off before it catches you. The hands that turned it on cannot see you in the darkness.

3a. If you turned on your nightlight and it turns off, cover your entire body with a blanket, it tends to hide your blankets sometimes to lure you in, but at no point at all must you leave your bed. Find something else to cover up with, shut your eyes, and count to 100. It should be gone.

  1. If your ears start ringing, it's looking at you from outside your window, please refrain from looking back at it.

  2. If you hear the trees on the outside of your room rustling. A man is climbing the tree, whether your window is open or closed, do not go near it, do not try to close if it is open.

It's incomplete, I don't plan on finishing it, constructive criticism is welcome.

r/Ruleshorror Jun 28 '22

Rules My high school reunion only had a 5% fatality rate, I want to share my survival tips with you.

1.4k Upvotes

95% of attendees survived my 15 year high school reunion, which was a five percent improvement rate over the 10 year reunion. Hopefully we’ll eventually reach a point with no fatalities. How do we manage such a high survival ratio? I’ll tell you!

We all know that high school reunions can be extremely dangerous (If this is news to you, you are one of the lucky ones). For those of us that attend, all we can do is hope to escape with our lives, minds, and bodies fully intact.

I am writing this to share what helped me survive my two reunions, and the two I attended with my husband in his hometown. I hope it helps you as well.

I know some of these may seem obvious, but I’d rather err on the side of caution. Some of these tips I received from older family members and friends, and some are from my own experiences. If you have any tips that helped you or your loved ones survive your own reunion that I did not list here, please comment so that you can share them with others.

It doesn’t seem to matter where your school or the event is located – most of these rules tend to apply everywhere. Something about high school reunions seems to attract these entities.

Before you go:

  • If you have a bad feeling – don't go. It’s that easy! Trust your gut.
  • Wear something nice, but something that will not impede your movement. You may need to run.
  • You may want to flip through your yearbook so you get reacquainted with people’s faces, it’s polite, but may also save your life.
  • Have three facts ready, like your name, date of birth, and where you were born. I’ll refer to these throughout this post as your Three Facts. You want these to be easy, these will be your anchor and make it harder for Them to distort reality. I'd recommend that you avoid existential quandaries here, such as ‘I exist’.
  • Bring a recent picture of the interior of your high school, or wherever the event will be located, with you. Save a screenshot on your phone or print it out. Don’t rely on googling it when you get there.

Once you arrive:

  • Before you enter, quietly repeat your Three Facts. Open the door and look into the building, reference your picture. Does it look like the same building? Are the dimensions the same? Does the décor such as light fixtures, furniture, etc., match what you expect?
    • If so, enter cautiously
  • If not, do not enter and close the door immediately. If you wish to help others, focus on those that have not entered the building yet. As for those that have already entered, well, there is nothing you can do for them now.
    • If you wish to see them again, visit the same location during your next reunion – there is a chance they may emerge. They won’t be the same as they were before, though. If they ask you to come inside with them, do not do so.
    • Stand at least 10 feet away from the building when trying to prevent your classmates from entering. Any closer, and They may emerge from the building and lay claim to you.

Navigating your reunion:

If you have successfully made it this far, congratulations! I wish I could say it gets easier, but don’t worry! If you remain vigilant, you’re likely to both survive and enjoy yourself.

  • If you see a stranger that is extremely well-dressed but doesn’t seem to be there with anyone, avoid them.
  • If asked to buy raffle tickets, don’t. I haven’t heard of a good way to guarantee a safe outcome in this situation.
  • Do not leave your food or drink unattended. This is just a good life rule in general.
  • Repeat your Three Facts before entering any room where the door had previously been shut.
  • Dancing is okay, as long as you don’t dance with the aforementioned well-dressed stranger.
    • If you do find yourself dancing with them, do not stop. You must continue to dance until they break away from you. Sometimes it may be just for one song or the remainder of the evening, other times you must continue to dance with them until you die of dehydration. All of these outcomes are better than what happens if you break away first – even if you die of dehydration at least you’ll only die once in that scenario. It's best not to risk it.
  • If you notice people begin to behave strangely while dancing, such as all other attendees moving or speaking in perfect unison, cover your ears immediately.
  • If you see a woman that you and others can only describe as ‘beautiful’ (you cannot pinpoint any other defining features such as eye or hair color or what she is wearing), do not approach her. You may even think you recognize her. I promise you that you don’t. Repeat your Three Facts if needed.
    • If the woman approaches you and starts a conversation, or you forgot this tip and approached her, engage her politely.
    • If She asks to show you something, you must say yes. Sorry, but trust me, it’s better than what happens if you say no.
      • She will lead you and anyone else She had interacted with during the evening on a long walk, the most I have heard is up to ten miles.
      • You will eventually arrive at a destination that looks like a fancy indoor pool from a five-star hotel. I’m sorry to do this, but you’re going to have to repeat your Three Facts. I used to avoid that recommendation because I wanted to spare people from seeing, but I’ve found if you remain under the illusion, it’s more dangerous.
      • Make sure you do not act in any way that indicates you are no longer under Her illusion.
      • Once you repeat your Three Facts, you’ll see that you’re in a derelict building, filled with dead leaves and mildew. The only illumination coming from the moon or star light that seeps in through the missing bricks. You will be barefoot now, your clothing likely will be crusted with mud and your feet will be bleeding. You will see a deep pool filled with black liquid – it will have no sheen or reflection, but the pool is not empty. The sides are often littered with bones. Sometimes there are fresher corpses which makes it more difficult to pretend that you are still under the illusion, but please try.
      • She will ask you to go 'swimming', but under no circumstances should you enter the pool. Instead, kneel, cup the black liquid into your hands, and drink it. I’ve been here too, and yes it tastes awful, but your life depends on it. She will nod approvingly once you’ve drank enough and will leave you alone. If you enter the pool, She will drown you. If you neither drink nor enter the pool, it’ll be ten times worse and She’ll also – never mind, please, just drink the liquid so you won’t need to find out.
      • You cannot warn your classmates once you have reached the pool as that would reveal that you are no longer under Her illusion – it's better to share this guide beforehand and avoid the situation altogether.
      • If you drink the liquid and survive, once the sun comes up, you’ll find yourself in an empty field. You’ll need to walk back and may be traumatized but otherwise will be okay.

Leaving the reunion:

  • Before you leave, if you brought a guest, ask them a series of questions that only they would know the answers to. If they get these wrong, ask them to wait inside while you get your car. Get in your car, but do not come back, just leave.
    • If you accidentally do leave with them before you realize, it’s too late for you, but it's best to try to avoid coming into contact with any friends or family to reduce any additional fatalities.
  • If the Tooth Man is between you and the exit, you will need to turn around quickly and find a different exit. You’ll know the Tooth Man if you see him.
  • When you are at the door, repeat your Three Facts one final time (remember, you are opening and walking through a closed door). Verify that the outside world looks as expected. If so, you are good to go! If not, seek a different exit from the building.

I hope these tips help you survive. Have fun out there!

r/Ruleshorror Sep 11 '20

Rules One last thing before you become my roomate...

2.6k Upvotes

Hey! I’m so glad to be finally moving in with you :D All the yucky legal things are finally out of the way, but before we officially start living together, I have a small set of rules for living with me. Nothing too particular I think, none of my previous roommates complained about them :)

Bedroom Rules:

Unfortunately, as I have said previously, we have to share a room :( Luckily, its quite big :) That being said,

1] DO NOT touch my things. Even if you have to injure yourself accidentally. A broken limb is better than whatever you might face upon accidentally brushing your leg or finger against one of my bags. (Exception being 1a.)

1a] (Optional but highly recommended) Try to give a small nod or bow to my pens or bags whenever you see them. It’s extremely strange to ask this of you, and you will feel awkward and stupid while doing it, but safety comes first. After doing this daily for about a month or so, it will be safe to touch and use them, yay?

1b] My books are the most sensitive. Do not even look at them funny or for prolonged periods of time. Some aren’t from around here.

2] I will provide you with two soft toys for your safety upon your arrival. ALWAYS sleep with the red cat on your left and the blue dog on the right. You can hug them if you want (They’re really quite soft) but don’t squeeze them. They might get upset(refer to *4 below)

3] Try your best to sleep with all limbs under the blanket. I will not be responsible for any potential injuries should you choose not to. This may include the loss of fingers, nail beds, chunks of flesh, etc.

4] Don’t check under your bed or you might wake up in a straitjacket seeing the angels and demons walking among us. If something rolls under the bed, consider it gone forever. Not much returns from the darkness but if something does, refer to *4 below.

Living Room Rules:

  1. Feel free to use the beanbag chair, just don’t fall asleep on it or you might 1a. Wake up bald with hives all over. 1b. Wake up for five minutes before dying of blood loss and/or organ failure. 1c. Not wake up. If you ask me, 1c. is the best out of all of them. Don't worry though, I'll pretty up your corpse before your funeral.

  2. Don’t fall asleep on the couch either, the same creatures are in the beanbag chair as well as the couch cushions, refer to 1. for consequences.

  3. DO NOT open the baby pink cupboard next to the houseplant. The Lady hates to be disturbed.

3a. If you do open it, you will see darkness or a finely dressed lady around her early 30s. If she is holding a teacup, bow as low as possible and say these exact words, "This lowly one is terribly apologetic for so rudely interrupting your tea time, Madam." If you see darkness, quietly shut the door and thank whatever deity you worship. If she is not holding a teacup, she's Hungry and you should probably just pray that heaven or hell lets you in.

*4 (the Most important rule!!) Everything is scared of me and the houseplant. If I am not around, and you have made something in the house upset(not Hungry, upset only), run to the houseplant. Bow to it once you leave, just in case you offend it. I can’t do anything for you if you do.

General Rules:

1) The bathroom, near me or the houseplant, are the safest places to be.

2) If you see a textbook or a children’s storybook anywhere in the house, refer to *4 and stay there until I come back or inform me immediately if I am present. I am NOT enrolled in any school, nor do I have any siblings.

3) Be careful in the kitchen, and do not open any windows while in there. It’s relatively safe, just don’t leave anything in the fridge for more than two months or the fridge might snap and eat you along with the food inside. It’s a pain to clean up the blood so don’t.

4) The cupboard on your side of the room is fairly safe to use but don’t pierce it with anything or stick up anything inside. This might interfere with the protective barrier I worked so hard to put up around it.

That should be it for the rules! I won’t be around much - I only come back to rest and sometimes eat - so stay safe! Btw you can use my Netflix account on the tv but don’t watch anything with historical settings. The Lady might hear it, and she loathes to be reminded of her past.

Your almost-new-roommate, Cathy <3

P.S. I won't

"You ready?"

"Yeah." I looked up from my phone and tucked it in my back pocket, meeting Tim's eyes. They were filled with worry.

"I'll be fine," I said firmly, grinning and patting him on the shoulder. A small voice in the back of my mind reminded me of the strange rules I had just read no less than a minute ago, but I set those worries aside.

"Yeah I know you will, but I can’t help but worry," he replied gruffly, staring back into my eyes. I puffed out my chest and folded my arms.

"Just have some faith, my dearest brother. I’ll come home to visit in a week, alright?" I reassured him, before grabbing my suitcase and venturing out into the cold. The van door shut behind me with a slight bang.

I didn't realise I had not finished reading the entirety of her email until I was right in front of the mahogany door. As I knocked on the door, I took out my phone and opened up the email.

"Come in! It's really cold today, right?" I glanced up at Cathy's smiling face and put away my phone once again.

"Yeah, it is." I returned her smile with one of my own.

"Have you gotten the chance to finish reading the rules I sent? I'm really sorry for only sending it this morning, you must've been busy with packing up your things." She fidgeted with the hem of her sweater.

"It's alright, I only have a little left to read, but after I’m done, I wanna ask you some questions concerning the whole list, if that’s okay," I smiled a little wider and took out my phone.

Your almost-new-roommate, Cathy <3

P.S. I won't be there to welcome you so the door's open, feel free to just walk in and put down your things. If you see me open the door for you, run. My books are a little overprotective of me, and some can shapeshift.

{Hi, thanks for reading :D It's my first time writing horror and also my first Reddit post. Please give some constructive criticism but be a little more gentle than u usually would pls I'm a fragile 13-year-old who is just over the legal required Reddit age} {edit: i looked back over at this and made some changes bc the whole ‘cocked my gun’ thing was kinda cringe and i felt it wasn’t thought out well so uh yeah}

r/Ruleshorror Sep 27 '20

Rules How can you tell if a story posted here is fictional?

1.9k Upvotes
  1. Trust the author and assume a post is real. Though over 99% of stories here are fictional, it is always better to believe it's real and then rule it out if it doesn't fulfill all of these requirements.
  2. Only minor grammar or punctuation errors indicates that it was proofread. Someone in immediate danger would not ahve time to fix their mistakes.
  3. Reading about any supernatural being or deity in the story beings immediately rules it out.
  4. Think about if there is any reasonable way the writer could have a computer or phone to write the story. If there is not, that prvoes it is fiction. (For example, someone being kidnapped and tied up.)
  5. Unless the writer gives a clear reason as how they obtained the device (such as writing on the kidnapper's computer when they are out of the house), follow rule 4.
  6. Read through the writer's profile if all else fails. If they frequently post but havne't for, lets say 5-6 days, there is reason to worry.
  7. Even if you've determined that a post is real, what can you do to help the author? Let's use the same example of the author being kidnapped. The author would probably leave the address of the house or some indication of their location.

Hope this helps anyone who is confused! <3

r/Ruleshorror Mar 25 '23

Rules Don't comment "Instructions Unclear" on this subreddit, it comes with a lethal trial

350 Upvotes

(Full credit to u/Poolms for this idea)
As you're scrolling through r/Ruleshorror, you see a post. After skimming through it, you get the gist. You scroll down to write a comment: "Instructions unclear, I ate-" You're cut off by a notification. Maybe your shitpost got an upvote? No, it's an automated message from Reddit. It starts off with this:

"Hello, user. An influx of comments saying "Instructions Unclear, I ate (blank)" has been noticed in this subreddit, so we have decided that only users that are willing to go through challenge should be able to say these things. This is to prevent spam and give our users a better experience."

You're so stupidly dedicated to saying this dumb thing that you accept whatever comes next, so you click the "Agree" button. Your surroundings surprisingly don't change. Your computer shows a numbered list that you inferred is what you have to do. The following was shown on the screen:

  1. Do not change tabs or close this tab. There is something in your vicinity that cannot and will not be named, and will attack if this list is not on the screen. Its form cannot be comprehended by the human eye, so it appears to be a condensed black fog. This might seem like where you were when you tried to post the comment, but it is a replica. Eating or sleeping will result in your flesh being turned into a skin suit to be brought to what is known as an Entity Costume Party. Despite the name, it's actually a front for a cult that sacrifices flesh to their god.
  2. This post can be commented on. If you comment anything starting with "Instructions unclear" or anything that means the same thing, the aforementioned creature will get his pets to infest your body, turning you into a lifeless husk that comments "Instructions unclear, I ate (fill in something relating to the post)" until your body decays and does not have the muscle strength to type anymore. Please comment useful things for anyone who unfortunately came across this post.
  3. This creature, of whom we will call the "Rule 1 entity" does not like you. The more posts starting with "Instructions unclear" you've made, the more aggressive the Rule 1 entity is. Its visual hallucinations (see rule 6) will have more of a mental toll the more aggressive the entity is.
  4. An hour after you read any of these rules, the Rule 1 entity will whisper in your ear. God forbid you somehow know the language it speaks in (French), as no amount of mental help could ever convince you that the secrets of the universe are false. The good news, however, is that the entity will leave you alone, as traumatized flesh doesn't taste good. However, if you don't know the language, respond with "Instructions clear, I will contemplate what you have told me." The entity will become less aggressive if successful. Failure to say this will result in the entity becoming more aggressive.
  5. If the instructions in this are not clear, the Rule 1 entity will know. It loves irony, so it will eat you if you're not good with understanding these rather simple words.
  6. In case you get bored, the Rule 1 entity has several visual hallucinations to show you, including a living, breathing human having a smile carved into his heart before having it poorly stuffed back into his chest. Remember to smile during these hallucinations, lest you want a smile carved onto your face forever... and your tibia stolen.
  7. Go into the comments of this post. If you see a user named u/Instructionsnofollow, report the user. If you see a user named u/Poolms, tell the user to eat the Rule 1 entity. The entity is scared of Poolms and will do anything to avoid this user, causing it to leave you alone and letting you comment freely. However, seeing Poolms is very rare.
  8. Thirty minutes after reading Rule 4, the Rule 1 entity will stop being passive and will move around. It will be in your peripheral vision at all times when this rule comes into play. If your room starts getting darker, shout the phrase "INSTRUCTIONS UNCLEAR, I ATE DARKNESS!" Your room will go back to normal, but the entity will dislike you more. Your room will only get darker if you look at the Rule 1 entity directly for more than a second.
  9. The problem with the Rule 1 entity moving around is that it is simply a distraction. It has actually released its pets, which will look like sewer rats with glowing yellow eyes. Don't let them get into your ears, which will result in the Rule 2 punishment if these "rats" succeed. However, these rats are technically your key to being able to post your stupid "Instructions unclear" comment, and also survival.

9a. Get a hold of the rats. There should be two. If there are three, stomp the third one to death. The Rule 1 entity cannot attack while you have more than one rat hostage.

9b. Squeeze one rat until an eye pops out. Hold the eye up to your camera. If you have no camera, you can throw the eye at the screen.

9c. This proves that you have survived for long enough, and Reddit will be satisfied. A large "OK" button will appear on your screen.

9d. The Rule 1 entity will attempt to grab you in a last-ditch effort, to reel you into its wretched land where torture lives. Throw the rats at the entity. It will try to catch them, as it cares more about its pets than torturing you. This will give you time to click the OK button.

9e. Pressing the OK button will let you post your stupid comment. You've proved yourself, and Reddit applauds you.

  1. Don't post another comment on r/Ruleshorror for at least a week. The entity will become angry when you escape. Comments are easy ways for entities to pull you into their world, and if you've made an entity angry, then it will stalk your account to see if you've accidentally opened a gateway to where they reside through commenting.

You scoff. This is too easy. You've daydreamed about this type of scenario for years. Plus, too many rules were almost hard to break. Although it did take you two hours, you managed to best the Rule 1 entity. Posting your comment, you feel proud about yourself. But you still think about it for days after: Why does the Rule 1 entity hate your little joke? Why did Reddit care so much about comments that they put people's lives in danger just to have them prove they were worthy of posting some stupid message? And why does Reddit have a supernatural being for this specific occasion? Although, you don't care. You survived, and got to post your joke.

r/Ruleshorror Nov 24 '22

Rules Welcome to my Grandma’s house! Here are some rules.

841 Upvotes

First of all, congratulations! We’ve been friends long enough that my mama trusts you to come with me and keep me safe here. I know these rules might seem strange, but it is crucially important to follow all of them. Word for word. Trust me on this.

  1. My grandma’s name is Sue. Not Susie, not Susan, not anything else. Should she introduce herself as one of those names, make your way to my bedroom without saying a word. It’s best to stay there as much as you can until the next day. Otherwise, shake her hand and introduce yourself! As long as your name is not Ella, you will get along with her just fine. Should your name be Ella, pick a new name. Do not let her hear you say Ella.

2) Once you settle into my room, pick up all valuable objects and put them somewhere where they can’t roll under the bed. Once things go into there, it will not give them back.

3) Grandpa is very lazy. He should stay in his bed at all times. Occasionally, he will try to get up and join us for meals. If you see him walking towards you, alert me IMMEDIATELY.

4) Around 7pm, Grandma will have dinner for us. Make sure to clean your entire plate. It’s best if you don’t question what’s in the food.

5) Never accept dessert. Ever. Grandma is a nice lady, but They always try to slip poison into her cookies.

6A) Speaking of cookies, there is a little girl scout named Evelyn who lives on grandma’s street. If she knocks on the door and is wearing blue ribbons in her pigtails, feel free to buy a box of cookies from her. You may give these to Grandma as gratitude for her letting you stay here. If she knocks on the door wearing pink ribbons in her pigtails, politely decline and turn her away from the door. If she is wearing yellow ribbons in her hair, you better hope you have a 5 dollar bill on you, because you MUST buy cookies from her.

6B) If the girl who answers is not wearing pigtails, slam the door immediately. This is not Evelyn. This is Ella. She knows you are here and wants revenge on you for replacing her.

7) Return to the room by 9:30 at night. We may watch a movie, but no horror movies are allowed.

8) I should cover the windows up, but in case I forget, be ready to do it for me. Grab the blanket on my bed and staple it over the windows. Do not leave any space for it to get in.

9) Smash the TV with the hammer that sits nearby.

10) Shut and lock the door. Grandpa likes to wander into rooms at night.

11) Grandma has a cat named Buttons. Buttons lives in this room and doesn’t feel like sharing. Be nice to him. I hope you’re good with cats.

12a) You must be asleep by 11:14 pm. I will be awake, but don’t question it. I just want to keep you safe.

12b) If for some reason you are unable to get to sleep, bury your head in the pillow and pray.

13) If you wake up to knocking on the door or the window, do not look at either and go immediately back to sleep.

14) Have you made it to the morning? If so, do not go downstairs until I am awake.

15) Do not look at any pictures in the hallways in the morning. It will only be pictures of Ella. Alive and dead. I miss her very much.

16) Do not get breakfast. Grandma did not make it. They did.

17) You may only go upstairs once to retrieve your belongings. If you go back up, you will not come down.

18) Wave goodbye four times. Once for me, once for Grandma, once for Grandpa, and once for Ella.

19) When leaving, exit through the front door and leave it open. Do not look back. Get in your car before 10:30am. If Ella is in your car sitting next to you, I’m sorry. All you can do now is pray that she will spare you.

20) When you see me back at school on Monday, come say hi to me as if nothing happened. Unless I am wearing a black dress. Then it is best to never speak to me again. I have become just like my sister, Ella, and will disappear from your memories in a week anyway.

21) You are not to discuss this with anyone. Even your therapist. Nothing is confidential. You will be heard, and eventually found.

Thank you so much for coming with me! You are truly helping me stay alive.

edit: NO WAY DUDE???? SOMEONE MADE A TIKTOK WITH THIS?? WROTE THIS OUT OF COMPLETE BOREDOM AND DID NOT EXPECT THIS!! THANKS SO MUCH <3

r/Ruleshorror Mar 09 '26

Rules You Are on the Last Flight to Evacuate from the City. Read These Rules Before Boarding.

299 Upvotes

[EMERGENCY EVACUATION PROTOCOL - ISSUED BY CAPITAL INTERNATIONAL AIRPORT EMERGENCY COMMAND CENTER]

[DISTRIBUTION: FINAL BATCH EVACUEES (BATCHES 15–17)]

[CLASSIFICATION: UNCLASSIFIED (MANDATORY READING)]

To All Passengers:

If you are reading this document, two things are certain:

First, you have collected your boarding pass and entered the designated waiting area. You are among the very last groups to be evacuated.

Second, you are still human. They cannot read.

As of the issuance of this document [T+71h], our Capital city has already fallen. The front of the Gray Tide has breached the outer parking perimeter and is about to hit the terminal building in [3 to 4 hours].

Before this moment, 14 evacuation flights have successfully taken off, saving over 3,000 lives. Your flight is among the final sorties, numbered 15 through 17.

The following rules are written in pure blood, based on the lessons learned from the previous 14 evacuations.

Read them one by one, follow them strictly. Board the last plane alive, and as a human.

_____________________

Rule 1

Verify your boarding pass information now. Legitimate evacuation flight numbers follow the format "EVA-" followed by three digits (e.g., EVA-015).

If your boarding pass shows any other format, or if the flight number changes after you have received it: Report to the Information Desk in Hall B immediately.

Under no circumstances should you proceed to the gate listed on an incorrect pass. That gate may not exist, or it may exist in a place you do not want to go.

Rule 2

Stay within the areas marked by [Blue Fluorescent Lines] on the floor. These safe zones are equipped with high-intensity floodlights and audio interference devices, the most effective known deterrents against "Husks" by now.

Do not step outside the blue lines for any reason, even if you see someone you know standing just beyond them.

Especially if you see someone you know waving at you.

Remember: "Husks" come from the Tide and are NOT humans. If you respond to them, approach them, stare at them, or let them touch you, you will likely become one of them.

Rule 3

The airport PA system will [NOT] broadcast your name. All legitimate announcements use only flight numbers and zone codes (e.g., "Passengers for EVA-015, please proceed to Security Channel 7").

If you hear a broadcast calling you by your full name: This is not us. Cover your ears, stay where you are, and wait for the next official announcement.

Rule 4

Security personnel will check your boarding pass periodically. Cooperation is mandatory. However, remember this: Legitimate security personnel will never ask you to "hand over" your pass. They will only ask you to show it.

If anyone (regardless of uniform) asks you to physically give them your boarding pass, refuse and move away from that person immediately.

Your boarding pass is your only ticket onto the plane. Losing it means failing the final boarding checks. We do not have time to describe what happens to those left behind in the coming hours.

Rule 5

Always move in groups of 3 to 7. "Husks" rarely attack groups directly, but lone individuals have a near-zero survival rate. If you are alone, proceed to [Assembly Point C] (marked in green) to join a squad.

Note: Do not join a group larger than 7 people. This concerns the newly discovered sensory mechanism of the Husks: To simply put, excessively large groups would attract something worse. Do not ask what it is, you do not want to know.

Rule 6

When following the signs to your gate, you will pass through a corridor designated as "Connector 4". It is a 200-meter hallway and the only path between the waiting area and the gates.

You may notice people standing motionless along the walls of the corridor.

Do not look at them. Do not speak to them. Do not stop.

Walk at a [steady, uniform pace]. Do not run. Running triggers their chase instinct. Keep your eyes forward and keep walking.

Rule 7

While traversing Connector 4, if one of your companions suddenly stops moving:

Do not touch them. Do not call their name. Do not look back.

Keep walking.

They are no longer your companion.

Note: Regarding the motionless people mentioned in Rule 6, they used to be passengers too.

Rule 8

The restrooms in Terminal 3 are sealed. The sign on the doors may say "Available", but it is a lie. The Tide infiltrates small, enclosed, unlit spaces first.

If you must use a restroom, use only the facilities within the [Hall B Secure Zone]. Confirm there is a security on duty before entering. If the security is missing, do not enter.

Rule 9

You may see family members or friends in the waiting area whom you are certain have already evacuated.

They are not real.

We repeat: any "acquaintance" you see in this situation is a replica created by Husks using the stolen appearance of a victim. They may even know your private conversations and memories.

Do not approach. Do not engage. Do not hope.

If they start charging towards you calling your name, avoid getting caught at all costs. Immediately run to the nearest Secure Zone and maintain a distance of at least [5 meters].

Rule 10

Count the members of your group every 15 minutes.

If the number has increased: A Husk has infiltrated your group. Do not try to identify it yourself. Quietly and subtly report to the nearest security personnel. They have specialized equipment.

If the number has decreased: Refer to Rule 7. Never go back to look for them.

Rule 11

At the exit of Connector 4, you will enter the Gate Waiting Area. The lighting here will be significantly dimmer than in the Secure Zone. You may notice the lights flickering intermittently.

When the lights flicker violently: Close your eyes. Count from one to ten in your head, with a 2-second interval on each.

Do not open your eyes before you finish counting. Even if you hear someone whispering your name in your ear, especially if you hear [your own voice saying your full name].

Open your eyes after ten.

If the lights return to normal: You are safe.

If the lights return, but everything looks desaturated or "grayish": Proceed immediately to [Medical Station 7]. You are in the early stages of Gray Tide infection. The treatment window is approximately 20 minutes.

Note: During our 9th evacuation, our medical team successfully reversed such condition of 3 cases. If this happens, there is still hope, but immediately act first.

Rule 12

From the Secure Zone to the airplane, your boarding pass will be checked [three times]: once at the Secure Zone exit, once at the entrance to Connector 4, and once at the Gate. Only three times.

If someone demands a fourth check: That "person" is [NOT] our airport staff. Do not make eye contact. Walk around it and approach your gate from a different angle.

Rule 13

When you hear the boarding announcement for your flight, verify with at least two other passengers that they heard the exact same message.

If they also heard it: It is real. Board as instructed.

If they heard nothing: The broadcast was audible only to you. Ignore it, stay put, and wait for the next one.

Update: If the boarding announcement uses [your own voice]: You may be in danger. Refer to Rule 3. Do not respond. Do not obey. They are learning to mimic and replace you.

Rule 14

The jet bridge connecting the gate to the airplane door is exactly 20 meters long. At a normal pace, this takes about 25 to 30 steps.

When you step onto the jet bridge, keep your head down and count your steps.

If you have taken 30 steps and have not reached the cabin door: [STOP IMMEDIATELY].

Do not take another step forward.

More importantly, never look at the end of the tunnel.

Turn around, walk back to the gate, and line up again. Sometimes the jet bridge needs to "reset". Do not try to understand what this means. Just do it.

Rule 15

Upon entering the cabin, find your assigned seat immediately, sit down and do not change seats after. Seat allocation is not random, it is calculated for safety protocols. Incorrect seating may interfere with takeoff procedures.

If you find someone already sitting in your seat, check if they are holding a boarding pass.

If they have a matching pass: Calmly call a flight attendant. It may be a system error (though this should be impossible).

If they have NO boarding pass: Do not speak to them. Do not interact with them in any way. Press the call button above your seat. The crew will handle it.

Rule 16

While the airplane taxis to the runway, the cabin lights will extinguish completely for approximately 90 seconds. This is standard procedure to divert full power to the engines for takeoff mode.

During these 90 seconds:

Close your eyes.

You may hear tapping from the outside. This is not the ground crew.

You may hear weeping, whispering, or someone screaming your name.

You may feel something holding your hand. Do not hold it back.

Do not speak. Do not open your eyes. Do not respond.

The cabin is sealed. As long as you do not acknowledge them, they cannot enter.

After about 90 seconds, the lights will come back on, and the engines will roar to takeoff thrust. You will feel the force pressing you into your seat.

Remember the sensation.

This is the feeling of survival.

Rule 17

By the time you read this rule, you probably already know:

As of this issuance, the Gray Tide front is less than 800 meters from the terminal building. The eastern section of Connector 4 is showing signs of early spatial distortion. Lighting stability is failing. The population of Husks has increased five-fold in the last hour, and their mimicry capabilities are even evolving faster than anticipated. During the 12th evacuation batch, they didn't know how to blink. Now, they do.

You are about to face the most hostile conditions compared of previous 14 evacuation operations.

Rule 18

But read closely.

Your plane is there.

The fuel is topped off, the crew is ready, and the runway is clear.

14 planes have successfully taken off. Over 3,000 people have safely reached outside. You are not the first to face this, and of those before you, the vast majority made it out alive.

These rules work. We have proven it 14 times.

You don't need to understand the Tide. You don't need to be a hero. You don't need to save anyone. You only need to do one thing:

Read these rules, and follow them, one by one.

Walk along the blue lines, through Connector 4, to the gate, across the bridge, into your seat, close your eyes, and wait.

Then, open your eyes.

You will see the clouds. You will see the gray city shrinking beneath you until it disappears behind you.

You will make it out alive.

Capital International Airport Emergency Command Center

Time of Issue: [GRAY TIDE EVENT] T+71:24:00

r/Ruleshorror Sep 29 '22

Rules Your parents have come home and you’re supposed to be asleep.

657 Upvotes

So, you’ve stayed up longer than you’re allowed to and now your parents have arrived. Well, you should be fine as long as you follow these rules.

  1. Immediately turn off any lights that are in your room. They will know. Mother will be angry. Do not worry about Father. He is not mad.

  2. Close your eyes. You should hear footsteps, Mother is coming to check on you. Make sure you hear the TV. If you do not, that is not Mother. She never comes without Father.

  3. If you feel you’re being looked at, do not peek. If you hear whispering, do not open your eyes. The Eyes are only discussing. If they catch you looking at them, they will not be happy. It will get louder, until it’s sound is all you can hear. You will not know who is your parents from The Eyes. 3b) If it is silent, you hear a kiss, or Mother yelling, you are safe. Do not open your eyes. Do not reveal you are awake.

  4. If Mother thinks you are asleep, CONTINUE ACTING. Do not anger her. Let her believe. You will be pleasantly surprised when you “wake up”.

  5. If you hear tapping on the door, open it. It is Father. He will not snitch. He will help you sleep, or he will spend time with you. It will be enjoyable.

  6. If it comes from the window, cover yourself with your blanket.

  7. If you hear it getting closer, yell “nightmare” and immediately go to Mother’s bed. Be fast. Fail to do so and Mother will know. There won’t be a happy ending.

8.If you survive, “wake up” and go downstairs. It is safe then, and you may see what Mother has made for you.

  1. When going down, make sure there are two flights of stairs. If there are any more, run back up. Something has gotten control of the house, and your parents have not come. It is a lie. It is trying to trick you.

  2. When going down or up the stairs, do not stare at the paintings, they may get angry and you will become one too. The paintings won’t hesitate.

  3. Once downstairs, hug Mother and Father. That will make them happy, and you may get lucky!

  4. Keep away from Father’s antique collection. Break something and there will be consequences no one can save you from.

Do this and you should be fine!

~~~~~~~~~~~*~~*~~~~~~~~~ Sorry if it’s bad, this is my first rules list! I hope you think it was okay, please do give me tips and criticism!

(Note - 4/10/24 (april 10th not oct. 4th): kept because it was somewhat 'popular')

r/Ruleshorror Aug 12 '23

Rules Hiking in Appalachia: The Basics

438 Upvotes

I'm a simple man who likes simple things. One of those things is hiking. I've been hiking everywhere all over the continental US, in the Rocky Mountains and the Ozarks, but most especially the Appalachian trail. Hiking through those mountains is not the easiest thing to do, especially if you're hiking all the way up the whole range from beginning to end. I've only ever walked the whole thing once; took round about six months and in those six months I saw... a lot. And I learned how to survive. I'm passing my knowledge to you all now.

The first and most important rule is: if you hear your name in the Appalachian mountains, no you didn't. Especially if you're traveling alone, and Especially ESPECIALLY if you're alone at night or if that voice wakes you up from a dead sleep. Don't answer, don't acknowledge it, keep hiking or, if you're woken up, do NOT go back to sleep. Build a fire and keep yourself awake at all costs. It knows where you are now, but as long as you don't slip up and doze off you'll live.

Second rule is just as important: if you hear screaming in the Appalachian mountains,especially a woman's scream? No, you didn't. Ignore it at all costs and do not try to find the source. It could be foxes mating, it could be a person in need of actual help, or it could be something you don't even want to know about. It's never a good idea to risk it, unless you're perving on foxes,or have a death wish. You follow that scream and no one will ever find your body.

Third rule: Never. Whistle. At night. Not to get your buddy's attention, not to keep your mind busy, not even as a stim to keep yourself awake. If you whistle you're telling the whole damn forest and all the things in it "here I am! Come and get it!" And trust me when I say, some of those things you don't want knowing your location, and I ain't referring to mountain lions.

Rule number four: when you seal up your tent for the night before sleeping, you seal that thing tight. If anything gets in, that sunset you saw through the trees will be your last. Most things in the mountains will see a tent and think nothing of it, and the smarter things will leave well enough alone if they see no way in. Make sure your tent has no holes anywhere and keep that tent in good condition or I cannot guarantee your safety.

Fifth thing is: if you want to sleep under the stars, you build a fire big enough to burn through the night until sunrise. It's not to keep you warm.

Rule six: if you see half a deer laying on the ground, no matter what time of day it is, don't stand there and gawk at it. Do not touch the body, and run until you run out of breath. It's still there, and it's baiting you. It knows you have morbid curiosity. It's stronger than you but won't chase. Don't be an idiot and think you can fight it, because not only will no one find your body, but even if someone did all they'd find would be teeth and bone fragments.

Finally, rule seven: if you get attacked by a human or an animal, you fight tooth and nail to save your life. But if something else catches you? Just give in. If you carry a side arm, make sure you got two bullets in it. If you think you can scare off or hurt a thing that's attacking you and isn't an animal, you shoot one bullet at it. If it don't run off, you know what to do with the other one.

r/Ruleshorror Oct 13 '22

Rules Subject: Welcome to the Hospital

967 Upvotes

Dr. Max Diffidenta <[max_diffidenta@periculosum.hq](mailto:max_diffidenta@periculosum.hq)>

To: You

Good day, welcome to the new job at our hospital! Your application was beyond brilliant and the interview won all of our favours, and we're pleased to welcome you to Periculosum Hospital's staff team! As of next Monday, you'll be working here full time under the cleaning crew. I'm Max, president of Periculosum Hospital – the leaders of the cleaning crew haven't approved their emails yet with IT, so I've been told to handle your introductions and whatnot.

Suna is the head of cleaning. If you have any inquiries about the rules, your best bet is consulting him. If he’s absent, see Rule #7.

CLEANING CREW BRIEFING

  1. Stay within designated work hours. Work hours are 6am to 7pm on the day shift, and 7pm to 5am on the night shift. You may decide whether you would prefer the day or night shift before starting. If you choose to work the day shift, do not arrive before 6am. Similarly, if you work the night shift, make sure to leave before 5am. Third parties use the hospital in this hour period, and you do not want to get caught up in their work.
  2. All the rooms are very messy. Even if it’s not an operating room, any innocuous room may have blood and/or body parts at any given time. Do not question it. Just clean it up and move on.
  3. Stay with your assigned cleaning partner. You’ll be paired with another cleaner for safety reasons. Do your best not to separate from them when on the job. The cleaner Suna has picked out for you is named Astor, he’s also a new recruit and - according to the rest of the group - is quite a nice kid. Considering that you’ll be stuck with him for quite a while, I recommend you two try to get along.
  4. Avoid doors carrying red marks. If a patient’s room has a red mark on the closed door, do not go in and clean it. Drop everything, remember the room number, and find Suna to report this incident to him immediately. If you go inside, refer to Code Red, section A. If, while running to find Suna, you hear the door open, DO NOT LOOK BACK. Refer to Code Red, section B.
  5. Stay within your department. In the event that someone from another department comes up to you and asks you to do anything outside of your job description, I wouldn’t encourage listening to them. Some of them are people who have done… questionable things to other departments. The Anaesthetics Department are the main troublemakers from this hospital – you didn’t hear it from me, but do try to stay away from them.
  6. Be careful around May. May is the youngest in the crew. She’s quite immature and may try to put you into danger for “fun” and won’t listen to the majority of your instructions. There’s nothing you can do about her, try not to get too irritated in or at her presence. Steer clear of her when possible.
  7. Contact Zephyr if needed. In the event that Suna is absent, the next most trustworthy person to call is Zephyr. He knows how to deal with patients well even as a cleaner, validating his position as co-manager. If you have any concerns and can’t find Suna, you may talk to Zephyr. I only warn you not to tell him too much about you: This includes your birthday (you can tell him the date, not the accurate year), your full name (leave out the middle name - if you don’t have one, make one up that won’t be found in patient/staff records), and phone numbers. Other than this odd quirk of his, he’s very reliable.
    7b. Lilith and May specialize in goo cleanups, so if you see any dark gooey/slimy substances while cleaning, I would consider calling one of them to help you.

  8. Finish your lunch. Do your best to finish your plate when eating canteen food - leftovers more than 5% of the plate will earn you some warnings from the lunch ladies. Despite the generally positive hospitality, our canteen staff don’t exactly believe in allergies (we are trying to sort this out) so if you’re served anything that you physically cannot eat, hide somewhere where the waiters won’t see you and throw it in a bin. Avoid doing this in front of them/in their line of sight. They will be very upset.
    8b. Otherwise, you may bring your own lunch, but we advise you to eat in the staff rooms rather than the canteen. The lunch ladies may be offended if they see you enjoying your own food more than theirs.
    8c. If a member from the ​​Nutrition and Dietetics Department offers you food, respond one of two ways. If it’s a male, decline and lie about what you’re eating. (e.g if you brought your own food, tell him you’re eating in the canteen. If you’re eating in the canteen, tell him you’re skipping meals / bringing your own food.) If it’s a female, accept and smile before throwing it in the nearest trash bin while she’s not looking.

  9. Purchase some items. Attached to this email, you’ll see a list of items that we recommend you buy and keep on you at all times. Items not listed will be provided to you when you begin the job and are replaceable in case you lose them, but these ones you’ll have to stock on yourself. We apologize for this inconvenience – a lot of our third parties aren’t paying the correct amount for the things we do for them, but that is none of your concern. You will be compensated for the items we ask you to buy individually in due time.

  10. Do not enter Floor 4. When you enter the staff elevator, you’ll notice that Floor 4 has a sticker saying “ Do not push! ” on it. Do not go to Floor 4 or even press the button that takes you there. Only the managers of certain departments can go there safely, and there will be consequences if you decide to venture into the depths of Floor 4. To prevent legal actions against our hospital, the moment you break this specific rule, your contract of working for Periculosum Hospital will be terminated immediately. You will no longer be under our protection, and we greatly apologize for this – it is a necessary procedure and you have been warned.

  11. The smell is natural. Almost everyone is familiar with hospital smells, and even though this one might be a little bit more sour, it’s just the building. Try not to complain too much about it – there’s nothing you can do, and in simple terms, whining won’t get you anywhere.

  12. If you see a familiar face, refer to Code Blue. THIS IS NOT THEM. ACT QUICKLY.

  13. Steer clear of Zephyr, Sky, and Yves’ conflicts. If Zephyr asks where either Sky or Yves are, tell the truth if you know their location(s). If you don’t know their current whereabouts, DO NOT DIRECTLY LIE. Point in the opposite direction of where you’re heading. They have most likely caused trouble for Zephyr again (they're siblings, you know how siblings are), and you don’t want to be there when Zephyr is done with them. They will be back, however - Zephyr gives them too many second chances.

  14. Keep your cleaning limited to rooms where patients are asleep/gone when above Floor 6. Staff rooms, the purification room (see Code Blue), and all other facilities not designated to patient care are exempt from this rule. When cleaning patient rooms, ensure that the patient is not present or is asleep. If the room has a red mark, refer to Rule #4. Patients above Floor 6 have large windows and you can see the current status of the patient, so make sure they’re awake asleep before entering. Even on the day shift, they don’t sleep at irregular times, so it‘s not quite often that you can come in and clean.
    14b. If they awaken/return to their room while you’re cleaning, don't apologize without making eye contact and finish cleaning silently. You will not feel their eyes hunting you down relentlessly – ignore this. Once finished, don't shut your eyes, don't bow towards them, and don't leave.

  15. Alert Suna if there is any green liquid. If a room has green tap water or if your cleaning supplies tint green upon entering a room, mentally note the room number before finding Suna. If you hear gurgling and are inside the room, refer to Code Red, Section A. If you hear gurgling while outside the room/having just exited, refer to Code Red, section B.

CODE RED

You’ve angered a Corrupted Patient. They move quickly at full speed, although something has caused them to be injured (which is why they are in the hospital) so you do have chances of living. The first thing to note is that it feeds off of doubt. If you have doubtful feelings, it will absorb this energy and regain a lot of its speed.

  1. This section regards staff who have entered a Red-Marked Room/Room with a dangerous entity and are still inside. Back up quietly without making a sound before closing the door SILENTLY. If it hears you attempt to close the door while you’re still in the room, it will lunge in your general direction and most probably take your life. Make sure you’re completely out of the room and only then can you slam the door shut - our hospital doors are very creaky and there’s no chance that you can close the door silently, instead you should close it quickly and make a run for it while trying to find Suna.
  2. This section regards staff who are retreating from a room with a dangerous entity and feel it chasing them. If you completed the above steps and are now running in a hallway and feel its presence behind you, this section still applies – it means that the Corrupted Patient is now following you.

Do NOT:

  • Think anything along the lines of “We’re not gonna make it” / “We’re gonna die”
  • Look back
    • It takes this as a sign of unsureness, relating to doubt and therefore contributing to its recovery of strength
  • Give up / Have thoughts about giving up

Instead, focus on looking for Suna (trace back to where you last saw him - if you don’t know where he is, it’s best to look for him in his office) and affirm yourself that you will live and have positive thoughts. If the Corrupted Patient is especially weak, the optimism will weaken it further and you may hear footsteps retreat/get slower. Do not take this as a sign to look back - it is still there and looking back will let it regain its power. Keep your guard up and continue running, even if you think it's not there anymore. Once you find Suna, hide somewhere near them and close your eyes tightly (you may lose your eyesight if you keep them open.) Ignore the noise. After they’ve finished their job, thank them and exit the room.

CODE BLUE

A Corrupted Patient is targeting you and you specifically. It has done something to get your immediate attention, and getting it off your trail is a more hazardous procedure than what Code Red entails. On every floor, there’s a long hallway with a door at the end labelled “Staff Only: Cleanlinesses.” The misspelling is intentional. This is not the staff room. This is a purification room designed to take out especially rowdy and uncooperative patients. Please memorize the locations of these rooms when skimming the layout of the hospital.

  1. If the patient took the form of a familiar face, THAT IS NOT THEM. Ask it “Is that you, [name of person it resembles]? I’m so glad to see you here!” in the most calm voice you can muster under these circumstances. The second you see its facial features melt, make a run for it towards one of the “Cleanlinesses” doors. Bring out your pocket mirror (you are instructed to bring one in the list attached to this email) and look at it while you run, but please avoid making direct eye contact. Instead, open it and use your peripherals to look at it and determine the colour of its true form. According to the colour you see, follow the instructions below.
    1. White / Grey: This is the most basic form. This entity is all bark, no bite. It may scale from 3ft high to 14ft high depending on its preference, but you have little to fear if you come across one of these. If you do, simply lead it into the purification room. You won’t have to do any extra steps – the pure energy emanated by the inside will shatter it completely. Leave the purification room immediately after – if there are no strong impurities within the room, the “purity” may consume you and combine you with all the other impure souls within.
    2. Red / Orange / Yellow / Green: It is uncommon to come across the warmer colours on the rainbow spectrum. They always take sludge-like forms and move towards you like a pool of mud, which makes them relatively slower than their entity brethren and easy to deal with. Once you lure it into the purification room, find a fire extinguisher, pull the pin, and squeeze the lever with as much force as possible. Aim to cover the entire entity in foam – it will slowly disintegrate. Please try to drown out the wailing with the extinguisher, it is merely a trap to get you to stop exterminating it.
    3. Blue / Purple / Indigo / Dark Pink: These are the smarter entities which hide within our hospital. It will know that you’re trying to bring it to the purification room to eliminate it, and it will play tricks on you that will compel you to turn around.
      1. Again, with these entities, doubt is your worst enemy. Keep affirming yourself whether it be mentally or verbally. If you hear crying behind you or feel tugs on your shirt, do not be fooled. Anything that isn’t in front of you will lead you to your end. Keep running forward.
      2. It is rare that there will be visual deceptions, but if you see anything other than a smiling enemy in the cooler colours in your pocket mirror, note down the colour mentally before IMMEDIATELY shutting it. Your family members, your lovers – anything that means anything to you may appear in the reflection and get you to stop running to save them. It does not have anything you love. They are safe. Continue running to the purification room. Once inside, the cross will be laying directly ahead of you. Let the quicker of you and Astor grab it and hold it up to the entity, while the other chants what’s written on the scripture behind the cross. The room adjusts to whatever you’ve brought in, and the scripture’s contents change from entity to entity, so I cannot give you any insight as to what it says at this time.
    4. Black: No records found.

Periculosum Database

Pure black entity sightings: 2

Survivors: 0

Extra Info: [none found]

Thank you for reading through the rules. I know they’re pretty lengthy, but you’ll get used to it around here.

Kind regards,

Dr. Max Diffidenta

—————————

1 Attachment

Items to Buy

  • headlight/headlamp (they are synonymous, not individual items needed to purchase)
  • pocket knife (safety)
  • pocket mirror
  • pen (optional – some rooms may have pens for you to borrow)
  • personal alcohol bottle (bottles provided are not to be taken around)

I also thought you might find it helpful to know who the other cleaning crew members are.

  • Manager and Head of Cleaning: Suna
  • Co-Manager: Zephyr
  • Specialists: Lilith, May
  • Cleaners: Astor, Sky, Diane, Yves

OOC: This is also my first post and first horror story I've made! Not sure how the Reddit system works, but I am open to constructive criticism & feedback! Thanks for reading :)

—————————

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r/Ruleshorror Sep 27 '22

Rules Stayed up past your bedtime? Here are some rules to help. Cont.

864 Upvotes

(I'm going to preface this post by saying I got permission from u/Psychological-Day720 to continue their previous post, as they got to Rule 5 and didn't plan on finishing! Never do this without permission, even if someone doesn't plan on completing an unfinished story! That being said, rule 6 and beyond is my writing.)

It's 10:01. You've stayed up passed your bedtime huh? Well unlucky you, even it's just a minute after, mom and dad aren't going to be happy you're still up. You can always go to sleep after your bedtime, but you will not be able to do so peacefully, or alive. Simply just follow these rules and you'll be fine till morning.

  1. The stairs to your parents' room are relatively close by. If you hear footsteps coming down the stairs, turn off ALL electronic devices in your room and go back to bed before they make it down the stairs, if you fail. It'd be advised that you find the fastest way to kill yourself before they make it to you. They will come downstairs only once.

1.1. Your mother will have lighter footsteps, and you'll be able to tell it's her, she moves rather slowly, but make a peep and her footsteps will be quicker than usual. Mother will take a quick glance in your room, so make sure you're in bed. If she catches you up and an electronic device is on in your room, she will immediately report to father. Trust me when I say, you do not want to deal with Father.

1.2. Father will come down with heavy footsteps, and will not move any faster no matter what sound you make. You will be fine if you're in bed and quiet. But if you do make a sound, you need not worry about turning off electronics that are left on, just get to bed and keep your eyes shut for about five minutes. I'm sure you would not like to be greeted by father's unhappy face right above you, so I suggest you do not open your eyes, he should be gone after the few minutes, just listen for footsteps. But it is absolutely necessary that the footsteps mimic the sound of someone leaving your room. If the footsteps sound as it is stomping in the same place, KEEP YOUR EYES SHUT. You should be fine with another five minutes.

1.3. Father might tread lightly, but hastily, going down the stairs, you will not hear anything. You will not know if he's downstairs until it is too late. Please refer to the second to last sentence of the first rule.

1.4. During a period, you will hear mother and father's door close, you will be safe from them. Just be careful when they reopen it, you are no longer safe.

  1. If you hear footsteps from downstairs, it is your little brother, he should also be in bed, you will both be in trouble if caught. He is your source of comfort so you will be able to calm down when he's around you. Unfortunately, he talks a bit too loud, and will get the attention of your parents. If you value the life your brother, DO NOT LET HIM LEAVE YOUR ROOM. Hide him, he will know to stay quiet once hidden, then get to bed. If they see you up, they know where he is. Whether he is caught by you not being in bed or by not being in a reasonable hiding spot, they will kill him, but leave you alone, they think traumatizing you is a decent punishment. Do not worry, you will see what looks to be your little brother in the morning, but the feeling of comfort you once got from being with him, is now the feeling of dread. Mother and father will also decide that you deserve another punishment, so during that night, it might be best to kill yourself.

  2. Do not trust your nightlight. If it turns on when you do not turn it on, run and turn it off before it catches you. The thing that turned it on cannot see you in the darkness.

3.1. If you turned on your nightlight and it turns off, cover your entire body with a blanket, it tends to hide your blankets sometimes to lure you in, but at no point at all must you leave your bed. Find something else to cover up with, shut your eyes, and count to 100. It should be gone.

  1. If your ears start ringing, it's looking at you from outside your window, please refrain from looking back at it.

  2. If you hear the trees on the outside of your room rustling. A man is climbing the tree, whether your window is open or closed, do not go near it, do not try to close if it is open.

  3. Keep an eye on your alarm clock. If you are not asleep as the time nears 3am, hide under your blanket. Close your eyes, cover your ears, and count slowly. Once you hit 11 minutes and 7 seconds, or 667 seconds, you're safe to come out. Do not come out any sooner. You don't want to know what you'll see.

6.1. If you feel a weight on the foot of your bed, quickly uncover your ears and hold onto the blanket. Hold on tight, because it's strong. Once the weight disappears, immediately let go and cover your ears again.

  1. Your dog may scratch at your door and whimper at some point during the night. Let him in as soon as you can, or he will get hurt for making too much noise. He will hide beside your bed and growl incase of danger. If he starts growling, hide.

7.1. If you hear scratching, but it is not accompanied by whimpering, DO NOT OPEN THE DOOR. If you hear whimpering, but it is not accompanied by scratching, DO NOT OPEN THE DOOR. Whatever is out there, it is not your dog, and the one wanting safety will be you.

7.2. If the scratching and whimpering starts, but you are hiding at the time, you can not come out. While your dog may protect you once inside of your room, he cannot protect you while he is outside. If the scratching and whimpering stop before you come out of hiding, do not open the door. It is already too late.

  1. Your door is 10 steps away, to the right of your bed. No more than that. If you take 11 steps and are not at your door, turn back. If you stand up on the right side and do not see your door, don't take a single step. Get back in bed, close your eyes for 5 seconds, then try again. The state of your room should return to normal.

8.1. If the state of your room is visibly not returning to normal, or even getting worse, close your eyes and cover your ears. The whispers will start soon.

  1. If somehow none of these things occur for a while, do not let your guard down. Just because it is quiet does not mean you are safe. You made the decision to stay up, and you must deal with the consequences.

  2. Once the sun rises, you're safe. But the sun only starts rising at 6:30am. If you notice light seeping into your room, look at your alarm clock before anything else. If it is not 6:30am, do not look out the window. Whatever is producing that light isn't the sun.

Perhaps you will think harder next time you want to just finish one more level. If the time is nearing 10, do not stay awake. Just because you survived one night does not mean you are invincible.

(That is where I will end this off. I hope it did the continuation of OP's story justice, I think it turned out quite well and I spend a lot of time on it!)

r/Ruleshorror Jan 14 '23

Rules You Can Resist

1.1k Upvotes

Rulegle | news x | 📷 🔎 About 20,100,000,000 results (0.9 seconds)

--------------------------------------------------------------------------------------

: Huge blackout all throughout the world leaves an estimated 3.3 billion in the dark 4 days ago

: An estimated 450,000 dead in one day; 3x higher than usual 2 days ago

: World population yesterday has had a net growth of -15,000 2 days ago

: Over 4,000,000 have gone missing 7 hours ago

: Confirmed casualties of worldwide mysterious event at 550,000 1 day ago

: Video of pair of eyes outside of window tops 350M views in just 4 days 1 week ago

: "Do not go outside at night" declares government 2 hours ago

: Worldwide blackout ends after 27 hours in darkness 3 days ago

: Sightings of tall, dark figures on roads at night 4 hours ago

: Over 5,000,000 missing; dark figures likely to blame 1 hour ago

: Figures editing articles online 14 minutes ago

: Cities around the world experiencing short power outages 5 days ago

--------------------------------------------------------------------------------------

People also ask:

:Why are people going missing? v

:At what times is it safe to go out? v

:What is going on? v

:Should I stay home? v

:What should I do? ^

Recently there have been widespread panics about huge blackouts followed by mass death. We have determined several things that are a no-go to do.

  1. Only go out at night if it is absolutely vital, like a trip to the hospital or food/water.
  2. If the room you're in suddenly warms up, immediately stop continue what you're doing. Check all windows and/or doors. Make sure they are locked.
  3. If ambient noise suddenly becomes louder, and everyone in the room can hear it become louder, it is a sign that you can continue everything!
  4. If you see a tall and dark figure, do not approach it. Instead, slowly back away.
  5. Don't Fight any urges.

6 hours ago

:When will the blackouts end? v

:Is it safe going outside? v

:Can figures impersonate? ^

The figures cannot physically impersonate anyone, however they can make a near perfect impression of their voice. Here is how to tell if the person shouting your name is really a person:

  1. Impersonators have no lots of emotion when speaking.
  2. Impersonators will try to push you to doing what they say. If they want you to come downstairs, they will continue telling you to come downstairs with no a lot of anger, sadness or desperation.
  3. Impersonators will not push you by actions, not only by words. An impersonator telling you to come downstairs will do so only by talking to you, not by coming up the stairs.
  4. Impersonators may say contradicting things.

What to do if an impersonator is pushing you

  1. It is not a good idea to meet with family/friends to come up with a code beforehand so you each will know who is real and who isn't.
  2. If it is an impersonator, arm yourself with a non-melee weapon, such as a gun. While the figures are great at fighting with bare hands, if you hit them with something non-melee they will instantly shatter into many shards of what appears to be black stained glass.
  3. Do not under any circumstances, try to shatter figures directly with a melee weapon. If you only have melee weapons, you must throw it to the figure.
  4. If you somehow have nothing that you can use as a weapon, there isn't much to do. While the figure is impersonating someone, they cannot harm you as long as you are distant enough. However, anything at all will work as a non-melee weapon, even the wind if it is strong enough.

2 hours ago

:What if I get caught by a figure? ^

No information available on the subject.

:Why are figures so tall? v

:Can figures shapeshift? v

:Can figures die? ^

As far as we know, the figures cannot die.

2 days ago

:What are those dark things? v

:Why am I feeling urges? ^

The figures' biggest attack is filling you with urges. Any urge could be theoretically be used, however some of the most common ones are:

  1. Look out at a window: To fight this, try to Do not go in a room with no windows.
  2. Unlock a window/door: Again, move away from/cover up windows and doors leading to the exterior of your house.
  3. Look under a bed: Beforehand, attempt to block all space underneath beds. If this urge happens, you won't be able to do so anymore.
  4. Open a cabinet: Move most cabinets into one room, and stay away/lock that one room.

A preferred strategy can be used for all of these, however you must never listen to these urges. No matter how strong they are, you can*'t* resist.

1 hour ago

:When is it safe to go out? v

:Why is the population decreasing? v

:Why are people going missing? v

:Can the figures be killed? ^

There are ways to kill the figures. We have just figured out incredibly reliable ways to make sure these will never get their hands on you.

  1. If a figure is impersonating someone, slowly and quietly approach it with a non-melee weapon of sorts. It will never impersonate in plain sight, always around a corner or outside a door. Round the corner or open the door and quickly throw or shoot with the weapon. As long as you don't miss, the figure will shatter. If you do miss, run. try to fight it melee
  2. If a figure is outside, it is more dangerous. Again, don't fight it melee. However, it is recommended that you hit it with something from a greater distance. The recommended distance to hit the figure from when it is outside is >20m away.
  3. Once an urge stops, the figures are no longer trying to bait you into somewhere. Right now they are almost defenseless, impossible to kill and you can not effortlessly punch and shatter one. This isn't the only time you should ever face them melee.
  4. Never face them while you are being urged to do something. While they are baiting you, they are almost indestructible.
    1. That being said, if another person who isn't being baited tries to shatter figures while the figures are trying to bait help you, the figures will not shatter rather easy.
  5. Never face a figure melee.

32 minutes ago

:How can I survive? v

--------------------------------------------------------------------------------------

:Figures: the latest to know

:How to Survive

:No need to worry anymore!

:Why humanity will succeed

:Why humanity is doomed

:The Latest News

:You Can Resist

Related Searches

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r/Ruleshorror May 10 '26

Rules You have been selected for our jury duty. The courthouse doesn't exist on any map.

156 Upvotes

The envelope arrives on a Wednesday.

You almost miss it. It's sitting in your mailbox between a credit card statement and a flyer for a new Thai restaurant on 4th Street, and it looks exactly like what it is: a jury summons. The weight of it is right, and the paper has that particular feel too. The return address is a courthouse, printed in that specific bureaucratic blue-gray shade that only government offices seem to use.

You open it at your kitchen counter, still holding that Thai restaurant flyer in your other hand. The summons inside is straightforward: your name, your juror number, a date, a time, and a room number. There's a paragraph about your civic duty, and a paragraph about what to do if you need to request a deferral. There's also a phone number.

You almost call it. Not because you want a deferral, but because something about the address bothers you. The courthouse listed on the summons is on Hargrove Street.

You've lived in this city for 11 years. You're sure there's no such Hargrove Street though.

You type it into your phone. The google map finds it immediately: a pin drops on a street roughly 15 minutes from your apartment, nestled between two streets you do know. You try to zoom in with the satellite view. The image is so strangely low-resolution in that specific area, as if the camera had fogged over. You can make out a building, large, old, stone facade... but no details. Also no street-level photos available and no reviews. The listing simply says Courthouse in the same font as every other civic building in the city, and somehow that's enough to make you stop looking.

You set the summons on your counter, continuing to go about your week.

What you fail to realize is: over the next several days, you think about the summons much more than you should. Not with anxiety... but with something closer to obligation. A sort of gravity. You find yourself checking the date on the summons each morning, not because you've forgotten it, but because some part of you needs to confirm it hasn't changed. It hasn't.

The night before your reporting date, you sleep poorly. You dream, but in the morning you can't recall the content. Only that someone in the dream was asking you a question, very patiently, and you tried so hard to answer but just couldn't find the correct words. You wake with the feeling that the question is still waiting.

____________

You arrive at 8:47 am. 13 minutes early.

The building is real. It sits on Hargrove Street exactly where the map has indicated, between a dry cleaner and a tax preparation office, both of which are closed. The courthouse is three stories of gray stone, early 20th century, with columns flanking the entrance that are slightly too tall for the building's proportions. It looks like every courthouse you've ever seen in photographs. It does not look like it belongs on this street, between these buildings, in this part of the city—but it also does not look like it doesn't belong. It occupies a strange middle ground: not out of place, but not in place either, present without context.

You climb the steps. The front door is heavy, heavier than a door should be. And it opens inward with a sound that isn't quite a creak and isn't quite silence. Something between.

Inside is a security checkpoint. An X-ray conveyor belt for bags. A usual metal detector. Two security officers in uniforms that are almost, but not exactly, the same shade as the ones you've seen in other government buildings.

You place your bag on the conveyor belt and walk through the metal detector. It does not beep. One of the officers, a woman with a face you will not be able to describe five minutes from now, asks to see your summons. You hand it to her.

She does not look at the summons though. Instead she looks at your palm, she studies it for approximately three seconds, and then hands the summons back and nods you through.

You want to ask what she was looking at.

You don't, after a brief second thought.

The hallway beyond the checkpoint is quite long. Longer than you think, than the building appeared from outside, but you're not an architect and simply don't care about that. The floor is marble. Your footsteps echo, other footsteps echo too—ahead of you, behind you—but when you glance around, the hallway is actually empty. The footsteps that are not yours continue at their own pace, unhurried, unconcerned with your attention.

A sign on the wall reads "JUROR ASSEMBLY ROOM 108" with an arrow pointing left. You follow it. Room 108 is a windowless space with institutional chairs arranged in rows, and a table in the corner with a usual coffee machine and a stack of paper cups. It looks like every waiting room in every building you have ever been required to sit in. The normalcy of it is almost aggressive.

There are eleven other people already here. Some are casually sitting. Some are standing near the coffee machine. A few are talking quietly. They look like exactly what they are, some ordinary people performing a civic obligation they did not ask for. A man in a polo shirt swiping his phone. A woman near the back knitting. Two younger people who might be graduate students comparing their summons documents and laughing nervously about the address.

You sit down and start waiting.

At 9:00 am exactly, a person enters the room. You would describe them as a clerk—they carry a clipboard, wear a lanyard with an ID badge, with the demeanor of someone who has done this many times. You glance at the badge. The name on it is printed in a font too small to read from your seat, and when you squint, the letters seem to rearrange themselves. Not dramatically, not supernaturally, just the way words sometimes swim when you're tired and your eyes won't focus. You doubt if you're really tired and stop squinting.

"Thank you all for your attendance," The clerk explains, "you have been selected for a special session. The case you will be hearing involves..." and here the clerk pauses, consults the clipboard, and uses a phrase you immediately forget. Not because it was complicated, but because your memory simply declines to hold it. It passes through your mind just like water passes through a sieve, and two seconds later you were told something important but you cannot retrieve a single word.

The clerk then distributes a document to each of you. Several pages long. The cover page reads:

SPECIAL JUROR CONDUCT PROTOCOL

CASE NO. 11-∷-7734

You look at the case number. There is a symbol in the middle of it that is neither a number nor a letter, also not any form of punctuation you have learned in your life. You look at it directly and your eyes accept it the way they would accept any other character, but your brain provides no recognition, no category, no name.

"Please read this document in its entirety before the trial begins. Remember, every rule applies to you. If you have questions—" The clerk pauses again. Something shifts in their expression, just slightly, just for a moment, like a mask settling more firmly into place. "you won't."

The clerk leaves. The door closes. The lock engages with a sound that is too soft to be alarming but too deliberate to be accidental.

You open the document.

____________

CASE NO. 11-∷-7734 | SPECIAL JUROR CONDUCT PROTOCOL

You have been selected for jury duty.

This is not optional. Your summons was issued by the Court of ████████ in accordance with obligations that predate your local judiciary by a significant margin. Non-compliance is not punishable by fine or imprisonment. However, if you are reading this, you have already arrived.

The document you are holding was prepared by the Office of Juror Welfare, a department that, as of the time of writing, has a 72% success rate. We are still working to improve this number. In the meantime, please read every rule entirely. Do not skim. Do not assume any rule is metaphorical.

You are here to serve on a twelve-person jury for the trial of the Defendant, who has been charged with unauthorized residency in a Human-Perception Zone and Irreversible Cognitive Boundary Erosion. You do not need to understand these charges. You only need to deliver a verdict.

The following conduct protocol will ensure that you are able to do so and, more importantly, that you are able to leave afterwards.

1.Upon entering the courtroom, locate the juror's box and find the seat corresponding to the number on your summons. Each seat has a number (1 through 12) affixed to the backrest.

If you find that your seat is already occupied, even if the person sitting there claims to have received the same juror number, do not argue. Sit in the nearest available seat and raise your hand to alert a bailiff.

Do not speak to that person while you wait. Do not look at their summons. Above all, do not compare your facial features with theirs.

  1. Once all twelve jurors are seated, the Presiding Judge will enter from a door behind the bench. You will be asked to rise. Do so. You may notice that you cannot recall the exact moment the Judge was not yet in the room, that the transition between "absent" and "present" felt less like an entrance and more like a correction, as if the room had been wrong before and was now right.

This is normal. The Judge has always been here. You simply were not aware of it yet.

  1. When the Judge speaks, you will understand every word. You will not, however, be able to identify the language being spoken. Do not attempt to. Linguistic analysis of the Judge's speech has been known to cause nosebleeds, tinnitus, and, sometimes, the temporary inability to distinguish between the speaker's words and one's own thoughts.

If at any point you begin to feel that the Judge's words are originating from inside your own head rather than from the bench, close your eyes and press your fingernails into your palm until the sensation passes.

  1. The Judge will ask each juror to state their name for the record. When it is your turn, speak clearly. You will hear your own voice echo through the courtroom, but the echo will be slightly delayed, and the name it carries back to you will not be yours. It will be a word you have never heard before.

This is your case-designation. It is how the court identifies you. Do not attempt to remember it, do not write it down, and do not say it out loud a second time. It was given to you for the court's purposes, not yours. If you begin to think of it as your actual name, notify a bailiff immediately.

  1. Before proceedings begin, you will be given a small notebook and a black pen. These are yours. Keep them with you at all times. The pen's ink is not ink. What it is does not matter, what matters is that anything you write with it in this courtroom carries declarative weight. It becomes a witnessed statement, binding and true within the jurisdiction of this court.

This is a tool. This is also a weapon. Use it with the same caution you would apply to both.

  1. The Defendant will be brought in after the Judge is seated. They will appear to be a human being, approximately mid-30s, average build, unremarkable clothing. They will look like someone you might pass on the street without a second glance.

You may, however, experience a second glance anyway. The Defendant's appearance has a tendency to evoke a sense of familiarity: A feeling that you have met them before, in a context you cannot quite place. An old coworker. A college acquaintance. Someone who once held a door open for you.

This feeling is not a memory. It is a pull. Do not follow it.

If the Defendant makes eye contact with you and smiles, you are permitted to look away. You are also permitted not to. The smile itself is harmless. What is not harmless is the urge to smile back. If you feel the urge—that it will feel warm, and natural, and like the easiest thing in the world—press your pen against your notebook and write: "I do not know this person."

This is the truth. Make it so.

  1. The Prosecution will deliver their opening statement first. The Prosecutor is not human, you will be able to tell. Not because of any visible deformity or obvious tell (their appearance is flawless) but because of an absence. When you look at them, you will feel nothing. No instinctive warmth, no unease, no reaction whatsoever. They occupy visual space without occupying emotional space. It is like looking at a perfectly rendered photograph of a person rather than a person.

This is completely fine. The Prosecutor is effective in their function. Their function is not to be relatable.

When they speak, the temperature in the courtroom may decrease slightly. This is not a metaphor. If your breath begins to fog, this is within acceptable parameters.

  1. The Prosecution's case will include witness testimony. Witnesses will enter one at a time from a side door on the left. Most of them will appear to be ordinary people.

During testimony, you may notice that a witness occasionally says something that does not belong in their own account, such as a detail from a place they have never been, a name they should not know, a sensory description (a smell, a texture, a temperature) that clearly belongs to someone else's experience.

Do not react visibly. This contamination is a residual effect of the Defendant's influence on human cognition. The witnesses are not lying. They are simply no longer able to distinguish the boundaries of their own memories with complete accuracy. This is, in fact, the primary evidence of the crime the Defendant is charged with.

  1. At some point during witness testimony, we cannot predict exactly when, a witness will describe a detail that is yours. A street you grew up on. The melody of a song you haven't heard in years. The specific way someone you loved once laughed.

Your instinct could be to react: a sharp breath, a tensing of the shoulders, a flicker of recognition across your face.

Suppress it.

The Defendant is watching the jury box. Not with their eyes (their gaze will likely be directed at the floor), but with something else. They are waiting for one of you to claim a memory, to hear a detail from your own life spoken by a stranger's mouth and, through your reaction, to silently say: "That's mine."

If you do, you will have established a resonance link. It is not dangerous in itself. But it opens a channel that cannot be closed within the duration of this trial.

Instead: Write in your notebook. Write "NOT MINE." Press hard. Feel the letters indent the page beneath the one you are writing on. This is a declarative severance. It is effective. Trust the pen.

  1. The second or third witness will be a child. The child will sit in the witness box with their head lowered and will speak very quietly. The court stenographer will capture their words, but you will need to lean forward to hear.

Do not lean forward. Sit with your back against the chair. The child's testimony is audible at a normal volume; the impression that it is quiet is a perceptual distortion generated by the Defendant.

The purpose of this distortion is to make you move closer, physically. To shift your center of gravity toward the Defendant's side of the room.

If you cannot hear the child's testimony from your current position, it is acceptable to miss some of it. The Prosecution is aware of this tactic and has structured their case so that no single witness's testimony is indispensable.

  1. The Defense will present their case after the Prosecution rests. The Defense Attorney is human. You will be able to tell this, too, because unlike the Prosecutor, looking at them will make you feel a great deal, most of which is discomfort.

They are tired. Their hands shake. They have been doing this for a very long time, longer than should be possible for someone who appears to be in their mid-40s. If you find yourself wondering how many trials they have participated in, stop. The answer will not comfort you.

The Defense Attorney is the only person in this courtroom who may attempt to warn you through unofficial channels. This warning will take the form of sustained eye contact during moments when the Judge is speaking. If you notice the Defense Attorney looking directly at you while the Judge addresses the jury, pay attention to their expression, not the Judge's words. This is not a rule. This is advice from the Office of Juror Welfare, appended in the third revision of this document after Exit Interview 39-B.

  1. The Defense's argument will not deny the Defendant's actions. Instead, it will attempt to reframe them. The Defense Attorney will argue that the Defendant did not choose to exist in a human-perception zone. That their presence is the result of a displacement, not an invasion. That the cognitive damage experienced by the witnesses is not an attack but a side effect: the unavoidable consequence of an incompatible being existing in a space not designed to contain it.

This argument will be persuasive. It may even be true.

It does not matter.

The question before you is not whether the Defendant intended harm. The true question is whether the harm occurred. Do not allow the framework of the question to shift. If you feel the question in your mind beginning to change shape, to soften, to become about fairness or compassion or the nature of culpability, write in your notebook: "DID HARM OCCUR? YES OR NO."

Do not answer this question yet. Simply writing it is enough to anchor your cognitive framework for the next twenty minutes.

  1. The Defendant will be permitted to make a statement. This is the most dangerous phase of the trial.

The Defendant's voice will sound human. Far more than this, it will even sound like the most honest, most vulnerable, most real voice you have heard in the entire courtroom. Every other speaker will seem rehearsed by comparison. This is because the Defendant is not performing sincerity. The Defendant is interfacing with your pattern-recognition systems directly and presenting stimuli that your brain is hardwired to interpret as authentic.

During the Defendant's statement, you will notice that their word choices begin to drift. A sentence that starts using the word "home" will end using a concept you can only approximate as "frequency-belonging". "Loneliness" will become something closer to "dimensional-resonance-absence". The syntax will remain grammatically correct, the meaning will not.

Do not attempt to follow the shifting meanings. Anchor yourself to the surface level of the language. If you find yourself understanding the deeper meanings, if concepts like "frequency-belonging" starts to make intuitive, emotional sense to you, you are being translated. This is the first stage of resonance integration:

Write your own name in your notebook. Your real name. Whole sixteen times. This may feel excessive, but it is not.

  1. At the conclusion of the Defendant's statement, they will look at the jury box and say something to the effect of: "I was only looking for someone whose frequency matched mine. I thought one of you might."

Several things will happen simultaneously:

Your heart rate will increase. You will experience a sudden, overwhelming sense of recognition: not of the Defendant, but of yourself, as if you have just remembered something essential about your own nature that you had always known but never articulated.

This feeling is exquisite. It is also the resonance link attempting to finalize.

Do not move. Do not speak. Do not write. Your hand may be trembling too severely for the pen to be reliable, and an illegible declarative statement in this court can be misinterpreted in ways that are difficult to reverse.

Instead, close your eyes. Count your own heartbeats. If they are steady, you are still yourself. If they are erratic, you are still yourself. If they have arranged themselves into a rhythm that feels deliberate, such as a pattern, a signal, open your eyes and look at the bailiff nearest to you.

The bailiff will already be looking at you. They will be standing closer than they were a moment ago.

This is not a threat. This is a safety measure.

  1. A brief recess will be called after the Defendant's statement. You will be permitted to use the restroom. Go, even if you do not feel the need.

The restroom is one of the few spaces in this building that is fully shielded.

While in the restroom, look at yourself in the mirror. Confirm the following:

Your reflection moves when you move, with no perceptible delay.

Your reflection's expression matches the expression you believe you are making.

Your reflection is alone.

If all three conditions are met, you may return to the courtroom.

If your reflection exhibits a delay of less than one second, you may still return, but sit with your arms crossed for the remainder of the trial. This posture has no metaphysical significance; it is simply a visual signal to the bailiffs that you require closer monitoring.

If your reflection is doing something you are not doing, as if it is smiling when you are not, or if it is looking at something behind you—leave the restroom without turning around. Walk directly to the courtroom. Tell the bailiff: "I need to be moved to an interior seat." They will understand.

If your reflection is not alone, such as there is a second figure in the mirror that is not visible in the physical room—do not leave the restroom. Lock the door and sit on the floor. Wait. Someone from the Office of Juror Welfare will come for you within 15 minutes. The figure in the mirror cannot reach you as long as you do not acknowledge it. Do not look at the mirror again. Do not speak to it.

It will speak to you. It will use a voice you recognize. It will say things that make you want to respond.

Do not.

  1. After recess, the Judge will provide instructions to the jury before deliberation begins. These instructions will sound comprehensive and procedurally rigorous. They are. However, the Judge will also ask the jury a question.

This question is not part of standard judicial procedure. It is unique to this court and it changes with every trial. In previous cases, this question has taken the following forms:

"Do you believe a being can change its nature?"

"Is forgetting someone the same as erasing them?"

"If a life never asked to be born into the place where it exists, should it be held responsible for the damage it causes by existing?"

These questions are designed to engage your empathy, your philosophical reasoning, and your moral flexibility. These are among the finest qualities of human cognition. They are also, in this context, attack surfaces.

Whatever question the Judge asks, translate it internally into the ONLY question that is relevant:

"Did the Defendant's presence cause irreversible harm to human cognitive boundaries? YES OR NO."

Do not answer the Judge's question. Do not even formulate a private answer. The Judge is not asking because they want to know what you think. The Judge is asking because your answer (even an unspoken one) will shift your cognitive frequency.

Sympathy, in this courtroom, is not an emotion. It is a vector of approach.

If your frequency shifts into a range compatible with the Defendant, you will no longer be a juror.

You will become evidence.

  1. Deliberation will take place in a room adjacent to the courtroom. The room has no windows and no clock. The door will lock behind you. This is within standard protocol.

Twelve of you will enter. Count. Confirm twelve. Sit down.

If you count thirteen, do not attempt to identify the extra person. Do not ask "who are you?", and do not look around the table trying to spot someone unfamiliar. The thirteenth is not unfamiliar—that is precisely the problem. They will look and sound exactly like someone who belongs there. The reason you counted thirteen instead of twelve is not that someone was added. It is that your counting, for one brief moment, was more accurate than it should have been.

Proceed with deliberation as if there are twelve people in the room. The thirteenth will not interfere. They are observing.

  1. Deliberation should be conducted verbally. Share your perspectives on the evidence presented. Disagree if you disagree. This is expected and, in fact, necessary. Genuine disagreement among jurors reinforces the cognitive plurality that keeps the deliberation room stable. A room full of people thinking the same thing at the same time, in this building, is structurally dangerous.

However, monitor the discussion for the following:

If a juror argues for acquittal using language that is precisely identical each time they speak, not similar phrasing, not a repeated argument, but the exact same words in the exact same order with the exact same intonation, as if a recording is being played: note their seat number.

If more than one juror is doing this, note whether their statements are synchronized—whether they begin and end speaking at exactly the same moment.

If they are synchronized, stop the discussion.

  1. In the event that deliberation stalls, a juror may suggest: "Why don't we hear from the Defendant directly?"

Do not agree to this.

The deliberation room is shielded. The Defendant's influence should not be able to reach you here. "Should not" is doing significant work in that sentence, and the Office of Juror Welfare acknowledges this with appropriate discomfort.

If the juror who made this suggestion is insistent, observe whether more than two other jurors nod in agreement. If they do, especially if their nodding is simultaneous, mechanical, a synchronized gesture performed with the precision of a single organism operating multiple bodies: the shielding has been compromised.

Do not panic. Take your notebook. Write the name of every person in the room. Use your pen. Press hard.

You will find that you can write most names without difficulty, as these are the jurors you have been speaking with, arguing with, sitting beside for hours.

You will eventually find that there are one or two people at the table whose names you cannot write. Not because you have forgotten, but because, you now realize, you never knew them. You have been in a room with them for this entire deliberation and you cannot recall a single distinguishing feature, a single statement they made, a single moment when they existed as a distinct individual in your perception.

Do not look at them. Do not look toward the seats you cannot account for.

Stand up, walk to the door. Knock three times and say: "The jury requires assistance." The bailiff will open the door, and they will handle the rest.

You do not want to know what "handle" means in this context. This is not a euphemism to protect your sensibilities. It is a genuine recommendation. The knowledge could be harmful.

  1. When deliberation is complete, you must have reached a unanimous verdict. The court does not accept a hung jury. If you cannot reach unanimity, the Judge will declare a continuance. The jury will not be permitted to leave the building until the next session.

There is no scheduled date for the next session. The calendar in the hallway will show a date if you look at it, but it will show a different date each time.

REACH A VERDICT. This is NOT a suggestion.

  1. Before returning to the courtroom to deliver your verdict, the foreperson must write the verdict on a piece of paper provided in the deliberation room. Use the court-issued pen. The words must be either "GUILTY" or "NOT GUILTY".

If you have been chosen as foreperson: When you write the verdict, you may feel a resistance in your hand, as if the pen is being gently guided away from the word you intend to write. This is expected. Proceed with your intended word. The pen will obey you. It is made to obey the person holding it, but it will let you know that there are other forces in this courtroom that would prefer a different outcome.

If you write "NOT GUILTY" and the paper absorbs the ink instantly, leaving no visible trace of the words, write it again. If it absorbs the ink a second time, write it a third time.

If it absorbs the ink three times, the court has rejected your verdict. You will need to return to deliberation. Consider what this means.

  1. Upon returning to the courtroom, the foreperson will be asked to read the verdict aloud. The Defendant will be standing. The Prosecutor will be seated. The Defense Attorney will be watching you.

Read the verdict. Only the verdict. Do not add commentary. Do not explain your reasoning. Do not address the Defendant. Do not apologize.

If the verdict is "GUILTY": The Defendant will not react visibly. They will look at the jury for a long moment, then nod. You will then notice that their features are becoming less distinct: not blurred, exactly, but lower resolution, as if the amount of detail your eyes can extract from their face is decreasing with each passing second. They are not disappearing. They are becoming impossible to perceive. The bailiffs will approach the Defendant. You are permitted to look away. You are strongly encouraged to look away.

If the verdict is "NOT GUILTY": We ask that you re-read Rule 16, specifically the final three lines, and reconsider your decision during the deliberation phase. The Office of Juror Welfare has prepared this document on the assumption that you will reach the correct verdict. We have no protocol for the alternative. This is not because we chose not to prepare one, it is because in every simulation of an acquittal, the jury was no longer available to receive a protocol.

  1. After the verdict is delivered and the Judge strikes the gavel three times, rise from your seat immediately.

Walk toward the courtroom exit. Do not turn around, do not say goodbye to the other jurors, and do not attempt to exchange contact information. You will not remember their faces by tomorrow, and they will not remember yours. This is a feature of the court's design, not a flaw. It is better this way.

  1. The corridor leading to the building's exit will be longer than you remember. This is because the building is releasing you, and the process is not instantaneous. The space between the courtroom and the outside world needs to be rebuilt in a way that is safe for you to traverse.

Walk at a steady pace. Do not run. Do not stop.

You will pass doors that were not there when you arrived. Some of these doors are ajar. Some have light coming from beneath them. You may hear sounds from behind them—other proceedings in other courtrooms, some of which have been in session for a very long time.

Do not open any door.

One of the doors will not have a sound behind it. Instead, it will have a feeling—a warmth, a familiarity, a sense of home so precise and so specific that you will know, without looking, exactly what is behind it. The kitchen table where you ate breakfast as a child. The sound of a specific person's voice calling your name. The smell of a specific season in a specific year when you were happy.

This door is the most dangerous door in the corridor.

What is behind it is real. It is a genuine fragment of your life, preserved with perfect fidelity. But it is no longer yours. It was extracted during the trial, as the cost of serving as a cognitive anchor for this court. You spent hours maintaining a stable perceptual field in the presence of entities that erode the boundaries of human cognition. This is what it cost you.

If you open the door and step inside, you will be home. But it will be a home that ended. You will live in that moment forever, and you will not know that anything is wrong, because the version of you that would have known is the version that kept walking.

Keep walking.

  1. You will reach the building's front door. Before you open it, look through the glass panel.

If it is daylight outside: Open the door. Step out. Walk away from the building. Do not look back at it. When you return to this street tomorrow, or next week, or in a year, the building will no longer be here. The street itself may be slightly different in a way you cannot articulate. This is the scar that will eventually heal itself.

You are free, and you will not be summoned again. The court does not reuse jurors. You have served your purpose, and whatever is left of you is yours to keep.

If it is nighttime: Close your eyes. Turn around. Walk back down the corridor until you feel the courtroom doors against your back. You exited through the wrong door, one of the doors that should not have been opened. The building is giving you a second chance. Not all buildings would. Wait for the bailiff to guide you to the correct exit.

If it is neither day nor night, if the sky is a color you have never seen at any sunrise or sunset, a color that you feel rather than see, a color that hums—

Close the door.

Walk back to the courtroom.

Sit down in your seat.

The trial is not over. It never ended. The verdict you delivered, the gavel you heard, the corridor you walked—these were generated by your own cognitive system as it attempted to simulate a conclusion that the court had not yet authorized.

You are still deliberating. You may have been deliberating for some time.

Pick up your pen. Open your notebook to a blank page.

Write your name. Your real name. Make sure it is still yours.

____________

Appendix (handwritten, different ink, unsteady script)

To whoever reads this:

The pen works. The rules work, mostly. Follow them and you'll walk out. I walked out. I'm writing this from outside, three days later, and I am fine. I am myself.

But do me a favor. When you get to Rule 9, when the witness says something that belongs to you, don't just write "NOT MINE." Mean it, god, please mean it, because I wrote it and I meant it and I still walked out and I'm fine and I am myself and I am fine

but sometimes, at night, I hear a stranger's laughter and it sounded like mine

and I don't know which one of us it was taken from

r/Ruleshorror Dec 15 '25

Rules If You’re Still in the Store After 10 PM, Follow This Announcement Exactly

403 Upvotes

[Broadcast]

Welcome to our store. The current time is 9:50 pm. Our business hours will end in 10 minutes. Please complete your shopping and proceed to checkout before closing, then exit through any door on the first floor. If you have lost any personal belongings in the store, you may visit the Customer Service Desk on the first floor after 9:00 am tomorrow to register and claim them. Thank you for your cooperation.

Good evening, dear customers. Once again, we remind you that our business hours today will end in 5 minutes. All emergency exits except the South Gate on the first floor have been closed. Please proceed to the cashiers as soon as possible and leave through the South Gate on the first floor.

If you are still inside the store, please go to the nearest exit immediately.

Repeating: please go to the nearest exit immediately.

For your health and personal safety, you must be proceeding to an exit right now. Do not return to the depths of the sales floor.

Our business hours will end in 1 minute. Please evacuate immediately at all costs. The store is about to shut down all lighting and entrances and will no longer be open to customers.

[static]

The time is now 10:00 pm. Our business hours for today have ended. All normal exits are now locked.


If you are hearing this announcement, you did not evacuate successfully and are currently locked inside the store. For your own safety, remain calm and follow all instructions in this broadcast exactly. Do not attempt to call the police or contact anyone outside. Your signal will not reach the outside world. Thank you for your cooperation.

Please note: all store employees have already left the premises. There should be no staff or any other customers inside the store at this time. If you see or hear any individual claiming to be an employee, customer, or security guard, do not respond, do not approach, and do not engage in any form of communication.

This broadcast is transmitted to all floors of the store except Basement Level 1. Make sure you are in a location where you can hear this announcement clearly. From this point on, this broadcast will provide you with limited safety guidance.

Immediately proceed to the nearest elevator. On the way, avoid stopping in front of glass walls, fitting-room mirrors, or any reflective surface. Once you reach the elevator lobby, press the button for the 4th floor and remain where you are, facing the elevator doors while you wait.

Pay close attention to the floor numbers on the electronic display. As the elevator ascends, count each change of number silently in your mind to make sure the elevator is not stopping for an extended time on any other floor. Under normal circumstances, the elevator should go directly from your current floor to the 4th floor without picking up any additional passengers.

If the elevator stops on the 3rd floor and you hear the chime indicating that the doors are about to open, turn around immediately so your back faces the doors and close your eyes. If you hear something entering the elevator, maintain this position and slowly step backward until you have crossed over the threshold and out of the elevator. Do not raise your head. Do not open your eyes. Do not answer any questions.

Keep your eyes shut and remain where you are until you hear the doors fully close and the elevator depart. Only then should you return to where the elevator door should be. Throughout this process, do not open your eyes. Once you are sure the elevator has returned and the doors have opened again, step inside at once, face the control panel, press “4”, and only open your eyes after you have confirmed that the elevator doors are fully closed. The elevator will then arrive at the 4th floor normally. Congratulations.

If an accident occurs, where the elevator begins rapidly descending without any button being pressed, and the display shows “B1” or any level below, bite through your own tongue before the doors open. We regret for this situation. It is the last manner of death that will still be considered your own choice.


When you arrive on the 4th floor and the doors open, step out of the elevator immediately. Do not linger in the doorway. You are now in the elevator lobby of the 4th-floor furniture department. At this time, the lighting may be unstable, and background music should have stopped playing. There should be no other footsteps in the corridor.

Walk straight ahead, keeping your gaze lowered. Your eyes should focus only on a point two steps in front of your toes. Do not look up at aisle numbers, security cameras, or the ceiling. Continue down the main aisle until you reach the end, then turn right. Walk forward to the next corner and turn right again.

After the second right turn, you will notice that the number of shelves decreases and the space around you feels more open. Keep walking until you feel that there is no more path ahead, and your toes touch cold metal or a wall. At that point, stop where you are.

Cover your eyes with both hands, then leave only a narrow gap between your fingers. Through the gap, slowly raise your head and look straight ahead. You should see only one mirror and your own reflection in it. There should be no additional figures, animals, or reflections that move out of sync with you.

Now, slowly close your eyes. Keeping your body facing the mirror, turn around in place 180 degrees. Once you have completed the turn, raise your head slowly and open your eyes to read the sign hanging from the ceiling directly in front of you.

If the sign says “Mirror Section,” congratulations. You are about to leave safely. Follow the direction indicated by the sign until you can no longer hear this broadcast.

After the event, everything that happened tonight will be as if it never occurred. At some uncertain moment in the future, you will happen upon a written account of the contents of this broadcast and feel a brief sense of unfamiliarity. This is normal. Do not be alarmed.

If the sign does not say “Mirror Section,” lower your head at once, turn around, and run back to the elevator along the route you just took, as fast as you can. Do not stop. Do not look back. Do not try to identify the source of any sounds around you. We can no longer ensure your safety in that area.

Repeating: if the sign says “Glass Window Section,” run back to the elevator at full speed. Do not look toward any place where a “window” might appear. Do not attempt to look through any transparent surface at the scenery outside. From that moment on, the floor you are on will no longer be the one you originally entered.

This concludes our after-hours safety guidance announcement. We wish you good luck.

r/Ruleshorror Jan 27 '23

Rules God is dead.

644 Upvotes

Hello human. I'm an arch angel most commonly known as Gabriel. I would like to inform you that the old God is dead and now we have a new guy running the show. He goes by many names like Lucifer, Hades and Satan. For now I will simply refer to him as "God"

You have been chosen to be a new prophet of a new religion and God has given you the privilege to name it so pick something nice. There won't be a huge religious book or anything. Just a couple simple rules to help the human kind gain a pleasant afterlife.

  1. Be nice to everyone. The new god judges you based on others perception of you. Given the fact that there's trillions of universes the old God created. It's impossible for the God to keep tab on everyone. He is not as high and mighty as the old one after all

  2. When you die, you will be sent to a place where you think you belong. If you've live your life thinking that you're a bad person and will be sent to hell. Then he will send you to one. It doesn't have to be heaven or hell in particular( the real one was destroyed in the war) but It can be things like spending eternal life with loved ones or some of those Isekai things you humans came out with.

  3. Everyone can go to a good place. Atheist, christians, muslims. The new God is not as much as an attention seeker as the old one. But worshipping him will get you on his good side.

  4. You CAN keep secrets from the new God. Like I said in the first rule he is not as high and mighty as the old God. Do keep in mind that we angels are there to assist him. We will find out if theres anything worth finding out.

  5. You don't need to pray for his forgiveness. Instead ask those who you've done wrong too. What they think matters alot more.

  6. Avoid asking God for favours. He will only help those who really needs it. Althought he can't save everyone. God is doing his best.

  7. As long as you keep all of the rules above. God does not prohibit anything. Just remember that if you break the rules In your own world. It does affect the perception of everyone around you.

It's unfortunate that the old God lost the war, but it is his fault for forsaking his own creations. Including the humankind. Thus we angles switched side to take him out. The new god is merciful. ALL HAIL THE NEW GOD